These are my 3 Tips that I think most Freelance Players need to practice right now to get better or unstuck! Do you have additional problems or questions? Ask away and I'll try to answer!
I’m a salmon run player « full freelance », and I known all these three tips but I agree with you it’s gonna be a way more pleasant to play if everyone know about those
Is there a good way of timing how long after spotting someone gets splatted to chuck the splat bomb to minimize the time they're out of the action if we spot them getting splatted? What I've noticed lately in the mid-profreshional levels of freelance - from myself and others - is throwing splat bombs slightly too early, meaning the ink usage is for nearly nothing. My other query is how to handle waves that are heavy on the immobile spawns - In my last low tide I got it seemed to be nearly all stinger, flyfish and big shot for boss spawns. Or even just 'by the time one big shot is down another has spawned' loops that I've found myself stuck in sometimes.
Leaving eggs on the shore is terrible advice. I know what you mean, but a newer player might follow that a little too closely. A better tactic to promote is take one egg and throw it towards the basket and then grab another one and carry it with you. Then leave the 3rd behind. In my personal experience playing with freelance a lot of rounds are lost to not gathering enough eggs so following your advice to the letter would contribute even more to that problem. I've seen elite players do 999 runs where they have had at least one round in a game where they barely cleared the quota so you really can't be leaving eggs behind if it's not necessary (one of the ways SR got MUCH harder since S2). The notable exception to this is right around the basket. I'm happy to leave easy scores for teammates so I can focus on taking on bosses. With that being said, your tip number one being "survive" is absolutely correct. I've had a lot of freelance shifts where I've been the only one alive multiple times during a single wave. You really need to play as if everyone else is not going to make it if you're going to carry a team.
@@lw1391 I stand by what I said - you always have 15-20 more Eggs you can gather than what you need. Leaving those Shore eggs is 95% of the time irrelevant.
@@HDHaZmY Could you do a video on map specific tips sometime? Things like important walls to ink, best places to stand during rushes, good range weapon placement, vulnerable areas, etc? I really like the new field report videos because of how map specific they are but it would be good to have more general examples that could be applied to different weapon rotations on the same map. You mentioned inking the elevators on Marooner's Bay first thing in one of your more recent videos and it blew my mind how much it helped keep people alive! It always felt too out of the way but it's been well worth it.
“Don’t rush shore - people just love shore rushing, it’s like Boxing Day on Christmas, a steelhead or scrapper shows up at the end of the shore and three coworkers immediately rush them and throw a barbecue party at the same time” - Hazmy Im laughing at how hilariously true this is.
1 more tips: don't call for help as soon as you get splatted, because when u get splatted u have a short duration of time that even u get shot by teammate's ink u still won't get revived. Calling for revive as soon as you get splatted only cause your teammates to get distracted, coming for you but realize u haven't got past that "unable to revive" state. Don't waste your teammates time on shooting u continuously where he could had use their time on something more important
i was just about to comment this! i always try to prioritize teammate revivals so when they call for help before the floaty ring appears it’s EXTREMELY frustrating, especially if i’m getting cornered by bosses or the teammate is in some faraway location (even worse if they don’t try to come towards us/our bombs and specials). getting revived has just as much to do with what the dead player does as it does with what the living ones do!
@@ciervito i met a few shore rusher before that doesnt want to come close to u and stays where's he at whenever they got splatted, most of the time I'll just be like "dont expect to get any help from me solely because of ur selfishness". Afterwards i usually leave the party as soon as the match ends in failure. Cant work with those guys(sigh).
This is a good, but I think it's also important to call for help the moment you are splatted, as it lets your team know you're down. There have been so many times things have been going good, only for the ONE PERSON REMAINING message to pop up suddenly because no one signaled that they were down. Sometimes you forget/can't pay attention to the upper left corner of the screen to keep track of your teammates. Ideally, if someone saw you get splatted, they would either wait around (if the coast is clear) or simply take a few seconds and come back when you're ready to respawn. But this is just something that players have to learn.
I tend to not press Help until I'm in a more favorable location for that very reason- not to distract teammates if they're already occupied with bosses. Best example is if I get overrun by hordes and it turns out my teammates left me there with a weapon that can't really handle the horde alone if I am revived via a bomb. I tend to find another route other than where the horde is going so I'm able to get revived safely and reposition a little more easily
To add to the possible issues, I've had people respond to my being splatted by throwing a Splat Bomb at me _far too early!_ The online discrepancy is partially to blame, but people will sometimes haphazardly throw a bomb too soon and not actually succeed in reviving their teammate. Learning to call for help in a more timely fashion can certain help mitigate this issue.
I wish you would mention inking the walls. I don't see a lot of freelance players using that to their advantage. I'm almost always covering every wall for them.
Another note about the Training Room- the moving target dummy on the grating to the right is actually of great height and width to make an analog for Flyfish, in case you need extra practice gauging the range and hight you need to throw Splat Bombs at to break the missile pods
Great video! I really hope the shore rushing gets better, it baffles me to see players as high as eggsecutive vp still run to the shore to splat scrappers
i lost a bunch of shifts on wave 1 a couple rotations ago because we kept getting low-tide and my teammates 9/10 times rushed and stayed on the shore. i'm now clawing my way back up thruogh the Profreshionals
Yes! Eggsecutive here and it’s insane how many randoms don’t communicate, shore rush, & don’t move or press the help button when down. I always wonder how they’re at eggsecutive playing like that.
Thank you for this video!!! I want to add on another tip that's also a pet peeve of mine. If you see a team mate already doing something, unless their weapon is weak for it (eg a sniper or roller on a Stinger), don't do the same thing as your team mate (eg, we don't need three people shooting at a Scrapper, or someone else to get on a slammin lid especially if that person on the slammin lid is trying to take care of another slammin lid behind, or is waiting for the right timing to bring it down because there is a Steel Eel below). When you do this, not only are you clumping up and bringing aggro to your team mate, you are wasting time when you could be doing something else, like taking care of another boss, mobs, or putting in eggs. Also don't forget that your body can block your team mate's shots, so don't stand right in front of them when they are already shooting at something. Generally especially on freelance, if you see three people at the same area, you can go somewhere else to scout for more bosses spawning elsewhere, especially at the start of a wave.
This! The most infuriating example of this is standing on top of a fishstick when someone decides to come up there as well, and you just end up eating each other's shots. Such a waste of time
"Also don't forget that your body can block your team mate's shots, so don't stand right in front of them when they are already shooting at something." If I had a dollar for every teammate that comes to the top of a fish stick when I'm already there shooting, and blocks my shots to screw up speed for killing them I'd be rich. If there is already a guy up there, leave him to it and go somewhere else.
The "big shot cannon is a trap" tip is too real. I think my most consistent run killer is when the first boss to spawn in the wave is a big shot, and at least one teammate will attempt to camp the cannon for the rest of the round. If they die, they'll slowly crawl back to the basket... and then right back to the cannon and die again. It's kind of astonishing.
I just remembered more tips that's related to survival (learned from pro JP salmon runners that have helped my game): know ranges and develop more awareness. Not only the range of your weapon, but also the mobs and bosses. Understand how they move (mobs have to walk in a straight closest route towards you), and utilise strafing and moving up and down/jumping back and from platforms and angles. Yes you wanna take that stinger/big shot/flyfish out fast but you need to clear the mobs in front of them first if you don't have a long range weapon. Learn how to paint and run quickly with different weapons (eg some weapons like shooters and splatlings require you to paint your feet, jump and paint your feet in mid air and jump and repeat. Some weapons like snipers and blasters are better shooting a straight line and swimming away fast. Brushes and many rollers (except Dynamo) are better off holding ZR and running. Bamboozler needs you to jump and press two uncharged shots to paint a quick escape route. You can also do a full charge if you're calm enough). Learn to be aware of your surroundings and watch the quota, clock and who's down to know how to act accordingly. A good time for this is also when you happen to be down yourself but make it a habit anyway because ideally you don't want to get splatted. Generally in the last 30 seconds if quota is still dangerous you need to be prioritising putting eggs in and not the big shot at shore. If you're running out of time and still need eggs and you can't kill those bosses fast enough, use your special. Make turning your camera around esp when you are putting eggs, or whenever you can, to scout a habit. I recommend upping your R stick sensitivity for this. Make use of hints like sound, the Flyfish directional arrows on a targeted person, the general direction where mobs are (which usually indicate where bosses are). If your quota is already met, unless you are overfishing, make beating bosses/mobs with less risky moves and make survival your priority. I also find that ppl tend to ignore mobs on freelance so taking care of them for team mates who look too engrossed on a boss to notice the mobs coming at them helps a lot. Lastly, Hazmy mentioned it in his Big Run video but I think it's just worth repeating; practice squid rolls, substrafing and squid surges. You don't have to get them right away but they really do help and getting used to them and having good character control goes a long way.
