I'm sure this has been covered in a previous video, but Necron from FF9 is my favourite final boss of the series, and also, I think, one of the most challenging for a casual player. I lost count of how many times I had to throw myself against Necron as a kid, only to be stopped in my tracks time and again by Grand Cross. Sure, the boss has relatively low HP compared to other final bosses, and there are easy workarounds for his moves, but as a child, Necron was such a satisfying difficulty spike for me. I also feel that his difficulty (and "cheapness) fits thematically: you have no business fighting Necron - he's effectively the avatar of non-existence and the final metaphorical conflict standing between the party and their return home (finding a home being one of the major themes of the game). It's a fight you're not supposed to win, and that was reflected time and time again in that Grand Cross induced game over screen. It felt amazing to finally defeat him.
One of the other main reasons that Orphan in XIII was so difficult was cause, unless you weren't privy to how good weapon upgrading was or didn't follow a guide, you may or may not have levelled up your party's weapons and thus would have to contend with a much longer fight.
The part that gave me trouble with Orphan is that poison would continue to tick while the animation for Merciless Judgement was playing. The poison would take you down to just slightly less than 100% HP, and Merciless Judgement (which is a percentage based attack) would then finish you off. Once you know what's going on, you just learn to Esuna the poison ASAP. But it took me 3-4 tries to realize what was going on. As far as I could tell, Merciless Judgement was just insta-killing me from full HP, and I couldn't figure out how to stop it.
The hardest final boss so far for me was Bhunivelze from Lightning Returns. It took me 3 hours to beat him for the first time. I also agree with Cloud of Darkness from FF III 3D Remake - it was big difficulty spike but quite easy when you make a huge grind before.
I think bhuni is harder in NG+ even after you gain Lightning's repaired crimson sword (gunblade). I think that was the point I gave up and was happy with the initial completion.
The final battle of FFI Pixel Remaster definitely surprised me. I casually went through the last dungeon, entered the fight against CHAOS, then fought for 1 whole hour, constantly being on the edge of failing. I eventually succeeded on my first attempt, but it definitely surprised me and made me change my strategy a couple of times during the fight.
after the ff1/2 rerelease on ps1 I was so pissed off they had hard nerfed the game. New spells, higher level cap, increased damage. The whole thing was a joke. Wish I had picked up the pixel remaster now.
@@jamesmerkel1932 Magic stat didn't work for any class and several spells, including Haste and Temper, did not function properly. What spells do you think they added?
Jet Bahamut is one of the few cases where you can completely max out your characters and upgrade your weapons to the fullest, and *still* have trouble with the final boss.
@@Viltris If you actually have a top tier team, Jet Bahamut goes down in around a minute. But if you save most of the optional content for a bit later and come to this fight with low level... Goodbye. When I first fought him I had a 45 minute exciting fight. Underleveled as hell. Epic as hell.
@@Vayne_Solidor I didn't do any of the Coliseum stuff, but I had maxed out Serah and Noel, a max level Golden Chocobo that carried me through the main story, and a fully leveled and fused Cactuar as a boss killer (built according to the GameFAQs guide). I fought Jet Bahamut after getting all 160 fragments, and it still took me 2 loops to take him down.
@@Krin06 Those are super boss and not final boss like what this video is trying to convey. Also, those aren’t in the original games, Enou was added to close the story about him in the main game, and Omega mkii was created because they knew everyone bested the original.
On my first fight of Safer Sephiroth i just casted a few of my most powerful summons and all of a sudden he died. I was disappointed that he was too easy.
As someone who really appreciates the side games a lot, we need videos like this for the side games specifically (FFXII Revenant Wings, Chocobo Dungeon/Tales, reluctantly FF Tactics, ETC.)
These days he's walk in the park, but I still remember how excited I was as a kid when I beat Safer Sephiroth for the first time. FF7 was my first non-Pokemon jrpg and I didn't fully understand the game mechanics, so I had very suboptimal set up going in. It took me a ton of tries but finally seeing him start disintegrating was so very satisfying.
Yeah, I beat FF IVDS Zeromus on my first try, but it literally came down to only Cecil left standing and one desperate last attack action for the win. It was amazing.
I had the same ending on FF1 when I played it on PS1. only my warrior/knight like no health and other 3 dead with no more heals or items. Last attack ended it. it was amazing.
Speaking of Chaos.... Dissidia Final Fantasy. His final fight in the original Dissidia was so difficult to beat. The arena was this small, cylindrical space that often times makes it quite difficult to dodge Chaos' flurry of attacks. Accidently dodging into the wall or his throne usually meant being caught by his attack, by which he would then burst in and combo on you. So many times a single mistake on my part meant taking nearly full HP damage. Oh, and you had to do beat him three times in a row, with him getting more aggressive with each battle.
oh man the three Bahamuts in FFXIII-2 made me break a heavy sweat. I had no chance against Bhunivelze in Lightning Returns though, and I was fucking strong. LR is just hard.
I'll admit that I cannot recall a time Safer Sephiroth gave me issues, to the point where I now buff the fight as much as possible on purpose. I've also been known to give the final boss gauntlet increased HP and stats via a cheat system, just so Safer Sephiroth feels more like a superboss of sorts. In the games I have beaten, the final boss that I have struggled with the most, to date at least, is Ultimecia.
I definitely feel like the experience you have with Chaos in the Pixel Remaster has a lot to do with luck. The first time I went up against him, he cast Haste during the fight and completely destroyed my characters within seconds. But on my second try, everything went smoothly and I defeated him with relative ease. I'd say in general, I struggled a lot more with Zeromus and Necron than any of the other final bosses I've faced so far.
