My big "source" map - An embarrassing failure!

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  • Опубликовано: 13 янв 2025

Комментарии • 80

  • @rei1534
    @rei1534 6 месяцев назад +76

    Honestly, this was a really entertaining watch. Even though your project 'failed,' you still learned lots of things that will make your following projects go smoother and quicker. great video.

  • @MurkyTheWolf
    @MurkyTheWolf 6 месяцев назад +24

    Dude, honestly underrated video. This was a really amazing watch. Didn't even realize how low the view count is. Definitely keep uploading with cool videos like these.

    • @admiral982
      @admiral982 6 месяцев назад +1

      underrated? it was uploaded like 10 hours before you posted this comment.
      ????????????

    • @MurkyTheWolf
      @MurkyTheWolf 6 месяцев назад +1

      @@admiral982 still underated

  • @opintoso
    @opintoso 6 месяцев назад +24

    That was insane, congrats on the hard work!!!
    I think the "solution" to these small replays glitches is not hard to figure out since the final idea is to have a complete run video... so if you do the run in parts and then sync it in editing, it will look seamless (use the full run as a base to sync perfectly during the "glitchs").

  • @WillBonner-e9f
    @WillBonner-e9f 6 месяцев назад +5

    I hope you give this another shot, cause even with the errors it's a really cool idea. I could totally wrong but I think the version of source that Momentum Mod is using allows larger maps in hammer and things of that nature, plus I bet they would accept a map like this into the game. They also have a way to record a demo so maybe that export process could be smoother with them. So you should consider getting in contact with some of them if you want to try this again.

  • @chavzone
    @chavzone 6 месяцев назад +7

    This was honestly very cool, loved the "Open"AI joke as well lol

  • @SerwGrach
    @SerwGrach 6 месяцев назад

    The mix of house/trance track combined with the result surf&bhop animation reminded me a lot of 2008's DOD:S or Source mods frag montages. You have no idea how hard I just vibed.

  • @matan3884
    @matan3884 6 месяцев назад +8

    really cool concept.
    if you decide at any point to improve the demo i would recommend getting in touch with any bhop server owner, most bhop servers have seamless replays on segemented style with close to no glitches at all
    would like to see more of that in the future :)

  • @DemsW
    @DemsW 6 месяцев назад +8

    Great idea and the execution is pretty good.
    The explanation itself is very well paced and edited.
    Just my two cents for the camera path checkpoint problem. You can probably fix those in the graph editor of the camera animation in blender. It's quite intuitive and should yield smooth and clean results.
    Earned yourself a subscriber I hope to see more creative things.

  • @SoftwareSlicer
    @SoftwareSlicer 6 месяцев назад

    This is incredible, I have never seen anything like this before. Quite an innovative project!

  • @extinctt
    @extinctt 6 месяцев назад +1

    this is one of the most unquie and interesing projects ive seen in a while, I hope u continue this and post more

  • @NoVIcE_Source
    @NoVIcE_Source 6 месяцев назад

    This is such an insane project holy hell, its so understandable to give up, when solving many problems at once it literally leaves no room for error. I think to avoid burnout, things just need to be done in such a way where if you make a mistake you will notice it before continuing-
    But you did it with alot of pain along the way, and that's even more impressive lol

  • @alface935
    @alface935 6 месяцев назад

    You are Legend for even going this far for this Big Map Project
    We Love You :D

  • @Deniil2000
    @Deniil2000 6 месяцев назад +1

    my 25c - in Blender, you can probably just remove keyframes where the spinning happens instead of cutting the video
    Interpolation between keyframes can be changed by selecting desired keyframes (all of them in your case by pressing A) and pressing T while hovering cursor over the timeline viewport.

  • @mexoc
    @mexoc 6 месяцев назад

    I think this turned out very cool! I love the idea and the final product, despite your many hiccups along the way :p

  • @Noldigur
    @Noldigur 6 месяцев назад

    Such a shame you had to run into so many problems and mistakes, but honestly I really love the idea, soif you ever feel like you have the energy to give it another try, and maybe have some people helping you with the coding and with the annoying bugs, then I'd love to see a 2.0 version!
    Still, respect for all the work you put in and for your honesty, I'm sure you're the one who's annoyed about it most so don't worry about any of us :D

    • @Noldigur
      @Noldigur 6 месяцев назад

      Also, if you'd just have uploaded it as a normal video, I probably wouldn't have noticed most of the mistakes / cuts and bugs.
      But I know how you start to notice every single frame and detail after sitting at a video for the 100. replay while editing, so I get your pain.
      The only thing that is quite noticeable, especially after you mentioned it, is how the maps seem very random in their length and transitions. I'd love to see a more planned out version if you do choose to retry the concept some day!

