How to Add Bones into a Skeletal Mesh in Unreal Engine 5 - Add Tail Physics

Поделиться
HTML-код
  • Опубликовано: 9 июн 2024
  • Hello guys, in this quick and simple tutorial we are going to see how we can make tail physics in Unreal Engine 5.
    ↪️Patreon: bit.ly/GorkaGames_Patreon
    🏆My New Unreal Course: bit.ly/UE5_StealthCourse_Game...
    🔥Discord: bit.ly/GorkaGamesRUclipsDisco...
    Patreon: bit.ly/GorkaGames_Patreon
    Check out my Steam Game! bit.ly/3rVlXU1
    Follow me on Twitter: / gorkagames
    Follow me on Instagram: bit.ly/InstagramGorkaGames
    Subscribe to the channel: / @gorkagames
    unreal engine 5,ue5 add bones,tutorial,quixel,megascans,unreal engine edit skeletal mesh,tail physics in unreal engine 5,ue5 add tail bones,tail physics tutorial,edit skeletal mesh,unreal engine 5 how to skeletal mesh editing tools,unreal engine 5 tail,unreal engine 5 add tail

Комментарии • 21

  • @user-dn7lx6gc8o
    @user-dn7lx6gc8o Месяц назад +7

    Don't forget the motion matching body ❤❤❤

  • @mootion
    @mootion Месяц назад +5

    It would be AWESOME to change tails behaviors (like stiff if in combat, relaxed if afk etc)

    • @GorkaGames
      @GorkaGames  Месяц назад +1

      oh yeah, by chnging the angular limits on the tail's physics constraints you could get different behaviors

    • @mootion
      @mootion Месяц назад +1

      @@GorkaGames maybe I gave a good idea for the next video tutorial haha

  • @TheModExperiment
    @TheModExperiment Месяц назад +2

    I just wanted to know how to edit bones. Thank you :3♥

  • @BladeForce1
    @BladeForce1 Месяц назад

    thank u ^^ i just asked a few weeks ago in the comments of a video if u could show how to add a tail with physics that gonna help my game 👍

  • @shredder3034
    @shredder3034 Месяц назад

    Where do you learn all these stuff? It seems so professional and advanced

  • @darkhummy
    @darkhummy Месяц назад +2

    What does that bind skin button actually do? Is it just binding unbound bones like the new tail ones you made or is it re-skinning the entire mesh? That could be really bad for a setup character if it's redoing the weights for the entire model.

  • @sachchitlauvyadaskakoty
    @sachchitlauvyadaskakoty Месяц назад

    Bro please make a series on how to make a game like resident evil just like you did for gta 6 and Assassin's creed

  • @Matthewfurry
    @Matthewfurry Месяц назад +1

    It would be awesome Skeletal mesh metahuman anthro furry cat floppy ear and tail animation?

  • @dmrm2161
    @dmrm2161 Месяц назад +2

    Physics is not always good for us, when we start to get older

  • @deca396
    @deca396 Месяц назад +2

    It was this easy all along..

    • @GorkaGames
      @GorkaGames  Месяц назад +1

      🤣🤣 UE makes things very simple!!

  • @xpowerxcignarella
    @xpowerxcignarella Месяц назад +1

    Hi bro can you make a tutorial in third person shooter and stealth with male combat too like the last of us, or Metal Gear, thank you so much would be gold for us, you are awesome bro god bless you.

  • @kenalpha3
    @kenalpha3 Месяц назад

    0:23 Ty for saying which version this plugin started at.
    Does anyone know how to add child bones to the UE4 skeleton (as a different mesh), but they all share the same UE4 compatible animations and same skeleton?
    Meaning I have some SK characters that use the UE4 skel, but they have extra bones added. But this skel still works for UE4 mann animations. When I open the UE4 mann SK, it shows the skel and the extra bones are grayed out. But when I open the new character, the extra bones are visible and active. How do I do that? (Use the same skel, with different activations, for 2 different mesh versions?)

  • @3dartninja
    @3dartninja Месяц назад

    Yes, this is cool and I needed this. Super easy and speedy tutorial, thank you!

  • @HarelVolotzky
    @HarelVolotzky Месяц назад

    Can you create a tutorial on how to create poppy playtime in unreal engine?? A lot of people are waiting for it..

  • @agentshadow6618
    @agentshadow6618 Месяц назад

    Can you please make wardrobe system you find wardrobe in map and you can choose clothes from it to euip for metahuman and you start With specific cloth and even you can unequip cloth, please