Oneday, i hope they add a PvE Horde Mode. Defend the tower from endless wavesof foes. Get an ammo drop and every few rounds, harder foes or even boss battles as you progress farther. Would be sikkkk
@@dad_uchiha1707 it is confirmed they consider this game a success and will be continuing it and yeah, there’s gonna be an armored core dedicated episode in the new secret levels series in December
What i understood about the update - More Melee Arms options ^o^ - Little more variaty of generators to use - Bipedal Heavy Weight Nerf (Sad Dessert) - Nachtheiher Nerf... Why... I think FromSoftware just wanted to say: Go use other light weight legs, please? - Nerfs and buffs to kinetic weapons (especially on prejectile speed) - High Cost Weapons buffs (WLT and Karasawa) which i love it. - Missile buffs - Underused parts buff - Ducket buff :0 - WHELLCHAIR!!!!! - Bipedal Leg Jump Distance buff (Maybe they just sayed: Use other legs than Nachtheiher, please?) - Lam Nerf. With that little nerf and Hammer Nerf combined, will make rats way less scarier. - FCS nasty buff and ocellus nerf for some FS reason - Little more Melee Boosting Boosters variaty Is the update good? - EOMP 1: Melee got alot more options, it just feels good, alot.
The buff sounds great. I just know that the buff doesn't make it so that an opponent can shoot you from 125m with dual DUCKETT and make consistent hits while avoiding over half of your RANSETSU RF shots. I just think Xbox is full of cheaters.
Unrelated but an armored core co-op mode would go hard. Imagine fighting off coral mutated creatures and enemy forces trying to take intel and corral supply's.
I know there's a mod that has co-op. But I play on console. Consoles don't get mods. A dedicated game mode for co-op would be awesome as heck. This would be great for the game.
@19:15 The Morley has decreased Spread not speed, meaning you don't need to barrel stuff it as hard to get max damage so I think that along with the reload speed its actually a pretty good option now.
@brothadahkness just use alba. They're still agile enough to dodge most threats and are actually sturdy enough to brawl. My updated LW melee build now has 10850 AP and 1760 stability. Lightweights can actually take hits now so I think they actually got buffed by this patch.
Basically, they saw just about everyone running Basho arms for melee builds and decided that it won't be the only option for melee anymore. Also, the Duckett buffs are pretty interesting. Once I get AC6, I'll be focussing on a gunslinger build with the Ducketts. EDIT: Bit of a shame the Coral Gens are nerfed with EN Firearm Spec stats.
I was disappointed with NGI 000 having firearm spec nerfed to 102, having lost to AORTA. Because that Coral, source of the generator, should be the main story behind the Fires of Rubicon
As a handgun and melee enthusiast, this patch feels really good for me. ...despite also not being a pvp player due to not having the money for Playstation online right now, nor a better computer to run AC6 on Steam instead.
The coral ocilator was already pretty good due to its ridiculously large charge attack and damage overall. But the cooling rate was ABYSMAL so it actually having a nice cooling rate is gonna make it BUSTED
Been using it in conjunction with an etsujin. You could just use double Ducketts, but I choose to go about it with a different approach. The Etsujin acts as your fast punch, and your Duckett acts as your slow punch, think about what Michael Jai White tried to explain to Kimbo Slice back in the day. Same concept. People will be too busy trying to weave around the etsujin to notice the slower projectile, leading to them getting hit by the slower projectile more often than not!
One of the bug fixes that wasnt outline exactly was that before the patch, some missiles like the 32DUO-03 could be fired before they fully locked and still track as if they were locked. I noticed this real quick as i used to exploit the bug with the 32DUO-03 to bypass lock time with slow missile fcs
i never thought the duckett would get a buff. ive been terrorizing people with dual estujins and looks like my reign with those are now at an end. time to take dual ludlows and let nature run its course
I appreciate with VP-20D, but it needs to have recharge and supply and post en recovery buffed up. Also SAN-TAI needs a lot of buffs, giving more output, more recharge and supply, that's the reason for the gasoline heavies' build. I think SAN-TAI's output, even with core's output adjustment, is already choking up, while getting en firearm spec, and is lost to MING-TANG
@@roninsghost108 I hope you don’t think it’s your skill level keeping you from higher ranks. It’s all about just using a good build and doing that long enough.
