Giving Automobilista 2 a PROPER Go
HTML-код
- Опубликовано: 21 авг 2024
- ➡️️ I'm now offering coaching! jamesbaldwin.g...
🔴 Sub for more content like this: www.youtube.co...
➡️️ Channel membership: / @jaaames
Follow me on the socials...
➡️️ Twitter: / jaaamesbaldwin
➡️️ Instagram: / jaaamesbaldwin
➡️️ Facebook: / jaaamesbaldwin
➡️️ LinkedIn: / james-baldwin28
➡️️ Official website: jamesbaldwin.gg/
➡️️ Business enquiries: baldwin@jaaames.com
Catch my livestreams here...
➡️️ Twitch: / jaaamesbaldwin
Editing/thumbnails made by...
➡️️ Editing: / ethandean57
➡️️ Thumbnails: / ethandean57
My sim setup...
➡️️ PRO SIMRIG PSR1: bit.ly/3rOjsH4
➡️️ Cube Controls Formula Pro Rim: bit.ly/4c3qQ3E
➡️️ Heusinkveld Ultimate+ Pedals: bit.ly/3LLJUq8
➡️️ Simucube 2 Ultimate: bit.ly/3CK0GDh
➡️️ Dash: bit.ly/482rZVR
➡️️ Monitor: bit.ly/46KuCeE
➡️️ Monitor stand: bit.ly/49mHyZC
➡️️ Seat: bit.ly/3OSCBQz
➡️️ Shifter: bit.ly/49jrwQb
➡️️ Handbrake: bit.ly/4bmeVgR
➡️️ Headphones: bit.ly/46rDuGs
➡️️ Stream deck: bit.ly/4bm8AlD
➡️️ Microphone: bit.ly/3HMaNsX
➡️️ Camera: bit.ly/3SKxsMA
➡️️ Light: bit.ly/3UneKMg
➡️️ PC Specs: bit.ly/3RFUiTQ
#simracing #automobilista2 #gaming Игры
The reason you're much faster in the straights is that you have the boost pressure set at 100%, the default is 80%.
Hmmm, interesting, didn't think I changed that
@@Jaaames Changing any settings in AMS2 would remain there whether you save it to a new profile or not so you may have set the boost pressure in a previous race.
And all of the other cars were also likely at 80% turbo boost pressure.
@@yamyam60 you seem to know alot about AMS2 , i changed my ffb settings by downloading a text file and overwrite the default, but i dont like the new one, they are even weaker, so i would like to change back to the original ffb text file settings, do you know how to do that? Or get better ffb in general, i have t300rs wheel. Thanks in advance
@@danielm978 If you downloaded a text file it would be in the custom ffb settings, if you select default ffb it shouldn't be effected.
Man, your face when that engine said poooooooofffffffffff. PRICELESS!!!! Glad you gave it a second run James. Thanks for the vids and work....
🤣
If you predominantly race offline (which I do) then you can't go far wrong with AMS2. I especially love multi-class races with the multitude of prototypes in the game, though the classic open wheelers and Brazilian stockcars are great fun too.
Are we watching the same video? This was AI at 120. The game is inconsistent.
Mental how many people recommend the Brazilian stockcars, need to see what all the fuss is about
Agreed. I'm personally really enjoying the Porsche Cup cars currently. Excited for the IMSA drop that's coming
@@Jaaames It's like a GT3, but V8 and zero downforce
I totally agree ams2 is great for off line racing
The C9 is allround epic, difficult to tame but so rewarding.
All that speed with just 5 gears and man, that sound. Very hangry i love it.
What a weapon
AMS2 have come a long way but unfortunatly many cars still feels disconnected from the road in my opinion. The new F-Ultimate Gen 2 is the only car with the new tirer model , they feel more connected, sharper and they don't tolerate slip as much as the other cars. The LMDH feels a lot more connected too
The 2024 Brazilian Stock Cars have the new tyre model as well.
The CART-series are fine as well (F USA).
@@therevjt85 just tried them and they feel pretty good! This gives me hope for the next update
the porsche 963 is so fun to drive on this game, so satisfying
@@hp2823 Did you try it in LMU since the last update? I think I like it even more
Thanks for making another video on AMS2 James.
