How to Create a Boss Fight in Unreal Engine 5 - Behavior Trees AI Beginner Tutorial

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  • Опубликовано: 8 июн 2024
  • 👉Part 2: • How to Create a Boss F...
    Hello guys, in this quick and simple tutorial we are going to see how we can make a boss fight in Unreal Engine 5.
    ↪️Project Files: bit.ly/GorkaGames_Patreon
    🏆My New Unreal Course: bit.ly/UE5_StealthCourse_Game...
    🔥Discord: bit.ly/GorkaGamesRUclipsDisco...
    Behavior Trees Beginner Tutorial: • How to Make a Simple B...
    Ancient Golem: www.unrealengine.com/marketpl...
    Patreon: bit.ly/GorkaGames_Patreon
    Check out my Steam Game! bit.ly/3rVlXU1
    Follow me on Twitter: / gorkagames
    Follow me on Instagram: bit.ly/InstagramGorkaGames
    Subscribe to the channel: / @gorkagames
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Комментарии • 55

  • @GorkaGames
    @GorkaGames  Месяц назад +13

    🔥Part 2 Is out: ruclips.net/video/Y8V51ao0LwM/видео.htmlsi=Q3Ic7mnA_Zd6yNzb
    ↪Project Files: bit.ly/GorkaGames_Patreon

    • @mikelkram
      @mikelkram Месяц назад +1

      Yes, need part 2!

    • @Achaedius
      @Achaedius Месяц назад

      Definitely a part 2, but also a part 3 where we add hearing and reactions as well as being able to return the AI to its original pattern once the AI loses track of the player. What if they hear us and turn in our direction but we hid so they dont see us but we want them to investigate the area where we were and then return to their idle state if they cant find us? Also, how do we put weapons in their hands? How to make them block with shields? How do we add multiple attacks like sometimes they swing one time and sometimes they swing multiple times. How do we allow them to cast spells and decide when to cast them?
      Can you explain the State Machine and when and why to use it? Do we even need it?

    • @GorkaGames
      @GorkaGames  Месяц назад +1

      @@mikelkram it's out! ruclips.net/video/Y8V51ao0LwM/видео.htmlsi=Q3Ic7mnA_Zd6yNzb

  • @N0tTh3Pr0
    @N0tTh3Pr0 Месяц назад +29

    dude i feel illegal watching this for free….. mad respect brother

  • @NicolasRoy-vm8ez
    @NicolasRoy-vm8ez Месяц назад +1

    This man is a gift from the gods

  • @gamesilo7515
    @gamesilo7515 Месяц назад

    Exactly when i needed it. Thanks a lot. Of course looking forward to part 2

  • @DARK-WORLD45
    @DARK-WORLD45 Месяц назад +5

    boss fight was really needed ❤ thank you so much sir !

  • @korypeters2059
    @korypeters2059 Месяц назад

    Epic!!! Needed this 💯 TY Gorka

  • @darkna6347
    @darkna6347 Месяц назад +3

    Hey Gorka thanks for this and all the videos you done as I'm learning unreal been a great help to understand it.

  • @larabatech1200
    @larabatech1200 Месяц назад +1

    awesome as usual ❤❤❤

  • @RodrigoBarbosa-vd4yf
    @RodrigoBarbosa-vd4yf Месяц назад

    Thank you man!

  • @unsolvedbc
    @unsolvedbc Месяц назад

    You're Awesome , thank you for all your help as I develop my indie game!

  • @pahlevi5523
    @pahlevi5523 Месяц назад +1

    man good tutorial ❤❤❤

  • @jotafumeiro
    @jotafumeiro Месяц назад +2

    just what i wanted to learn for today's work haha u are awesome!

  • @baryafe
    @baryafe Месяц назад

    i just made my project with this golem and you uploaded this boss fight exactly for me

  • @kamaelru6938
    @kamaelru6938 Месяц назад

    wow u the best.
    start 2 lern ue with ur videos. Great job. Hope i can do it.

  • @me-yh2kb
    @me-yh2kb 27 дней назад

    Awesome tutorial, golem wasn't free anymore so I used dragon. Was a lot of fun, thanks Gorka!

  • @pierrecadeot
    @pierrecadeot Месяц назад

    is it christmas already ? oh boy ! what a generous features packed tutorial !!! thanks a lot Mr Gorka !!!! and yeah feel free to spawn a visual fx part 2 :)

  • @Prathamesh_11
    @Prathamesh_11 Месяц назад

    Thanks Sir ❤

  • @Zero-Skillz
    @Zero-Skillz Месяц назад +1

    To debug the AI sensing while playing press ' (apostrophe) then use numpad key's 1-5 to enable/disable the different parts of the AI system ( make sure to select the enemy you want to debug in the map). Tab will give you spectator mode. You can add a cooldown decorator to the attack task to easily stop the looping attack(Right click on the attack task in the tree and add a cooldown then set the cooldown time). Update the healthbar on the event any damage and not on tick. Otherwise not a terrible quick and dirty way to prototype if a enemy is fun to fight or not.

  • @SomeGuy20099
    @SomeGuy20099 Месяц назад +1

    Looks good!

