Top 20 Most Fun D&D Subclasses

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  • Опубликовано: 14 июл 2024
  • These are my picks for the most FUN D&D 5e subclasses. I had to leave so many great subclasses off the list so leave a comment below about which subclasses I missed.
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    Disclaimer: This video is made from my own opinions and experiences. It is filled with my own bias. You might have a different opinion. Great! Leave it in the comments. However, be respectful and don't shutdown discourse. Thank you - Colin
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    00:00 A Quick Primer
    00:45 Robin Williams As Your Patron
    01:20 Cleric With Fireball
    02:06 Gambling Addiction Hits Barbarians
    03:00 Infinite Knives Rogue
    04:48 Cleric or Sorcerer? Both.
    05:42 100k IQ Fighter
    06:55 Talk Best. Cast Spells.
    08:24 TikTok
    09:40 More Dragon Per Dungeon
    10:20 Free Teleport in Shadows
    11:45 Loki
    12:30 Matt Mercer's Marvelous Monster
    13:15 Iron Man Cosplay
    14:20 Objection! Cheating is Legal
    15:40 Lunatics Play This
    16:45 I Forgive You. Now Die.
    18:15 Bard's Haunted. Again...
    19:45 You Studied the Blade
    20:42 The Last of Us
    21:55 Best for Last
    #dungeonsanddragons5e #ttrpg #dungeonsanddragons #dnd5e #DnDAdvice #rpg #dndcharacter #DnDTierlist #howtobeagreatdm #dmtips #enterthedungeon #subclasses #funsubclasses #mostfunsubclasses
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Комментарии • 203

  • @enterthedungeon
    @enterthedungeon  4 месяца назад +33

    What subclass did I leave off the list that you love? Tell everyone about it in the comments below.
    Also, check out the sponsor for this video dScryb. If you use my code (ENTERTHEDUNGEON) at checkout, you get 4 free weeks of dScryb at any tier of partisanship. They’ve got class and subclass themes to take your sessions to the next level. Check this out right here: dscryb.com/enterthedungeon

    • @Dahaka-rd6tw
      @Dahaka-rd6tw 4 месяца назад +1

      Do you still do 'Encounter of the week' episodes? I'd like to suggest Carnivorous Ship from Tome of Beasts 2 by Kobold Press.
      If you don't have the book, 'D&D Daily' has video about it AND in its comment section there's an encounter idea I came up with! However, now that I read it, I'm not sure if its good.
      PS. sorry if there's some misspells. English is not my mother languange.
      You guys have been pirates prisoners for a while. One day, all the sudden, the pirates rush in and start dragging you guys and the other prisoners out of the hold. You're watching confused as the pirates start loading the prisoners into the lifeboats and launch the boats. You demand for explanation from the pirates and the captain chuckles
      "I thought I'd be nice to you for once and let you go... if you make it"
      The captain then points out to sea and you see what looks like a ship sailing towards the pirate ship you're currently standing on.
      "Don't worry... heh. I'm sure you'll be welcomed with joy"
      the captain chuckles with a cruel grin and your instinct tells you that he knows something you don't. And worst of all, you may have no choice but find out what.....

    • @khaylinsnead3420
      @khaylinsnead3420 4 месяца назад +2

      No paladin subclasses, oath of the Watchers and Oath of vengeance are both great

    • @ChazTheYouthful
      @ChazTheYouthful 4 месяца назад +2

      Path of the giant barbarian is the fastest path to kaiju battles and lets you throw a maul 60 feet returning. You're both godzilla and thor.

    • @jeffreygray7024
      @jeffreygray7024 3 месяца назад +1

      @@ChazTheYouthful pair that with a bugbear wielding a polearm (polearm master and sentinel cheese) and enemies just can't approach you ever basically (melee reach of 20ft at level 3 and 25ft at level 14) they provoke opportunity attacks when they enter or leave your reach. Pair that with a caster using thunderwave or thornwhip for forced movement and you're guaranteed an extra attack from 3rd level every turn which adds up for insane damage.

    • @kaneo1
      @kaneo1 2 месяца назад

      Now I want to play a Trickster with a Shadow dip! Take Telekinetic and Mag Init to VikMoc from the darkness and push people around...

  • @graymermoth6228
    @graymermoth6228 4 месяца назад +105

    Illusionist Wizard: it sounds like it shouldn’t be as fun/powerful as it is. The only weakness is the limits of your own imagination and what the DM will allow.

    • @Akant0r9
      @Akant0r9 2 месяца назад +1

      Sounds like the Trickster vocation from Dragons Dogma 2 lol

  • @StriderZessei
    @StriderZessei 4 месяца назад +161

    Honestly, the only subclasses you left out that I think are super fun are:
    - Conquest Paladin. Literally Darth Vader and LoL's Darius rolled into one glorious Dark Knight.
    - Hexblade. Yeah, I know, it's overused, but I feel that is a mark in its favor on the fun-to-play scale.
    - Bladesinger Wizard. The ultimate gish, and probably the closest you can get to playing as an anime character.
    - Chronurgy Wizard. It has so much potential for creative players.
    - Gloomstalker Ranger. Just 3 levels can make your character a deadly ninja, complete with disguises and absurd stealth tactics.

    • @hah-vj7hc
      @hah-vj7hc 4 месяца назад +6

      Not only Chronurgy, Graviturgy is also cool. I played one in modded BG3 and since that game has lots of chasms, it rocks

    • @heavylol3933
      @heavylol3933 4 месяца назад +3

      Wow. Crazy to see how close your list is to mine.