@GREEN_KNIGHT3 not my skill level. My playtime and build skill are my lacking features. Plus my geographical location being different, the time difference to try and find lobbies are at unideal times for me
The 1.07 patch isn't showing up for me. Is there any reason why that would be happening? Does having the co-op mod in the folder disable it, somehow?? UPDATE: I'm a goober. The update got through; I might have been looking at the wrong parts.
Sooo are they saying you can demote from s-a or a-b? Coz i didnt even know that could happen in the 1st place. Also does it mean that you need to win less matches than before to pass promotion?
This is not what was needed at all, the game needed some play mechanic changes not just buffs and de-buffs, so sad to get this low level of attention from a company that made so much money off this franchise...
@@dad_uchiha1707 the mind, alpha arms, provide enough recoil control to fully control bubble guns, which have incredibly high recoil due to their fire rate which stacks the recoil
@@unknown97428 through beating all missions and arena fights, as well as finding all combat logs and secret chess, which I have a video showing casing if you want to check it out ruclips.net/video/sEoGavPv0Fg/видео.htmlsi=FlHkSP_AB1SffINU
You have to unlock them by going for a specific ending that can only be done on your 3rd playthrough of the game, if memory serves. Been a while since I've played AC6.
Oneday, i hope they add a PvE Horde Mode. Defend the tower from endless wavesof foes. Get an ammo drop and every few rounds, harder foes or even boss battles as you progress farther. Would be sikkkk
@@SwampyThingy maybe in the next game
@@GREEN_KNIGHT3 i can only hope!
Hopefully they see how well received this game was and will pick up on it, it's getting an animated short series I think so that's something
@dad_uchiha1707 i do hope so too!
@@dad_uchiha1707 it is confirmed they consider this game a success and will be continuing it and yeah, there’s gonna be an armored core dedicated episode in the new secret levels series in December
What i understood about the update
- More Melee Arms options ^o^
- Little more variaty of generators to use
- Bipedal Heavy Weight Nerf (Sad Dessert)
- Nachtheiher Nerf... Why... I think FromSoftware just wanted to say: Go use other light weight legs, please?
- Nerfs and buffs to kinetic weapons (especially on prejectile speed)
- High Cost Weapons buffs (WLT and Karasawa) which i love it.
- Missile buffs
- Underused parts buff
- Ducket buff :0
- WHELLCHAIR!!!!!
- Bipedal Leg Jump Distance buff (Maybe they just sayed: Use other legs than Nachtheiher, please?)
- Lam Nerf. With that little nerf and Hammer Nerf combined, will make rats way less scarier.
- FCS nasty buff and ocellus nerf for some FS reason
- Little more Melee Boosting Boosters variaty
Is the update good?
- EOMP 1: Melee got alot more options, it just feels good, alot.
Wheelchair is back!!! You see guys, Fromsoftware titles are entirely accessible. 😂 ♿️
Duckett buff has me grinning like a child!!
Likewise! Bring out the headless one I say@
Still slow firing
My desperado build looking rather nice now; maybe can finally proc stagger before using my chainsaw!
The buff sounds great. I just know that the buff doesn't make it so that an opponent can shoot you from 125m with dual DUCKETT and make consistent hits while avoiding over half of your RANSETSU RF shots. I just think Xbox is full of cheaters.
A Duckett buff?
*DUCK IT! IM USING THOSE HAND GUNS AGAIN!!!*
THEY ADDED THE BALTEUS THEME IN PVP! LETS GOOOOOO!
Unrelated but an armored core co-op mode would go hard. Imagine fighting off coral mutated creatures and enemy forces trying to take intel and corral supply's.
Co-op was redefined these years ehh??
I know there's a mod that has co-op. But I play on console. Consoles don't get mods. A dedicated game mode for co-op would be awesome as heck. This would be great for the game.
oh Karasawa got buffed???
*my BKO builds just became infinitely more deadly*
@19:15 The Morley has decreased Spread not speed, meaning you don't need to barrel stuff it as hard to get max damage so I think that along with the reload speed its actually a pretty good option now.
I hope so as I love the idea of them, pre patch they were fairly ass so hopefully they good now
Oh yeah, I miss read. I still think you’re much better off using a bazooka.
@@dad_uchiha1707 they’re not any better really
Ayo, more narrow cone spread, NOICE!