Playing straight through without grinding for the ultimate weapons, Jecht from FFX clapped my cheeks, I never got a game over, but he was a pain doing the story stuff alone. I used my elixirs and megaelixir to get him
Cloud 3D definitely deserves the spot on the list, but surprised to not see Neo Exdeath. Maybe it's just because I've only ever played FF5 on 4 Job Firsta runs and a more serious job build bricks that. But yeah with multiple attacks per round, the random chance to go after your healer one round and before your healer the next, and just sheer amount of damage dealt and HP to eat through the Cloud in 3D is a real test of patience, strategy and Luck, in addition to being a massive grindwall for players who managed to get there only to not have enough HP to survive a double particle beam.
i know people say he's a complete joke if you get all the upgrades and weapons and crafting items but i didn't know about them the first time i played. but braska's final aeon was very hard for me. i almost couldn't beat him.
Regarding the random attacks from Chaos in the Pixel Remaster,I know he's not a boss, but when I fought Warmech he used NUKE 5 TIMES IN A ROW. Obviously none of my party members survived, but if found it both hilarious and terryfing when I fought it again.
8's final boss got me cuz not only was having two parties fully junctioned wasn't something I was aware I needed incase characters died they'd be replaced with back line characters but also ultimecia, griever, and the fusion and then THREE MORE RANDOM SORCERESSES like just when you think it's over, it's not and losing to them can send you all the way to the start of the battle I gave up on that fight and haven't been back since
The modern walkthroughs trully made the battle against Sephiroth's second form a piece of cake, but the truth is that even without a walkthough it isn't so difficult to beat him, after some grinding (and the use of the de-barrier abillity to kill his defence). The irony is that in my first playthrough of the game a decade ago... I could't defeat his first form (because I didn't knew that the head that heals him is immortal, and I attacked it with no effect), and with the help of a guide I finally defeated his first form, and his second afterwards... it was too damn easy!!! So yeah, I might be only in that opinion, but I think his first form is more difficult than his second!
Maybe I overgrinded in XIII-2, but I barely remember the Jet Bahamut fight because it was over so fast. I was told to add a Chichu to my team and it just tore everything apart, including the final boss. I called it Ellie, the murder bulb. ♥
I was underleveled in my run and thus struggled really hard against him. Probably took me like 30 minutes to defeat him and I barely held on throughout the fight. Few bosses are difficult if you put in effort to level up though, for example Bhunivelze+ on Hard still was so tough to beat even with maxed stats.
When it came to the Pixel Remaster Chaos. Good luck was on my side. My entire party was nearly wiped but my Monk held on with 60 hp and managed to deal the final blow. It was such a clutch ending and I will never forget that satisfaction
My first time beating 7 as a kid I got hit by supernova and cloud went immediately into lucky 7s. I had no idea that state even existed, was a perfect experience.
@@Questionsleepp it wasn't. Ff7 (eng) was the first playstation game I played. Maybe I got hit by something after or healed up? Either way it was a great experience!
What you're describing is factually impossible. Getting lucky 7's in the final boss? Sure, unlikely but definitely can happen. Getting lucky 7's from being hit with supernova? Mathematically can't happen.
I'm surprised that you left Necron and Neo Ex-Death off the list. Though as someone who's all Kefka'd out during my Final Grind, I'm glad Kefka didn't make it in as well. The fact that Master Scroll and Ultima Weapon with maxed Strength can easily wipe out the entire first phase of the fight alone means he's not really much of a challenge, provided that you're willing to put in the grind.
Bit of a tangent but I really like how Lunar SSC where the stats would be multiplied by the character’s level. That way you could never steamroll the boss.
I did figure out that with Orphan you can slowly take down its HP by Casting Poison a soon as you can making the fight way easier since even if you are healing the party, it is still losing HP
I realize that Safer Sephiroth is a very easy final boss. But FF7 was my first Final Fantasy, I didn't know much about how to get stronger or look for hidden power ups. In my first play through my most powerful attacks were Meteorain and Ultima and let me tell you, he felt impossible to beat. I must've lost that fight over 50 times before I managed to win.
Loved PR Chaos. I THOUGHT he was buffed compared to past iterations. In the past, he'd go down before I finished buffing my party. This time around, I was fully suped up and he was STILL hanging on for several turns. He wasn't TOO tough, for me, but I still consider him a very satisfying final boss. Like, this is the bare minimum strength a final boss needs for it's defeat to REALLY feel satisfying. Though, to be fair, I likely didn't struggle too much 'cause completing the bestiary was an achievement and I gained a LOT of levels hunting down War Mech....
Have beaten all mainline games (except XI), and the only final Bosses that ever took me more than one try to beat was Cloud of darkness, Safer Sephiroth and Braskas final aeon
braskas final aeon 100%. i know he's super easy if you get all the celestial weapons and or get that one item crafted that does 9999 every attack for all 3 people. but that's only if you know about those which i didn't know about the crafting item when i first played it.
The first time I got to Sephiroth as a kid, I had used a GameShark code to quickly level all my characters to 99. I had also fallen victim to the rare save point glitch in the Northern Cave so I couldn't get out to go get supplies or more material to level - which I hadn't bothered with for the whole game because I cheated. I was only allowed one save file because the memory card was shared with my brother and sister and FF7 save files took up so much room. I could never beat him and I could never bring myself to delete that save file so close to the end. I didn't beat it until I played it over again as an adult.
I don’t know about some of these since I didn’t play some entries fully, but some of these are easy they would only be difficult if you came in under leveled/under geared. I found FFVII, FFXIII to be easy I bet the others are as well.
It was my ff4 intro personally....I did not appreciate tossing a flare spell at him only for him to HEAL off it. Still he provides a better fight than even the 1st superboss Geryon if you had even minimal preparation for that fight (elemental resistance gear + cursed ring + blink spell = geryon can't touch that character)
Difficulty is no joke. Exactly and literally as it says in the video. Even with the best equipment it still poses great challenge. One lost focus could lead to the death of the whole party
1st entry I 100% agree with! I bought the remake when it came out and really enjoyed the game....until the end boss. I've still to this day never beaten it but I gave up after giving it so many tries and taking hours to try to level up and go at it again, and again, and again. I just gave up.
