Also, a very very small claim to history, I made the art/avatar for Miles Smith's (which you can see on his RUclips) account that is seen at 13:00. He wanted one that was similar to the Mojang team. I saw it in the video and went 'Oh shit, didn't I make that?'
Special shout out to Carl Manneh for recognizing talent&passion in his employee and deciding to nurture it, instead of smothering it in the name of productivity!
It's so cool to see the old Minecraft. I joined in an early version in 2010 and I am still playing nearly every day. This is the best game to ever hit the market.
This is a great example of "Ideas are cheap". Infiniminer was the idea, but the people, who made it didnt do a good job following through on the idea and making something great out of it.
you are completely right, but i'll just add that infiniminers creator went on to make zachtronic games, and is doing well. So maybe some ideas are just not for everyone to make stuff out of
Idea of infiniminer was different, just similar visual style and mechanics. Note that 15 years later Zach Barth is behind multiple top rated PC games: EXAPUNKS, OPUS MAGNUM, SHENZHEN I/O and others.
Every new idea has another idea that it was based on. Sometimes it's from multiple existing ideas, other times it could just be a better spin on an existing idea. New ideas do what they can with what they have, while ideas deriving from it have the advantage of seeing how it turned out. So when a new idea is very different from existing ideas, it can be hard to do it right the first time, as you don't have the advantage of hindsight.
It's hard to overstate the feeling of playing those early alpha versions at that time. The idea that you could reshape a video game world in practically unlimited ways and walk through it in first person was like a whole new universe in gaming. Dig a tunnel down into the ground, build a tower and climb it, carve a straight road through the hills, these were things that were simply not done by players before. This was before there were tools or resources or mobs mind you, it was just clicking blocks into our out of existence alone that was enough to get people extremely excited about the possibilities of such a game.
love this game, i played it back in early alpha and now play it with my son who can build all sorts of things on his own. he gets excited to show me what hes done. pure magic
Anybody know what the difference in shares was between Manneh/Porser and Notch? I’m curious what they took home from that sale to Microsoft compared to the creator, like did he get 1b and they split the rest?
@@CantTellYou wiki "As part of the transaction, Persson received $1.8 billion, while Porsér and Manneh got $300 million and $100 million, respectively"
I remember my first time playing back in December 2010, I was in 8th grade. Not sure what version it was in at that time but it was nothing like it is today. Was 13 when I first picked it up and going on 28 and still enjoy it. Timeless classic, Greatest game of all time in my personal opinion. Excellent video showing the history!
Fun Fact: Order of the Stone was actually reused in Minecraft: Story Mode for the supposed group of "Heroes" of the first 4 episodes. The game was discontinued after Season 2 due to lots of backlash, even getting removed from Netflix. People are still trying to remake it, with the most famous remake being Block By Block: The Amulet by WazzyWorks, who also goes by Wazzy.
Slick relaxed editing, great voiceover, and perfect minimalist acting+stage portions! The camera behind the programmers’ heads made pleasing, nicely symbolic shots of the concept of “developing a game.” Great work.
I've seen so many game developers build something they're genuinely proud of, but lose interest despite overwhelming support. most people just love programming, but just can't handle the pressure
Pretty much every devlog series on RUclips! I think it's more about some parts of gamedev just being hard, regardless of the support. Games always look pretty simple, but in reality it's massive amounts of hard work.
Well, the fun part is working on systems you haven't done before, or remaking ones you have with new methods. People supporting your work isn't really what keeps a programmer working, it's the designing and solving unique problems.
Yea I have to work on this myself. I am infinitely happier working on systems and prototyping new features and ideas 💡, I get bored and lethargic working on menus and just polishing in general. I have a roguelike game that is about 80 percent done for demo with features and weapons and leveling system. The last bit is adding music and building out all the menus for achievements and all that. Smh it seems like so much more tedious than actually getting the game systems working 😅. I know it's in my head 😪 it's just me so that adds to it but I just gotta push through 💪🏽
@drevoksi If you have any experinece in coding, you'd know that games (especially at the echelons of Minecraft) don't "look pretty simple" by a huge margin.
FINISHING a game is super hard. Getting like 80% of the way there is fun, with all the design and ideas, but actually doing all the tedious bits that a sellable, consumer-ready software product requires is not so much.
Minecraft is a masterpiece. It ticks all the boxes. Survival, exploration, crafting, creativity, combat, music, and multiplayer. It’s not just the game of a year, it’s the game of the century.
Lots of games 'tick all the boxes' in terms of just having these things. Doing them all well within the same product is much harder, though. And even Minecraft doesn't really achieve this. Its combat is still pretty freaking terrible, for instance. Its survival elements have also been desperately neglected by Mojang, who seem happy to just let modders take up that end of things. Its sense of progression is also super weird and compact, making it a heavy case of people really needing to set their own goals in order to get any great longevity out of it. Definitely lots of things it could do much better, but likely never will because of how big it's become and how reliant on the young kid market they are.