I need to start playing this game again. It’s one of the coolest games I’ve ever played
Great breakdown for us Ravens that don’t want to read 😂.
@@brothadahkness reading is for nerds
@@GREEN_KNIGHT3 that nacht leg nerf is brutal for us lightweights. Guess I’ll try alba 😂
@@brothadahkness yeah not too sure what they’re trying to do with that
It's Armored Core, reading comprehension is a beginner skill.
@brothadahkness just use alba. They're still agile enough to dodge most threats and are actually sturdy enough to brawl. My updated LW melee build now has 10850 AP and 1760 stability. Lightweights can actually take hits now so I think they actually got buffed by this patch.
Basically, they saw just about everyone running Basho arms for melee builds and decided that it won't be the only option for melee anymore.
Also, the Duckett buffs are pretty interesting. Once I get AC6, I'll be focussing on a gunslinger build with the Ducketts.
EDIT: Bit of a shame the Coral Gens are nerfed with EN Firearm Spec stats.
We eating good with this patch, can't wait to try out Locksmith with majority buffed parts, especially with laser blade and morley buffs
I just started diving into AC6 and I'm in love. This helped me figure out what I want to spec into by endgame
I was disappointed with NGI 000 having firearm spec nerfed to 102, having lost to AORTA. Because that Coral, source of the generator, should be the main story behind the Fires of Rubicon
Laser blade feels a lot better post buff ive been really liking this patch
The stun bomb launcher reload time change was a nerf, not a buff. It takes longer to reload now.
@@Mecharuva yeah
This Armored my core
🥚
@@GREEN_KNIGHT3🥚
@@GREEN_KNIGHT3does these buffs or nerfs affects on NPC’s stuff too?
@@aoiminase yes
@@GREEN_KNIGHT3 who would have thought that Walter will harder to beat it
As a handgun and melee enthusiast, this patch feels really good for me.
...despite also not being a pvp player due to not having the money for Playstation online right now, nor a better computer to run AC6 on Steam instead.
The coral ocilator was already pretty good due to its ridiculously large charge attack and damage overall. But the cooling rate was ABYSMAL so it actually having a nice cooling rate is gonna make it BUSTED
Curtis buff bout to make me act up
They will do everything for the Duckett *except* giving it good enough projectile speed to actually hit things outside pile bunker range
@@Dovoline3 well if they did that, it would be a little too good
Its called a trade-off
@@Mr.Starlight_gamingyet the zimmerman still exists
Been using it in conjunction with an etsujin.
You could just use double Ducketts, but I choose to go about it with a different approach.
The Etsujin acts as your fast punch, and your Duckett acts as your slow punch, think about what Michael Jai White tried to explain to Kimbo Slice back in the day.
Same concept. People will be too busy trying to weave around the etsujin to notice the slower projectile, leading to them getting hit by the slower projectile more often than not!
And it becomes a rifle, and not a pistol... might as well make a new close range hard hitting rifle like 04-Marve from acfa.
One of the bug fixes that wasnt outline exactly was that before the patch, some missiles like the 32DUO-03 could be fired before they fully locked and still track as if they were locked. I noticed this real quick as i used to exploit the bug with the 32DUO-03 to bypass lock time with slow missile fcs
i never thought the duckett would get a buff. ive been terrorizing people with dual estujins and looks like my reign with those are now at an end. time to take dual ludlows and let nature run its course
I love akimbo Chang Chen. Nice to see them a little buffed
I appreciate with VP-20D, but it needs to have recharge and supply and post en recovery buffed up. Also SAN-TAI needs a lot of buffs, giving more output, more recharge and supply, that's the reason for the gasoline heavies' build. I think SAN-TAI's output, even with core's output adjustment, is already choking up, while getting en firearm spec, and is lost to MING-TANG
My dear Karasawa Rifle keeps getting sick buffs, I’m so happy
Edit: 11:50 bro wat
10:00 I think for the stun bomb launcher, it says reload time INCREASED which means it takes longer to reload?
@@Jormyyy yeah the reload is longer although I can’t imagine by much given it’s still very quick
@@GREEN_KNIGHT3 something like .5 seconds is barely a nerf 😅
I really want a dlc, the red weapons were disappointing for me
Clickbait fear mongering with that whole "FINAL UPDATE"
@@Meybi not really. this very well could be the last update given we haven’t had one in months when they used to give us one every month
@@GREEN_KNIGHT3 we're more than likely getting a AC6 dlc. The same thing happened to elden ring after they dropped coliseum updates.