🤝
Great combo!
The obscure south American tracks are a lot of fun and shouldn't be overbooked.
Been doing AC and ACC for years. Bought a Quest 3 last month and they recommended AMS2. So I gave it a go and fell in love. It's just such fun. Sure it's more forgiving than AC and ACC, but man... the immersion in VR and the amount of brutal fun. No comparison.
Such fun
In the end it's all about fun. I've just seen yesterday a reddit post about how much Pcup in iRacing is broken and that they still force themselves to drive it. But what's the point of suffering in your own freetime for your own money...
Ams2 is the king of VR
@@danbaranovwhy do you say it is broken?
I need a new VR headset for sure
I've been saying for ages that we need to get a bunch of ACC/iRacing/Raceroom esports drivers together on a top-level Group C tournament in a sim with good weather and day/night transitions like AMS2 or iRacing. Just put the best sim drivers out there in these death machines and put them through a good 5-10 rounds of absolute chaos at 350kph. I would genuinely pay real actual money to watch it
Would be something a bit different for sure, I'd be down😅
I agree. Take my money lol. Seriously James, pitch the idea to some simtubers and pros. Do it for charity. Sim racing needs a good wholesome event.
Thanks for doing another video on AMS 2. Tyre model has been under revision - again- for a couple of weeks. That should make slip angles more realistic - i.e. you won't be able to abuse them as you just pointed out in this video. I hope Reiza will get it right.
@@____________________ok There is no perfect sim - so I play most of them and pick the combos I enjoy.
No worries, yep if that get's fixed it'll be right up there as one of the best overall sims.
Lol that money shift! Also update 1.6 should be fixing the slip angle issue for all cars (also bringing IMSA!). The Brazilian Stock car 2024 has the new tire model currently , but if you’re not sick of AMS2 testing this summer, try it post 1.6 update! The SC24 feels pretty good in that regard now I think.
Why would they fix the slip angle physics they deny was ever a problem.
@@truantray, I think they're pretty clear that it's incremental progress. No one update is going to "fix" the game, but there's also no such thing as a "perfect" sim. And, for what it's worth, Reiza have made a ton of progress.
Will give AMS2 a try post 1.6 update then👌
Absolutely love driving these group c cars on Gt7, this c9 is frighningly good. Can't imagine how good it will be on here
James get yourself the Frex H shifter. A guy makes them in Japan. Its excellent. It is based on the Porsche 962 so it's very mechanical in feel. Highly recommended. Doesn't cost a hand and a leg either.
I still find it an odd combo,
Jump in one of the new cars that has the new tyre model / physics.
The formula ultimate 2 (F1)
Brazilian stocks 2024
GT3 gen2
Even the LMDH
Max AI - mandatory pit stop 👍🏻
I also went back to default+ over custom since the updates - it’s improved so much.
Even with the new physics, the cars are still too forgiving at the limit.
Didn't think Group C at Le Mans would be an 'odd' combo?😅
@@JaaamesI think he just meant for the sake of testing the updated physics
"Take the tea bag out of the cup you scruff!"
😂😂😂😂😂
Never
You should try Formula Ultimate Gen2 and Stock Car 2024, they have the most recent tyre model.
lol "like every update this game has"
@@stickdeath1980, the game continues to improve with every update. That's how the updates work. 🤷🏼♂️
@@flyingphoenix113 Let's hope the player base improves
Copy that👍
Great AMS2 video! I was watching it on the telly, while we were getting ready for dinner, and my better half shouted from the kitchen - she's gonna blow! 10secs later, amidst my saying how ignorant she was, the engine was out! I'm expecting the "I told you so" 's to the ends of time.
More combos please, as this video made me wanna install AMS2 too :)
Driving the C9 around Le Mans through the night approaching 350+ km/h must have been a brutal experience irl
Can't even imagine how mad that must have been
The C9 on Spa is one of my fav combos. Fell in love with the car purely on sound at first lol. You need to get a Quest 3 with Kiwi design headset with battery pack for over 3 hours of play, decent WiFi 6e router as AMS2 excels in VR ( I play over steam link).