Part of why CHAOS is difficult in the Pixel Remaster is the Randomness, The GBA,PSP, and PR Chaos has stats balanced around the expectation that players will have done some of the new dungeons first. Chaos was also tuned against a party that was Using a MP system rather than a Spell Slots System..
I actually don't remember Jet Bahamut being that hard, then again it's been a while since I last played XIII-2. Bhunivelze in Lightning Returns was much harder in my opinion.
i hated progenitorial wrath with orphan. Even with max stats for the stage of crystarium he still had that random 1 shot capability. caught me off guard real bad when tryna show off how easy super high stats are against him
The high priest from Ring of Fate (I think his name is Galdez). Even with a full party armed with the best gear obtainable at that point in the game he'll still K.O. at least half of the party before you reach his final phase.
If the PR version of FF1 works like the 20th anniversary edition you can just tank the boss for like 15 to 30 min using the giant gloves + haste + temper strategy on your knight/monk to 1 shot it no issue.
Necron’s difficulty stems from status effects and the inability to raise dead party members. But…. Have at least on party member immune to all status effects, and the fight is easy. Might drag out forever, but you won’t be able to lose.
@@powerofk you can’t defend against EVERY status effect in FF9. Even if you do have most defenses active, you’re still vulnerable to Berserk, Zombie, Mini, HP critical and instant KO and I’ve seen Grand Cross cause some of these, so if you’re unlucky, you could still end up with 3 instant KO’d members and one HP Critical under Berserk and Mini or something. Although those odds would be slim, it’s still possible lol Not to mention the guy follows up with Neutron Ring after GC, which does massive damage and always hits. You get one turn in between, but it better be a heal spell
Normally I like to chime in with XI references (and Cloud of Darkness was pretty goddamned hard even with Iroha constantly reviving herself) but I'm actually gonna go with FF 14 here. Specifically 1.23 and the Hard Mode battle vs Nael (though even the normal version was pretty brutal) Absolutely menacing final fight, probably the hardest in the whole damn franchise. Kefka is no cake walk either, especially if you didn't bother getting the entire roster back together and getting the best spells and accessories considering it's 4 consecutive boss fights with no breaks with the possibility of permanently losing party members
The boss that beat me the most wasnt a Final Fantasy boss but a little Squaresoft game called Xenogears. The final boss is called Deus and you fight him in a mecha party called Gears (3). Thing is he has 4 satelite bosses orbiting him and you cannot save between either of them. The other kicker is that each of the 4 bosses have special abilities and are hard but if you kill any of them Deus doesnt have access to their moves. If you dont kill any he has em all. So what do you do? Kill them all and fight the final boss low on items? Or go straight to Deus and struggle? I died 30+ times to that gauntlet. It was the hardest Squaresoft boss i ever fought. I did manage to beat him though after backtracking through the dungeon and min-maxing my gears. Long story short Xenogears DOESNT FUCK AROUND. :)
If you keep attacking with the Xenogears when it is in level 3 he’ll go into hyper mode and you can just bash away. Add that to a 100 engine from Big Joe’s shop and the battle is nothing.
The thing about Chaos is that, in the NES edition, it seems that he only cast Curaja if you hit him with elemental spells, whereas if you stuck with Flare and Holy (or NUKE and FADE as they were called back then), he didn’t do that. Whereas in the Pixel Remaster, you couldn’t block him from casting Curaja that way.
This one will turn a few heads. Braska's Final Aeon, on a casual playthrough. Obviously if you still have hundreds of hours to do a 100% run (I consider the Celestial Weapons part of that), he's a wimp, but if you just got to the end of each characters Sphere Grids, then he can slaughter you in Phase 2, as I learned the hard way :P.
It’s kinda weird how The Emperor and Safer Sephiroth are on the list, when they are pretty easy with the right setup. I think bosses like Neo Exdeath, Ultimecia and even Necron deserve to be on the list.
That‘s kinda the nature of RPGs. If you got the right setup, you can basically trivialize most/all fights, but if you don’t then you’re gonna be in a world of hurt. Anyway, I heard this is actually a follow-up video, so the guys you‘ve mentioned may have already been covered
This is a follow-up video based on comments from the first video. Neo Exdeath, Ultimecia, and Necron were all on the original list, they're not going to put them on the follow-up video
No on Ultimecia or Necron. Everything in FFVIII can be trivialized with limit breaks. Necron only has status effects as his powerful element and you can negate the nastiest ones before the fight and cure the rest. It would honestly be difficult for games like these to introduce difficulty without it focusing on RNG or being reliant on your party being under-geared/under-leveled. They would have to introduce a gimmick (which stops being difficult once you understand a gimmick) and/or having something on the battlefield change that requires the movement of the party.
Chaos definitely belongs here! Getting the Dawn of Souls version without all the extra powerful equipment from that game's optional dungeons made it one of the hardest fights in the series. The ordinary Chaos fight would have been too easy, of course, since mages are considerably stronger in PR than they are in the original game, but it was weird running into a fight where I actually had to try. I even used ethers, which up until that point I'd made a point to ignore because I didn't want to ruin the game's challenge.
Arianrod aka the steel maiden, oh wait she from trails to azure. Still, tough as boss fight, you're not ment to even stand a chance until a ng plus run.
Didnt see this was a FF dedicated channel and I was shaking my fist at the screen the whole time. That said, pretty sure you wouldnt count it since its a saga game. But arsenal from FF legends 2 is a legit hard final boss beyond the FF series. Especially if you played it back in the day and didnt have the 7 sword and an op monster since monster breeding was a mystery back then.
I can agree with cloud of darkness cuz I wasn’t able to damage it cuz I didn’t free the dark crystal night thing cuz the game didn’t tell me that so I rage quit when I was young.
These videos really drive home how they have been using FFXIV to make Sequels or finishing touches to less focused on parts of each game's story parts major and minor.