@@maynardburger I agree with you. I believe js because Notch gave the game up too early. The core elements never got refined enough before Microshit took over
@@anotherpromotor There's nothing to really be hyped about anyways. Notch got very lucky with his simple idea that he only kind of half assedly cultivated before handing it off to more skilled people. It was a good concept, but the idea that he's got a Minecraft 2 in him is super dubious, especially compared to what already exists for Minecraft in terms of modding and all that. Extremely unlikely he's got anything terribly new to the bring to the table anymore.
1:46 "(D:) Local Disk (Win10)" Well, there goes the immersion. I still love how you used a beta version of Windows 7 just to make us feel like we're really in 2009!
INFINIMINER. I forgot the name but that game introduced me to one of my childhood best friends. Needless to say we were introduced to Minecraft and i would spend months at a time at his place building stuff. I still remember the day creative mode was launched. We made towers and planes and… you know where this is going. Fun fact, me and him were also amongst the very first people to play the Minecraft hunger games as well… i killed my whole team thinking they were enemies.
it's insane to think that if candy crush hadn't been the greedy scum lords that they are, then in all liklihood they would've been the first company to have influence over minecraft
It's ironic that the story of Minecraft has been a case study in the juxtaposition of the two approaches to monetizing video games. Candy Crush was developed for mobile devices, and most mobile game developers want to monetize their games in the form of ads -- which everyone of course, hates. The reason is that years ago, developers figured out that games can only be downloaded/purchased ONCE, but played INDEFINITELY. So selling a game with a shelf price (and no ads) meant there was a finite amount of revenue the game could generate (I mean...theoretically, you couldn't sell much more than 8 billion copies, as then every person on Earth would have a copy). But with in-game ads, they sucker players into downloading it because "FREE" sounds better than "$19.99." Not only does this encourage downloads, but it then means that EVERY copy of the game will continue generating revenue as long as it's being played. Basically, the Candy Crush approach is the "greedy" approach in that it aims to turn video games into infinite cash cows (at the expense of the user experience). The Minecraft approach (at least before Microshaft bought Mojang) was the old school traditional approach -- pay me the 20 bucks or so for the game, and now it's yours to do with as you please; I won't bother you with in-game ads, DLC, required updates, etc, etc. No different than console gaming in the 80s & 90s. Personally, I think Notch made the right decision. To kill time, I occasionally play Word Trip on my phone and a couple of years ago the game was ad-free, but now the ads are cluttered over the screen (plus the video ads every time I finish a puzzle) that the game just isn't fun to play anymore; I feel like I'm standing in an electronics store playing a demo console surrounded by sales people hounding me by about shit I don't want or need.
It's also insane to think that Valve could have brought Notch on, and likely buried Minecraft. Though I dont think Valve+Notch was ever gonna be a great fit anyways. Notch wasn't really that great a programmer/developer.
@@sixstanger00 the worst for me was to see how they killed minecraft on the playstation, its riddled with adds, free addons are ported with a price tag, even a new gamemode costs money, it has barely any support, and a freaking battlepas, again , for things that are free in the java edition? I was disgusted.
@@Zub_Sero That's the only reason Microshaft paid such a high price for Minecraft --- it was an established popular game with a huge existing fanbase. Microshaft had only one goal: to milk TF out of players with microtransactions. Thank goodness for my pirated Beta 1.8.1 version. It's what I started with, and it's what I still play. No accounts, no internet needed, none of MS's bull.
I think the evergreen lesson is that in almost every scenario of an incredibly successful project or product, there's always those that walked so others could run, and the one who took it over the line was the one focused on polish and execution of existing ideas by someone else. That, and the only way to accelerate this process is to be engaged with the world around you via communities.
Can you imagine how horrible that would've been for Minecraft? Full of microtransactions... $9.99 for a new pick, axe,etc. $49.99 for a set of armor... iron armor... diamond : $99.99. Netherite: $199.99. Oh, you want enchantments? You'll have to buy each of those separately too.
the section about c-418 hit me harder than a rock. i loved his music. now it rarely plays in the game anymore. i would do anything to have the old days back :(
It really was something special, while I'm optimistic something similar could happen in the future with another indie dev, I don't think it'll ever be as massive.
Technically, due to the nature of environmental influence and context, nothing you ever do or feel will ever feel the same way as it does at the time you experience it.
Never forget me and my brother playing early alpha summer of 2010. And being so excited for the new updates reading notches blog posts of each update and what new things there were. Man haven’t had that much fun on Minecraft since beta ended
Never watched anything on this channel before, started watching the video and couldn't stop until I finished it. The idea is presented perfectly and it was filmed and shown to us superbly!