Yep, need a new VR headset real soon
James, glad you had time to set a few things up and then have a much better experience. Spot on with the sliding physics issue, hope that can get sorted out someday soon.
💯
Angle the shifter towards yourself a little bit so that shift from 3rd to 4rd won't feel like you're having to push it away. And then 3rd to 2nd misshift is much harder to make ;)
Yep, will do😅
You need to try the new 1.6 tire model it's only on 2 cars at the moment, the gen 2 modern f1 car and the 2024 stockcars. It's like a totally different sim
The slip angle abuse will be fixed during the summer with the V1.6 update. Drive the Stock car 2024 and F-Ultimate gen 2 to get a feeling of it
thanks ,good to know
ah man ... i have been on board since release , and the most used catch phrase for AMS2 has to be "physics will be fixed in the next update " ..... will love to believe it when i see it
The slip angle problem that was fixed in v1.5? Always the next update excuse from fans
@@truantrayhave you driven the stock car 24?
@@TheMatt3z but every update is "perfect physics now" also for AMS2 fans lmao, the AMS2 paradox, physics are the best but also next update will be fixed
Sliding could be because the track is not rubbered in. I was having that issue for a bit and never realized it was set to green. Default progression will start the track green and after some time it'll rubber in, less sliding
It is not just the lateral distance which affects using a shifter. It should be in line with the wheel.
Proper driver. Show the car no mercy...............😜
🤣
Nice man. Welcome back James! One thing about camera shake. If you can and want to race more you could reduce camera movement in options. You will feel better racing in AMS2. Also it will reduce slide feeling.
Thank you! I'm pretty sure all my camera movement options were on zero?
@@Jaaames Ok good. Thanks for covering AMS2 :)
Curious to see your thoughts on Gran Turismo 7 physics, Cars and online experience.
Haven't played GT7 yet, need to buy a PS first!
my personal take on AMS2 is that there is something going on with the differential. not only on power, but also on coasting, braking, corner entry. I find that low LSD clutch numbers (I think I use 2 on the Sauber C9) actually fixes all of the "slidey-floaty" behavior. With this setup the cars become much more prone to push understeer and coast gently. I find it much more natural, "realistic" (to me) and reliable.
And this is valid on all cars I have tried it to.....
The Fanatec shifter can also play up and give wrong shifts if you dont secure the slider for switching from sequential to h-pattern from moving off slightly from its position.
This bad boi arrived yesterday... heusinkveld.com/shop/shifters-handbrakes/magshift/
Blew up the motor freaking crazy. The dampness on the track due to the fog is also a grip issue. Lmao
Such a good sim
The FFB is so detailed in this Sim
Automobilista 2 + Quest 3 VR = lots of fun
Noted
How do you set up your quest 3? I'm having a lot of lag when. Playing in vr ( I'm using a rtx 3060ti )
You should have probably driven the c11, it's faster and easier to drive (irl anyway) don't know about ams2 though.
HUGE respect for AMS2 for simulating the vintage F1 seasons so well. But unfortunately the grip and road feel is not at the same level as on Assetto Corsa and iRacing. There's some kind of weird "floaty" feeling in the steering which simply doesn't feel right. I really like AMS2 and what they're doing but AC F1 mods are still unbeatable. At least to me.
Well done on the video James!
🤝
love the editing:)
twitter.com/EthanDean57
I've been hotlapping the LMDh Cadillac so much around Le Mans, it's great fun, I'm thinking of looking for a league or something for hypercars
James, you really need to get a Quest 3 and try full VR. AMS2 shines best when it's immersive, and if anyone can say how close that immersion is to what it is like in the car, it would be you. Get in that McLaren and let us know!
Your a pro racer m8 so your racing brain is on another level to average simracers. I love your channel, try the gen 2 modern f1 car out. Hopefully one day I get a chance in a real racing car because I know I have what it takes.
About the sliding, I think I understand why cause I can make it stop when I play AMS2. Its the wheels inertia, after braking the rear wheels are 'light' so to speak and their spin is slightly under the speed youre actually traveling, if you tap the accelerator to re-sync the wheel speed to your actual speed youll find the rear grips everytime and stays solid.
tl;dr I think the slip ratio in AMS2 is off, and you have to be more aware of wheel speed to actual speed disparity, but once you learn to tap the accelerator after heavy braking to keep the rear wheels synced, it becomes a lot more solid. Its the same physics that cause speed wobble on motorbikes if you get me
also turn down engine resistance, its huge
Interesting, I turned engine braking up to the max, should it be the other way?
