@Christopher Brown hey yugioh has been this way for so long as I can remember. Its always been. Play the game to try and keep the opponent from playing. Back then doing so was either alot less consistent or the amount of disruptions were few and far between.
Crusadia/ Guardragons, Knightmares/Orcust, now World Chalice/ Orcust. Love when the World Legacy lore team up. We need a Mekk-Knight/krawler build next
I swear dude - your videos have helped me improved so much with my world chalice building-- they always tend to give me a new idea, I ended up buying a Japanese Miko Ib before Nestorm came out just so I could do funny synchro/link stuff. (Ib is a best girl ngl)
I know you mentioned you would post a deck profile of this build. Please do! But can you also post deck profiles for your other World Chalice builds? You're one of the few Yugitubers who still reps the deck, and I'm struggling with different builds post-ban list. Would love to see the different builds and styles!
Thanks for the credit ! Love what you did with the concept - Jamil :) Also you can make the borrelsavage with 2 negates by making the knightmare first and then making the savage dragon under mermaid
Did you consider playing Cherubini with level 3 extender in this build (and the best BAs --> Graff, Cir, Scarm and Tour Guide) since Cherubini --> Graff summon Cir --> Cir summon back Graff are two level 3 you can make use of ? I don't think Sorrow is that good, since it is easily outable by destroying the Co-Link, but yeah it is definitely considerable. I've been testing builds with Mathematician, Draconnet as Starter that are well-known 1-card Ib Combos. Extender are Psychic Tracker, Wheelder, the BAs .. By going into Cherubini you are also able to resolve World Legacy World Chalice because it lets you link away the Ib before using World Legacy Guardragon which gives you the Vanilla to make Imduk. I am excited for the Profile !
The cherubini lv3 extenders are in one of my other 4 builds, except they're for turboing out wlwc to start up guardragon combos. Not sure if your engines is for orcust or not
@@jameeljohnson19 Yes they are with Guardragons. After seeing your Idea, I am wondering if the idea of Cherubini is adaptable in this one as well :) But as I see you are well aware of the possibilities :D
Deck profile please i love orcust and world chalice and this together is amazing but can you say me cards that i can play expext the dangers because i dont have the money for them
Any lv3 extenders honestly. Things like junk forwards, t.g. warwolf, gallis the star beast, psychic tracer and wheeler, gilasaurus, even something like marauding captain will do. All lv3 extenders. But of course they're not dangers though so they may come with it's own set of issues
No, it most certainly doesnt. Venus is just the easiest rout to take for the sake of combo purposes. There are times when summoning a venus isnt the correct move, and you'll end up going for other plays instead that although my not be as optimal aren't as vulnerable when going 2nd
Nice combo, I’m already playing world chalice orcust myself, but instead of Venus i use draconnet with cynet mining for consistency, but still great minds think alike and the boards this can pump out are insane
Uuuuh yes they are. Co linked is any two link monsters that are both pointing towards each other. The arrows dont need to be pointing straight up, down, left or right for them to be considered co linked. This includes diagonal arrows too as long as they're pointing towards each other, it qualifies
@@mattiadellacqua3612 you can, its just impossible, because theres no link monster with arrows top left and top right except that one dragon link 3 that specifically restricts those zones from being used, and for good reason
@@mattiadellacqua3612 yugiohblog.konami.com/articles/?p=831 tru again buddy, all sites say the same thing. "Co linking is when 2 link monsters are both pointing towards each other" so yes it definitely counts. No where on any article does it exclude diagonal arrows, as long as they both point to each other it's not an issue
I thought of this combo last week but sad to say, the recipe itself comes with waaaaay too many bricks. Your forced to end on basic Orcust or even passing.