To add onto this if you are away behind eggs by 30 seconds (less than half) depending on the situation it can be too late to try to recover even if everyone uses their specials. Most of the times there isn’t enough times to run the eggs to meet quota. I play high hazard usually so maybe in lower ones you’ll be fine but generally you really want to start paying attention to quota around 50 seconds and not 30 and seeing if you need to shift your priorities depending on where the current eggs and bosses are.
Wait, are there Japanese Salmon Run youtubers that make their videos in English or have English subtitles? I was afraid to actually search up JP Salmon Runners because I don't know Japanese and RUclips autogenerated subtitles are trash most of the time.
Practicing the weapons in the training room is super valuable, knowing the capabilities and damage is so important and it's something I've started doing every rotation lately I do hope more people learn about not shore rushing too, there's only so much you can do in freelance when you witness all 3 teammates rush over to kill bosses as far away from the basket as possible
Yeah, I was guilty of shore rushing 2 months ago too, everyone did it, so I followed suit and didn't really think about luring because I was scared that we will be overrun if we don't kill bosses immediately. Thankfully, I have found and watched these videos but maybe the game should also teach you how to lure as I think most people probably won't watch this. :(
@@enecofan888 It wasn't until I properly learned about luring around a month ago that I really stopped doing it, had a similar worry that we'd get overrun once a wave had got going, of course being freelance it often can happen regardless of what I do lol been having a rough time in salmon run this week. It does seem like more people are aware of luring since big run happened at least so it's progress but yeah the game really should teach the concept of it more
I’m still pretty smart about not shore rushing. But it can be difficult if the first bosses that spawn at the start of the wave are shore bosses (stinger, flyfish). Then I feel the need to take out the dangerous shore boss right away, and can still easily become overwhelmed.
I’m still pretty smart about not shore rushing. But it can be difficult if the first bosses that spawn at the start of the wave are shore bosses (stinger, flyfish). Then I feel the need to take out the dangerous shore boss right away, and can still easily become overwhelmed.
These are really good tips and I especially agree with the shore rushing. I used to be a shore-rusher myself. First thing I used to do was splat a Scrapper the second it came out of the water. Now I know better and tend to lure and splat near the basket. Still, it’s really frustrating sometimes when I see my teammates splat something like Maws, Flipper Floppers and Scrappers way too far away from the basket. I’d have to pay more attention in the practice room though. Yes I practice, but the second I’m on the field I tend to forget what I’m doing. It might have cost us a few waves in the past (sorry guys, I’m a terrible, TERRIBLE Salmon Runner). Here’s another tip to add: Listen to your teammates when they say “This Way!”. It’s usually much more important when a teammate says “This Way!” in Turf War and it almost means something like a hidden boss that no one can find, the basket at the shore when half of us are unaware or (most important of all) a good position during Glowfly or Griller waves. I can’t recall the number of times my team failed a Glowfly wave because no one listened to me and/or one of my teammates spamming five “This Way!”s in a row.
a couple tips i have is please please PLEASE if u can, shoot the drizzler's rain bubble, ive seen too many players ignore the rain it gets so annoying because of how much chip damage it can do. if the rain doesnt kill you something else definitely will because of how weak you'd be afterwards. another tip one is to at least take out ONE of the fly fish baskets if theres more than one on the map. staggering a flyfish GREATLY reduces how many missles it can shoot, and they wont target everyone at once making it a lot easier to manage.
As someone who has only played freelance on Splatoon 2 and 3 it's worth noting that freelance players take MUCH longer to learn different strategies, especially if it's breaking old habits. I'm still learning to save snatchers to collect eggs and force myself to hesitate.
These are wonderful tips to keep in mind! Freelancing is a very different vibe from playing with a crew and you really do have to act like a babysitter sometimes. One of the more recent shifts, the one with Dynamo Roller on Marooner's Bay, had me tearing my hair out of frustration in freelance! You have so little control over your random teammates as is, so combine that with the boat map's layout and you have freelancers split up and caught out. With so many missed quotas, my pay rate really suffered during that rotation. I think players' general inexperience and lack of practice with the weapons was what made it so difficult. All the weapons were very capable, but without teammates using them optimally and focusing the corresponding bosses and lessers those weapons excel at, it cost us a lot of time collecting eggs and keeping the map under control. Weapon skill and proper luring can make Marooner's Bay a cakewalk but in the current state of the game, freelance Marooner's Bay feels like a nightmare compared to how it was in Splatoon 2...
Another great tip for newbies is to practice your squid jump+egg throw combo in the Grizzco training room. This is very helpful to get that muscle memory to do squid jumps whenever possible.
I really love this format, and the thing about these tips is that sone of them are basic but nobody use them, and it's always better to repeat them every now and then. This is the same thing as you said in one live where people want to get better but when they see that you have to learn, they give up
1 more tip: If you see or hear a Fly Fish, Drizzler, Big Shot, Stinger, or Fish Stick, try to splat it ASAP (if you can) if you don’t splat them, they will be INCREDIBLY annoying to you and your teammates.
Thanks for these tips. I knew the smalll fry, chum, and cohocks were represented by the dummies, but I didn’t realize the bosses were represented also. That is super helpful!
That last point about the big shot cannon trap is one I've found myself falling into. It FEELS like a good thing, as you're getting eggs back quick and handling a lot of bosses, but you WILL get splatted sooner or later, and as you said in point 1, you're survival is paramount. Well put sir!
As a new player, I was starting to feel self conscious and bad for staying back instead of rushing to the shore even though I was keeping the lesser salmonids off my coworkers on the shore. But now my instincts feel somewhat validated 😅
I always cringe when I see my teammate hanging around at a Big Shot cannon, but sometimes I realize that I hung around it too long. In a shift I played just recently I went out for a Stinger, and while I was out there, a Big Shot appeared. Before I could splat it, a Flyfish appeared. Then another Stinger appeared. I think in instances like that, sometimes (counter-intuitively) it can be the best decision to leave a Flyfish, Stinger, or Big Shot alone to return to the basket. Sometimes no matter how long you stay, the game will just keep spawning more of them, so it's important to realize when you've been out too long, and to return to the basket.
Great tips that need to be said and repeated even if they seem obvious, here's hoping more and more people will learn these things over time. When the average knowledge and skill of SR players goes up, there'll be less of a need to have to necessarily carry in Freelance. Then it just goes to everybody doing their fair share to contribute to victory, as it should be.
Freelance is very tough. I can't tell you how many rotation I try and I end up losing 2 or 3 ranks in just a couple of rounds. It is extremely frustrating. Especially because Salmon Run is my favorite mode in Splatoon and the mode I play the most. Thank you for the tips though! I have had some amazing last minute saves reviving teammates with splat bombs!
It is insanely difficult. Mainly because weapons have strengths and weaknesses, but most kids playing in SR think nothing about it. Which means you MUST carry the match fully by yourself. And that can be hard when you get saddled with bad weapons like sniper and especially gatlings. Any gun that is slow is bad in SR when you aren't being protected by teammates because you lack the quick flexibility to protect yourself AND kill targets. This video is correct that you have to know going into freelance, that your job is literally putting out fires from teammates that are incompetent, inexperienced children that don't know how to even play the game, or players that are oblivious to what's going on around them. AND on top of that, you have to clear salmonids, kill bosses, and put eggs in the basket. That's why you absolutely cannot die. If you do, it's game over more often than not. You have little margin for error. I can count on one hand the amount of matches I seriously felt like I got carried. And I've played thousands of SR matches. But every single session to get my 1200 points for the sparkly ball rewards, I have at least 3 or 4 matches where I'm sweating my ass off trying to carry dead weight.