  • @wannacrea
    @wannacrea 6 месяцев назад

    Great video! I'll be sure to use it as a reference for a future 3D project

  • @chinatechnique
    @chinatechnique 6 месяцев назад +8

    dope idea plz try it again sometime

  • @tarekvr
    @tarekvr 6 месяцев назад

    No Map can turn into a failure, you only learn stuff, you dont forget it! Keep Making Maps youll make it work sometime and dont give up on it!

  • @TuRmIx96
    @TuRmIx96 6 месяцев назад

    Not a total failure, you learn a lot by this experiment. As you mentioned planning is really important, that's the first step is almost anything. As for the material problem, not a huge issue. With a bith of knowledge you can recreate or fix source materials, they are pretty simple 99% of the time. Same for the shading issue, blender cant or wont recognise that the imported assets from source are soft or hard shaded. You can simply fix this by turning everything hard shaded, there are so few BSP Brushes that use soft shading it wont matter. If you need further help just hit me up.

  • @iijj22gg
    @iijj22gg 6 месяцев назад

    As someone who has never played CS but has seen a few b-hop surf videos or whatever they're called, I think this is the coolest of that kind of gameplay I've ever seen, even if it's just a render

  • @Fairyn
    @Fairyn 6 месяцев назад

    Good shit! Really creative idea, and despite it's flaws I think the end result turned out to be really nice :)
    Good job!

    • @NoVIcE_Source
      @NoVIcE_Source 6 месяцев назад +1

      intresting, if it turned out perfectly, it would be yet another perfect youtube video where someone just did something interesting and we'd forget about it 2 seconds after watching, but the flaws made it more memorable-

    • @Fairyn
      @Fairyn 6 месяцев назад +1

      @@NoVIcE_Source also, it might just be my circle of friends, but i feel like a lot of people had a similar idea for a video at some point in their life, but nobody ever tries to do it, cuz it sounds(and is) quite complicated, so seeing someone transform it into reality is really cool. My friend wanted to make pretty much this video ,but with fighting scenes in games set in different time periods, going from medieval times to future. I also had a similar idea, also with bhop, but more of a "history of movement" kind of thing, going from rocketboosting in original doom, to bhop and damage boost in quake one, to half life, to 1.6, to quake 3, to css etc, and with 2Pac - Old School in the background :)

  • @Jan_Steffen
    @Jan_Steffen 6 месяцев назад +2

    this is such a genius idea and i hope you will give it a second try

  • @MasogTM
    @MasogTM 6 месяцев назад +1

    cool stuff Daxen!

  • @AtoArtworks
    @AtoArtworks 6 месяцев назад

    This is a super cool idea and really well executed! Never thought you could stitch so many maps together, but the use of the SourceTV cam is such a smart solution!
    Got a quick question though, does anyone know the name of the song that plays during the showcase at the end? Closest I can find is ”Alektro - When I see you dancing” on soundcloud, but am unable to find this specific version/remix of the song.

  • @cappuch__
    @cappuch__ 6 месяцев назад

    really cool 'experiment'. love the idea lol. ur gonna pop off

  • @thealandude9146
    @thealandude9146 5 месяцев назад

    Honestly this is interesting af even if it's a failure

  • @siomek101
    @siomek101 6 месяцев назад

    A thing you could do (would take hours if not days) is to port the maps into source 2, and then stitch them together

  • @Snapper-gaming
    @Snapper-gaming 6 месяцев назад

    Might have been a failure, but it was still extremely cool! Good job !

  • @DGscene
    @DGscene 6 месяцев назад +7

    Why didn't you just change the keyframes when camera was spinning?

    • @HyperMario64
      @HyperMario64 6 месяцев назад

      I agree I would have deleted these keyframes too, any interpolation would have been a better render than these very short jump cuts

  • @alien31ita
    @alien31ita 6 месяцев назад

    about the shading on the mesh, i think all you have to do is just make the edges of the brushes sharp
    usually done by going in edit mode > Sharp edges, not sure how to do that in python

    • @iDaxen
      @iDaxen  6 месяцев назад

      I tried it after reading your comment, but sadly, to no affect. It doesn't change lighting or shadows in any noticeable way.

  • @ceno7046
    @ceno7046 6 месяцев назад

    First off, failure implies to me personally that there is no way of accomplishing the task due to things out of your hands. But this? I wouldn't at all consider it a failure. And I wouldn't consider it embarrassing either seeing you got as far as you could, would any other person be able to do this? You got to be happy with what you can accomplish, and hope that you can reach the point of fully completing your concept one day.

  • @DisfavoredKin
    @DisfavoredKin 6 месяцев назад

    Nice stuff man
    Did you try cloude he's such a better coder

  • @TimesChu
    @TimesChu 6 месяцев назад +3

    I think you're putting yourself down a little, especially since you probably don't need an AI for your code. You seem to have a decent basic grasp of the code already, and just need to dedicate a little time to learning syntax.