Wow, what a fantastic RUclips channel. Thank you for sharing Marcus's story-it was truly interesting. I'm Swedish myself, so it's been hard to miss the Minecraft phenomenon. Even though I'm one of those people who's never even touched the game, the impact of Minecraft has been impossible to ignore. Marcus's success has been massive, and as a Swede, it's hard not to feel a sense of pride. 😊 It's just unfortunate how his story played out in the end. But at least he has more money than he could ever need! What I wanted to say is this: When I look at your channel, your subscribers, and the views you've gained in such a short time, (atleast this specific video), I realise you're passion has also taken you very far and it's not that much different from Marcus. You probably started your youtube channel at your desk from home just like he did - and look at your channel now. Millions of views, millions of subscribers... . 😊 Subscribed! Thank you!
same time from team fortress 2 by founder father robin walker, main page from team fortress website and still there. gosh what a time to be live gaming history. i wish we have time machine.
You totally skipped the multiplayer test servers (world of minecraft). That were my early days. Just a small flatworld, some commands and a few block. I was sold
Notch deserves all the praise for creating this masterpiece of a game! People who hate on him because he practices free speech need to realize that they get to practice free speech also. That doesn’t change their accomplishments nor does it remove their right to receive praise for them. (I bet Jeb still chills with notch)
You guys dont realise how hard it is to make a fame like that with procedural generation, very optimised for its time, incentory systems, the ability to do servers, mod the game... One of the only 1000x developpers (can do as much as 1000 devs, like the guys that made doom or linux for exemple)
It's not hard at all. Tons of people have replicated the tech that Minecraft uses. Procedural generation isn't or wasn't used that often because it's not conducive to linear storytelling. It doesn't even work for open world games either. It works for Minecraft because it's open-ended.
LOL. Minecraft was NOT optimized. People donated the McRegion Mod code. Optifine literally doubled the frame rate. Tell me you know nothing about game development without telling me you know nothing about game development.
I was a player from Cambodia. I played minecraft in 2013. This documentary brings back a long lost memory. I'm considering going back to Minecraft. Thank you
Really exciting how it all started! It's impressive to see how Minecraft grew from such a simple prototype and then became one of the greatest games of all time. You can see how much passion and creativity are behind the development. As a big fan of the game, I always find it fascinating how it has developed over the years without losing its original charm. Thanks for the great video - taking such a journey through the history of the game is really something special!
Minecraft was my childhood. I still play it till this day. You had all those good Minecraft RUclipsrs like Stampy, DanTDM, and PopularMMOs that made my day. Now, Minecraft 2 is on the horizon so can't wait for that! Good video too!
I remember playing Minecraft when it was just in the browser and yes when it became available to purchase it was hella sketchy giving money to some random guy in a foreign country through PayPal but it was fun in the early days
Thank You for this and thank you NOTCH. I still remember buying the game from my first salary, I have a 3+ year world still playing it in free time. built all the farms for items.......this game questions me every day of what to do next in my world.....A lesson deep enough to live an amazing life with a simple question Whats next in irl ? the progress I have made in game and in irl with my work is truly amazing.
@@bluruckuscrx8124 None of the tweets that were shown on screen were racist... Poor taste and a controversial minority opinion? Maybe. But there's a difference between a hot take and definitively a racist take, which is what they were portrayed as in this video.
Yeah, like saying, "it's ok to be white," is considered to be biggoted and racist. So yeah. He dared to like express things that went against the grain of the culture of things so he is ostracized. Like discussing intelligence based on genetics implies not everyone is not equal, so it is bad thing to talk about, so it is forbidden.
Quick question. So I know that if I go and sign up to Nebula through your link, I get a reduced rate for being “a fan of Neo.” Do I still get access to all the same things I would with a normal subscription, just at a reduced rate for using your link, or do I only have limited access to certain things and would need to still purchase the full subscription to access everything?
I bearly started to cry at the moment he pulled the lever. I thought about how minecraft changed my life as it is. Thanks minecraft that Im a programmer yet.Thanks for being such a big part of my life.
@@VanceG189 It's ok to be , just like its ok to be any other race. Do you disagree? That'd be racist if you did. Put any race in that statement. It doesn't matter.
The question of what is more exciting - starting out, or having everything - was a perfect conclusion to this story. Well done. Personally I love starting out raw and fighting to find my way and establish myself. I love the early accomplishments of farming, diamonds, etc. After a while, I get bored, or I'm losing creativity, so I scrap the world in favor of a new one. THAT is really exciting. :)
It was amazing that cameras recorded him the whole time he made the game... and also in such filmic white space!
He had to rent an apartment in the sun, starting Mojang was a lil too expensive.
And that he wore a fedora, so stylish and ready to tip towards any ladies that come in the proximity
@@LakkzScratchdamn
Also, a very very small claim to history, I made the art/avatar for Miles Smith's (which you can see on his RUclips) account that is seen at 13:00. He wanted one that was similar to the Mojang team. I saw it in the video and went 'Oh shit, didn't I make that?'