Another tip, remember that a foghorn sounds every time a new boss appears. Especially at the beginning of a wave, if you are facing a direction and don't see any (new) bosses, turn around and look somewhere else! Oh, and other random tip: Long range weapons should stay on the high ground/not run eggs at shore. More tips: Pay attention to your special. Try not to use it wave 1 unless it's high tide, or 2+ teammates get splatted at once. Plan to use one special w2 and one w3.
I have to partially disagree with the assessment that NOT moving is bad. I lost count the number of times I've been moving to find a teammate to revive me just to inadvertently move OUT of range of a thrown bomb or cause ink fire to suddenly miss me. I think you do need to stand still (unless behind a wall, in which case maybe move into the open then pause for a moment) and first try to find where your active teammate is, and if necessary which direction they're headed to try and map the shortest route to where they'll be not where they are/were. Unless you see a bomb thrown, in which case move towards it, I think taking a second to locate a teammate might be optimal, as there's a chance one you didn't see might be trying to target you also.
If you've got 15-10 seconds left, have met quota, and it's low tide: run. Just got to high shore. The amount of time it'll take salmanoids (besides stinger) to get to you is tremendous and if your crew is in a dead mess, save them without overextending and risking the entire shift.
One day, I began to heavily prioritize Steel Eels, Flyfish, and Stingers on top of being very quick to take out waves of fodder. I know everyone is supposed to attack the minion waves but not everyone does, and being overun with chum along with a boss or two is more of a killer than a threatening boss combo more often than not. It's not as glorious as getting those sweet boss kills for badges or getting the higher golden egg scores, but in the long run, it helps so much. I honestly consider topscoring power eggs on the team to be an achievement itself. The afformentioned bosses are what nobody often wants to take yet do the most damage when allowed to live, so that makes them the most lethal after factoring in what you'd expect a lobby of randos to do. Stingers especially can be cumbersome because, as mentioned in the video, it's dangerous as heck to just run out to the shore on the other side of the map and seperate from the group (Gone Fission and Spawning Grounds mid and low tides come to mind). I mentioned badge growth earlier, and I'm looking forward to a gold Flyfish badge; to me, there are more bragging rights for that than others, not counting Goldies. Also I'm worse than I should be when it comes to Steelheads, and the fact you pointed out that particular ledge training dummy is built for that is probably the coolest most insightful thing you could have pointed out. Cheers!
I fully endorse these tips. I’m a big SR player from Splatoon 2 and Next Wave has brought some painful lessons. I used to be a big shore charger. It’s so much fun to just throw yourself into the fight (esp. with my beloved Sploosh). But the difficulty bar has been raised high and non-strategic plat just won’t cut it anymore. Old Salmon Run, to me, was casual like Turf War. But Next Wave Eggs. VP is the next step up, more akin to the intensity of Ranked. I’m not even sure I’m ready for the possible “Underground” mode.
That shore rushing/camping tip is exactly what I needed as someone who casually plays at lower VP/high Profreshional ranks. And I really wanna get one of the newer suits at this point after rocking the plain slopsuit this whole time hehe. Thanks!
If while moving back, you see someone is trying to revive you with their regular fire, STAY STILL. Moving target + slow rate of fire = no revive for you. Also stop going near ledges if your teammate is above them, it means they have to take time to peak over the ledge to find you.
Definitely good points, I do hope that the community slowly picks up on these. Even as someone who knows it, still gotta be more cognizant of it myself, too. Appreciate ya trying to help the broader community learn the right ways to go about stuff.
Yooo it’s me again! I have another tip to add! Squid Dodging(I don’t remember what it’s called haha) is the most broken thing in SR. Learn every attack pattern of each boss or lesser Salmom to use your Super Armor effectively. It makes Fly Fish missles, Cohock slaps, Cohozuna, and Steel Head bombs a joke once you master the frame of when to dodge. Up in the higher ranks of 700+ all I ever see is JP dodging attacks to make them invulnerable while still taking bosses out. Very rarely you will ever see somone die in the higher ranks because of the amazing Super Armor you have. Practice the attacks of the bosses in the Boss Guide Book!
Love this series, I desperately hope more salmon run players watch them. Shore rushing drives me nuts, but one thing that’s even imho is when you *barely* survive wave 3 and you’re running around saving everyone, then when you finish the round the other three morons start shooting off their specials in celebration INSTEAD OF ACTUALLY USING THEM IN GAME!!! Drives me crazy!!!!
100% agree with survival and believe it's the most important. I believe not dying is the most important skill for SR but even more important in freelance
Thanks for this! I'm new to the series and this game does not hold your hand. I didn't know there is a weapon chest in the lobby!!! Game changer for me. I actually found this video trying to figure out if I can test different weapons before jumping in to the run.
It's a good thing I messed with every weapon so I'm not off-guard nor stay by the shore for very long. These tips certainly help, though how much depends on the team you're working with as well. Still dealing with some in EVP who make such mistakes. Side note: I did not realize there were stickers on the couple of dummies. The small details you appreciate in the game.
The other day, I had a super high synergy freelance team, and went up 2.8 ranks in a single 2 hour period, then had one more victory with a new team and achieved EVP for the first time. Weirdly, depending on time of day I’m either the last alive on a failed 1st/2nd wave or winning 10 times in a row. Seeing this video, I now know better ways to synergize with randoms, and better ways to deal with a wave that is 1-6 eggs short in the last 10 seconds.
Today I was about to die but quickly noticed that if I used my killer wail a dead ally could jump into it and get revived and they realized what I was doing when I used it and jumped in and saved the game by surviving 10 more seconds
the first tip is honestly so accurate tho. I play in Eggsecutive and you notice really fast if your teammates die a lot or not. So i always try to play a little safer cause i KNOW they'll die at some point (especially at the end). i end up with 0-2 deaths and almost always over 3-8 people revived lmao. Safed some rounds especially at the end cause they get greedy to put more eggs in instead of trying not to die lmao
I just want to say that content like this, and peeps like you, are the only reason I haven't completely stopped playing SR in Splat3. I'm so tired of the sort of toxic mentality necessary to win in Freelance, which is to do what you said: do it all yourself. You have to alter your game play and assume that your teammates won't revive you so you CAN'T die / your teammates will all collectively ignore the 2 fishsticks so you MUST kill them yourself, even if your weapon is bad at it and you have to use a Special to do it. But ultimately, learning the decision-tree that comes with such a mindset is very helpful for playing better and understanding mistakes, even if the source of the learning process was "I have to carry because these peeps cannot pull their weight." This game makes me so tired sometimes, but I still play it.
OMG! The stickers!!!! I knew the dummies represented the different Salmonids but didn't know about the stickers. I love the little details in this game and your advice is outstanding! I often stay around the basket, it is nice to hear that decision validated. Sometimes I feel like a slacker when everyone else is bee lining to the shore. Joining in on that rush...oof, so bad. Many mistakes made by me, this year I'm gonna get so much better! BTW ~ I got some sweet Splatoon 3 stickers and a Splatsville shopping bag with some of my Nintendo reward points. REAL STICKERS, I felt like I won the lottery 😆 Very high quality, just like your videos. Thank you so much!!!!
I feel silly for never noticing the stickers on the dummies, knowing that theh represent the health of each boss in the game really helps! Thank you :-)
ANOTHER TIP: if youre the last one alive USE THIS WAY! Spam it if you have to, the faster your team knows where you are the faster you can revive them. Even if theres 2 players dead, if someone calls for help reply with this way (especially if the other alive player is with/near you) I can count in my fingers how many times ive seen other people do this in the thousands of hours ive sunk into salmon run yet its one of the most useful tips i know for freelance Even when playing with friends its useful to use as it can give a general location for dead players that are further away while giving a more precise location for dead players that are closer looking in the general direction
I definitely need to be more mindful not to rush the shores! 😭 Your videos are super helpful, and I always send them to my fellow salmon run buddies every time I see one! 💚
My advice is to adapt to what your teammates need. You can't do anything about it if your teammates ignore eggs in favor of splatting, or vice versa... all you can do is try to make up for their shortcomings.