@@23jewfan this time it has nothing to do with dangers. My build plays 51 cards. Because you're playing more garnets in your deck you're forced to play a higher deck count to offset your chances of drawing them, all while increasing your extenders so you yourself dont brick
@@brand0n1620 I mean those could be anything. Would you honestly feel any better about it had I mentioned junk forwards, gilasausus, gallis the star beast, psychic wheelders etc? But then at that point alot more people maybe even yourself included would say to just play dangers. I'm sorry that dangers are a thing, but the fact remains that they're the best lv3 extenders the game has to offer. And get you to your top cards which can potentially get you into combo peices you may not already have. If you're looking to play lv3 extenders theres literally no reason NOT to use the dangers
@@jameeljohnson19 and your right they are damn good its just a personal preferance. Also btw i love your vids! You're definitely in my top 3 yugitubers
And we all thought that 4 negates just last year was super potent. One year later we double that number lol
@Christopher Brown hey yugioh has been this way for so long as I can remember. Its always been. Play the game to try and keep the opponent from playing. Back then doing so was either alot less consistent or the amount of disruptions were few and far between.
Been waiting for this I already made a world chalice orcust deck after that post you made.
Keep up the great work !
Crusadia/ Guardragons, Knightmares/Orcust, now World Chalice/ Orcust. Love when the World Legacy lore team up. We need a Mekk-Knight/krawler build next
I swear dude - your videos have helped me improved so much with my world chalice building-- they always tend to give me a new idea, I ended up buying a Japanese Miko Ib before Nestorm came out just so I could do funny synchro/link stuff.
(Ib is a best girl ngl)
Deck Profile and some random test hands please ❤️
Oh yeah you already know that's coming XD
I know you mentioned you would post a deck profile of this build. Please do! But can you also post deck profiles for your other World Chalice builds? You're one of the few Yugitubers who still reps the deck, and I'm struggling with different builds post-ban list. Would love to see the different builds and styles!
I will after testing them on a competitive level. Dont wanna showcase WC builds that dont work after all lol
Thanks for the credit ! Love what you did with the concept - Jamil :)
Also you can make the borrelsavage with 2 negates by making the knightmare first and then making the savage dragon under mermaid
Did you consider playing Cherubini with level 3 extender in this build (and the best BAs --> Graff, Cir, Scarm and Tour Guide) since Cherubini --> Graff summon Cir --> Cir summon back Graff are two level 3 you can make use of ?
I don't think Sorrow is that good, since it is easily outable by destroying the Co-Link, but yeah it is definitely considerable.
I've been testing builds with Mathematician, Draconnet as Starter that are well-known 1-card Ib Combos. Extender are Psychic Tracker, Wheelder, the BAs ..
By going into Cherubini you are also able to resolve World Legacy World Chalice because it lets you link away the Ib before using World Legacy Guardragon which gives you the Vanilla to make Imduk.
I am excited for the Profile !
The cherubini lv3 extenders are in one of my other 4 builds, except they're for turboing out wlwc to start up guardragon combos. Not sure if your engines is for orcust or not
@@jameeljohnson19 Yes they are with Guardragons. After seeing your Idea, I am wondering if the idea of Cherubini is adaptable in this one as well :)
But as I see you are well aware of the possibilities :D
when do you plan on doing the deck profil ???
On my very next upload
@@jameeljohnson19 nice
That Spice though! 🌶️🌶️🌶️🌶️ You sir, earned a subscriber. 👏👏
Can’t you use Babel to activate Galatea’s effect during your opponents standby phase to shuffle back a banished Orcust card to set Cresendo?
Yes but it's a trap card
You could but it wont be live until the next turn. That's typically what you're gonna set on the very next turn regardless though
Yes but then it would be set on the opponents turn and can only be activated on your turn
what do i do if i dont have the pk engine or dangers or dingirsu
How do you summon venus and then also tribute summon world chalice?
Imduk Grant's me an additional normal summon for world chalice monsters
@@jameeljohnson19 Thanks. I forgot to count that in and thanks for the awesome combo.