And drinking 8.4 Fl Oz Red Bull instead of 250 ml
As a Norwegian i can comfortably say that this is one of the very few Swedish inventions i'll publicly admit is goated
As a Swede I cannot agree
As an Englishman the Scottish will never beat the swedes, the best thing they’ve been able to make is beer
As a Finn I must admit the same (pls don’t tell anyone)
A stolen idea really
As a Dane I must admit the same (sweden sucks)
Bro dropped the hardest Minecraft documentary
less comenting more making videos lil bro
@sirgeohdfr chop chop minecraft boy
@NeverVortexx r/suddenlyminiminuteman
everything he drops is the hardest documentary
1kth like
"Dung" for "Dungeon" must be one of the most unfortunate abbreviations
Lol how?
@@usersomethings Dung means feces.
@@usersomethings dung meaning poop.
Exactly my thought lmao. I didn't know it was an abbreviation at first.
ohhhh i just thought he just had a poop fetish, thanks for explaining
Man C418 cooked so hard. He probably had no idea how legendary that OST would end up becoming.
Street artist to Legend Artist. Best minimalism Artist ever.
Yep - definitely earned his spot up there with Graeme Norgate's soundtrack to Goldeneye on N64.
One of the best soundtracks EVER
C418 legendary status
Ive always wanted to learn how to make music like him, there is nothing more soothing than his tunes
Special shout out to Carl Manneh for recognizing talent&passion in his employee and deciding to nurture it, instead of smothering it in the name of productivity!
I hope he got a decent payout
Carl is a real one
Midas didn't do it to maintain productivity. They did it because of competition. To be fair I wouldn't allow a competitor to grow in my own business.
@@Imaboss8ball in my opinion you have no right to tell someone what to do in their free time.
@@sino_diogenes "decent" is probably a bit of an understatement LOL
That actor was spot on! I actually thought it was notch himself.
Real! I thought it looked just like them!!!
I thought its fake
I thought it was a rendering.
Not enough right arm raising, immediately thought it was fake
nah, that's notch.
I was one of the Alpha version people, really great to have that experience and open the game up today and see the now endless possibilities.
I think the limited nature of the first versions was nice
Alpha gang assemble.
I remember playing the demo that he uploaded to the forum, then the actual release. Being excited when he added features like beds to the game.
were you in Bellevue 2010 for the illustrious park ceremonies?
U a unc
Carl is such a rare ceo. Glad he got rewarded for being a good person before a businessman
so just disregard for his tweets
@@mosaicdt2 Carl is not Notch
It's so cool to see the old Minecraft. I joined in an early version in 2010 and I am still playing nearly every day. This is the best game to ever hit the market.
Huge W for having such details like his Eclipse IDE, Windows version, file dates, etc. That's impressive!
They even had code from some of notch's other games on screen
not only is it using eclipse, it's using an old version of eclipse. everything about this feels so like true to detail, it is amazing.
yeah that's just stunning
Almost perfect! I did see a Windows 10 drive in one of the shots... smh /s 4:39
This is a great example of "Ideas are cheap". Infiniminer was the idea, but the people, who made it didnt do a good job following through on the idea and making something great out of it.
you are completely right, but i'll just add that infiniminers creator went on to make zachtronic games, and is doing well. So maybe some ideas are just not for everyone to make stuff out of
Idea of infiniminer was different, just similar visual style and mechanics. Note that 15 years later Zach Barth is behind multiple top rated PC games: EXAPUNKS, OPUS MAGNUM, SHENZHEN I/O and others.
The idea of infiniminor was good, which is why people played it. Eventually people want to do something else, they choose to build a community.
It was a weird choice to call it "a powerful idea" when it's the follow-through that makes it real.
Every new idea has another idea that it was based on. Sometimes it's from multiple existing ideas, other times it could just be a better spin on an existing idea. New ideas do what they can with what they have, while ideas deriving from it have the advantage of seeing how it turned out. So when a new idea is very different from existing ideas, it can be hard to do it right the first time, as you don't have the advantage of hindsight.
It's hard to overstate the feeling of playing those early alpha versions at that time. The idea that you could reshape a video game world in practically unlimited ways and walk through it in first person was like a whole new universe in gaming. Dig a tunnel down into the ground, build a tower and climb it, carve a straight road through the hills, these were things that were simply not done by players before. This was before there were tools or resources or mobs mind you, it was just clicking blocks into our out of existence alone that was enough to get people extremely excited about the possibilities of such a game.
It was like nothing else to get my hands on the survival multiplayer alpha and trying it out. Very buggy, but very inspiring.
I’m deeping how both of u basically made ur yt accounts when i was born😭😭😭
I still remember sprinting down to the library in recess to get to the computers back in alpha. Man those were the times…
I still struggle to not think of birch and cedar as "those new trees"
love this game, i played it back in early alpha and now play it with my son who can build all sorts of things on his own. he gets excited to show me what hes done. pure magic
Same here. He teaches me stuff in it like every day now.