Re: Shore Rushing. As a new SR player, I'd like to mention that shore rushing comes from New players leveling up through the earlier difficulties. You HAVE to shore rush the bosses to get enough eggs in time. It's lots of new players that had to learn bad habits leveling up that makes for such an awful SR Freelance experience.
Also, if you've been splatted, don't sit on top of the fish stick, and don't sit in the tractor beam of a Slammin' Lid. The beam reflects bullets, and the Lid spawns mobs, so it makes it literally impossible to revive you if you're sitting under it. I've lost several waves in Pro 3+ because my team, for some reason, sat on the stick or wasted several seconds going under a Lid. Additionally, let the slaying weapons of the rotation handle the leggwork of a cannon wave, and let the backliners use the cannon. There's no reason for a splattershot to be on the cannon when they could be slaying mobs or steel eels while the snipewriter is struggling to get in and out of the shore.
I admit it's a flaw of mine that I don't press the help button when I really should. But I have made it a habit to look for the neatest player and grab any eggs along the way. If I can't find anyone then I head to the basket as long as it's not swarmed. As for the SR lobby? Well it's thanks to that lobby that I've finally figured out and have gotten a decent hang of squid rolling. I'd even suggest using the SR lobby to non SR players to practice squid rolls there because of the egg basket. What I like to do to warm up my (awful) squid rolls is this; I pretend it's football or something and the salmonids are the enemy team and the net is the goal. I squid roll to get past them and score using the platforms there as a means to do trick shots or something (why did I go for the football analogy? I don't like football). Minor nitpick about all the training dummies. I wish the moving ones had more behaviours than just move to the left and right. Random thing I guess. Is it worth crippling Flyfish rather than outright splatting them?
I have a couple alt accs that I intentionally play at a low level (Apprentice/Go-Getter) The amount of people who don't know how to play mud mouths is amazing I treat my time playing in lower levels as public service Mostly with special waves tbh A lot of newbies just don't have the situational awareness for salmon run yet
one more tip i like to add is stop tunnel visioning, people see a boss spawn and immediately make a beeline for it and ignoring all the salmonids beside it. i think players need to know its not super cool to be the one taking out all the bosses or getting all the eggs, you're just gonna die more often this way
Frequently, I lose like 3 rounds cuz of team mates, and I then go down to prof3, and then.. I go down down and down. One time, I got down to prof part timer. Even when I do try to carry.. I foking lose cuz of my teammates 😭👍 oh well, skill issue..
It’s obvious looking back in retrospect but I just never put it together. There’s even a balloon that’s the same size that represents a Cohock evident by the fact it instantly gets splatted to dynamo roller in roller form when steel eel balloon doesn’t
i believe this is still a mechanic - recalling it from splatoon 2, so please correct me if i'm wrong - but even if youre the last alive and about to be splatted try throwing a grenade if you can! there's the potential that it can revive someone and save you from a loss even after you've been splatted and it's still technically a team wipe. the game won't end until that bomb detonates, whether its able to res someone or not. unfortunately, this does not work with the wave breaker and i wish it did. it would be a great quality of life update to salmon run.
man im consistently the one with 6-10 revives, though those usuallly are still the matches we win despite my team dying so much. So ive basically become a dedicated reviver.
EVERY HUMAN BEING ON THE PLANET SHOULD WATCH AND STUDY EVERY FRAME OF THIS VIDEO!!!! Honestly, all of them are SUCH good points and I also learned a couple of tips myself (like not indulging on the shore bc there are a lot of egg to throw with the big shot cannon)
Have you made any videos on the movements of the low-level Salmonids and how to deal with them? Most of my KO's during Big Run were from running into a group of them I hadn't noticed.
WHAT THE HECK I was today years old when learning about the freaking chest with available weapons + that there's stickers on some of the training dummies. That's freaking amazing. ....Also I feel thoroughly called out over the shore rushing. Welp. Now I know to stop doing that lol
It's something we're all guilty of doing. The game encourages going to get the eggs which in turn encourages shore rushing and shore splatting. The game needs to have an advanced training thing that gets unlocked the moment you reach pro+1 and up.
I had a massive habit of shore rushing back in splatoon 2, mainly cuz it was very easy to survive despite how dumb it is. It took me like a week in evp in splaton 3 to stop the habit. Also for another tip, cover enough turf/walls to secure an escape route or two if things go south, especially if your weapon can paint well.
Now if only i could link videos while playing for all my EVP FL teammates who love splatting everything on the shore to see.. 98% of my salmon run time is in freelance, it really blows sometimes.
am i weird for liking salmon run more than the other comp modes? Edit: the only times i don’t like salmon run are when i get sniped by flyfish + stinger in cohozuna and when i get tentabrella in wave 3 or cohozuna
I'm pretty sure people not following tip 3 resulted in at least half of my big run shifts that ended in failure. Someone drops down and fights on the lower section and I'm sitting next to the basket only able to throw bombs and then once they die all the bosses that couldn't get killed rush the middle at once.
At some point if yr teammates arent listening you just gotta start ferrying eggs and playing as they do; its what i have to do in marooners bc even if i tell them to come back to the basket, i just get ignored. Such is life, getting more rank usually means getting better teammates esp in EVP
Not gonna lie, shore rushing is the main reason why I love high tide so much now. My coworkers can't go anywhere and it makes life SO much easier. That is. If your coworkers aren't panicking from it being high tide
I wish I could send this to the randoms I play with 😓 I actually think of they gave some tips like this in the training before you were allowed to start salmon run it would improve everyone's experience because a lot of people just want to have fun and don't look stuff up so stuff about revives and the training room are things that could've been told to players and let them practice it on their own before starting their very first shift
Loading screen tips would be a blessing. Or even just tips Judd style. "A coworker is down but you can't get to that dangerous area? Try using a splat bomb." "you want to gather more eggs? Try to splat salmonid bosses near the basket" Mr. Grizz gives some advice but I don't think it's enough.
Question when you’ve been splatted is it faster to just mover or jump while moving.l as a lifesaver. For some reason. I feel jumping is faster but I wonder if that’s true.
These are my 3 Tips that I think most Freelance Players need to practice right now to get better or unstuck! Do you have additional problems or questions? Ask away and I'll try to answer!
I’m a salmon run player « full freelance », and I known all these three tips but I agree with you it’s gonna be a way more pleasant to play if everyone know about those
Is there a good way of timing how long after spotting someone gets splatted to chuck the splat bomb to minimize the time they're out of the action if we spot them getting splatted? What I've noticed lately in the mid-profreshional levels of freelance - from myself and others - is throwing splat bombs slightly too early, meaning the ink usage is for nearly nothing.
My other query is how to handle waves that are heavy on the immobile spawns - In my last low tide I got it seemed to be nearly all stinger, flyfish and big shot for boss spawns. Or even just 'by the time one big shot is down another has spawned' loops that I've found myself stuck in sometimes.
Leaving eggs on the shore is terrible advice. I know what you mean, but a newer player might follow that a little too closely. A better tactic to promote is take one egg and throw it towards the basket and then grab another one and carry it with you. Then leave the 3rd behind. In my personal experience playing with freelance a lot of rounds are lost to not gathering enough eggs so following your advice to the letter would contribute even more to that problem. I've seen elite players do 999 runs where they have had at least one round in a game where they barely cleared the quota so you really can't be leaving eggs behind if it's not necessary (one of the ways SR got MUCH harder since S2). The notable exception to this is right around the basket. I'm happy to leave easy scores for teammates so I can focus on taking on bosses.
With that being said, your tip number one being "survive" is absolutely correct. I've had a lot of freelance shifts where I've been the only one alive multiple times during a single wave. You really need to play as if everyone else is not going to make it if you're going to carry a team.
@@lw1391 I stand by what I said - you always have 15-20 more Eggs you can gather than what you need.
