Great explanation, thanks! Humble wish: Could you now add a second video where audio is "connected" to the video. Two cases in my mind: 1) regular video where microphone direction has been fixed and does not follow the camera so matching video and audio direction is done in post 2) 360 video recorded with microphone locked to video direction so that in the output video audio follows when the user pans the 360 video
@@SailInFinland If you mean to export a video with Ambisonics audio, what's stopping you from simply using an Ambisonics BUS> Just make sure it's 1st Order which is what most platforms (including VR) need...
@@alejocazu6 Is that enough to track a 360 video? How do I align the video and audio directions when they are recorded in different devices? For case 1) the video would be exported with regular stereo output so in this case I need to somehow automate the ambisonics field.
So yeah, as long as you export your video in Ambisonics 1st order, that will be enough (make sure the exported video has the 4-channel audio). Regarding orientation, in ambisonics front centre will automatically be the front centre of your 360-video, so that should be an issue!
Although I have tried it myself, id say if you make your bus Ambisonics then you should be able to export that bus (without decoder inserted), I don't see why it wouldn't be possible. Let me know if you try it
And All of this is built into DaVincci!!!?!!!🤯 Are some of these plug-ins you make? Also can DaVincci use plug-ins as VST3 like HarpexX or other ambisonics mixing/fx plugins?
All the plugins used are ours, we create native Ambisonics plugins, which work three-dimensionally by design! All our plugins are now compatible with Resolve 19. Not sure about other developers, you should come in contact with them.
Great tutorial, as always! 🔥 Can I pan/move audio of different wireless lavs also with 3D360 videos with the new ai audio panner of Resolves Beta? Or is Resolve not 360 aware and screw the audio positioning up? Other but kinda similar use case: H3VR and Pro 2 mounted on backpack. Pro 2 footage after stabilization completely different direction than spatial recording. Since I move with the backpack, turn around etc. it can't be done just with 1 simple alignment of the audio. Hoped it is possible to automate this process e.g. with that new feature or maybe some different plugin?
@@AudioBrewers Yes, it is from a Zoom H3VR (ambiX files I think) so it is a 4 channel recording. I have changed the track attributes to 5th order ambisonics
@@mzmomma5765 do you want to send us an email with all your info. it'll be much - much easier... are you in a mac? are you including VST3 plugins in Resolve? send us an email to hello@audiobrewers.com
Awesome video and plugins, thanks❤ One question: Can I bring my 4 audio tracks from from my Rode NTSF1 and Mix Pre 10 directly, or do ai Need to use the Rode Plug In to get them to Ambisonic, and do you know if I can record, bring in 32 bits ?
So, as long as you remember the RODE records in A-Format, and you MUST change it to be B-Format somewhere before decoding. I am NOT sure if RODE's plugin work in Resolve, but I can tell you that in the next month, our 'ab Transcoder' will have a HUGE update not only to be compatible with Resolve, but also to have a mode specifically calibrated for the RODE, and that will literally do what you are looking for :)
Hola Alex, soy Boris de nuevo. Hice todo esto en 19 Studio, mi pregunta es como exportar después de la conversión el AMBIX para Yotube¿ Tengo que crear otro track de 1 st order o como? Muchas Gracias!
Great! I want to convert a stereo track with a video clip I recorded to ambisonic and 3D video for RUclips. I have a 17 ver. of DaVinci. What way will be the most easy to do it? Thank you so much!
Our plugins work with Davinci 18.6 and above, as far as I know with v17 you're very limited, my recommendation would be to use Reaper (free) + ab Encoder
@@Boretoto Our plugins where written initially to make 18.6 compatible with Ambisonics up to 3rd Order using a Dolby Atmos 9.1.6 track, so in a way, thanks to the Audio Brewers ecosystem, you can use Ambisonics on Resolve 18.6
You dont NEED to convert a Quad file to Ambisonics for Atmos, but it could certainly benefit you as the encoding to Ambisonics and then Decoding to Atmos beds (or three-dimensional objects) will help you expand your signal in the whole bed a bit more evenly - especially if you use three-dimensional sound effects, with Quad they will always work in Quad, in Ambisonics they will expenad through your whole 3D soundfield and then the Atmos decoding will be much more uniform around the listener.