    • @swordflightning2152
      @swordflightning2152 3 месяца назад +2

      Fun build with Conquest Paladin:
      Grab the feats Polearm Master, Sentinel, and Menacing (UA)
      Grab the Tunnel Fighter (UA) Fighting Style.
      Tunnel+Polearm+Sentinel will make sure nobody ever approaches you while keeping your reaction, and then Menacing+Aura of Conquest allows you to immobilize people 10 feet away from you. The rest is completely up to you, this only locks down your first three feats and fighting style, and most Paladins are taking Polearm Sentinel anyways.

    • @MartialNico
      @MartialNico Месяц назад

      Hexblade, Bladesinger and Gloomstalker? This is just a list with the strongest options...

    • @StriderZessei
      @StriderZessei Месяц назад

      @@MartialNico strong options are fun!

  • @jmangan17
    @jmangan17 4 месяца назад +322

    Too many D&D content creators reduce the game to what is numerically superior and how to "optimize" the mechanical functionality of the character. this approach really limits the game to a non-crpg crpg. i love your take on this, what's fun to play, what's cool, what gets your mental juices flowing? a table full of folks playing character concepts that they want to play for flavor reasons will always result in a more enjoyable campaign than a group of min/max'd spreadsheets with swords steamrolling prewritten adventure modules. i think the community needs more channels like you and "YMBADND", you are providing a much needed service reminding folks that this game is about having fun.

  • @ezrahendog5837
    @ezrahendog5837 4 месяца назад +47

    The artillerist is a really fun character to play. You really feel like you can do a lot of damage on your turn. Even if you run out of spell slots.

    • @ericpeterson8732
      @ericpeterson8732 4 месяца назад +5

      This is true. And being able to use your flame thrower every round is pretty great. Combine this with a archery build or focus on your arcane firearm and you'll know why they say, "Everything burns. Eventually."

    • @giladmachluf3663
      @giladmachluf3663 4 месяца назад

      You can blow up your cannons. YOU CAN BLOW UP YOUR CANNONS HOW IS THAT NOT COOL?

    • @ezrahendog5837
      @ezrahendog5837 4 месяца назад

      I mean, you have an arcane firearm that gives an gives an extra D8 to spell damage at level 5. You can choose what kind of cannons you want to make. You can just make a bag of holding/body hider 5000 at level 2. It's a class for power players.

    • @andybanan1992
      @andybanan1992 4 месяца назад

      Im about to start our groups first campaign next weekend, and we have an artificer, and im dreading the shenanigans he will come up with.

    • @ezrahendog5837
      @ezrahendog5837 4 месяца назад +1

      @andybanan1992 Well here's a few things to expect. This dude is going to use his infusions. He might use them on his self. Or he might use it on other teammates. An example would be giving a plus 1 to the armor of the already high ac of the palidan. My advice is to know how their tools can be used. Have an understanding of the infusions they choose. I suppose the good news is, This player is not going to beg you for magical items. They are going to find a way their own. A fair warning. At level fourteen, this player may choose to replicate magic items:winged boots as an infusion. My other piece of advice Is to have the player tell you what their infusions are. So you can find a way to make them useful/work around them.

  • @beerbatreps3861
    @beerbatreps3861 2 месяца назад +15

    Swashbuckler needs to be on this list! Have you seen Zorro? Have you seen the princess Bride? The combination of riz and dueling nature of the subclass can't be beat.

  • @kirbyyoshi3431
    @kirbyyoshi3431 4 месяца назад +67

    My favorite subclasses from each class:
    Artificer - Armorer
    Barbarian - Ancestral Guardian
    Bard - Eloquence
    Cleric - Grave
    Druid - Wildfire
    Fighter - Rune Knight
    Monk - Astral Self
    Paladin - Ancients
    Ranger - Hunter
    Rogue - Phantom
    Sorcerer - Shadow Magic
    Warlock - Fathomless
    Wizard - Divination

  • @julianaxihluke3748
    @julianaxihluke3748 4 месяца назад +21

    I would like to throw college of creation bards into the ring for the sheer story telling potential. I love the little motes their inspiration gives you and the possibility to just have/conjure up items when you need them is so much fun for creative players. someone else also mentioned bladesinger wizards already, which are super fun too.

    • @enterthedungeon
      @enterthedungeon  4 месяца назад +6

      Love the College of Creation. It was right on the bubble of making the list. Certainly awesome

    • @daviddalrymple2284
      @daviddalrymple2284 2 месяца назад

      College of Creation is especially fun if you have a DM who will just roll with the shenanigans, especially once you hit 14th level and can make literally anything.
      "You want to create a 15-foot cube of poisonous gas? Ok, I'll just treat that like a Cloudkill spell. A 15-foot-diameter wall of diamond surrounding you? Sure! You have full cover from attacks and effects originating outside the wall, but the reverse is also true."

  • @darklander6717
    @darklander6717 4 месяца назад +17

    “I have played every subclass in 5e but two” artillerist, well sh*t

  • @emanuelseibert3790
    @emanuelseibert3790 3 месяца назад +13

    Bro, the time stamps names are hilarious, and the classes you chose are great.