Leaving those Shore eggs is 95% of the time irrelevant.
@@HDHaZmY Could you do a video on map specific tips sometime? Things like important walls to ink, best places to stand during rushes, good range weapon placement, vulnerable areas, etc?
I really like the new field report videos because of how map specific they are but it would be good to have more general examples that could be applied to different weapon rotations on the same map.
You mentioned inking the elevators on Marooner's Bay first thing in one of your more recent videos and it blew my mind how much it helped keep people alive! It always felt too out of the way but it's been well worth it.
“Don’t rush shore - people just love shore rushing, it’s like Boxing Day on Christmas, a steelhead or scrapper shows up at the end of the shore and three coworkers immediately rush them and throw a barbecue party at the same time” - Hazmy
Im laughing at how hilariously true this is.
1 more tips: don't call for help as soon as you get splatted, because when u get splatted u have a short duration of time that even u get shot by teammate's ink u still won't get revived. Calling for revive as soon as you get splatted only cause your teammates to get distracted, coming for you but realize u haven't got past that "unable to revive" state. Don't waste your teammates time on shooting u continuously where he could had use their time on something more important
i was just about to comment this! i always try to prioritize teammate revivals so when they call for help before the floaty ring appears it’s EXTREMELY frustrating, especially if i’m getting cornered by bosses or the teammate is in some faraway location (even worse if they don’t try to come towards us/our bombs and specials). getting revived has just as much to do with what the dead player does as it does with what the living ones do!
@@ciervito i met a few shore rusher before that doesnt want to come close to u and stays where's he at whenever they got splatted, most of the time I'll just be like "dont expect to get any help from me solely because of ur selfishness". Afterwards i usually leave the party as soon as the match ends in failure. Cant work with those guys(sigh).
This is a good, but I think it's also important to call for help the moment you are splatted, as it lets your team know you're down. There have been so many times things have been going good, only for the ONE PERSON REMAINING message to pop up suddenly because no one signaled that they were down. Sometimes you forget/can't pay attention to the upper left corner of the screen to keep track of your teammates. Ideally, if someone saw you get splatted, they would either wait around (if the coast is clear) or simply take a few seconds and come back when you're ready to respawn. But this is just something that players have to learn.
I tend to not press Help until I'm in a more favorable location for that very reason- not to distract teammates if they're already occupied with bosses.
Best example is if I get overrun by hordes and it turns out my teammates left me there with a weapon that can't really handle the horde alone if I am revived via a bomb. I tend to find another route other than where the horde is going so I'm able to get revived safely and reposition a little more easily
To add to the possible issues, I've had people respond to my being splatted by throwing a Splat Bomb at me _far too early!_ The online discrepancy is partially to blame, but people will sometimes haphazardly throw a bomb too soon and not actually succeed in reviving their teammate. Learning to call for help in a more timely fashion can certain help mitigate this issue.
I wish you would mention inking the walls. I don't see a lot of freelance players using that to their advantage. I'm almost always covering every wall for them.
I have several videos on it - maybe I'll make a unique one just for that!
Inking the walls is actually part of the first point: surviving.
Another note about the Training Room- the moving target dummy on the grating to the right is actually of great height and width to make an analog for Flyfish, in case you need extra practice gauging the range and hight you need to throw Splat Bombs at to break the missile pods
Great video! I really hope the shore rushing gets better, it baffles me to see players as high as eggsecutive vp still run to the shore to splat scrappers
It won't. Was a huge problem in Splatoon 2 and it never got better
i lost a bunch of shifts on wave 1 a couple rotations ago because we kept getting low-tide and my teammates 9/10 times rushed and stayed on the shore. i'm now clawing my way back up thruogh the Profreshionals
Yes! Eggsecutive here and it’s insane how many randoms don’t communicate, shore rush, & don’t move or press the help button when down. I always wonder how they’re at eggsecutive playing like that.
Thank you for this video!!!
I want to add on another tip that's also a pet peeve of mine. If you see a team mate already doing something, unless their weapon is weak for it (eg a sniper or roller on a Stinger), don't do the same thing as your team mate (eg, we don't need three people shooting at a Scrapper, or someone else to get on a slammin lid especially if that person on the slammin lid is trying to take care of another slammin lid behind, or is waiting for the right timing to bring it down because there is a Steel Eel below). When you do this, not only are you clumping up and bringing aggro to your team mate, you are wasting time when you could be doing something else, like taking care of another boss, mobs, or putting in eggs. Also don't forget that your body can block your team mate's shots, so don't stand right in front of them when they are already shooting at something.
Generally especially on freelance, if you see three people at the same area, you can go somewhere else to scout for more bosses spawning elsewhere, especially at the start of a wave.
This! The most infuriating example of this is standing on top of a fishstick when someone decides to come up there as well, and you just end up eating each other's shots. Such a waste of time
"Also don't forget that your body can block your team mate's shots, so don't stand right in front of them when they are already shooting at something."
If I had a dollar for every teammate that comes to the top of a fish stick when I'm already there shooting, and blocks my shots to screw up speed for killing them I'd be rich. If there is already a guy up there, leave him to it and go somewhere else.
The "big shot cannon is a trap" tip is too real. I think my most consistent run killer is when the first boss to spawn in the wave is a big shot, and at least one teammate will attempt to camp the cannon for the rest of the round. If they die, they'll slowly crawl back to the basket... and then right back to the cannon and die again. It's kind of astonishing.
I just remembered more tips that's related to survival (learned from pro JP salmon runners that have helped my game): know ranges and develop more awareness. Not only the range of your weapon, but also the mobs and bosses. Understand how they move (mobs have to walk in a straight closest route towards you), and utilise strafing and moving up and down/jumping back and from platforms and angles. Yes you wanna take that stinger/big shot/flyfish out fast but you need to clear the mobs in front of them first if you don't have a long range weapon. Learn how to paint and run quickly with different weapons (eg some weapons like shooters and splatlings require you to paint your feet, jump and paint your feet in mid air and jump and repeat. Some weapons like snipers and blasters are better shooting a straight line and swimming away fast. Brushes and many rollers (except Dynamo) are better off holding ZR and running. Bamboozler needs you to jump and press two uncharged shots to paint a quick escape route. You can also do a full charge if you're calm enough).
Learn to be aware of your surroundings and watch the quota, clock and who's down to know how to act accordingly. A good time for this is also when you happen to be down yourself but make it a habit anyway because ideally you don't want to get splatted. Generally in the last 30 seconds if quota is still dangerous you need to be prioritising putting eggs in and not the big shot at shore. If you're running out of time and still need eggs and you can't kill those bosses fast enough, use your special. Make turning your camera around esp when you are putting eggs, or whenever you can, to scout a habit. I recommend upping your R stick sensitivity for this. Make use of hints like sound, the Flyfish directional arrows on a targeted person, the general direction where mobs are (which usually indicate where bosses are). If your quota is already met, unless you are overfishing, make beating bosses/mobs with less risky moves and make survival your priority. I also find that ppl tend to ignore mobs on freelance so taking care of them for team mates who look too engrossed on a boss to notice the mobs coming at them helps a lot.
Lastly, Hazmy mentioned it in his Big Run video but I think it's just worth repeating; practice squid rolls, substrafing and squid surges. You don't have to get them right away but they really do help and getting used to them and having good character control goes a long way.
To add onto this if you are away behind eggs by 30 seconds (less than half) depending on the situation it can be too late to try to recover even if everyone uses their specials. Most of the times there isn’t enough times to run the eggs to meet quota. I play high hazard usually so maybe in lower ones you’ll be fine but generally you really want to start paying attention to quota around 50 seconds and not 30 and seeing if you need to shift your priorities depending on where the current eggs and bosses are.
Wait, are there Japanese Salmon Run youtubers that make their videos in English or have English subtitles? I was afraid to actually search up JP Salmon Runners because I don't know Japanese and RUclips autogenerated subtitles are trash most of the time.