@@AudioBrewers I could decode my sounds to Atmos in Nuendo without crashing, and my tracks are two quads of High and low , which ambisonic order are they ?
Nuendo won't be able to differentiate between a Quad and a 1st order ambisonics, you have to import the file to a track manually created by yourself, so you must know if the sound is either quad or Ambisonics. As a general rule if a sound is ambisonics, check the waveform, generally speaking in ambisonics, the first channel should look a bit louder than the other three. Another thing of course is to create an ambisonics sound with sounds on the left, right, front, back and then import it to nuendo, that way you can see if the export from davinci is being done correctly.
Amazing info, thanks! Updating to Davinci 19 because of this video!
Very well explained
thank you!
I may have missed this, but are theses features available in both versions or only Studio? Thanks for your information.
Only studio
Great explanation, thanks! Humble wish: Could you now add a second video where audio is "connected" to the video. Two cases in my mind:
1) regular video where microphone direction has been fixed and does not follow the camera so matching video and audio direction is done in post
2) 360 video recorded with microphone locked to video direction so that in the output video audio follows when the user pans the 360 video
Good questions - We specialise in Audio so your queries are a bit outside our scope, perhaps seeing with a video editor? :/
@@AudioBrewers OK, I was hoping, so far haven't found anyone else reporting clearly on how to use the ambisonics in Resolve 19..
@@SailInFinland If you mean to export a video with Ambisonics audio, what's stopping you from simply using an Ambisonics BUS> Just make sure it's 1st Order which is what most platforms (including VR) need...
@@alejocazu6 Is that enough to track a 360 video? How do I align the video and audio directions when they are recorded in different devices? For case 1) the video would be exported with regular stereo output so in this case I need to somehow automate the ambisonics field.
So yeah, as long as you export your video in Ambisonics 1st order, that will be enough (make sure the exported video has the 4-channel audio). Regarding orientation, in ambisonics front centre will automatically be the front centre of your 360-video, so that should be an issue!
Thank you, I'll actually update to version 19 now. Was a little confused how I was going to get all of this working in version 18...
Yep, things are much more streamlined in 19! 😊
Great video! Thanks so much! Quick question: Can you create a ambisonic audio track and render it only audio on ambix format?
Although I have tried it myself, id say if you make your bus Ambisonics then you should be able to export that bus (without decoder inserted), I don't see why it wouldn't be possible. Let me know if you try it
And All of this is built into DaVincci!!!?!!!🤯
Are some of these plug-ins you make? Also can DaVincci use plug-ins as VST3 like HarpexX or other ambisonics mixing/fx plugins?
All the plugins used are ours, we create native Ambisonics plugins, which work three-dimensionally by design!
All our plugins are now compatible with Resolve 19.
Not sure about other developers, you should come in contact with them.
Resolve is using VST2 by now
@@aviationodyssey1892 VST3 work here perectly fine. Maybe re-scan? Add the folder manually?
@@alejocazu6 Good news, thank you!
Very Nice! Thank you
Great tutorial, as always! 🔥 Can I pan/move audio of different wireless lavs also with 3D360 videos with the new ai audio panner of Resolves Beta? Or is Resolve not 360 aware and screw the audio positioning up?
Other but kinda similar use case: H3VR and Pro 2 mounted on backpack. Pro 2 footage after stabilization completely different direction than spatial recording. Since I move with the backpack, turn around etc. it can't be done just with 1 simple alignment of the audio. Hoped it is possible to automate this process e.g. with that new feature or maybe some different plugin?
Good question, I am not a video guy so no idea about the 360 awareness, unfortunately.
@@AudioBrewers Okey, no problem :) do you know anyone who could answer this who I can ask? (LinkedIn, Instagram, ... would all be fine)
@@captteemo9133 All I can think is perhaps one of these Facebook groups of Resolve users? there's a lot of people there willing to help!
@@AudioBrewers Thanks :)
I am not seeing the AB encoder in my Davinci 19 Studio. I just updated it today. Any ideas where it might be hiding?
what type of track? Is it Ambisonics?
