Nico - your tips'n' tricks videos are on point, usefull in real production scenarios and a joy to watch. Looking forward to more detailed thoughts and tutorials on various project ideas of yours.
Das ist doch nen Kindheitstraum jeder Mann... sieht spitzenmäßig aus! Bin neu auf deinem Channel. Magste vielleicht nen Tutorial machen, wie man mit einer DSLR Kamera Texturen fotografiert? :)
Danke! Hatte ich tatsächlich überlegt, allerdings gibt es da nicht besonders viel zu sagen :D Möglichst kein direktes Sonnenlicht, keine harten Schatten und Kamera gerade halten 🤷♂
Wow, nice work. I hope to see more on Blender -> Unreal workflow. It seems to me that UE is so much better at handling environments and atmospheric FX, at least in real time.
Thank you so much for this. It is great that you can travel to that castle! No really old castles in Canada unfortunately :). Maybe visiting castles in Germany can be your thing! :) Also thanks for the Heightmapper idea. I was trying to get elevation data for Norway and this tool is really simple.
Unity also has some great features to make really simple projects stand out as everything is set into different 'graphics pipelines' could get some interesting shots out of that engine
Hi I love your work, will you make videos in the future on realistic environment building? I can't wait to see your next videos! (a subscriber from France)
Thanks! And yes, absolutely! In addition to short "tips and tricks" videos, I'm planning to make videos about recreating 3D environments from films and series like The Mandalorian, Andor, The Lord of the Rings, Game of Thrones etc.
@@NicoLinde Wow, I have just joined a movie making club and the average age is around 65, some younger folks in there. But even the old uns do green screen, I need to bring this Blender and Unreal into the workflow. As several scrips have had to be shelved due to impossibility of getting the right locations, here we could build our own.
servus , könntest du / würdest du ein tut kurs machen bezüglich texturing ( photoshop use / blender projection etc ) in detail ? wäre super nice !!!!!!!!!!!!
When exporting as an FBX file you can set the "path mode" to copy and check the symbol next to it to embed the textures. It's not going to export more complicated shaders but for simple stuff like this it's a really handy feature.
I want to buy a Macbook for Unreal Engine Game Development, I'm confused that should I get the M2 Air, M2 Pro 13 inch or M2 14 inch under a budget, I think the 13inch M2 Pro is just a dissappointment, the real jump is in M2 14 inch from M2 Air, but the M2 Air is more budget friendly for me, can someone help me out in this decision?
I agree. Just watched the video on my phone for the first time and it really looks weird and overdone. I think I really have to calibrate my main monitor :D
The level of polish and quality of the videos for such a new channel is excellent. Looking forward to all you have coming up!
I love your dedication and a foolproff, simple workflow! Keep those videos coming, you are bound to help thousands of new 3D artists!
very underrated.
u are amazing dude !
Love a good field trip
I love this content
Thank you for repeating the before/after 2 times!! This is the first time I didn't have to rewind the video to get the idea
still turned out really good
My favourite new 3D guy
Nico - your tips'n' tricks videos are on point, usefull in real production scenarios and a joy to watch. Looking forward to more detailed thoughts and tutorials on various project ideas of yours.
Great work and funny video my man. Keep it up
Epic
Nico, really great stuff. I find Ian Huberts Lazy Tutorials too quick to keep up.
Quickly becoming one of my favourite blender/unreal engine guys on youtube.. this is great!
Nice content
I prefer quick and dirty as I have to create quickly. Keep it up! Subbed:)
nice work!
gosh we need longer format videos please. this was very good
Super cool video, thanks for sharing !
I suggest using the gis plugin for terrain data, they also allow you to export multiple terrain images and textures
Sehr cooles Video und wieder tolle Tipps, gut dass es in Dtl. so viele Burgen gibt :D.
Danke :) Ja, für mittelalterliche oder Fantasy Texturen muss man hier quasi nur vor die Tür gehen :D
another super quality content!