  • @chancehanlin2747
    @chancehanlin2747 3 месяца назад +16

    I can agree with you on the School of Divination Wizard being absolutely fun to play.
    As a matter of fact, with the spellbook not really having to be a book, you can have your metaphorical spellbook be a deck of tarot cards & make yourself some sort of Card Caster like in Yu-Gi-Oh or Cardcaptors.
    I have one named Solitaire whose a literal card shark (in that he's a Triton, race-wise.) He's my favorite, probably because I myself do Tarot Card Readings (I'm not a professional one though, still got ways to go, lol).

    • @daviddalrymple2284
      @daviddalrymple2284 2 месяца назад

      The feats in "Book of Many Things" are really good for that character concept.

    • @ravenshade266
      @ravenshade266 Месяц назад

      @@daviddalrymple2284I was JUST about to bring up Cartomancy, lol

  • @thod-thod
    @thod-thod 4 месяца назад +19

    I’m going to say here at 12:40 with the Echo Knight, PLEASE ask your DM’s permission. Having played one, I agreed with my table and DM that I was just breaking the campaign and its puzzles and it was no longer fun for any of us. We staged my character a heroic sacrifice and I came back as a quite powerful wizard, and it was a load of fun, but with the Echo Knight, BE CAREFUL. In the wrong sort of campaign it can ruin everything.

    • @lucas4craft161
      @lucas4craft161 4 месяца назад +4

      Im playing echo knight at the moment in a homebrew campain but we simply stated that my echo cant interact with objects unless its an attack. This should help against breaking (some) puzzles

    • @Nempo13
      @Nempo13 3 месяца назад +7

      You mention echo knight but everything echo knight can do...a wizard can do with a spell slot to better effect when it comes to puzzles. Hell wizard can make MOST puzzles a non-issue with low level spells you aren't using in combat. "Knock" destroys most every puzzle due to most puzzles being about getting through a door when you get rid of all the pagentry. Knock unlocks AND OPENS every door. No matter how it is locked. Even a purely physical door locked by the weight of a mountain will open up perfectly with knock. You add in dimension door, teleport, and other such things...wizard is the most broken toolbox you have with an exception...
      CLERICS, of literally any domain, can and will totally destroy a campaign. They have every tool available to them. I mean every tool. A long rest allows them to change their spells (short rest if you use the DMG rules) as they know every spell of a spell level they have access to. Their spells are also incredibly broken if you know how to use them.
      Echo knight doesn't even register on the broken list to me. It appears broken but only to people that play spellcasters and don't actively read what all they have access too. Hell, the echo can not be spawns on the other side of a wall, you have to see there to spawn it. However a shadow monk absolutely can enter a shadow in one room and come out of a shadow in a room they cannot see, as they feel the shadows and do not need to see them. An echo being manifested through a window and opening a door for you is not broken, it is smart. It is also something most the other classes can do (mage hand is a cantrip and can do it for example).

    • @lesshero9982
      @lesshero9982 3 месяца назад +1

      In an old campaign, I had an EK player point out to the DM that the echo wasn’t counted as a creature, which basically broke the game after that as so many things could no longer effect it and it could effectively fly too as it can move “in any direction”.

  • @Southpaw_Blue
    @Southpaw_Blue 4 месяца назад +16

    Dude, your channel is criminally underrated. Love your takes. Even your dscribe insert is superior to other channels.

  • @bluemcclellan2644
    @bluemcclellan2644 2 месяца назад +4

    Personally I think Swashbuckler Rogue is one of the best/most fun rogue subclasses. You get to use your sneak almost every attack, and add your charisma modifier to initiative rolls. Just all around feels like you get the most out of being a rogue.

  • @aaronpapke9763
    @aaronpapke9763 4 месяца назад +4

    One of the most delightful combos of all time. Arcane trickster and order domain cleric. Not only do they synergize insanely well. But the group dynamic of their conflicting natures is glorious

  • @thegodsea6003
    @thegodsea6003 4 месяца назад +10

    This really was a great showcase for subclasses that I have not played or theory created before. You've sold me on a hand full!!

  • @lidular
    @lidular 4 месяца назад +6

    my personal favorite is the swarmkeeper ranger. it is such a flavourfulll subclass

  • @Reaper-J129
    @Reaper-J129 2 месяца назад +3

    Oath of conquest is absolutely my favorite paladin,
    I heard someone describe it as becoming the final boss as you simply stroll onto the battlefield while everything around you flees or freezes in place with fear.
    Not to mention how they get some of the best extra spells like: command, spiritual weapon, hold person, dominate monster (and person at higher levels), bestow curse and even cloudkill.
    Not to mention how it can deal psychic damage through its class features which very few things are resistant to, and you have basically the final boss of a (j)rpg as your character.

  • @WinningSidekick
    @WinningSidekick 2 месяца назад

    Love that you focus on things like how good a feature feels to use, how often you get to use it, and so on. My group's starting a new game soon, so I'll keep this video in the back of my mind for session zero!

  • @scottywalnut
    @scottywalnut 4 месяца назад +10

    I love that this is a list of subclasses I already wanted to play

  • @Elohist2009
    @Elohist2009 4 месяца назад +1

    Thank you for giving the Kensei some shine; lots of fun to be had with a monk that can use darts or even a whip that scales it’s damage and can be used with any features that benefit or involve monk weapons, like Ki-fueled attack.

  • @oniminikui
    @oniminikui 4 месяца назад +4

    I love Wildfire Druids and Life Clerics. Combining is top tier.