I don't remember having a ton of trouble with Jet Bahamut. It's entirely possible I'd found some of the most OP monsters in the game by this point, though.
I had FF1&2 for the PSP I hit a brick wall fighting chaos never did beat him and I didn't make it to the emperor in 2 I can't remember how far into the game I was to save my life I know the leveling system threw me off guard finally playing it for the first time when I still had my PSP
Ultimecia is MUCH harder than Sephiroth. Safer Sephiroth I could one hit as low as level 60. In fact I've never had the fight long last enough to see him use Supernova unless I deliberately defend for several rounds. Ultimecia sometimes still beats me with the entire party at level 100 if I time something wrong.
It's not like I meant to break FF7 but you have to grind for so long (it took me over 160 hours!) before you can beat the Weapon at the bottom of the ocean (was that Ruby or Emerald?) that by the time I made it to Sephiroth I could finish him in 7 minutes for all forms. Not counting cutscenes, of course.
Jet bahamut was a nightmare the first time I did it. Hardest ff boss I ever did back then. Orphan was a bit easier imo. And those are the only ones on this list I've done. That will change when I play the pixel remasters though lol
Never really struggled against most of these bosses. I haven't played all the versions mentioned though. For me, one of the hardest final bosses is definitely Necron from ffix.
Hidden boss, Dullahan. Hard yes, but can be cheesed with doing just the special attack that launchs rockets, even if 1 party dies there is the back up one xD It's from other game.
However in BOTH Golden Son Lost Age and its DS sequel I'd have it easily 1 shot the entire party after trying to summon rush it to death so that 1 summon that does missile damage kind of REQUIRES to survive at least 3 to 4 turns AFTER summoning it for that Missile attack to go into effect.
All I learn from some of these videos is that apparently I'm not an average gamer after all. 😂 Even as a kid I don't think I lost to any of these final bosses in 1-12, I explored every nook and cranny and always had ribbons. I've had a tougher time with later games because of power creep, but still not much. It might also be because I don't have that crippling thought process of "hoard all the items!" Those Megalixirs are getting used, son.
I'm sure this has been covered in a previous video, but Necron from FF9 is my favourite final boss of the series, and also, I think, one of the most challenging for a casual player. I lost count of how many times I had to throw myself against Necron as a kid, only to be stopped in my tracks time and again by Grand Cross. Sure, the boss has relatively low HP compared to other final bosses, and there are easy workarounds for his moves, but as a child, Necron was such a satisfying difficulty spike for me. I also feel that his difficulty (and "cheapness) fits thematically: you have no business fighting Necron - he's effectively the avatar of non-existence and the final metaphorical conflict standing between the party and their return home (finding a home being one of the major themes of the game). It's a fight you're not supposed to win, and that was reflected time and time again in that Grand Cross induced game over screen. It felt amazing to finally defeat him.
One of the other main reasons that Orphan in XIII was so difficult was cause, unless you weren't privy to how good weapon upgrading was or didn't follow a guide, you may or may not have levelled up your party's weapons and thus would have to contend with a much longer fight.
Guess that explains why I breezed through her. Had upgraded weapons.
The part that gave me trouble with Orphan is that poison would continue to tick while the animation for Merciless Judgement was playing. The poison would take you down to just slightly less than 100% HP, and Merciless Judgement (which is a percentage based attack) would then finish you off.
Once you know what's going on, you just learn to Esuna the poison ASAP. But it took me 3-4 tries to realize what was going on. As far as I could tell, Merciless Judgement was just insta-killing me from full HP, and I couldn't figure out how to stop it.
plus the utter cheapness of the game is over if lightning dies no matter how the other members are doing.
The hardest final boss so far for me was Bhunivelze from Lightning Returns. It took me 3 hours to beat him for the first time. I also agree with Cloud of Darkness from FF III 3D Remake - it was big difficulty spike but quite easy when you make a huge grind before.
A grinding in a place where you die = you restart everything xD
I think bhuni is harder in NG+ even after you gain Lightning's repaired crimson sword (gunblade). I think that was the point I gave up and was happy with the initial completion.
Hard mode NG+ bhunivelze is insanely difficult, he might be harder than hard mode chaos infusion aeronite
@@groudonvert7286 you can grind in the first screen of bahamut's lair, it gives way more xp and you can leave whenever you want to heal in your ship
Neo Exdeath is brutal! Especially for just a casual player without breaking the job system.
The final battle of FFI Pixel Remaster definitely surprised me. I casually went through the last dungeon, entered the fight against CHAOS, then fought for 1 whole hour, constantly being on the edge of failing. I eventually succeeded on my first attempt, but it definitely surprised me and made me change my strategy a couple of times during the fight.
Temper and Haste are your best friends in FF1
after the ff1/2 rerelease on ps1 I was so pissed off they had hard nerfed the game. New spells, higher level cap, increased damage. The whole thing was a joke. Wish I had picked up the pixel remaster now.
@@jamesmerkel1932 Spell were the same, just different names, plus they actually worked as intended the post-NES iterations
@@for_the_lore5567 no, they added several spells. What didn't work as nintended was the magic stat for black mages.
@@jamesmerkel1932 Magic stat didn't work for any class and several spells, including Haste and Temper, did not function properly. What spells do you think they added?
Jet Bahamut has the most fitting boss music I can think of. Really hits you with the raw intensity of trying to survive 3 Bahamuts at once.
Unseen Abyss is the track name.
Jet Bahamut is one of the few cases where you can completely max out your characters and upgrade your weapons to the fullest, and *still* have trouble with the final boss.
@@Viltris Jet Bahamut 5 star trophy is easy. ESPECIALLY if you compare it to the DLC superboss Gilgamesh.
@@Viltris If you actually have a top tier team, Jet Bahamut goes down in around a minute. But if you save most of the optional content for a bit later and come to this fight with low level... Goodbye. When I first fought him I had a 45 minute exciting fight. Underleveled as hell. Epic as hell.