Even professionals can money shift. Good job man.
If you think that fanatecs loud you should build/buy an SRT shifter from Lebois racing. Best thing I did for H pattern cars
Any louder and my neighbours will get me evicted🤣
You should give the F1 Hitechs for a spin: fully simulated active suspension, abs, traction control, launch control.. even rudimentary DRS (depending on year and chassis)!
Remember guys.... This game started with NFS Shift
p1 gen2 are amazing, turn down the tyres volume, you won't feel the car sliding as much, it's more a sound/mental issue than a ffb issue.
nice video as always!
one thing I always comment on people playing AMS2 is that in this game it feels easier to push the car over the limit...this is OK for timetrials, short races or when the damage and tirewear is off..
but this video really shows the consequences of trying to drive over the limite for longer stints
great racing, keep it up =D
More AMS2! I haven't had this much in a racing game since I was dumping quarters into Pole Position II at Shakey's
Whatever that means😅😂
@@Jaaames GenX translator: Pole Position II was an arcade machine racing game of the late 1980s that cost 25 cents to play that could be found at local pizza shops like Shakey's in the US 😅
I remember Pole Position II well, in the UK it was a rolling belt with cars painted on it...good old 80s tech :)
Thank you so much for the proper go to AMS2
🤝
What "custom" FFB file are you running? Would have been nice to have left that link in your description.
6:38 🤣
One thing ill note, live track 3.0 is SOOO good that its bad (for some things). I rarely ever do a 60x race, because the track conditions change so much and so quickly that it can be a very jarring experience even going from a cloudy > sunny setting. Rain + 60x time progression is unusable
when using rain/real weather, x10 time/weather accel is the most one should use for good results.
the amount of rain/track wetness is directly linked to the accel, and default for each slot is 1 hour. so if it's starts to rain and its set to say x60 or sync to race, in a single minute the track could get an hours worth of water, making it unplayable and the AI unpredictable results.
with x10 the results are very, very good and predictable
Interesting, makes sense, will give that a try.
Yeah the slip angle is too forgiving. In the CLK GTR you literally power slide out of every apex. On another note, try Gran Turismo 7 if ya can!
Yeah tx for the vid, proper fun with some combo's!
🤝
I love racing in Ams2. Super fun
I can see why
James in terms of VR i give two suggestions. If you the patience tinker with oculus debug tool and openxr toolkit to make the most of it.
On the other hand u can easily dispatch your rift and get a 2nd hand VR with good quality, in a decente state and price. Something like a Reverb G2 or the Quest 3 (seen a lot of people selling those cheap on vinted due to not having time to use so they end up being almost new)
Mate, get yourself a Quest 3 and have a go in VR.....AMS2 is BY FAR the best of them all in VR!
AMS2 is the most immersive sim IMO (especially in VR), has great performance in terms of FPS for good looking graphics, and pretty solid AI (definitely better than AC or even ACC IMO).
The constant sliding is the one issue that has been plaguing it's physics since the dawn of time, even though it has improved through updates.
For this summer they have announced another big update with big tyre physics changes across all cars and more physics improvements, so I'm very hopeful for that update.
15:52 I definitely got taken out by AI like this 😄 Interlagos going into turn 4 in the middle of the braking zone!
Yays. Finally something different than omnipresent GT3 plague.
Guys really make Project Cars 3 and this is amazing! Thank you for taking a look!
Pcars 3 is aweful
Tbh AMS2 should be Project Cars 3😂
@@Jaaames Totally - I get that there is still the question mark on the physics in areas (whilst other times it feels bloody fantastic) but it absolutely has PCars in its DNA - I just love the pick up and play aspect of AMS2/PC1/2 whilst still maintaining a sense of realism/authenticity all whilst being super immersive. Pcars 3 should be buried deep and forgotten about...
If only this wasn't the 10th time I'm hearing that the game got "10 times better"...