  • @OlegSmileSSToRM
    @OlegSmileSSToRM 6 месяцев назад +1

    You could use just video editing. Levels don’t intersect with each other and there is no visual pleasure

  • @mimadm4832
    @mimadm4832 6 месяцев назад

    Naaah montage is still really cool man

  • @actualawry
    @actualawry 6 месяцев назад

    every failed project is another successful one!

  • @mahuba2553
    @mahuba2553 5 месяцев назад

    there go the sharp edges

  • @stuubbs
    @stuubbs 6 месяцев назад

    Task failed successfully

  • @Nnordbergg
    @Nnordbergg 6 месяцев назад +1

    love your videos!

  • @rebane2001
    @rebane2001 6 месяцев назад

    that's an epic fail if i've ever seen one

  • @tryctan2399
    @tryctan2399 6 месяцев назад +2

    why not use t.a.s since this dosent need to be legit and just a showcase?

    • @iDaxen
      @iDaxen  6 месяцев назад

      Should have done that tbh. But asking to use the servers is faster than wrapping my head around TAS, thats what I thought.

  • @THG_
    @THG_ 6 месяцев назад

    Unironically would have been less effort to make this a functional CS2 map instead of struggling with Source 1 Hammer and Blender

    • @iDaxen
      @iDaxen  6 месяцев назад

      This couldn't be further from the truth, sadly.

  • @Zyczu55
    @Zyczu55 6 месяцев назад

    Tbh it would be just easier to use propper and make the map actually playable. You would spend a lot of time setting up the models tho.

  • @lulzxdd2328
    @lulzxdd2328 6 месяцев назад +1

    We won

  • @АнтонИльиных-з2ч
    @АнтонИльиных-з2ч 6 месяцев назад +1

    this is crazy

  • @garneet
    @garneet 6 месяцев назад

    would a movement recorder (cheat) have removed the stutters for segments?

  • @vetirtal1168
    @vetirtal1168 6 месяцев назад

    In blender, instead of cutting out the spinning, couldn't you lerp those parts of the animation and approximate what it looked like without them?

    • @iDaxen
      @iDaxen  6 месяцев назад +1

      I thought about how to approach the problem inside Blender but decided it would be a million times easier to fade-cut in post. Turned out to be another huge miscalculation.

  • @ahful_kz
    @ahful_kz 6 месяцев назад +1

    very cool

  • @АнтонИльиных-з2ч
    @АнтонИльиных-з2ч 6 месяцев назад +1

    you can do it!

  • @or6060
    @or6060 6 месяцев назад

    why not just turn the geometry into props? that's what valve did for the new CS maps.

  • @dsl69
    @dsl69 6 месяцев назад

    Source is such an ancient engine, not surprised

  • @goldenboy1746
    @goldenboy1746 6 месяцев назад

    Mind sharing that music playlist?

    • @iDaxen
      @iDaxen  6 месяцев назад

      Spicyverse - Vibe
      ruclips.net/video/dm0S-Fbq4Qs/видео.html

  • @chukbenis
    @chukbenis 6 месяцев назад

    why does it say jump ivory when its surf ivory?

  • @adrok8644
    @adrok8644 6 месяцев назад

    seems legit

  • @thedmiynV9ll
    @thedmiynV9ll 6 месяцев назад

    "source engine" map

  • @TheWitnessedd
    @TheWitnessedd 6 месяцев назад

    I am subbing

  • @serdiuk2774
    @serdiuk2774 6 месяцев назад

    Cool video

  • @smile4cs
    @smile4cs 6 месяцев назад

    All due respect, this just seems like blender skill issues, everything you mentioned could just be fixed in blender. Still a cool project though!

  • @houseparkour
    @houseparkour 6 месяцев назад

    redecompile, nice word xd

  • @p1nke801
    @p1nke801 6 месяцев назад

    Jump_ivory my favourite

    • @iDaxen
      @iDaxen  6 месяцев назад

      Why u gotta be like that? (>人

    • @p1nke801
      @p1nke801 6 месяцев назад +1

      @@iDaxen Yeah i almost threw my pc out the window when i saw it...
      Other than that, great video!

  • @awesomegraczgie2131
    @awesomegraczgie2131 6 месяцев назад

    Could you tell me the name of the song in the final demo?

    • @iDaxen
      @iDaxen  6 месяцев назад

      Sure: Spicyverse - Vibe ruclips.net/video/dm0S-Fbq4Qs/видео.html

    • @awesomegraczgie2131
      @awesomegraczgie2131 6 месяцев назад

      @@iDaxen thank you so much :) and about the video. I wish everybody that their failed projects look as good as your does. Keep up the good work. I have my fingers crossed you'll figure out and complete the project

  • @loiver4232
    @loiver4232 6 месяцев назад

    YOOOO, SMOOTH transitions
    I would absolutely love to play this
    Check my defrag movies too

  • @QazzaAU
    @QazzaAU 6 месяцев назад

    very cool

  • @cromalia3041
    @cromalia3041 6 месяцев назад

    very cool