@@Vayne_Solidor I didn't do any of the Coliseum stuff, but I had maxed out Serah and Noel, a max level Golden Chocobo that carried me through the main story, and a fully leveled and fused Cactuar as a boss killer (built according to the GameFAQs guide). I fought Jet Bahamut after getting all 160 fragments, and it still took me 2 loops to take him down.
I'm so happy Jet Bahamut is included!!! I remember commenting that boss on the first video!
I'm so surprised that Neo X-Death didn't make the cut! His fight was so brutal
Neo Exdeath was in the first list, this is a follow-up
For me Neo Exdeath is not really brutal if you have decent setup. The most brutal will be Enuo and Omega MKII
@@Krin06 Those are super boss and not final boss like what this video is trying to convey. Also, those aren’t in the original games, Enou was added to close the story about him in the main game, and Omega mkii was created because they knew everyone bested the original.
Watch the first video!
If you have more than 2000 hp you ok. All you need is to level up. But it's true it's frustrating
On my first fight of Safer Sephiroth i just casted a few of my most powerful summons and all of a sudden he died. I was disappointed that he was too easy.
kefka was also very easy if you multicast at 1mp each ultima.
@@theimortal1974 Good tip, but i never really played FF6
Hard mode Zeromus of the remake was Brutal as hell on steam!
Cloud of darkeness paved the way for gauntlets like Galdera in octopath 1..
I’m happy to see Jet Baha btw, super intense fight
Cloud of darkness made me ragequit so hard. still haven't beaten the game
You guys gotta compile all your boss videos and make a long form multi hour video about final bosses, super bosses etc
As someone who really appreciates the side games a lot, we need videos like this for the side games specifically (FFXII Revenant Wings, Chocobo Dungeon/Tales, reluctantly FF Tactics, ETC.)
There is always such nice music playing underneath all of these videos.
These days he's walk in the park, but I still remember how excited I was as a kid when I beat Safer Sephiroth for the first time. FF7 was my first non-Pokemon jrpg and I didn't fully understand the game mechanics, so I had very suboptimal set up going in. It took me a ton of tries but finally seeing him start disintegrating was so very satisfying.
Y’all do such great work
Yeah, I beat FF IVDS Zeromus on my first try, but it literally came down to only Cecil left standing and one desperate last attack action for the win. It was amazing.
I had the same ending on FF1 when I played it on PS1. only my warrior/knight like no health and other 3 dead with no more heals or items. Last attack ended it. it was amazing.
Speaking of Chaos.... Dissidia Final Fantasy. His final fight in the original Dissidia was so difficult to beat. The arena was this small, cylindrical space that often times makes it quite difficult to dodge Chaos' flurry of attacks. Accidently dodging into the wall or his throne usually meant being caught by his attack, by which he would then burst in and combo on you. So many times a single mistake on my part meant taking nearly full HP damage. Oh, and you had to do beat him three times in a row, with him getting more aggressive with each battle.
I'd completely forgotten about that fight, I used to farm it for equipment, wasn't really worth it though 😂
I don't know about ya but ff8 ultimecia is giving me a run for my Gil
oh man the three Bahamuts in FFXIII-2 made me break a heavy sweat. I had no chance against Bhunivelze in Lightning Returns though, and I was fucking strong. LR is just hard.
Wait until you see Bhunivelze +
@@MarcosBay_ actual ptsd
@@MarcosBay_ don't remind me that bastard was a pain to kill in New game plus hard mode.
I'll admit that I cannot recall a time Safer Sephiroth gave me issues, to the point where I now buff the fight as much as possible on purpose. I've also been known to give the final boss gauntlet increased HP and stats via a cheat system, just so Safer Sephiroth feels more like a superboss of sorts.
In the games I have beaten, the final boss that I have struggled with the most, to date at least, is Ultimecia.
I definitely feel like the experience you have with Chaos in the Pixel Remaster has a lot to do with luck. The first time I went up against him, he cast Haste during the fight and completely destroyed my characters within seconds. But on my second try, everything went smoothly and I defeated him with relative ease.
I'd say in general, I struggled a lot more with Zeromus and Necron than any of the other final bosses I've faced so far.
The craziest thing too about merciless judgement is it momentarily locks you for paradigm shifting which always scares me lol
Playing straight through without grinding for the ultimate weapons, Jecht from FFX clapped my cheeks, I never got a game over, but he was a pain doing the story stuff alone. I used my elixirs and megaelixir to get him
Cloud 3D definitely deserves the spot on the list, but surprised to not see Neo Exdeath. Maybe it's just because I've only ever played FF5 on 4 Job Firsta runs and a more serious job build bricks that.
But yeah with multiple attacks per round, the random chance to go after your healer one round and before your healer the next, and just sheer amount of damage dealt and HP to eat through the Cloud in 3D is a real test of patience, strategy and Luck, in addition to being a massive grindwall for players who managed to get there only to not have enough HP to survive a double particle beam.
Neo Exdeath was in the original video. This is a follow-up video based on comments from the first
i know people say he's a complete joke if you get all the upgrades and weapons and crafting items but i didn't know about them the first time i played. but braska's final aeon was very hard for me. i almost couldn't beat him.
Regarding the random attacks from Chaos in the Pixel Remaster,I know he's not a boss, but when I fought Warmech he used NUKE 5 TIMES IN A ROW. Obviously none of my party members survived, but if found it both hilarious and terryfing when I fought it again.