Game is a joke of a sim. Insult to simracing actually.
I always swap to a round wheel when using my shifters
The problem with this game is that it's a patch quilt of inconsistent AI and car physics. Seems like the devs only car about Brazilian stock cars. Parts of the game, like Superkarts, have been broken since day one. They update, but again some cars get updates, others not.
Some combos 105 is difficult to beat, but others, like here you can go back to front at 120.
Stock cars (any really but particularly the 6.8ltr v8s) and the GT classic porsche.
Also the Super V8s! All a lot of fun!
Call me crazy, but im willing to put it on the line and actually say that AMS2 is capturing a certain aspect of driving physics other sims dont get at all, so of course it feel unrealistic. When iRacing added its new rain, its by far the most realistic rain in any sim, and people were calling it unrealistic cause it was the first time anyones actually gotten it right.
It all comes down to slip ratio and the wheels own spinning inertia with AMS2 if you ask me, the proportions may be wrong, but this behavior is right. remember a cars wheels are never spinning at the same speed the car is going, if a FR car with new tyres is traveling down a dry road at 100MPH with a slip ratio of 8% on its tyres, the fronts are spinning at 92MPH and the Rears are driving the car forward at 108MPH. What happens when he slams on the brakes? the fronts get a bunch of weight transferred and this digs them in, theyre speed drops below 92 initially but the weight causes the wheel to grab and actually start slowing the car down, but at no point during deceleration is the body of the car actually moving through space at the rotation speed of the wheel, under braking its slightly less. For the Rears its the opposite, the suddenly go from having all the weight to having basically none, they start to slow down and go under the speed of the body of the car, they go from 108 to 91MPH and ONLY then does the car actually begin to decelerate. But when the weight returns to centre-ish as you turn in, the rears are still not synced with the actual movement speed. They will start to speed up because more weight = more grip but heres the thing, car wheels are heavy! they have their own inertia, and its the disparity between the grip/weight and the inertia of the wheel that causes a speed disparity, THIS is what causes that sliding behavior of AMS2. Once you understand it, you can conquer it. And once you conquer it, you realize it feels VERY natural and real
tl;dr its like the wheels in AMS2 are too heavy, and dont re-sync with your actual speed when theyve had the weight taken off and then given back, but this behavior although incorrectly simulated IS a real behavior of cars, you lose the rear sometimes not because youve used too much throttle, but because you didnt use any, and the rears slowed down. Remember the rears also have the friction of the entire drive terrain fighting against their rotation too, but the fronts are just free spinning on bearings, its a lot easier for them
Much like you, I'm expecting canons to be pointed at me: I see nothing wrong with AMS2 physics, and I've been playing racing games since Pole Position came out for the Atari 2600.
I think the issue is, most people have gotten used to way older sims have their physics and therefore deem that to be right and anything that deviates from that is a reason to cry foul. Who's to say what is closest? Perhaps the best person would be someone that has driven several of these extensively in real life. Then when one has to take into account that a digital simulation is still just that: pixels on a screen.
But since the internet is a portal for fools to scream their opinions, we will always have complainers.
yep they r fixing the sliding with the next big patch might be a few cars that will still need work but i think the formula ult gen 2 has the newest of the new physics right now the few that do. British sim drivers have the shifter on the right side, me an American put shifter on left side. when u know u know. a little shifting trick i use turn ur hand to the inside once u get past 2nd thumb down pinkie on top it holds it's weird but when ur going for 4th or 6th the hand knows where to go so much better.
well said about how you really have to drive old race cars
Proper cars
Good stuff, James! Would You put a link to Your preferred custom ffb in the description?
forum.reizastudios.com/threads/automobilista-2-custom-force-feedback-overview-recommendations.11135/
@@Jaaames Wonderful👍
Also the best sim for me to go to for my 4 actuators motion setup. Ac has nothing on this motion wise.
Bad acting (engine), genuine reaction to "simulation of a simulator" physics.
Ich Liebe AMS2 (habe es jetzt seit 2Jahren). Schön das Du auch AMS2 Deine Aufmerksamkeit Schenkst (und nicht ACC).