@Dioshiroupn ER aside it would be weird for AC6 to be the only regular AC game without an expansion.
@@Dioshiroupn Has there been any talk about a DLC?
@@Krystalmyth Not as of yet, but AC has had a history of getting a sequel after the main game has released and I'd assume no different for AC6
reallly hoping the Shao-Wei got a bit more of a buff :/
Just killed the enforcer with duel duckets on my speed build pretty easy and I haven’t played in a month so I’m rusty lol.
My rank wasnt reset thankfully. But im only in D
Yeah, anything lower than B doesn’t get touched
@GREEN_KNIGHT3 I may never be that high so it's good to know. This patch so far seems to be decent. Still very early so we will have to wait and see
@@roninsghost108 I hope you don’t think it’s your skill level keeping you from higher ranks. It’s all about just using a good build and doing that long enough.
@GREEN_KNIGHT3 not my skill level. My playtime and build skill are my lacking features. Plus my geographical location being different, the time difference to try and find lobbies are at unideal times for me
@@roninsghost108 that is most unfortunate
No new parts. Sadge
Same
Shame the last update broke my energy meter and ammo display
You’re telling me… the thrower is still overpowered?
a bit disappointed that they didnt do much to nerf missle kiters
Ocellus use to be like 90 for close range assist.
Ocellus went from 90 to 81
Take a shot every time he says methinks
I want more frame parts 😢
Does this patch affect the weapons and armor in campaign or is I for pvp
@@metalocke1174 it affects both
The 1.07 patch isn't showing up for me. Is there any reason why that would be happening? Does having the co-op mod in the folder disable it, somehow??
UPDATE: I'm a goober. The update got through; I might have been looking at the wrong parts.
@@LonePhantom756 perhaps although I do not know
When are you gonna do ASMR for some AC fanfics with that voice? Lol
Sooo are they saying you can demote from s-a or a-b? Coz i didnt even know that could happen in the 1st place. Also does it mean that you need to win less matches than before to pass promotion?
This is not what was needed at all, the game needed some play mechanic changes not just buffs and de-buffs, so sad to get this low level of attention from a company that made so much money off this franchise...
Not sure what gameplay changes you want that won't break the game done within a year of the game releasing on top of other updates.
Where my pulse gun buffs at??😢
@@dad_uchiha1707 the only buff the bubbles need is just using the mind Alpha arms
What do they do? They have like the 2nd least recoil in the game if that's what ya implying. I just love them sooo much.
@@dad_uchiha1707 the mind, alpha arms, provide enough recoil control to fully control bubble guns, which have incredibly high recoil due to their fire rate which stacks the recoil
Will this game have a possible dlc? Or are they just gonna create AC7?
@@marlonuchiha8983 AC7
I am 90% certain AC6 will get an expansion before a sequel.
@@RippahRooJizah It’s very unlikely we’ll get a DLC for AC6
@@GREEN_KNIGHT3 What makes you say that? Traditionally AC games always get some sort of expansion.
@@RippahRooJizah this has been the first AC game in 10 years and the director said it in an interview before launch
They nerfed san tai to the ground
How do you get the coral weapons?
@@unknown97428 through beating all missions and arena fights, as well as finding all combat logs and secret chess, which I have a video showing casing if you want to check it out ruclips.net/video/sEoGavPv0Fg/видео.htmlsi=FlHkSP_AB1SffINU
You have to unlock them by going for a specific ending that can only be done on your 3rd playthrough of the game, if memory serves. Been a while since I've played AC6.
@logantafoya8348 I already got it the final boss is hard
I swear ransetsu-AR was buffed
@@Jaden-ft4gy I don’t know about all that but maybe
any bugs in the game?
Not that I’m aware of
Is WLT 011 worth using now?
@@tom-is-grinding it just might be
🥚🐣🍗
Zimms?
@@justinstergar6757 unaffected
no dlc?
@@fantomas1770 very unlikely
@@GREEN_KNIGHT3 then it's gonna be a whole new game, probably
4:27 It. Is. A. Magazine.
Nah it’s a mag
This might make me reinstall 😈🫸🏾🫷🏾