8's final boss got me cuz not only was having two parties fully junctioned wasn't something I was aware I needed incase characters died they'd be replaced with back line characters
but also ultimecia, griever, and the fusion
and then THREE MORE RANDOM SORCERESSES
like just when you think it's over, it's not
and losing to them can send you all the way to the start of the battle
I gave up on that fight and haven't been back since
The modern walkthroughs trully made the battle against Sephiroth's second form a piece of cake, but the truth is that even without a walkthough it isn't so difficult to beat him, after some grinding (and the use of the de-barrier abillity to kill his defence). The irony is that in my first playthrough of the game a decade ago... I could't defeat his first form (because I didn't knew that the head that heals him is immortal, and I attacked it with no effect), and with the help of a guide I finally defeated his first form, and his second afterwards... it was too damn easy!!! So yeah, I might be only in that opinion, but I think his first form is more difficult than his second!
Maybe I overgrinded in XIII-2, but I barely remember the Jet Bahamut fight because it was over so fast. I was told to add a Chichu to my team and it just tore everything apart, including the final boss. I called it Ellie, the murder bulb. ♥
Chichu is the best!
I was underleveled in my run and thus struggled really hard against him. Probably took me like 30 minutes to defeat him and I barely held on throughout the fight. Few bosses are difficult if you put in effort to level up though, for example Bhunivelze+ on Hard still was so tough to beat even with maxed stats.
Safer Sephiroth is one of the easiest final bosses
Only if you know the mechanics and turn order.
True, I'm pretty sure if you're a low level, too, he literally scales, so you're relatively safe.
Yeah was disappointed when I destroyed him with Yufi limit break and ultimate weapon...I didn't know it be would that strong!😢
@@taxevaderyoshi5795 the only way he scales is if you used kotr on jenova or hit level 99 he gets extra HP.
@@Devgal89 idk man i beat 7 when i was 8 years old and i dont remember having much trouble..i think i had a harder time on bizzaro spehiroth
When it came to the Pixel Remaster Chaos. Good luck was on my side. My entire party was nearly wiped but my Monk held on with 60 hp and managed to deal the final blow. It was such a clutch ending and I will never forget that satisfaction
My first time beating 7 as a kid I got hit by supernova and cloud went immediately into lucky 7s.
I had no idea that state even existed, was a perfect experience.
Considering that Supernova reduced your health to 12.5% of your current HP, that's impossible.
@@williambragg2607 I wouldn't know the math, I just remember grabbing my lil cricket cellphone and recording the thing losing my mind lmao.
@@williambragg2607 if he was playing the original Japanese ff7 it could happen as it didn't do fractional damage
@@Questionsleepp it wasn't. Ff7 (eng) was the first playstation game I played. Maybe I got hit by something after or healed up? Either way it was a great experience!
What you're describing is factually impossible. Getting lucky 7's in the final boss? Sure, unlikely but definitely can happen. Getting lucky 7's from being hit with supernova? Mathematically can't happen.
I'm surprised that you left Necron and Neo Ex-Death off the list. Though as someone who's all Kefka'd out during my Final Grind, I'm glad Kefka didn't make it in as well. The fact that Master Scroll and Ultima Weapon with maxed Strength can easily wipe out the entire first phase of the fight alone means he's not really much of a challenge, provided that you're willing to put in the grind.
Bit of a tangent but I really like how Lunar SSC where the stats would be multiplied by the character’s level. That way you could never steamroll the boss.
I did figure out that with Orphan you can slowly take down its HP by Casting Poison a soon as you can making the fight way easier since even if you are healing the party, it is still losing HP
I realize that Safer Sephiroth is a very easy final boss. But FF7 was my first Final Fantasy, I didn't know much about how to get stronger or look for hidden power ups. In my first play through my most powerful attacks were Meteorain and Ultima and let me tell you, he felt impossible to beat. I must've lost that fight over 50 times before I managed to win.
With meteorain? Lol, meteorain can easily deal 30k damage.
For me, the hardest ff boss is definitely Jecht. Never had so much trouble with a boss fight in my life
Loved PR Chaos. I THOUGHT he was buffed compared to past iterations. In the past, he'd go down before I finished buffing my party. This time around, I was fully suped up and he was STILL hanging on for several turns. He wasn't TOO tough, for me, but I still consider him a very satisfying final boss. Like, this is the bare minimum strength a final boss needs for it's defeat to REALLY feel satisfying. Though, to be fair, I likely didn't struggle too much 'cause completing the bestiary was an achievement and I gained a LOT of levels hunting down War Mech....
Have beaten all mainline games (except XI), and the only final Bosses that ever took me more than one try to beat was Cloud of darkness, Safer Sephiroth and Braskas final aeon
braskas final aeon 100%. i know he's super easy if you get all the celestial weapons and or get that one item crafted that does 9999 every attack for all 3 people. but that's only if you know about those which i didn't know about the crafting item when i first played it.
The first time I got to Sephiroth as a kid, I had used a GameShark code to quickly level all my characters to 99. I had also fallen victim to the rare save point glitch in the Northern Cave so I couldn't get out to go get supplies or more material to level - which I hadn't bothered with for the whole game because I cheated. I was only allowed one save file because the memory card was shared with my brother and sister and FF7 save files took up so much room. I could never beat him and I could never bring myself to delete that save file so close to the end. I didn't beat it until I played it over again as an adult.
Recently replayed the main franchise 1-10,12,13, and 15 without over grinding or game breaking setups and Zeromus was easily the hardest boss for me.
Last boss talked about: Chaos.
Ending montage: Jack from stranger of paradise.
Gee, I wonder if there’s a connection 🤔🤔
The IV remake on the DS was so friggin hard! It took me three years to finally finish.
I don’t know about some of these since I didn’t play some entries fully, but some of these are easy they would only be difficult if you came in under leveled/under geared.
I found FFVII, FFXIII to be easy I bet the others are as well.
I really need to play FFIV 3D, I've only heard legends about its difficulty but this video gave me the motivation to play it
It was my ff4 intro personally....I did not appreciate tossing a flare spell at him only for him to HEAL off it. Still he provides a better fight than even the 1st superboss Geryon if you had even minimal preparation for that fight (elemental resistance gear + cursed ring + blink spell = geryon can't touch that character)
Difficulty is no joke. Exactly and literally as it says in the video. Even with the best equipment it still poses great challenge. One lost focus could lead to the death of the whole party
Dude the Three Bahamut of FF XIII-2 is so brutal that I have to take a breather for atleast a day to play.