@@AudioBrewers Yes, it is from a Zoom H3VR (ambiX files I think) so it is a 4 channel recording. I have changed the track attributes to 5th order ambisonics
you don't need ab Encoder for a file that is already ambix
@@AudioBrewers next question (I'm new to audio and Davinci) I don't see the upscaler either. Are these ones you have created or are they from Davinci?
@@mzmomma5765 do you want to send us an email with all your info. it'll be much - much easier... are you in a mac? are you including VST3 plugins in Resolve? send us an email to hello@audiobrewers.com
Awesome video and plugins, thanks❤
One question: Can I bring my 4 audio tracks from from my Rode NTSF1 and Mix Pre 10 directly, or do ai Need to use the Rode Plug In to get them to Ambisonic, and do you know if I can record, bring in 32 bits ?
So, as long as you remember the RODE records in A-Format, and you MUST change it to be B-Format somewhere before decoding.
I am NOT sure if RODE's plugin work in Resolve, but I can tell you that in the next month, our 'ab Transcoder' will have a HUGE update not only to be compatible with Resolve, but also to have a mode specifically calibrated for the RODE, and that will literally do what you are looking for :)
@@AudioBrewers Thanks! That is the best reply I could hope for! What version of ab Transcoder do I need to be on the lookout for ?
good stuff! Blackmagic is listening to users
Hola Alex, soy Boris de nuevo. Hice todo esto en 19 Studio, mi pregunta es como exportar después de la conversión el AMBIX para Yotube¿ Tengo que crear otro track de 1 st order o como? Muchas Gracias!
Sinceramente no sabria decirte - me imagino que simplemente con hacer que tu master bus sea 1OA y sin decodificador insertado, haces el export, no?
No es mala idea probar esto, voy a ver y te digo q onda. Gracias!
@@AudioBrewers. con Linear PCM de Salida funcionó, Saludos y gracias!
Genial!
Great! I want to convert a stereo track with a video clip I recorded to ambisonic and 3D video for RUclips. I have a 17 ver. of DaVinci. What way will be the most easy to do it? Thank you so much!
Our plugins work with Davinci 18.6 and above, as far as I know with v17 you're very limited, my recommendation would be to use Reaper (free) + ab Encoder
@@AudioBrewers, thank you! Does the 18. 6 have a native support for Ambisonics or only v19?
@@Boretoto Our plugins where written initially to make 18.6 compatible with Ambisonics up to 3rd Order using a Dolby Atmos 9.1.6 track, so in a way, thanks to the Audio Brewers ecosystem, you can use Ambisonics on Resolve 18.6
@@AudioBrewers, se ven muy prácticos e interesantes, no los reconoce tampoco la ver. free 19 de Davinci? Gracias
@@Boretoto Ambisonics funciona unicamente en la version Studio
thx for up to speed work , do I need to convert quadrophonic sound to ambisonics for Atmos mixing, or does rooting quads to atmos work just fine?
You dont NEED to convert a Quad file to Ambisonics for Atmos, but it could certainly benefit you as the encoding to Ambisonics and then Decoding to Atmos beds (or three-dimensional objects) will help you expand your signal in the whole bed a bit more evenly - especially if you use three-dimensional sound effects, with Quad they will always work in Quad, in Ambisonics they will expenad through your whole 3D soundfield and then the Atmos decoding will be much more uniform around the listener.
@@AudioBrewers I could decode my sounds to Atmos in Nuendo without crashing, and my tracks are two quads of High and low , which ambisonic order are they ?
Well are they quad or Ambisonics? only you know
@@AudioBrewers When I import them in Nuendo they would import as a quad, and they are written as "3DSurround" title
Nuendo won't be able to differentiate between a Quad and a 1st order ambisonics, you have to import the file to a track manually created by yourself, so you must know if the sound is either quad or Ambisonics. As a general rule if a sound is ambisonics, check the waveform, generally speaking in ambisonics, the first channel should look a bit louder than the other three. Another thing of course is to create an ambisonics sound with sounds on the left, right, front, back and then import it to nuendo, that way you can see if the export from davinci is being done correctly.
🎉🎉🎉🎉🎉🎉
With the new update in davinci there is no need for external plugins.
That depends on your needs.