AMS2 bringt soooviele Updates heraus (da sieht man, dass Sie es Ernst meinen, die Besten zu werden).
Sie haben aber ein "Fettes" Problem.! Für die Fahrersicht (FOV) tun Sie "nichts".!
Was nützen mir sooviele Tolle Dinge und ich "Fühle" mich im Auto nicht Wohl. (weil ich keinerlei Einstellungen vornehmen kann,
was aber ACC bietet).! Hier (das wichtigste) "Versagt" AMS2.
Next update there gonna fix that slidey feel to the car
you forgot that this game also offers something other sims do not: AI driver swaps for long races
edit: you missed the big preset selection button at the bottom left
Ah interesting, yep I did forget to mention that tbf.
Rolling/Coasting sensation missing? You need to spend as much time setting up as you do for other sims. It is nothing like Project Cars - the physics was completely replaced.
Ams2 is king of single player racing. The AI is waaay more entertaining than any other sim. Dont miss understand me, it can always be better but in that category it's better than everything else currently available
Rockin Roll
🤟
Good work. You should try giving VR a shot in AMS2! It changes everything
I float between rFactor 2 and AMS2. I'm not an IRL or eSport racer but these are my favs now (ACC has a stupid penalty system and AC needs too much MOD downloads.)
ACC stupid penalty system? WTF are you talking about? Thats the first time i hear that nonsense
@@sandroinocencio1623 I'm driving along minding my own business when someone rams me up the tailpipe, but I lose SR. That seems quite stupid to me.
@@chuckwagon7354 ok i understand... Gt7 its the same ir orse...
or put the shifter in an angle as well, so it feels more natural?
Yep, good idea
Would like to see you do the modern-day GT cars on AMS2 as well. Or more of a comparison to the other sims like ACC.
A general GT3 comparison video is something I'm thinking about doing
One shouldn't have to go through or setup a bunch of specific things to make the game "Good". So you need to use a particular "Combo"? The game should be enjoyable straight out the box. Anything else, like VR, is a bonus.
Awesome drive!
🤝
I'm pretty sure the tire grip wasn't as good in those days as they are today. So the drifting is completely normal and it only gets worse as the race goes on.
VR. VR. VR.
Yes.
Great to see you like AMS2. I suggest to try also the GT1 , The McLaren is a beast...hehe
Good shout
What custom file you've used?
While as to me people over the forums absolutely don't understand what they tweak in that file. And 99% of them are there just to squeeze some additional juice from low-end wheels like Logitech or Thrustmaster.
forum.reizastudios.com/threads/automobilista-2-custom-force-feedback-overview-recommendations.11135/
I'm not familiar with your channel but based on the number of videos on iRenting and ACC you have, I can understand the amount of hate in the comments.
I suppose I'd be defensive too if I paid hundreds to rent a game and a better one costing a few bucks came along.
Oh a second thought nah. I'm not that insecure.
I really enjoy ams2's historic content the porsche from the 70's and the 90's dtm cars are also great
Noted
14:59 "providing nothing mental happens" and less than 2 mins later 16:24 ...
Pre 1.4 these cars were great. After 1.4 it was glued to the track, engine neutered. The slipperiness now must be mind blowing to the ams2 fanbois… this car is actually a c11 if I’m not mistaken in c9 skin
Really enjoyed the video more of these so good
🤝
Hey and thanks for this video! 🙏🏽 Sorry, but why don't you use the clutch the way like it's meant to be? That's weird and the engine blows! 😂So you can also use your GT3-wheel-shifters and autoclutch. And one question is left: Do you like realism in a simulation or not?
Which custom FFB did you go for in the end ?
yep which one?
Also curious
forum.reizastudios.com/threads/automobilista-2-custom-force-feedback-overview-recommendations.11135/
@@Jaaames my guy 🤜🤛 cheers
Wouldn't these cars have sequential shifters or is this still an earlier period of time for these cars?
this car is from 1988-89
H pattern dog box for group c, gt1 have sequentials
H-pattern mate
oh we in the same club still use oculus cv1😂
Hope you try again when 1.6 is out
Will do!
Oh no!!! That blown engine that you were scared of.
😬
I’ve blown engines so many times in ams 2