  • @sylph4252
    @sylph4252 4 месяца назад +3

    Hear me out, Artillerist Thri-kreen. You secondary arms can carry your cannon / cannons, since it's a tiny object, leaving your primary hands free for spellcasting or guns. The infusion that makes guns semiautomatic and requiring no ammo is a must in case of guns. Turn into four armed alien John Wick today

  • @neminem233
    @neminem233 4 месяца назад +8

    I'd definitely check out Enchantment wizard. not only strong but very unique. Hypnotic gaze is kinda silly, completely unlimited uses of incapacitation with one save. Sure you have to use your action and be within 5 feet, but that's a small price to pay the ability to basically permanently stun someone as long as you're alive. Get some bonus action abilities and boom. You can take someone out of the fight for as long as you want. Not only that, but the general theme of Enchantment allows you to play a more sinister Wizard, a seducer, a manipulator, and other things that allow you to play a bardy/roguish wizard instead of the standard robed hatted book guy.
    Also, Abberant Mind is just super fun and flavorful. Permanent telepathy, free spells, and the super cool body horror "Revelation in Flesh" ability allows you to have a character than shines both in and out of combat. Need to have a secret conversation in a crowded area? Telepathy. Need to get through a keyhole? Describe in horrific detail how your body moves twists and contorts to move through said keyhole. Want to just be a black hole? You got it!

  • @MaskedMike004
    @MaskedMike004 4 месяца назад +14

    Recently finished a long term campaign (level 3 - 17) as an Aberrant Mind Sorcerer and had so much fun! I always wanted to play a psionic character so this was perfect. And the additional spells alone make it very powerful.
    Even at low levels I had fun with telepathy and Twin Spelling Suggestion but from level 6 onwards it's a completely different game. Getting automatic subtle spell on things like Suggestion and Modify Memory is amazing, even if they fail (which is rare thanks to Silvery Barbs) they don't know you were casting a spell. Plus I rarely ran out of spell slots as I could use my Sorcerery Points to more efficiently fuel my casting and get extra uses of Psychic Lance and Synaptic Static

    • @aquartertwo
      @aquartertwo 4 месяца назад +3

      What race? I was thinking Changeling to basically be like DC Martians, and to take advantage of the extra CHA-based skills.

    • @MaskedMike004
      @MaskedMike004 4 месяца назад +1

      @@aquartertwo Changelings are always a good choice 🙂 I went with Githyanki (original version). It fit the theme of our inter-planar campaign, and my backstory involving being captured by Mind Flayers. Mechanically it gave me medium armour, Misty Step and invisible Mage Hand, all of which I made great use of

  • @adilrahman1142
    @adilrahman1142 4 месяца назад +2

    Thanks for showing me what College of Spirits Bard, it's given me so many ideas for roleplay, i had never heard of it before because people only ever talk about eloquence and lore

  • @ccchhhuuuiii
    @ccchhhuuuiii 4 месяца назад +1

    So glad to see my Monk boys in the list.
    Honestly took me off guard with the Kensei. Since Tasha's everyone seemed to forgot about them.
    I would've also love to see the Eldritch Knight. I know it's not the most magical of the magic subclases but I still love to jump into battle and tank like a mad man with the shield spell or to return damage with Absorb Element.

  • @VICHEL1
    @VICHEL1 4 месяца назад +1

    I've said it already, but love your videos!
    Alright, my two favorite subclasses (and both need a conversation with the DM session 0) that you didn't cover are the Illusion wizard and the wild magic sorcerer. -The illusion wizard is my favorite character in the game period, its got insane versatility limited by your imagination and is pretty much a god of creation at level 14. You can turn your allies into mystique from the Xmen with seeming for exmaple. Imagine casting seeming in the middle of a brawl against soldiers and every turn changing the appearance of everybody for example. Use with the eldritch adept feat to grab the invocation that lets you cast silent image at will for pretty much unlimited possibilities and be ready to be able to solve every problem using creativity.
    -The wild magic sorcerer needs an even more serious conversation with the DM than the illusion wizard though. Tides of chaos means the DM gets to pick if your next spell triggers a wild magic surge regardless of dice rng and recovers its use if it does, so a compromise of "I promise not to use the ability too much but please when I do give me a surge" can make the class incredible to play. This also needs the consent of the other players though because although the game can be hilarious and the wild magic table is more positive than negative, going too ham into the surges can warp the game, so its better to keep it under control and have everyone on the same fantasy.
    By the way, I'm running a campaign with the star spawn as main villains and its going great, I got to use your encounter and my players are still in shock. Keep up the good content!

  • @jack0slack
    @jack0slack 2 месяца назад +1

    Oath of Redemption paladin is also great fun for the other channel divinity option because it's basically an I Win button for persuasion. I used it once when we had a bunch of goblin bandits try to rob us. "Why would you try to rob us?" I asked, and they laughed. Then I activated the feature, "No, why would you try to rob _us_? We are heavily armed! Do you seek your own destruction? Has life brought you low? There is a better way, you don't need to do this." Actively reduced a goblin bandit to confused tears before they ran away. And my paladin was sad. He wanted to rehabilitate a goblin horde.

  • @nicoletrumpfheller6523
    @nicoletrumpfheller6523 2 месяца назад +1

    I love the Bladesinger!!

  • @raymondharnack4160
    @raymondharnack4160 4 месяца назад +7

    In defense of wild magic sorc, they should be rolling on table every other time they cast a spell.