This is some serious production quality. You even got someone speaking English with a Swedish accent :)
I never knew The Order Of The Stone from Minecraft Story Mode came from Minecrafts original name.
Saaaame that blew my mind
I already knew that when I played Story Mode, so it was a very fun easter egg for me (or the right term here would be just reference?).
@@xXRealXx yeah reference
Moment of respect for Carl Manneh for believing in Notch!
Anybody know what the difference in shares was between Manneh/Porser and Notch? I’m curious what they took home from that sale to Microsoft compared to the creator, like did he get 1b and they split the rest?
@@CantTellYou wiki "As part of the transaction, Persson received $1.8 billion, while Porsér and Manneh got $300 million and $100 million, respectively"
I never expected this video from this channel
Thank god he remembered his password
A minecraft video?? From neoo?! Thats so out of the blue
Very disappointed in neo over the "racism" part (18:34). Notch is right, racial discrimination against white people is not okay.
@@HELLO7657 Just put the fries in the bag bro 😭
Fr
Even more based
I remember my first time playing back in December 2010, I was in 8th grade. Not sure what version it was in at that time but it was nothing like it is today. Was 13 when I first picked it up and going on 28 and still enjoy it. Timeless classic, Greatest game of all time in my personal opinion. Excellent video showing the history!
Fun Fact: Order of the Stone was actually reused in Minecraft: Story Mode for the supposed group of "Heroes" of the first 4 episodes. The game was discontinued after Season 2 due to lots of backlash, even getting removed from Netflix. People are still trying to remake it, with the most famous remake being Block By Block: The Amulet by WazzyWorks, who also goes by Wazzy.
Slick relaxed editing, great voiceover, and perfect minimalist acting+stage portions! The camera behind the programmers’ heads made pleasing, nicely symbolic shots of the concept of “developing a game.” Great work.
I particularly loved the reveal of C418 onboarding at 10:39, very soft and just plain cool how the music transitioned as well.
Greatest game of all time. Creativity truly is one of the human kind's greatest gifts.
Facts 💯
no
From the Chauvet cave to Minecraft 😅
Definitely one of the greatest games ever developed in my opinion.
Mid af game. Imagine thinking a pixelized world is creative. Level up.
I've seen so many game developers build something they're genuinely proud of, but lose interest despite overwhelming support. most people just love programming, but just can't handle the pressure
Pretty much every devlog series on RUclips! I think it's more about some parts of gamedev just being hard, regardless of the support. Games always look pretty simple, but in reality it's massive amounts of hard work.
Well, the fun part is working on systems you haven't done before, or remaking ones you have with new methods. People supporting your work isn't really what keeps a programmer working, it's the designing and solving unique problems.
Yea I have to work on this myself. I am infinitely happier working on systems and prototyping new features and ideas 💡, I get bored and lethargic working on menus and just polishing in general. I have a roguelike game that is about 80 percent done for demo with features and weapons and leveling system. The last bit is adding music and building out all the menus for achievements and all that. Smh it seems like so much more tedious than actually getting the game systems working 😅. I know it's in my head 😪 it's just me so that adds to it but I just gotta push through 💪🏽
@drevoksi If you have any experinece in coding, you'd know that games (especially at the echelons of Minecraft) don't "look pretty simple" by a huge margin.
FINISHING a game is super hard. Getting like 80% of the way there is fun, with all the design and ideas, but actually doing all the tedious bits that a sellable, consumer-ready software product requires is not so much.
10:54 Thank you C418 and Notch for making my childhood
same!
Dual monitor windows 7 setup goes hard
lol
It kinda looks like windows vista with the teal colour accent
yeah it looks cool
yeah. true legend setup 2009-2020 era.
It was my setup until they discontinuated Windows 7, I still miss it...
Minecraft is a masterpiece. It ticks all the boxes. Survival, exploration, crafting, creativity, combat, music, and multiplayer. It’s not just the game of a year, it’s the game of the century.
Lots of games 'tick all the boxes' in terms of just having these things. Doing them all well within the same product is much harder, though. And even Minecraft doesn't really achieve this. Its combat is still pretty freaking terrible, for instance. Its survival elements have also been desperately neglected by Mojang, who seem happy to just let modders take up that end of things. Its sense of progression is also super weird and compact, making it a heavy case of people really needing to set their own goals in order to get any great longevity out of it. Definitely lots of things it could do much better, but likely never will because of how big it's become and how reliant on the young kid market they are.
@@maynardburger I Just find it really fun, dont know what youre talking about
@@maynardburger I agree with you. I believe js because Notch gave the game up too early. The core elements never got refined enough before Microshit took over
Agreed 🙏🏼
Funny how this video came out a few days after Notch said he was making Minecraft 2 lol
He was joking, but that hype definitely makes this a great time to publish this video
@@anotherpromotor There's nothing to really be hyped about anyways. Notch got very lucky with his simple idea that he only kind of half assedly cultivated before handing it off to more skilled people. It was a good concept, but the idea that he's got a Minecraft 2 in him is super dubious, especially compared to what already exists for Minecraft in terms of modding and all that. Extremely unlikely he's got anything terribly new to the bring to the table anymore.