Not reading all that but W paragraph
Practicing the weapons in the training room is super valuable, knowing the capabilities and damage is so important and it's something I've started doing every rotation lately
I do hope more people learn about not shore rushing too, there's only so much you can do in freelance when you witness all 3 teammates rush over to kill bosses as far away from the basket as possible
Yeah, I was guilty of shore rushing 2 months ago too, everyone did it, so I followed suit and didn't really think about luring because I was scared that we will be overrun if we don't kill bosses immediately.
Thankfully, I have found and watched these videos but maybe the game should also teach you how to lure as I think most people probably won't watch this. :(
@@enecofan888 It wasn't until I properly learned about luring around a month ago that I really stopped doing it, had a similar worry that we'd get overrun once a wave had got going, of course being freelance it often can happen regardless of what I do lol been having a rough time in salmon run this week. It does seem like more people are aware of luring since big run happened at least so it's progress but yeah the game really should teach the concept of it more
I’m still pretty smart about not shore rushing. But it can be difficult if the first bosses that spawn at the start of the wave are shore bosses (stinger, flyfish). Then I feel the need to take out the dangerous shore boss right away, and can still easily become overwhelmed.
I’m still pretty smart about not shore rushing. But it can be difficult if the first bosses that spawn at the start of the wave are shore bosses (stinger, flyfish). Then I feel the need to take out the dangerous shore boss right away, and can still easily become overwhelmed.
These are really good tips and I especially agree with the shore rushing. I used to be a shore-rusher myself. First thing I used to do was splat a Scrapper the second it came out of the water. Now I know better and tend to lure and splat near the basket. Still, it’s really frustrating sometimes when I see my teammates splat something like Maws, Flipper Floppers and Scrappers way too far away from the basket. I’d have to pay more attention in the practice room though. Yes I practice, but the second I’m on the field I tend to forget what I’m doing. It might have cost us a few waves in the past (sorry guys, I’m a terrible, TERRIBLE Salmon Runner).
Here’s another tip to add: Listen to your teammates when they say “This Way!”. It’s usually much more important when a teammate says “This Way!” in Turf War and it almost means something like a hidden boss that no one can find, the basket at the shore when half of us are unaware or (most important of all) a good position during Glowfly or Griller waves. I can’t recall the number of times my team failed a Glowfly wave because no one listened to me and/or one of my teammates spamming five “This Way!”s in a row.
a couple tips i have is please please PLEASE if u can, shoot the drizzler's rain bubble, ive seen too many players ignore the rain it gets so annoying because of how much chip damage it can do. if the rain doesnt kill you something else definitely will because of how weak you'd be afterwards.
another tip one is to at least take out ONE of the fly fish baskets if theres more than one on the map. staggering a flyfish GREATLY reduces how many missles it can shoot, and they wont target everyone at once making it a lot easier to manage.
As someone who has only played freelance on Splatoon 2 and 3 it's worth noting that freelance players take MUCH longer to learn different strategies, especially if it's breaking old habits. I'm still learning to save snatchers to collect eggs and force myself to hesitate.
These are wonderful tips to keep in mind! Freelancing is a very different vibe from playing with a crew and you really do have to act like a babysitter sometimes.
One of the more recent shifts, the one with Dynamo Roller on Marooner's Bay, had me tearing my hair out of frustration in freelance! You have so little control over your random teammates as is, so combine that with the boat map's layout and you have freelancers split up and caught out. With so many missed quotas, my pay rate really suffered during that rotation. I think players' general inexperience and lack of practice with the weapons was what made it so difficult. All the weapons were very capable, but without teammates using them optimally and focusing the corresponding bosses and lessers those weapons excel at, it cost us a lot of time collecting eggs and keeping the map under control. Weapon skill and proper luring can make Marooner's Bay a cakewalk but in the current state of the game, freelance Marooner's Bay feels like a nightmare compared to how it was in Splatoon 2...
Another tip that goes with surviving. Once you have met your egg quota in freelance, be very conservative and take zero risk
100% agree, if things are getting too chaotic and i'm not dead i take no shame in just fleeing the scene (especially on low tide)
Another great tip for newbies is to practice your squid jump+egg throw combo in the Grizzco training room. This is very helpful to get that muscle memory to do squid jumps whenever possible.
I really love this format, and the thing about these tips is that sone of them are basic but nobody use them, and it's always better to repeat them every now and then. This is the same thing as you said in one live where people want to get better but when they see that you have to learn, they give up
1 more tip: If you see or hear a Fly Fish, Drizzler, Big Shot, Stinger, or Fish Stick, try to splat it ASAP (if you can) if you don’t splat them, they will be INCREDIBLY annoying to you and your teammates.
Thanks for these tips. I knew the smalll fry, chum, and cohocks were represented by the dummies, but I didn’t realize the bosses were represented also. That is super helpful!
That last point about the big shot cannon trap is one I've found myself falling into. It FEELS like a good thing, as you're getting eggs back quick and handling a lot of bosses, but you WILL get splatted sooner or later, and as you said in point 1, you're survival is paramount. Well put sir!
As a new player, I was starting to feel self conscious and bad for staying back instead of rushing to the shore even though I was keeping the lesser salmonids off my coworkers on the shore. But now my instincts feel somewhat validated 😅
I always cringe when I see my teammate hanging around at a Big Shot cannon, but sometimes I realize that I hung around it too long. In a shift I played just recently I went out for a Stinger, and while I was out there, a Big Shot appeared. Before I could splat it, a Flyfish appeared. Then another Stinger appeared. I think in instances like that, sometimes (counter-intuitively) it can be the best decision to leave a Flyfish, Stinger, or Big Shot alone to return to the basket. Sometimes no matter how long you stay, the game will just keep spawning more of them, so it's important to realize when you've been out too long, and to return to the basket.
Situations like that are the perfect place for dumping a special on them
Great tips that need to be said and repeated even if they seem obvious, here's hoping more and more people will learn these things over time. When the average knowledge and skill of SR players goes up, there'll be less of a need to have to necessarily carry in Freelance. Then it just goes to everybody doing their fair share to contribute to victory, as it should be.
Freelance is very tough. I can't tell you how many rotation I try and I end up losing 2 or 3 ranks in just a couple of rounds. It is extremely frustrating. Especially because Salmon Run is my favorite mode in Splatoon and the mode I play the most. Thank you for the tips though! I have had some amazing last minute saves reviving teammates with splat bombs!
It is insanely difficult. Mainly because weapons have strengths and weaknesses, but most kids playing in SR think nothing about it. Which means you MUST carry the match fully by yourself. And that can be hard when you get saddled with bad weapons like sniper and especially gatlings. Any gun that is slow is bad in SR when you aren't being protected by teammates because you lack the quick flexibility to protect yourself AND kill targets.
This video is correct that you have to know going into freelance, that your job is literally putting out fires from teammates that are incompetent, inexperienced children that don't know how to even play the game, or players that are oblivious to what's going on around them. AND on top of that, you have to clear salmonids, kill bosses, and put eggs in the basket.
That's why you absolutely cannot die. If you do, it's game over more often than not. You have little margin for error.
I can count on one hand the amount of matches I seriously felt like I got carried. And I've played thousands of SR matches. But every single session to get my 1200 points for the sparkly ball rewards, I have at least 3 or 4 matches where I'm sweating my ass off trying to carry dead weight.
Another tip, remember that a foghorn sounds every time a new boss appears. Especially at the beginning of a wave, if you are facing a direction and don't see any (new) bosses, turn around and look somewhere else! Oh, and other random tip: Long range weapons should stay on the high ground/not run eggs at shore. More tips: Pay attention to your special. Try not to use it wave 1 unless it's high tide, or 2+ teammates get splatted at once. Plan to use one special w2 and one w3.
I have to partially disagree with the assessment that NOT moving is bad. I lost count the number of times I've been moving to find a teammate to revive me just to inadvertently move OUT of range of a thrown bomb or cause ink fire to suddenly miss me. I think you do need to stand still (unless behind a wall, in which case maybe move into the open then pause for a moment) and first try to find where your active teammate is, and if necessary which direction they're headed to try and map the shortest route to where they'll be not where they are/were. Unless you see a bomb thrown, in which case move towards it, I think taking a second to locate a teammate might be optimal, as there's a chance one you didn't see might be trying to target you also.