Man the castle it is perfect congrats
AMAZING content. keep it up, we need more content on making cinematic 3d videos. your videos are super helpful, don’t stop!
You did an amazing job. Thank you for making this video available for free.
Thank you for sharing the images of the castle! Also for making this tutorial and the one you referenced :)
hopefully u ll succeed for ur dedicated time and u will ! wish u all the best underrated content but it will have the right amount of buzz trust me
Great content as always! Thank you for sharing this.
Das ist doch nen Kindheitstraum jeder Mann... sieht spitzenmäßig aus!
Bin neu auf deinem Channel. Magste vielleicht nen Tutorial machen, wie man mit einer DSLR Kamera Texturen fotografiert? :)
Danke! Hatte ich tatsächlich überlegt, allerdings gibt es da nicht besonders viel zu sagen :D Möglichst kein direktes Sonnenlicht, keine harten Schatten und Kamera gerade halten 🤷♂
Wow, nice work. I hope to see more on Blender -> Unreal workflow. It seems to me that UE is so much better at handling environments and atmospheric FX, at least in real time.
Working on that! 👍
And yes, absolutely! That's more or less what Unreal was designed for 😃
You can use Quixel surfaces with displacement and transform them into meshes
Great videos! ^^
Thank you so much for this. It is great that you can travel to that castle! No really old castles in Canada unfortunately :). Maybe visiting castles in Germany can be your thing! :) Also thanks for the Heightmapper idea. I was trying to get elevation data for Norway and this tool is really simple.
I now feel justified for all the texture photos I took on my honeymoon in Ireland :)
Very nice!
Another excellent video! Thank you
Thanks for sharing! :)
Very cool
gold content once again
Quality content here, please keep going :).
amazing videos! keep it up
Incredible work Nico
I nearly shot some wedding photos there a year ago, but the couple went for the Luitpoldturm instead.
Unity also has some great features to make really simple
projects stand out as everything is set into different 'graphics pipelines'
could get some interesting shots out of that engine
Hi I love your work, will you make videos in the future on realistic environment building? I can't wait to see your next videos! (a subscriber from France)
Thanks! And yes, absolutely! In addition to short "tips and tricks" videos, I'm planning to make videos about recreating 3D environments from films and series like The Mandalorian, Andor, The Lord of the Rings, Game of Thrones etc.
@@NicoLinde Wow, I have just joined a movie making club and the average age is around 65, some younger folks in there. But even the old uns do green screen, I need to bring this Blender and Unreal into the workflow. As several scrips have had to be shelved due to impossibility of getting the right locations, here we could build our own.
servus , könntest du / würdest du ein tut kurs machen bezüglich texturing ( photoshop use / blender projection etc ) in detail ? wäre super nice !!!!!!!!!!!!
Hey, the output looks great! How did you get the textures from Blender to UE?
When exporting as an FBX file you can set the "path mode" to copy and check the symbol next to it to embed the textures. It's not going to export more complicated shaders but for simple stuff like this it's a really handy feature.
I want to buy a Macbook for Unreal Engine Game Development, I'm confused that should I get the M2 Air, M2 Pro 13 inch or M2 14 inch under a budget, I think the 13inch M2 Pro is just a dissappointment, the real jump is in M2 14 inch from M2 Air, but the M2 Air is more budget friendly for me, can someone help me out in this decision?
Super
good lesson, but color correction at the end is not very beautiful, but at 4:50 it is very cool
I agree. Just watched the video on my phone for the first time and it really looks weird and overdone. I think I really have to calibrate my main monitor :D
❤
do you work entirely on mac? I thought UE was unstable on mac till this point
I do. If you're not using Unreal for game development and you don't need hardware raytracing or nanite, it is absolutely usable!
is there a way to get 16 bit out of the height mapper?
40 seconds in I know he’s gonna try to Photo scan it
Maybe I should learn unreal...
You can’t really use this in a real videogame except maybe background
Well, I don't use Unreal to make videogames :D
If only there was a way to get the actual bumps from the bricks and damage and such from this method it would be perfect.
Very cool