    • @enterthedungeon
      @enterthedungeon  4 месяца назад +3

      Agreed. Who knows, maybe it'll get errataed and the player will get the opportunity to activate the surge.

    • @adilrahman1142
      @adilrahman1142 4 месяца назад +2

      The idea is it's supposed to be random but giving the job to the DM is really hard because they already have so much to do.
      I like to do it as after a leveled spell, the player rolls a d20, 1-5 and they roll on the wild magic table. If they fail to set it off, the number increases so 1-7 after the next leveled spell etc. It resets when they eventually roll on the wild magic table and not on a rest. I found it works pretty well.

    • @ConMan271
      @ConMan271 4 месяца назад +1

      That's how I always rule it as a dm and how I have always played. Every spell can cause it roll that d20 roll a 1 boom surge

  • @Kereea
    @Kereea 28 дней назад

    As someone who played an Artillerist during a somewhat long campaign (got thru level 14 after about a year of play which led to the finale): REALLY fun, especially if you also add the Homunculous infusion, which can be used to cast touch spells on allies or a short ranged Force attack. Add that on TOP of the Eldritch Cannons (which can be Tiny and easily carried or Small and take its own space) and your lil' magical gunslinger essentially has two decent damage attack cantrips on top of their normal action (keep in mind this will require sacrificing the bonus action in the case of the Homunculous, which needs a command) PLUS the ability to cast touch spells thru the Homunculous, so you can plant that on the Frontliner and heal them with Cure Wounds while still staying back doing shooty stuff. Arcane Firearm was also a fun ability for flavor.
    Main disappointments were the lv 5 spells granted by the subclass, did not use them much, and while I liked the cannons' damage going up at lv 9 I think I only used the trick of detonating them once, if at all.
    Keep in mind wihle reading this I do generally enjoy playing support casters, so a lot of my "normal" artificer spell slots went to that--Faerie Fire, Invisibility Feather Fall, Haste, and so on. ,

  • @Fenikkusu14
    @Fenikkusu14 3 месяца назад +1

    Beast Barbarian has been a pretty wild ride to, me and the DM made some tweaks and the subclass feels great on my Shifter

  • @valeriaoca2661
    @valeriaoca2661 3 месяца назад

    Light domain made me fall in love with clerics. So much fun!

  • @madamastersgaming
    @madamastersgaming Месяц назад

    first timer and this video gave me new insight

  • @vision_walker
    @vision_walker 3 месяца назад +1

    I know that Twilight Clerics are considered OP and people ban them because of it, but I really love them. They get 300ft of darkvision, right off the bat! And flight! And a wicked spell list! And tbh I find them just as full as flavour as they are good mechanically

  • @caiocem
    @caiocem 2 месяца назад

    I'm at my first long running campaign as an arcane trickster rogue, and the versatility is superb, that and the sweet sweet mage hand into sneak attack

  • @SPC49
    @SPC49 4 месяца назад +1

    I love the list, I would love to add the fey wanderer ranger, it's my favorite class

  • @funnyblog100
    @funnyblog100 4 месяца назад +1

    The most fun subclass I've played was the college of whispers bard. I even took the sharpshooter and crossbow expert feats. The dm was utterly baffled as to how I was able to do so much damge as my bard wearing a silly little costume managed to utterly wreck several of his encounters.

  • @daviddalrymple2284
    @daviddalrymple2284 2 месяца назад

    I've been loving the Rune Knight. Using the Cloud Rune to redirect an enemy's most powerful attack never gets old. And the Storm Rune is great both in and out of combat, as it lets you give out advantage or disadvantage on clutch d20 rolls.

  • @allensheets9369
    @allensheets9369 Месяц назад

    i played a light do. and loved it

  • @MrPsych77
    @MrPsych77 3 месяца назад +1

    The Chronurgy wizard is a fun alternative to divination wizard if you wanna flavor time instead of fate. Rune knight is full of fun surprises and wildfire druid is well being the pyro

  • @PsyrenXY
    @PsyrenXY 17 дней назад

    "They didn't want to make humans the only race with no darkvision!"
    Halflings: am I a joke to you

  • @benry007
    @benry007 3 месяца назад

    Good list. I think would add the Mercy Monk. Its just such a well made monk subclass.

  • @nightdragon9375
    @nightdragon9375 Месяц назад

    My current personal favorite subclass is Eldritch Knight fighter. Add in my character being a drow and taking the Drow High Magic feat, and she can spell and flail.

  • @ShaneTheBear
    @ShaneTheBear Месяц назад

    I’ve currently just started a play through of Curse of Strahd and I’m planning on multiclassing a Gloomstalker Battle Master and Assassin Rogue, which I hope will end up super fun and overpowered

  • @RossBobbie
    @RossBobbie Месяц назад

    Really looking forward to playing the kensei monk in next game.

  • @garnetandace
    @garnetandace 4 месяца назад +1

    i recently played a path of the giants barbarian and it was the most fun i have had playing in years

  • @user-dh7jo6cy9o
    @user-dh7jo6cy9o 3 месяца назад

    I personally love the choices and combos of the hunter. and now I see the redemption paladin, hunter 12/oath of redemption x sounds like a fun multiclass focused on retaliation

  • @yannikmarkworth8253
    @yannikmarkworth8253 4 месяца назад +6

    Oh man, this is the ONLY type of subclass ranking or tierlist that makes any kind of sense to me: How much fun ist it? And Twilight Cleric can be as OP as it wants, I would never play it, cause it limits your options to either play suboptimal or repeat the same actions over and over.