He would be sued
1:46 "(D:) Local Disk (Win10)"
Well, there goes the immersion. I still love how you used a beta version of Windows 7 just to make us feel like we're really in 2009!
Also modern Steam logo. But they even went to the point where the date is 2009
Totally unwatchable
Beta?
INFINIMINER. I forgot the name but that game introduced me to one of my childhood best friends. Needless to say we were introduced to Minecraft and i would spend months at a time at his place building stuff. I still remember the day creative mode was launched. We made towers and planes and… you know where this is going.
Fun fact, me and him were also amongst the very first people to play the Minecraft hunger games as well… i killed my whole team thinking they were enemies.
That escalated quickly
So did the planes 😥
So did the people inside the building (straight to ground)
it's insane to think that if candy crush hadn't been the greedy scum lords that they are, then in all liklihood they would've been the first company to have influence over minecraft
It's ironic that the story of Minecraft has been a case study in the juxtaposition of the two approaches to monetizing video games. Candy Crush was developed for mobile devices, and most mobile game developers want to monetize their games in the form of ads -- which everyone of course, hates. The reason is that years ago, developers figured out that games can only be downloaded/purchased ONCE, but played INDEFINITELY. So selling a game with a shelf price (and no ads) meant there was a finite amount of revenue the game could generate (I mean...theoretically, you couldn't sell much more than 8 billion copies, as then every person on Earth would have a copy). But with in-game ads, they sucker players into downloading it because "FREE" sounds better than "$19.99." Not only does this encourage downloads, but it then means that EVERY copy of the game will continue generating revenue as long as it's being played.
Basically, the Candy Crush approach is the "greedy" approach in that it aims to turn video games into infinite cash cows (at the expense of the user experience).
The Minecraft approach (at least before Microshaft bought Mojang) was the old school traditional approach -- pay me the 20 bucks or so for the game, and now it's yours to do with as you please; I won't bother you with in-game ads, DLC, required updates, etc, etc. No different than console gaming in the 80s & 90s.
Personally, I think Notch made the right decision. To kill time, I occasionally play Word Trip on my phone and a couple of years ago the game was ad-free, but now the ads are cluttered over the screen (plus the video ads every time I finish a puzzle) that the game just isn't fun to play anymore; I feel like I'm standing in an electronics store playing a demo console surrounded by sales people hounding me by about shit I don't want or need.
It's also insane to think that Valve could have brought Notch on, and likely buried Minecraft. Though I dont think Valve+Notch was ever gonna be a great fit anyways. Notch wasn't really that great a programmer/developer.
@@maynardburger nah writing a 3d engine and procedural generation and the whole block system from scratch is pretty impressive
@@sixstanger00 the worst for me was to see how they killed minecraft on the playstation, its riddled with adds, free addons are ported with a price tag, even a new gamemode costs money, it has barely any support, and a freaking battlepas, again , for things that are free in the java edition?
I was disgusted.
@@Zub_Sero That's the only reason Microshaft paid such a high price for Minecraft --- it was an established popular game with a huge existing fanbase.
Microshaft had only one goal: to milk TF out of players with microtransactions.
Thank goodness for my pirated Beta 1.8.1 version. It's what I started with, and it's what I still play. No accounts, no internet needed, none of MS's bull.
10:40 introduction of the absolute GOAT
Absolute Legend
THe music and sound design made me fall in love with mc
That part caught me so off guard it felt like a special guest star coming Into a show 😂 I was fanboying
@Van-HoustonMcMillion exactly! the music adds sooo much ambience to mc
This is the Minecraft Documentary I’ve been waiting on since 2013. Thank you for telling me more about my favourite game’s history!!!
I think the evergreen lesson is that in almost every scenario of an incredibly successful project or product, there's always those that walked so others could run, and the one who took it over the line was the one focused on polish and execution of existing ideas by someone else. That, and the only way to accelerate this process is to be engaged with the world around you via communities.
I didn’t know anything about my favourite game until now thanks
No other documentaries on his creation show this much detail. I didn't even know there was a Minecon in 2010! Thank you.
16:56 including EA (heart breifly stops)
lol
Dodged a bullet right there, lmao
Can you imagine how horrible that would've been for Minecraft? Full of microtransactions... $9.99 for a new pick, axe,etc. $49.99 for a set of armor... iron armor... diamond : $99.99. Netherite: $199.99. Oh, you want enchantments? You'll have to buy each of those separately too.
19:51 hermitcraft 🥹
5:40 The name was dropped in the main game but was later implemented in Minecraft Story Mode
That’s what I noticed as well
21:05 I looked away for two min and got really confused how we went from Minecraft to Bin Laden's compoind
Coming from Norway, it's rare for me to give Swedish inventions praise, but this one is absolutely top-tier.