If you've got 15-10 seconds left, have met quota, and it's low tide: run. Just got to high shore. The amount of time it'll take salmanoids (besides stinger) to get to you is tremendous and if your crew is in a dead mess, save them without overextending and risking the entire shift.
Wow, I had no idea about the boss dummies in the training room, that's going to be a huge help. Thanks!
One day, I began to heavily prioritize Steel Eels, Flyfish, and Stingers on top of being very quick to take out waves of fodder.
I know everyone is supposed to attack the minion waves but not everyone does, and being overun with chum along with a boss or two is more of a killer than a threatening boss combo more often than not. It's not as glorious as getting those sweet boss kills for badges or getting the higher golden egg scores, but in the long run, it helps so much. I honestly consider topscoring power eggs on the team to be an achievement itself.
The afformentioned bosses are what nobody often wants to take yet do the most damage when allowed to live, so that makes them the most lethal after factoring in what you'd expect a lobby of randos to do. Stingers especially can be cumbersome because, as mentioned in the video, it's dangerous as heck to just run out to the shore on the other side of the map and seperate from the group (Gone Fission and Spawning Grounds mid and low tides come to mind). I mentioned badge growth earlier, and I'm looking forward to a gold Flyfish badge; to me, there are more bragging rights for that than others, not counting Goldies.
Also I'm worse than I should be when it comes to Steelheads, and the fact you pointed out that particular ledge training dummy is built for that is probably the coolest most insightful thing you could have pointed out. Cheers!
Yes to do much of your comment! It is so frustrating having teammates ignoring a Stinger when you are stuck with a charger or Dynamo.
I fully endorse these tips. I’m a big SR player from Splatoon 2 and Next Wave has brought some painful lessons. I used to be a big shore charger. It’s so much fun to just throw yourself into the fight (esp. with my beloved Sploosh).
But the difficulty bar has been raised high and non-strategic plat just won’t cut it anymore.
Old Salmon Run, to me, was casual like Turf War. But Next Wave Eggs. VP is the next step up, more akin to the intensity of Ranked.
I’m not even sure I’m ready for the possible “Underground” mode.
That shore rushing/camping tip is exactly what I needed as someone who casually plays at lower VP/high Profreshional ranks. And I really wanna get one of the newer suits at this point after rocking the plain slopsuit this whole time hehe. Thanks!
If while moving back, you see someone is trying to revive you with their regular fire, STAY STILL. Moving target + slow rate of fire = no revive for you. Also stop going near ledges if your teammate is above them, it means they have to take time to peak over the ledge to find you.
Definitely good points, I do hope that the community slowly picks up on these. Even as someone who knows it, still gotta be more cognizant of it myself, too. Appreciate ya trying to help the broader community learn the right ways to go about stuff.
Yooo it’s me again! I have another tip to add! Squid Dodging(I don’t remember what it’s called haha) is the most broken thing in SR. Learn every attack pattern of each boss or lesser Salmom to use your Super Armor effectively. It makes Fly Fish missles, Cohock slaps, Cohozuna, and Steel Head bombs a joke once you master the frame of when to dodge.
Up in the higher ranks of 700+ all I ever see is JP dodging attacks to make them invulnerable while still taking bosses out. Very rarely you will ever see somone die in the higher ranks because of the amazing Super Armor you have. Practice the attacks of the bosses in the Boss Guide Book!
Didn't know about the stickers on the balloons in the training room, helpful tip!
Love this series, I desperately hope more salmon run players watch them. Shore rushing drives me nuts, but one thing that’s even imho is when you *barely* survive wave 3 and you’re running around saving everyone, then when you finish the round the other three morons start shooting off their specials in celebration INSTEAD OF ACTUALLY USING THEM IN GAME!!! Drives me crazy!!!!
Many cheers, super useful. Without playing a lot it's easy to miss how the game moves and know you're doing the right thing for your team.
It took me four months to realize the moving balloon on the grate by the door represents a Snatcher, probably.
100% agree with survival and believe it's the most important. I believe not dying is the most important skill for SR but even more important in freelance
Thanks for this! I'm new to the series and this game does not hold your hand. I didn't know there is a weapon chest in the lobby!!! Game changer for me. I actually found this video trying to figure out if I can test different weapons before jumping in to the run.
It's a good thing I messed with every weapon so I'm not off-guard nor stay by the shore for very long. These tips certainly help, though how much depends on the team you're working with as well. Still dealing with some in EVP who make such mistakes.
Side note: I did not realize there were stickers on the couple of dummies. The small details you appreciate in the game.
Thanks to your videos, I have learned so much and become a better player
Thank you so much! I am glad they helped
The other day, I had a super high synergy freelance team, and went up 2.8 ranks in a single 2 hour period, then had one more victory with a new team and achieved EVP for the first time. Weirdly, depending on time of day I’m either the last alive on a failed 1st/2nd wave or winning 10 times in a row.
Seeing this video, I now know better ways to synergize with randoms, and better ways to deal with a wave that is 1-6 eggs short in the last 10 seconds.
Alright I genuinely did not notice the boss stickers on the training dummies in the lobby. That’s really gonna help a lot
Today I was about to die but quickly noticed that if I used my killer wail a dead ally could jump into it and get revived and they realized what I was doing when I used it and jumped in and saved the game by surviving 10 more seconds
the first tip is honestly so accurate tho. I play in Eggsecutive and you notice really fast if your teammates die a lot or not. So i always try to play a little safer cause i KNOW they'll die at some point (especially at the end). i end up with 0-2 deaths and almost always over 3-8 people revived lmao. Safed some rounds especially at the end cause they get greedy to put more eggs in instead of trying not to die lmao
God i really need this tutorial. I took a break from salmon run and within one rotation I've gone down from profreshional+3 to just profreshional
I just want to say that content like this, and peeps like you, are the only reason I haven't completely stopped playing SR in Splat3. I'm so tired of the sort of toxic mentality necessary to win in Freelance, which is to do what you said: do it all yourself. You have to alter your game play and assume that your teammates won't revive you so you CAN'T die / your teammates will all collectively ignore the 2 fishsticks so you MUST kill them yourself, even if your weapon is bad at it and you have to use a Special to do it. But ultimately, learning the decision-tree that comes with such a mindset is very helpful for playing better and understanding mistakes, even if the source of the learning process was "I have to carry because these peeps cannot pull their weight." This game makes me so tired sometimes, but I still play it.
I've never noticed the stickers on the balloons. Thanks for this!
Thank you for the helpful tips as always!! I hope you’re feeling better, health > videos
OMG! The stickers!!!! I knew the dummies represented the different Salmonids but didn't know about the stickers. I love the little details in this game and your advice is outstanding! I often stay around the basket, it is nice to hear that decision validated. Sometimes I feel like a slacker when everyone else is bee lining to the shore. Joining in on that rush...oof, so bad. Many mistakes made by me, this year I'm gonna get so much better! BTW ~ I got some sweet Splatoon 3 stickers and a Splatsville shopping bag with some of my Nintendo reward points. REAL STICKERS, I felt like I won the lottery 😆 Very high quality, just like your videos. Thank you so much!!!!
I feel silly for never noticing the stickers on the dummies, knowing that theh represent the health of each boss in the game really helps! Thank you :-)
ANOTHER TIP: if youre the last one alive USE THIS WAY! Spam it if you have to, the faster your team knows where you are the faster you can revive them. Even if theres 2 players dead, if someone calls for help reply with this way (especially if the other alive player is with/near you)
I can count in my fingers how many times ive seen other people do this in the thousands of hours ive sunk into salmon run yet its one of the most useful tips i know for freelance
Even when playing with friends its useful to use as it can give a general location for dead players that are further away while giving a more precise location for dead players that are closer looking in the general direction
Happy New Year! Enjoying the new animations!
the stickers in the training room are blowing my mind
I NEEDED THIS, THANK YOU! =)
Never notice the stickers on the balloons! That’s pretty cool!