1st entry I 100% agree with! I bought the remake when it came out and really enjoyed the game....until the end boss. I've still to this day never beaten it but I gave up after giving it so many tries and taking hours to try to level up and go at it again, and again, and again. I just gave up.
Part of why CHAOS is difficult in the Pixel Remaster is the Randomness, The GBA,PSP, and PR Chaos has stats balanced around the expectation that players will have done some of the new dungeons first. Chaos was also tuned against a party that was Using a MP system rather than a Spell Slots System..
I actually don't remember Jet Bahamut being that hard, then again it's been a while since I last played XIII-2. Bhunivelze in Lightning Returns was much harder in my opinion.
i hated progenitorial wrath with orphan. Even with max stats for the stage of crystarium he still had that random 1 shot capability. caught me off guard real bad when tryna show off how easy super high stats are against him
Sorry I wasn't paying attention due to that beautiful rendition of Cid's Theme
The high priest from Ring of Fate (I think his name is Galdez). Even with a full party armed with the best gear obtainable at that point in the game he'll still K.O. at least half of the party before you reach his final phase.
I found Ultimecia to be harder than some of these.
I got the Final Finantasy Android remake and MAN was Dr. Chaos difficult. 10x harder than in the original NES Version
Idk how braskas final aeon didn't make this list. Easily the hardest final boss in Ff I've ever beaten
If the PR version of FF1 works like the 20th anniversary edition you can just tank the boss for like 15 to 30 min using the giant gloves + haste + temper strategy on your knight/monk to 1 shot it no issue.
I once fought Necron with a lv99 party, wielding the best gear and still he was a decent challenge. Enough said lol
Necron’s difficulty stems from status effects and the inability to raise dead party members. But…. Have at least on party member immune to all status effects, and the fight is easy. Might drag out forever, but you won’t be able to lose.
@@powerofk you can’t defend against EVERY status effect in FF9. Even if you do have most defenses active, you’re still vulnerable to Berserk, Zombie, Mini, HP critical and instant KO and I’ve seen Grand Cross cause some of these, so if you’re unlucky, you could still end up with 3 instant KO’d members and one HP Critical under Berserk and Mini or something. Although those odds would be slim, it’s still possible lol
Not to mention the guy follows up with Neutron Ring after GC, which does massive damage and always hits. You get one turn in between, but it better be a heal spell
Normally I like to chime in with XI references (and Cloud of Darkness was pretty goddamned hard even with Iroha constantly reviving herself) but I'm actually gonna go with FF 14 here.
Specifically 1.23 and the Hard Mode battle vs Nael (though even the normal version was pretty brutal)
Absolutely menacing final fight, probably the hardest in the whole damn franchise.
Kefka is no cake walk either, especially if you didn't bother getting the entire roster back together and getting the best spells and accessories considering it's 4 consecutive boss fights with no breaks with the possibility of permanently losing party members
The boss that beat me the most wasnt a Final Fantasy boss but a little Squaresoft game called Xenogears. The final boss is called Deus and you fight him in a mecha party called Gears (3). Thing is he has 4 satelite bosses orbiting him and you cannot save between either of them. The other kicker is that each of the 4 bosses have special abilities and are hard but if you kill any of them Deus doesnt have access to their moves. If you dont kill any he has em all. So what do you do? Kill them all and fight the final boss low on items? Or go straight to Deus and struggle?
I died 30+ times to that gauntlet. It was the hardest Squaresoft boss i ever fought. I did manage to beat him though after backtracking through the dungeon and min-maxing my gears.
Long story short Xenogears DOESNT FUCK AROUND. :)
If you keep attacking with the Xenogears when it is in level 3 he’ll go into hyper mode and you can just bash away.
Add that to a 100 engine from Big Joe’s shop and the battle is nothing.
I thought Ultimecia was far more difficult than Sephiroth
For sure, also doesn't help she can mess up your party
The thing about Chaos is that, in the NES edition, it seems that he only cast Curaja if you hit him with elemental spells, whereas if you stuck with Flare and Holy (or NUKE and FADE as they were called back then), he didn’t do that. Whereas in the Pixel Remaster, you couldn’t block him from casting Curaja that way.
"No one wants to be handed a win"
Game "Journalists" has entered the chat
Oddly enough, I don't remember having that much trouble with FF 3.🤔 Then again, I do always over level in RPGs.😅
If you're scared of status in ffvii you're playing the game wrong. Ribbon 🎀 best equipment ever. Goodbye status life saver 💗.
Am I crazy to wonder why Ultimecia was omitted from this list?
Shout out to FF15 Comrades Bahamut. Swords. Swords everywhere! And dont get me started on his rematch.
This one will turn a few heads.
Braska's Final Aeon, on a casual playthrough.
Obviously if you still have hundreds of hours to do a 100% run (I consider the Celestial Weapons part of that), he's a wimp, but if you just got to the end of each characters Sphere Grids, then he can slaughter you in Phase 2, as I learned the hard way :P.
It’s kinda weird how The Emperor and Safer Sephiroth are on the list, when they are pretty easy with the right setup. I think bosses like Neo Exdeath, Ultimecia and even Necron deserve to be on the list.
That‘s kinda the nature of RPGs. If you got the right setup, you can basically trivialize most/all fights, but if you don’t then you’re gonna be in a world of hurt.
Anyway, I heard this is actually a follow-up video, so the guys you‘ve mentioned may have already been covered
This is a follow-up video based on comments from the first video. Neo Exdeath, Ultimecia, and Necron were all on the original list, they're not going to put them on the follow-up video
Bet this emperor was harder than the stranger of paradise version, I was surprised to how easy he was
No on Ultimecia or Necron.