Bro came back after half a year to drop this banger
Minecraft Documentaries ARE STILL MASSIVE
You know what else is massive?
@StopMotioneditz NO DON'T-
@ LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOW
TAPERRRRRRRRR
@StopMotioneditz my coc-
This game changed my life
Yoo folli
I cant believe I found you
the section about c-418 hit me harder than a rock. i loved his music. now it rarely plays in the game anymore. i would do anything to have the old days back :(
based Notch
18:34 Based Notch
19:02 Point to the place on the bear where Notch's comments hurt you 🐻
It's ok to be white
Why must we ignore reality just to make the socialists, who think everyone is a replaceable part, feel good.
like i dont get how what he said was "unnaceptable", all the comments were either not even racist or true
@el_gatooo_ Because you have a brain and the perpetual victims don't.
You just had to be there in the Alpha/Beta days ... nothing will every feel the same as that ever it was so exciting
Even if it was just one chunk and 5 blocks, it was really magical.
It really was something special, while I'm optimistic something similar could happen in the future with another indie dev, I don't think it'll ever be as massive.
Technically, due to the nature of environmental influence and context, nothing you ever do or feel will ever feel the same way as it does at the time you experience it.
Carl Manneh, the unsung hero
honestly, this is the Best Minecraft Story Documentary on RUclips. I really appreciate it and keep a good work!
Cool to see how order of the stone would later be used in Minecraft story mode
3:00 - this is so important.
Yeah, what a man!
I did NOT expect you to make this video, but its going to be amazing no matter what❤
Never forget me and my brother playing early alpha summer of 2010. And being so excited for the new updates reading notches blog posts of each update and what new things there were. Man haven’t had that much fun on Minecraft since beta ended
Never watched anything on this channel before, started watching the video and couldn't stop until I finished it. The idea is presented perfectly and it was filmed and shown to us superbly!
The dual monitor is such an accurate little detail
Bro cooked up a Minecraft documentary before GTA 6
GTA 6 become failure woke game pal. even Vice City so better than 6.
Finally a new Neo video? I am very excite !
It’s cool that they reused the order of the stone name in Minecraft story mode.
Wow, what a fantastic RUclips channel. Thank you for sharing Marcus's story-it was truly interesting. I'm Swedish myself, so it's been hard to miss the Minecraft phenomenon. Even though I'm one of those people who's never even touched the game, the impact of Minecraft has been impossible to ignore. Marcus's success has been massive, and as a Swede, it's hard not to feel a sense of pride. 😊 It's just unfortunate how his story played out in the end. But at least he has more money than he could ever need!
What I wanted to say is this: When I look at your channel, your subscribers, and the views you've gained in such a short time, (atleast this specific video), I realise you're passion has also taken you very far and it's not that much different from Marcus. You probably started your youtube channel at your desk from home just like he did - and look at your channel now. Millions of views, millions of subscribers... . 😊
Subscribed!
Thank you!
When a crow recognizes patterns everyone is amazed
When Notch does it he's called racist
Legendary documentary. About blocks. *The block game.*
and textures.
a documentary that i didn't except this channel to make. but a documentary we need
I remember seeing Minecraft alpha footage on Garry Newman's blog back in like 2009. Who could have imagined how big this game would eventually become.
same time from team fortress 2 by founder father robin walker, main page from team fortress website and still there. gosh what a time to be live gaming history. i wish we have time machine.
“In the beginning, Notch created the Ends and The Overworld”
Ok, a minecraft bible needs to happen, that would be epic
@@ianjtgove This might surprise you, but it's actually a thing. Google "the unofficial holy bible for minecrafters"
You totally skipped the multiplayer test servers (world of minecraft). That were my early days. Just a small flatworld, some commands and a few block. I was sold
he literally showed it
@@Water-ym3ew Where :'(
@@Water-ym3ew ohh wait, I see... It's so long ago I complete forgot what it looked like...
Notch deserves all the praise for creating this masterpiece of a game! People who hate on him because he practices free speech need to realize that they get to practice free speech also. That doesn’t change their accomplishments nor does it remove their right to receive praise for them. (I bet Jeb still chills with notch)
*An excellent overview of Minecraft's impact and evolution.* 🎮✨
When the Minecraft music started playing I had to fight back tears… they really had no clue what they were making.
You guys dont realise how hard it is to make a fame like that with procedural generation, very optimised for its time, incentory systems, the ability to do servers, mod the game...
One of the only 1000x developpers (can do as much as 1000 devs, like the guys that made doom or linux for exemple)
It's not hard at all. Tons of people have replicated the tech that Minecraft uses. Procedural generation isn't or wasn't used that often because it's not conducive to linear storytelling. It doesn't even work for open world games either. It works for Minecraft because it's open-ended.