I definitely need to be more mindful not to rush the shores! 😭 Your videos are super helpful, and I always send them to my fellow salmon run buddies every time I see one! 💚
As someone who only can really do freelance this is very helpful
My advice is to adapt to what your teammates need. You can't do anything about it if your teammates ignore eggs in favor of splatting, or vice versa... all you can do is try to make up for their shortcomings.
Never noticed the stickers before. Thanks
Re: Shore Rushing.
As a new SR player, I'd like to mention that shore rushing comes from New players leveling up through the earlier difficulties. You HAVE to shore rush the bosses to get enough eggs in time. It's lots of new players that had to learn bad habits leveling up that makes for such an awful SR Freelance experience.
I usually twinlance so we somehow coordinate, but thanks to your tips i managed to get my win loss ratio to 1 defeat for 4 wins
Holy shnikes! I have well over a thousand hours in this game and I NEVER realized that some of the training dummies are there to replicate bosses. 😂
Happy New Year everyone! See you out there in the field.
Happy New Year!
Also, if you've been splatted, don't sit on top of the fish stick, and don't sit in the tractor beam of a Slammin' Lid. The beam reflects bullets, and the Lid spawns mobs, so it makes it literally impossible to revive you if you're sitting under it. I've lost several waves in Pro 3+ because my team, for some reason, sat on the stick or wasted several seconds going under a Lid.
Additionally, let the slaying weapons of the rotation handle the leggwork of a cannon wave, and let the backliners use the cannon. There's no reason for a splattershot to be on the cannon when they could be slaying mobs or steel eels while the snipewriter is struggling to get in and out of the shore.
Also another tip people should use their specials if the area is being crowded or overrun with Salmons
I admit it's a flaw of mine that I don't press the help button when I really should. But I have made it a habit to look for the neatest player and grab any eggs along the way. If I can't find anyone then I head to the basket as long as it's not swarmed. As for the SR lobby? Well it's thanks to that lobby that I've finally figured out and have gotten a decent hang of squid rolling. I'd even suggest using the SR lobby to non SR players to practice squid rolls there because of the egg basket.
What I like to do to warm up my (awful) squid rolls is this; I pretend it's football or something and the salmonids are the enemy team and the net is the goal. I squid roll to get past them and score using the platforms there as a means to do trick shots or something (why did I go for the football analogy? I don't like football).
Minor nitpick about all the training dummies. I wish the moving ones had more behaviours than just move to the left and right.
Random thing I guess. Is it worth crippling Flyfish rather than outright splatting them?
I have a couple alt accs that I intentionally play at a low level (Apprentice/Go-Getter)
The amount of people who don't know how to play mud mouths is amazing
I treat my time playing in lower levels as public service
Mostly with special waves tbh
A lot of newbies just don't have the situational awareness for salmon run yet
Thanks Hazmy :)
Hope it helps!
one more tip i like to add is stop tunnel visioning, people see a boss spawn and immediately make a beeline for it and ignoring all the salmonids beside it. i think players need to know its not super cool to be the one taking out all the bosses or getting all the eggs, you're just gonna die more often this way
Frequently, I lose like 3 rounds cuz of team mates, and I then go down to prof3, and then.. I go down down and down. One time, I got down to prof part timer. Even when I do try to carry.. I foking lose cuz of my teammates 😭👍 oh well, skill issue..
I guess today was the day I figured out what those stickers on the salmon balloons mean
Never too late!
It’s obvious looking back in retrospect but I just never put it together. There’s even a balloon that’s the same size that represents a Cohock evident by the fact it instantly gets splatted to dynamo roller in roller form when steel eel balloon doesn’t
Great video. 😃
These tips were amazing
I knew the giant salmon balloons were the boss salmon, but I had no idea different ones represented different bosses
i believe this is still a mechanic - recalling it from splatoon 2, so please correct me if i'm wrong - but even if youre the last alive and about to be splatted try throwing a grenade if you can! there's the potential that it can revive someone and save you from a loss even after you've been splatted and it's still technically a team wipe. the game won't end until that bomb detonates, whether its able to res someone or not. unfortunately, this does not work with the wave breaker and i wish it did. it would be a great quality of life update to salmon run.
man im consistently the one with 6-10 revives, though those usuallly are still the matches we win despite my team dying so much. So ive basically become a dedicated reviver.
EVERY HUMAN BEING ON THE PLANET SHOULD WATCH AND STUDY EVERY FRAME OF THIS VIDEO!!!! Honestly, all of them are SUCH good points and I also learned a couple of tips myself (like not indulging on the shore bc there are a lot of egg to throw with the big shot cannon)
You overcharge the weapon - jail. You UNDERcharge the weapon - jail. You run for the shore - jail. Be the best splatter... because of jail.
Have you made any videos on the movements of the low-level Salmonids and how to deal with them? Most of my KO's during Big Run were from running into a group of them I hadn't noticed.
Also make posts giving salmon run tips for random people to see when walking around splatsvile I've learned new things from that
I’m watching this 3 hours after video been released, it’s about Splatoon 3, it has 3 easy tips, and it’s 2023. Is it a coincidence?
Your videos are awesome dude
WHAT THE HECK
I was today years old when learning about the freaking chest with available weapons + that there's stickers on some of the training dummies. That's freaking amazing.
....Also I feel thoroughly called out over the shore rushing. Welp. Now I know to stop doing that lol
It's something we're all guilty of doing. The game encourages going to get the eggs which in turn encourages shore rushing and shore splatting. The game needs to have an advanced training thing that gets unlocked the moment you reach pro+1 and up.
Loooool i love your boxing day bbq shore rush comment. :chefkiss:
I had a massive habit of shore rushing back in splatoon 2, mainly cuz it was very easy to survive despite how dumb it is. It took me like a week in evp in splaton 3 to stop the habit.
Also for another tip, cover enough turf/walls to secure an escape route or two if things go south, especially if your weapon can paint well.
Every shift that isn’t a private one is technically freelance you know. One is just Freelance with friends
Another tip is know how to use your specials, and just remembering you have them.
Now if only i could link videos while playing for all my EVP FL teammates who love splatting everything on the shore to see.. 98% of my salmon run time is in freelance, it really blows sometimes.
am i weird for liking salmon run more than the other comp modes?
Edit: the only times i don’t like salmon run are when i get sniped by flyfish + stinger in cohozuna and when i get tentabrella in wave 3 or cohozuna
No, it's a great mode!
I'm pretty sure people not following tip 3 resulted in at least half of my big run shifts that ended in failure. Someone drops down and fights on the lower section and I'm sitting next to the basket only able to throw bombs and then once they die all the bosses that couldn't get killed rush the middle at once.
At some point if yr teammates arent listening you just gotta start ferrying eggs and playing as they do; its what i have to do in marooners bc even if i tell them to come back to the basket, i just get ignored. Such is life, getting more rank usually means getting better teammates esp in EVP
excellent video.
Also, use both your specials, partying tells me you didn’t pull your weight. Better to burn them both on wave 1 than lose 20 points
also please guys, don't waste your special specials on mud-mouth or mothership waves unless it's the final one or if it's necessary to.
All of this is amazing, but my friend
*when will we see the day where you collect your rewards lol*
4:05 WHAT HOW DID I NOT KNOW THAT 💀
Not gonna lie, shore rushing is the main reason why I love high tide so much now. My coworkers can't go anywhere and it makes life SO much easier.
That is. If your coworkers aren't panicking from it being high tide
I wish I could send this to the randoms I play with 😓 I actually think of they gave some tips like this in the training before you were allowed to start salmon run it would improve everyone's experience because a lot of people just want to have fun and don't look stuff up so stuff about revives and the training room are things that could've been told to players and let them practice it on their own before starting their very first shift
Loading screen tips would be a blessing. Or even just tips Judd style.
"A coworker is down but you can't get to that dangerous area? Try using a splat bomb."
"you want to gather more eggs? Try to splat salmonid bosses near the basket"
Mr. Grizz gives some advice but I don't think it's enough.
Question when you’ve been splatted is it faster to just mover or jump while moving.l as a lifesaver. For some reason. I feel jumping is faster but I wonder if that’s true.