  • @1aml3g3nd13
    @1aml3g3nd13 4 месяца назад

    Man I’m so glad my Light Cleric made the list!

  • @watcherofmemelords7967
    @watcherofmemelords7967 4 месяца назад

    Personally I like the protection domain cleric and the open palm monk. Nothing puts a smile on a party members face then hearing their healer say roll again. Also I can't tell you how often simply being able to throw someone disadvantage at will helps out.

  • @lydetassen
    @lydetassen 4 месяца назад +1

    twilight cleric is a lot of fun. 300 feet darkvison, imp initiativ, 30 foot sphere of hp/counter charm and fright. Awesome spells, sleep, tiny hut, greater invis. Pluss you can fly in lvl 6. Dm's nightmare, very op.

  • @OPturtleman
    @OPturtleman Месяц назад +1

    Kensei Monk with Samurai Fighter is TRULY one of the most fun martial builds in DND. If you've always wanted to play a tactical and wise warrior on the battlefield TRY THIS.
    Features include: Giving yourself advantage on attacks for a turn, using your Wisdom stats for social interactions, making a flurry of blows with your weapon, and tirelessly dodging enemy attacks!

  • @michaelj.mccall6530
    @michaelj.mccall6530 Месяц назад

    I have had a lot of fun playing the Horizon Walker Ranger.
    I made the character a Tabaxi and gave him an old west bounty hunter motif.
    The party is playing a Multiverse mini campaign.
    So the timing ended up perfect

  • @hemmelgarndesigns
    @hemmelgarndesigns Месяц назад

    My favorite subclasses from each class:
    Artificer: Battlesmith
    Barbarian: Ancestral Guardian
    Bard: College of Spirits
    Cleric: Peace Domain
    Druid: Circle of the Shepherd
    Fighter: Psi Warrior
    Monk: Way of Shadow
    Paladin: Oath of the Ancients or Oath of the Crown (a paladin with Spirit Guardians is insane)
    Ranger: Drakewarden
    Rogue: Soul Knife
    Sorcerer: Aberrant mind
    Warlock: Genie
    Wizard: Order of Scribes

  • @ginjaninjastunts1900
    @ginjaninjastunts1900 4 месяца назад +1

    Your segues are masterful 😂😂

  • @popularopinion1
    @popularopinion1 3 месяца назад +1

    Honorable mention: Inquisitive Rogue. While Tasha's degraded its power a bit, this subclass allows for a great RP opportunity to really embrace your inner Sherlock

  • @Delseius
    @Delseius 4 месяца назад +1

    Illusionist Wizard is great if you have a good DM. It allows for the most creative freedom in combat and RP. They aren't short on power either.

  • @davidbonatz1275
    @davidbonatz1275 23 часа назад

    I once played a Divination Wizard... with the Lucky feat

  • @brachmindunsparce6044
    @brachmindunsparce6044 2 месяца назад

    Undead Warlock wasnt mentioned here but its my personal favorite of any non-homebrew. You undergo a sick transformation and can frighten creatures at will. Eldritch Blasting is objectively fun, and undead just makes it more so.

  • @egonhomes
    @egonhomes 4 месяца назад +1

    I'd have to add the Enchantment Wizard - so much good stuff.
    > At 2nd level, you get the ability to lock down one enemy in combat. You have to maintain eye contact, so that stops a lot of bonus actions, but the enemy can't do anything during that time. If they fail the Wis save, they BBEG is out of the fight. If they succeed, you use it on someone else. You can use this ability on an unlimited amount of enemies.
    > At 6th level, you can make one enemy hit another. Admittedly, this is kinda meh, but if that crit would take out your friend, then they can crit the enemy next to them instead.
    > At 10th level, you get the best ability, Twin Enchantment. Use Suggestion on two enemies, or Enemies Abound, or so many other nice Enchantment effects.
    > At 14th level, you can alter the target's mind! They don't know they've been manipulated, and you can erase the memories of that time after the spell ends. Hijinks galore.

  • @TOWYK
    @TOWYK 4 месяца назад

    The grave domain !! its soo fun !!

  • @beerbatreps3861
    @beerbatreps3861 2 месяца назад

    Another thing to point out about Spore Druid is the Temp HP equal to Druid level x4. So you are a full caster with 40 temp HP at level 10

  • @andrewwillismusic
    @andrewwillismusic 3 месяца назад

    my favourite subclass has to be the pact of the undead warlock. warlocks are fun, but pact of the undead just gives so many narrative opportunities, as well as form of dread allowing you to not only cause fear potentially every turn, but to provide a horror flare to your roleplaying and freak out the other players from time to time.

  • @tylermallad6561
    @tylermallad6561 4 месяца назад

    I feel like Conquest paladins can make very interesting roleplaying and fun to play. Making people fear you and making enemies so scared that they never pick up an weapon again

  • @acehasgreed
    @acehasgreed 3 месяца назад

    Having played a divine soul it will always be my favorite sorcerer subclass, favored by the gods saved my ass so many times

  • @justinankeney6344
    @justinankeney6344 3 месяца назад

    I love my Circle of Stars Druid

  • @Toolgirl64209
    @Toolgirl64209 4 месяца назад

    College of Eloquence seems fun! It’s like if Vicious Mockery had it’s own subclass, where you verbally tear into your foes, reason them to joining your side, and even becoming a liar to rival the charlatan greats!