LOL. Minecraft was NOT optimized. People donated the McRegion Mod code. Optifine literally doubled the frame rate.
Tell me you know nothing about game development without telling me you know nothing about game development.
I believed at first it was an actor, then an animation. I didn't expect a reveal of it being an actor the whole time.
As this is my favorite game ever, it was awesome seeing the story behind it. Amazing work 🔥
6:31 this is The Present Past! 😃
👀
I was a player from Cambodia. I played minecraft in 2013. This documentary brings back a long lost memory. I'm considering going back to Minecraft. Thank you
Really exciting how it all started! It's impressive to see how Minecraft grew from such a simple prototype and then became one of the greatest games of all time. You can see how much passion and creativity are behind the development. As a big fan of the game, I always find it fascinating how it has developed over the years without losing its original charm. Thanks for the great video - taking such a journey through the history of the game is really something special!
0:10 scween name
😂😂😂😂
I’m scweaming😂
what did he say that was racist or homophobic? 18:42 it is ok to be white and saying people have race based privilege is racist
They’re dogwhistles
@@Mouritzeenit’s okay to be white
@@Meower20 okay? I didn’t disagree
Minecraft was my childhood. I still play it till this day. You had all those good Minecraft RUclipsrs like Stampy, DanTDM, and PopularMMOs that made my day. Now, Minecraft 2 is on the horizon so can't wait for that! Good video too!
Minecraft 2 is cancelled.
Amazing video, really good insight into the begginings of Minecraft and the Early career of Notch!
I remember playing Minecraft when it was just in the browser and yes when it became available to purchase it was hella sketchy giving money to some random guy in a foreign country through PayPal but it was fun in the early days
12:10 - wait a minute... I think I know that guy!
Thank You for this and thank you NOTCH. I still remember buying the game from my first salary, I have a 3+ year world still playing it in free time. built all the farms for items.......this game questions me every day of what to do next in my world.....A lesson deep enough to live an amazing life with a simple question Whats next in irl ? the progress I have made in game and in irl with my work is truly amazing.
So, what was so controversial about these tweets?
Did you seriously not read them?
It goes against the (((kalergi plan)))
@@bluruckuscrx8124 None of the tweets that were shown on screen were racist... Poor taste and a controversial minority opinion? Maybe. But there's a difference between a hot take and definitively a racist take, which is what they were portrayed as in this video.
There was no problem with the tweets, it’s just people can’t accept other opinions anymore.
Yeah, like saying, "it's ok to be white," is considered to be biggoted and racist. So yeah.
He dared to like express things that went against the grain of the culture of things so he is ostracized. Like discussing intelligence based on genetics implies not everyone is not equal, so it is bad thing to talk about, so it is forbidden.
I’ve been following Minecraft since 2011 and this was one of the best early development documentaries I’ve seen of Minecraft!
I bought in at Beta. It's insane that a game is almost 20 years old and still remains as strong as ever.
Wow, I love Persson. He's so based!!!
persson’s tweets weren’t bad at all
Quick question. So I know that if I go and sign up to Nebula through your link, I get a reduced rate for being “a fan of Neo.” Do I still get access to all the same things I would with a normal subscription, just at a reduced rate for using your link, or do I only have limited access to certain things and would need to still purchase the full subscription to access everything?
add a visual timeline or even display a number counter for the current year that you're speaking about and it'll make following along much easier
I bearly started to cry at the moment he pulled the lever. I thought about how minecraft changed my life as it is. Thanks minecraft that Im a programmer yet.Thanks for being such a big part of my life.
A company that doesn't allow passion projects is absolute hell, that should be illegal.
5:30 *wait a minute...*
Minecraft Story mode😮
*no more creepers starts playing*
This production quality is insane, super immersive documentary! Well done!
Some years later, neo will drop the video titled "The Making of Minecraft 2"
his comments are ok with me. were not all the same and equal, hard to hear for some of those on the bottom
W notch's views: 18:50
One day you'll realize you're just a dork
Vance must not be white. He'll see
@@VanceG189 It's ok to be , just like its ok to be any other race. Do you disagree? That'd be racist if you did. Put any race in that statement. It doesn't matter.
@@ex3529 I remember thinking I was cool too little guy
@@VanceG189You not cool kanka. Just answer the question or refer to the comment
This is perfect. A new neo video, mac and cheese, and a cold winter day. Absolute perfect.
Hell yeah
The question of what is more exciting - starting out, or having everything - was a perfect conclusion to this story. Well done. Personally I love starting out raw and fighting to find my way and establish myself. I love the early accomplishments of farming, diamonds, etc. After a while, I get bored, or I'm losing creativity, so I scrap the world in favor of a new one. THAT is really exciting. :)
watching game development on big games from start to finish always imspires me to work on my game when i have lack of motivation
Didn’t realize Notch was so based. 😂
His tweets were based not bad
There is nothing wrong with these tweets.
agreed