  • @joshuafernandes6204
    @joshuafernandes6204 Месяц назад +1

    Thanks! 👍

    • @GorkaGames
      @GorkaGames  Месяц назад

      thank you so much for the support!

  • @TarrenHassman
    @TarrenHassman Месяц назад

    Really appreciated this even though I'm not even making the golem a boss but an npc instead lmao

  • @joshuafernandes6204
    @joshuafernandes6204 Месяц назад +1

    Thanks!

    • @GorkaGames
      @GorkaGames  Месяц назад

      thanks for the support again!!

  • @ItsLaoYT
    @ItsLaoYT Месяц назад +1

    Would love to see an advanced AI tutorial using the Goblins animation pack from Ramsterz :D Keep up the good work!

  • @halall_man_o
    @halall_man_o Месяц назад +2

    Love it, ❤. Can you make a video on VFX Niagra like an attack slash or something like that, that would be great!

    • @GorkaGames
      @GorkaGames  Месяц назад

      thank you!! I was actually thinking on that!!

    • @halall_man_o
      @halall_man_o Месяц назад

      @@GorkaGames Nice 👍

  • @EagleTopGaming
    @EagleTopGaming Месяц назад +2

    11:19 "There is no specific socket to attach it to." Scrolls past the 2 sockets that you are supposed to attach those meshes to. 😅

    • @TarrenHassman
      @TarrenHassman Месяц назад

      Life saver. This isn't the only tutorial I have seen miss the sockets.

  • @dietooeazy
    @dietooeazy Месяц назад

    Hey, new to making games in unreal engine 5 or programming in general. For some reason, everything works for me. I can interact with the mount I made, move them around. But I can't dismount off it, or even open the pause menu I made. I followed the code and it says it's working, but if I try to press "F" to dismount while I am on them, it just won't register the button press, or any other UI I made won't work either.

  • @therealblastpop4540
    @therealblastpop4540 Месяц назад

    Hi, really like your video. But, some time, you make thing way different on each video or video are missing content. I'm currently working on the inventory system. I've followed the cast to put the actor in inventory based on your RPG video with the enum system and DB for weapon but now I cannot find a proper way to retreive the Static mesh from the BP_Weapon I've made and apply it to a Socket on the BP_ThirdPersonShooter.

  • @RadikalizedX
    @RadikalizedX Месяц назад

    Much love brother please when u can do a how to make a 3D fight game like SIFU please it’s rare to find something like this I asked many times 😢😢😢

  • @user-ym6gt8zz4v
    @user-ym6gt8zz4v Месяц назад

    this blueprint was too difficult for me. I was thinking something more simple. ai move > box collision > attack animation 👌

  • @gamestudioz_0
    @gamestudioz_0 Месяц назад

    Can you make this for shooting ai

  • @rezaj.mousavi7310
    @rezaj.mousavi7310 Месяц назад

    would you like to active Subtitle ... thanks a lot.

  • @joshuafernandes6204
    @joshuafernandes6204 Месяц назад

    👌

  • @sebastianblanzari992
    @sebastianblanzari992 Месяц назад

    Amigo vas a tener q usar más zoom en tu pantalla no llego a leer casi nada

  • @albincbabu7151
    @albincbabu7151 Месяц назад

    Where were you when i wanted to make this last month 😭, jk Still good video

  • @Indio_Punk
    @Indio_Punk Месяц назад

    24:59

  • @patrikondris442
    @patrikondris442 Месяц назад

    22:22

  • @miha8048
    @miha8048 Месяц назад

    Very good tutorial, btw will you maybe make C++ for Unreal or something similiar? would be nice to have that as tutorial or course

  • @pakkhizargaming8455
    @pakkhizargaming8455 Месяц назад

    Hey Gorka, I hope you're doing well! Just following up on my previous messages. I understand things can get busy, but I'm really eager to discuss my game idea with you and explore the possibility of collaborating. I've left my Discord ID on your grid spawner tutorial video comments, just in case you missed it. If you could take a moment to check your friend requests or change sort by 'newest first', you'll find it there. Looking forward to hearing from you soon! Thanks for considering my proposal. thanks!

  • @HusrevPasha
    @HusrevPasha Месяц назад

  • @pakkhizargaming8455
    @pakkhizargaming8455 Месяц назад

    Hello again, Gorka! I hope this message finds you well. I understand that you're likely inundated with messages, so I appreciate your time in considering mine. I'm reaching out once more regarding the game idea I mentioned previously. I truly believe it has the potential to be something special, and I'm eager to discuss it further with you. If you could spare a moment to check your comments or messages, I've left my Discord ID there for your convenience. Your insight and expertise would be invaluable to me, and I'm hopeful for the opportunity to collaborate. Thank you for your consideration, and I look forward to hearing from you soon. Best regards.

  • @Sirbozo
    @Sirbozo Месяц назад

    can you make a ue5 c++ for the very beginner's in ue5 c++ ?

  • @screenapple1660
    @screenapple1660 Месяц назад

    I watch this awesome tutorial. So, I can make cool game on UE. Let Rockstar games cry hard on GTA 6.😭Hey, Rockstar GTA 6 sucks😱😭😭