  • @Mandop-rd5qr
    @Mandop-rd5qr 4 месяца назад

    Order of Scribes Wizard is also a super fun subclass for me personally

  • @jakisz
    @jakisz 2 месяца назад

    I'm currently in a campaign as a Wild Magic Barbarain, and yea, it's a lot of fun. I have to constantly adjust each combat encounter for whatever magical effect. And I mean that in the best way possible, making each combat encounter unique. The only thing I don't like is the the wild effects don't change, making a level 3 vs level 15 using the same table. Since some of the descriptions for when the Barbarain levels up is, you gain more control, it be nice if the table upgraded with it.

  • @gabedupuis7847
    @gabedupuis7847 2 месяца назад

    When you become an undead patron warlock you become the Bbeg lich at the end of the campaign at first level with form of dread and spread terror on your foes its really fun especially if you take the pact of the tome and spell initiate feats so you can be the most spell cast-y warlock possible, and lean this half caster into a full caster archetype

  • @ookami-kun9972
    @ookami-kun9972 3 месяца назад

    My favorite subclasses from each class (Inclusding classes and subclasses from Steinhardt and Ryokos):
    Artificer - Armorer
    Barbarian - Earthbreaker (Steinhardt's Guide )
    Bard - Eloquence
    Bender - Ferocity (Ryoko's Guide)
    Blood Hunter - Lycan
    Cleric - Light
    Druid - Symbioses (Steinhardt's Guide )
    Fighter - Battle Master
    Jaeger - Marauder
    Monk - Shadow (One D&D)
    Paladin - Ancients
    Ranger - Swarmkeeper
    Rogue - Swashbuckler
    Sorcerer - Aberrant Mind
    Warlock - Great Old One (One D&D)
    Wizard - Enchantment

  • @temporalguiste4111
    @temporalguiste4111 3 месяца назад +1

    6:54 ha, jokes on you bards, we battle masters can get calligraphy proficiency as well

  • @lisard8898
    @lisard8898 3 месяца назад

    I have to admit, Light Cleric is very fun to play!

  • @EssBJay
    @EssBJay 4 месяца назад +2

    Gotta shout out the Astral Self Monk. Call me a weeb if you want, summoning giant ghost arms to punch people from ten feet away is fucking *awesome*. Then at 6th level you get magical darkvision and advantage on Intimidation and Insight. And at high levels you get more damage, higher AC, and more blows per flurry.
    And staying on the star theme: Stars Druid. Starry Form just makes you better at whatever playstyle you want to go for. Want to be a buffer/debuffer? Dragon. Want to be a healer? Chalice. Want to deal damage? Archer. And at higher levels they get to raise or lower people's rolls, gain a fly speed, and as a capstone they get the Barbarian's damage resistances.

  • @elricxjohn
    @elricxjohn 2 дня назад

    Surprised you didn’t include Swashbuckler Rogue! But great list! :)

  • @JustKellH
    @JustKellH 3 месяца назад

    I had a lot of fun with the Swashbuckler. Give em booming blade and you can really cook, while you can still act as a face in social situations. the only downside for me was I don't want to play the same character every time, but still want to play this subclass more often than not.

  • @totamelinda9381
    @totamelinda9381 Месяц назад

    Imagine rogues with familiars and fear spells, its a complete powerbuild

  • @alexhenry9586
    @alexhenry9586 2 месяца назад

    My favorite I've done so far is the wild magic/lore Bardbarian

  • @DParkerNunya
    @DParkerNunya 3 месяца назад

    As someone who played a one shot as an 18th level Clockwork Soul/ 2nd level Celestial Warlock, Trance of Order can turn you into the world's most accurate gatling gun. Having a garunteed 21 minimum to hit means that you can afford to just throw out quicken spells on Eldritch Blast for insane GARUNTEED hits. Its so fun to just sit behind a bunch of tanks and basically just be an artillery cannon. Bunch of enemies in a group? Fireball, and then quicken an EB on the poor fools who are still standing. Really recommend if you just want to turn enemies into swiss cheese.

  • @raulpacheco1392
    @raulpacheco1392 8 дней назад

    Atm im playing an Illusion Mage with zero damaging abilities yet every combat and non combat encounters are a blast!!

  • @nycstreetpoet
    @nycstreetpoet 3 месяца назад

    I haven’t tried a Soul Knife yet (it’s on my list). My favorite subclass has always been the swashbuckler rogue.

  • @leonardosperandio1864
    @leonardosperandio1864 2 месяца назад

    I really like echo knight and rune knight, but I tend to experiment alot so i go with pretty much anything

  • @Plantomancer
    @Plantomancer 3 месяца назад

    Great video! Saving this for next time we do a 1-shot 🫶

  • @deantitus9734
    @deantitus9734 4 месяца назад

    I think three subclasses that should have been mentioned were the Gloom Stalker ranger, the Oath of Vengeance paladin and the Peace Domain cleric!! I've played a Vengeance paladin already and I'd look forward to playing either of the other two somewhere down the road!! LMAO

  • @Cricket-ds4mg
    @Cricket-ds4mg 4 месяца назад

    The subclass I would include would be the barbarian's path of the beast. Granted my experience of it thus far has been greatly altered because my dm is a total chad and has buffed it, like being able to bite as a bonus action and just casually devouring whole bats :)

  • @henvisch
    @henvisch 2 месяца назад

    I never thought I would see a picture of a sight of my hometown in germany in an american video but here it is. At 0:13 the picture shows a rolercoaster with stairs, where people can walk through. It's named " Tiger and Turtle" and it's located in the city of Duisburg.