Deck profile please i love orcust and world chalice and this together is amazing but can you say me cards that i can play expext the dangers because i dont have the money for them
Any lv3 extenders honestly. Things like junk forwards, t.g. warwolf, gallis the star beast, psychic tracer and wheeler, gilasaurus, even something like marauding captain will do. All lv3 extenders. But of course they're not dangers though so they may come with it's own set of issues
Ok i only want to play this deck as a fund deck so i dont have problems wit bricks
Pretty good, but does it still depends o venus to make plays?
No, it most certainly doesnt. Venus is just the easiest rout to take for the sake of combo purposes. There are times when summoning a venus isnt the correct move, and you'll end up going for other plays instead that although my not be as optimal aren't as vulnerable when going 2nd
Dude I played against you in Ft Worth! I was playing Mekk Knight Invoked. I didnt even realize I was subbed to you lol. GGs man and nice video.
Yooooo what up! Still need my invite so looking to head to the Lubbock regional the next week! How did you end up doing?
@@jameeljohnson19 Wish I could make it to Lubbock. Good luck out there! I scrubbed out hard in Ft Worth but it is what it is
Nice combo, I’m already playing world chalice orcust myself, but instead of Venus i use draconnet with cynet mining for consistency, but still great minds think alike and the boards this can pump out are insane
Shoot using draconnet you got ke thinking that you're playing guardragons lol
J-Money you’re right, one card ningirsu draw 3 into 4 disruptions
nice combination of two of my favorites arche-types in this link era, deck profie incoming?
Oh you bet it is!
Decklist
Nice combos!
pls deck profile and test hands saludos desde mexico yucatán
Cool :D
Bardiche and Galatea are not co-linked
Uuuuh yes they are. Co linked is any two link monsters that are both pointing towards each other. The arrows dont need to be pointing straight up, down, left or right for them to be considered co linked. This includes diagonal arrows too as long as they're pointing towards each other, it qualifies
@@jameeljohnson19 nop diagonal arrows are not included.
You can't extra link in diagonal, cause they're not co-linked.
@@mattiadellacqua3612 you can, its just impossible, because theres no link monster with arrows top left and top right except that one dragon link 3 that specifically restricts those zones from being used, and for good reason
@@jameeljohnson19 read the official link mechanic rules.
Diagonal doesn't count for co-link
@@mattiadellacqua3612 yugiohblog.konami.com/articles/?p=831 tru again buddy, all sites say the same thing. "Co linking is when 2 link monsters are both pointing towards each other" so yes it definitely counts. No where on any article does it exclude diagonal arrows, as long as they both point to each other it's not an issue
I activate Venus's effect o it got ashed
Everyone makes the mistake of ashing a venus XD
I thought of this combo last week but sad to say, the recipe itself comes with waaaaay too many bricks. Your forced to end on basic Orcust or even passing.
Real question is what is your deck count? Cause I've played 2 straight tourneys with this thing and it hasent bricked once
@@jameeljohnson19 It may be my own fault for not using dangers. They do sadly make everything better and I am a poor man. The deck count was about 42.
@@23jewfan this time it has nothing to do with dangers. My build plays 51 cards. Because you're playing more garnets in your deck you're forced to play a higher deck count to offset your chances of drawing them, all while increasing your extenders so you yourself dont brick
I'll have to give it a go then with my own recipe.
6 negates + 2 interruptions. Let’s be real lmao
who needs firewall, lol
Just saying. When i saw dangers i lost interest..
The combo is lit i just don't care for dangers
@@brand0n1620 I mean those could be anything. Would you honestly feel any better about it had I mentioned junk forwards, gilasausus, gallis the star beast, psychic wheelders etc? But then at that point alot more people maybe even yourself included would say to just play dangers. I'm sorry that dangers are a thing, but the fact remains that they're the best lv3 extenders the game has to offer. And get you to your top cards which can potentially get you into combo peices you may not already have. If you're looking to play lv3 extenders theres literally no reason NOT to use the dangers
@@jameeljohnson19 and your right they are damn good its just a personal preferance. Also btw i love your vids! You're definitely in my top 3 yugitubers