Everything in FFVIII can be trivialized with limit breaks.
Necron only has status effects as his powerful element and you can negate the nastiest ones before the fight and cure the rest.
It would honestly be difficult for games like these to introduce difficulty without it focusing on RNG or being reliant on your party being under-geared/under-leveled. They would have to introduce a gimmick (which stops being difficult once you understand a gimmick) and/or having something on the battlefield change that requires the movement of the party.
@@monchicruz8278 Tell em
it speaks to bahamut zero from final fantasy 7's raw power that it takes 2 of another form of bahamut to deal the same amount of power...
Nero from FF7 Intermission. Omg he was such a pain 😩
And in hard mode right?..but then... you have his brother Weiss.
Nero was easy, he barely hit me. Weiss was difficulty however. Both of them pale in comparison to yozora tho
I messed up my party badly in ff8, so I could never beat the final boss.
Neo Exdeath! I STILL can't beat that fight lol. He is so F-in HARD!
Chaos definitely belongs here!
Getting the Dawn of Souls version without all the extra powerful equipment from that game's optional dungeons made it one of the hardest fights in the series.
The ordinary Chaos fight would have been too easy, of course, since mages are considerably stronger in PR than they are in the original game, but it was weird running into a fight where I actually had to try. I even used ethers, which up until that point I'd made a point to ignore because I didn't want to ruin the game's challenge.
Arianrod aka the steel maiden, oh wait she from trails to azure. Still, tough as boss fight, you're not ment to even stand a chance until a ng plus run.
Didnt see this was a FF dedicated channel and I was shaking my fist at the screen the whole time. That said, pretty sure you wouldnt count it since its a saga game. But arsenal from FF legends 2 is a legit hard final boss beyond the FF series. Especially if you played it back in the day and didnt have the 7 sword and an op monster since monster breeding was a mystery back then.
I can agree with cloud of darkness cuz I wasn’t able to damage it cuz I didn’t free the dark crystal night thing cuz the game didn’t tell me that so I rage quit when I was young.
Holly shit I overfarmed Chaos, like I've spend farming without scaping any fight the whole game. My monk and warrior were overpowered AF
These videos really drive home how they have been using FFXIV to make Sequels or finishing touches to less focused on parts of each game's story parts major and minor.
I don't remember having a ton of trouble with Jet Bahamut. It's entirely possible I'd found some of the most OP monsters in the game by this point, though.
I'm surprised to not see Neo Exdeath or Final Ultimecia on the list.
Neo Exdeath and Ultimecia were in the original video. This is a follow-up video based on comments from the first
@@SteveMan92 True.
love your profile pic. final fantasy x is one of my favorite games in the series of all time.
@@theimortal1974 it is one of my favorites as well. Thanks for the appreciation.
I dunno, I beat PR Chaos first try. It took a while, sure, but I still pulled it off. Neo Exdeath killed me over 50 times.
It’s beyond me why Ultimecia from Final Fantasy VIII is not on this list
I think she was on another list they made
I had FF1&2 for the PSP I hit a brick wall fighting chaos never did beat him and I didn't make it to the emperor in 2 I can't remember how far into the game I was to save my life I know the leveling system threw me off guard finally playing it for the first time when I still had my PSP
Ultimecia is MUCH harder than Sephiroth.
Safer Sephiroth I could one hit as low as level 60. In fact I've never had the fight long last enough to see him use Supernova unless I deliberately defend for several rounds.
Ultimecia sometimes still beats me with the entire party at level 100 if I time something wrong.
Added bonus, Chaos, from FF1, but in Super Mario RPG
It's not like I meant to break FF7 but you have to grind for so long (it took me over 160 hours!) before you can beat the Weapon at the bottom of the ocean (was that Ruby or Emerald?) that by the time I made it to Sephiroth I could finish him in 7 minutes for all forms. Not counting cutscenes, of course.
Yu Yevon was the hardest final boss I've encountered...
Mime KoTR x2 on Seph… nuff said. 😤 or something like that 😂
I can't take Chaos seriously anymore after seeing a speedrunner unequip masamune and just punch him into oblivion
Zeromas on ds was soo difficult I was like level 75 before I finally beat it
I thought the ds version of ff4 was tougher glad to know i wasnt tripping
Jet bahamut was a nightmare the first time I did it. Hardest ff boss I ever did back then. Orphan was a bit easier imo. And those are the only ones on this list I've done. That will change when I play the pixel remasters though lol
I maxed out my characters and killed chaos in four turns
Never really struggled against most of these bosses. I haven't played all the versions mentioned though.
For me, one of the hardest final bosses is definitely Necron from ffix.
Oh, yes! Unless he was mentioned in a previous video, I’m surprised he didn’t make the cut.
Hidden boss, Dullahan.
Hard yes, but can be cheesed with doing just the special attack that launchs rockets, even if 1 party dies there is the back up one xD
It's from other game.
However in BOTH Golden Son Lost Age and its DS sequel I'd have it easily 1 shot the entire party after trying to summon rush it to death so that 1 summon that does missile damage kind of REQUIRES to survive at least 3 to 4 turns AFTER summoning it for that Missile attack to go into effect.
I'd challenge FFU to do a hardest bosses list exclusively for Stranger of Paradise because that game is equivocally the hardest FF game.
@@thatpizzalesbian6984 I think if you're into team ninja games you'll enjoy it.
I still haven’t finished FF3 for the DS because of Cloud of Darkness’s difficulty spike.
All I learn from some of these videos is that apparently I'm not an average gamer after all. 😂 Even as a kid I don't think I lost to any of these final bosses in 1-12, I explored every nook and cranny and always had ribbons. I've had a tougher time with later games because of power creep, but still not much. It might also be because I don't have that crippling thought process of "hoard all the items!" Those Megalixirs are getting used, son.
I seem to be the only one that liked FFII because of the level up system. Lol. 😅