  • @whynaut1
    @whynaut1 3 месяца назад

    I didn't have fun as a Soul Knife. To be fair though it was in a heavy combat dungeon 1-shot, and every turn it was just "I throw my soul knife again." All that said, I did get to grapple the BBEG's lieutenant with my psi-knack and throw us both over the ledge as a suicide maneuver. That part was pretty fun 😆

  • @Daniel-ef6gg
    @Daniel-ef6gg 3 месяца назад

    More Dragon = More Fun: I do approve of this math. But then again there's always Fey Wanderer.

  • @TronHammer
    @TronHammer 3 месяца назад

    Currently I’m enjoying the Redemption Pally + Eloquence Bard multiclass to have minimum 28 Persuasion rolls reaching as high as 38 :D Optimizing a suboptimal play style by trying to talk everyone into peaceful solutions is a bunch of fun ^^

  • @Klaital1
    @Klaital1 4 месяца назад +1

    You left out the Chronurgy wizard, which is basically just better version of the Divination wizard. Also the Fey Wanderer ranger which lets you do all the usual stuff of ranger, and also be the face of the party at the same time, and can even pull off a full wisdom focused ranger build.

  • @harz632
    @harz632 27 дней назад

    Not only do you conserve inspiration when the roll fails, if it succeeds you can give inspiration to someone else without using a inspiration die, so you spend one inspiration die and every turn someone will be able to use the inspiration from that one die, either because they get it back on a fail or because they give it to someone else

  • @MrDecelles
    @MrDecelles 2 месяца назад

    For the shadow monk, just do a minor illusion to do a basket… then you can teleport

  • @kaneo1
    @kaneo1 2 месяца назад

    Play an Enchanter, it's awesome! You are the mind mage. Additional targetting gives save/suck spells new life and endless shennanigan possibilities!

  • @trently89
    @trently89 3 месяца назад

    I'm currently in a high level campaign where I play a WATCHERS paladin and let me tell you. Thought the redemption paladin spell list was good, we also get counterspell but also banishment and moonbeam and see Invisibility. On top of that, their channel divinity gives them and 4 allies ADVANTAGE on ALL intelligence, wisdom, and charisma saves for a full minute as well as their auras of courage not letting anyone be frightened and the +5 to saves and initiative

  • @michaelmuirhead910
    @michaelmuirhead910 2 месяца назад

    Some others:
    Swords Bard
    Swarmkeeper Ranger
    Order of Scribes Wizard
    Arcana Cleric
    To be fair, if you like a subclass and it’s theme, then play the hell out of it.
    I haven’t had nearly enough time to play all the subclasses I want, but I’m working on it.

  • @CitanulsPumpkin
    @CitanulsPumpkin 18 дней назад

    If you have a good DM who understands how to integrate character themes and features into the campaign in ways that support the ludonarrative, then the most fun subclass is the Horizon Walker Ranger. Everyone thinks it's too weak or niche, but the only issues with Horizon Walker are the level 7 and 11 features need to be swaped, the bonus damage trick at level three needs to be brought in line with Swarmkeeper and Fey Wanderer and not cost a bonus action, and the DM needs to understand that portals open up the campaign to endless possibilities.
    Sure, we could start the campaign hunting rats in a cellar. Or we could hop through a series of portals while hunting down dead and dying Phyrexians whose bodies are worth ten times their weight in platinum at auctions attended by every artificer, wizard college, and mad scientist guild in the multiverse.
    We need to get to the capital that is a month of travel on the main road? How about instead of walking for the next three weeks, we walk ten feet into that treeline over there, hop into the feywild, stroll through that Summer Court garden we went to that one time, take the portal in the bottom of the water fountain that empties out behind the waterfall on that tropical island we found those marooned elves trapped on, take the portal at the base of the island's volcano to that one fire giant graveyard/battlfield on Ysgard, then we scurry up the hill in the middle of that battlefield and we're in Sigil. Once we get to Sigil, well, you guys know how easy it is to get to the capital from Sigil.
    A close second is Fathomless Warlock. "Why do you stop every half mile we travel to dig a big ditch out with Mold Earth, fill it with water from your decanter of endless water, and why do you call it "Quick- Saving?" "Don't worry. It will be really funny later."

  • @morganpetros9635
    @morganpetros9635 3 месяца назад

    I actually kinda love Way of the Four Elements monk ... for about six levels, so you can get all three of the "2 ki points, move your target" abilities. Then (at least if you *REALLY* want to play Aang the Avatar) you need to move over to Wildfire druid. 😉😈

  • @RenoKyrie
    @RenoKyrie 4 месяца назад +2

    >These are not the most powerful subclasses
    >Clockwork Soul, Echo Fighter and Eloquence
    Joke aside, the list are actually accurate fun wise
    Although id argue Order of scribe Wizard is more fun than Divination because they are by far the most all rounded Wizard like you know, what we thought Wizards are and not some 1 school only, these Nerds just become the all end for jack of all trades
    Also i personally love Fey Wanderer, even tho Gloom Stalker is my favorite Ranger of all time(Especially since Rangers are actually good if you know how to play), Fey Wanderer actually fill a nice niche role