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NEW DRAGONBORN! Fizban's Treasury of Dragons Full Breakdown of Chromatic, Gem, & Metallic Subraces!
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- Опубликовано: 19 авг 2024
- New Breath Weapons, new unique abilities!
It's been seven long years, but finally the Dragonborn have a great statblock. Check out the new Gem Dragonborn, as well as upgrades to the Metallic and Chromatic Dragonborn!
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0:27 Highlighting Key
1:15 TL:DR Statblocks lol
1:40 Chromatic Dragonborn (2021)
8:19 Gem Dragonborn
12:10 Metallic Dragonborn (2021)
15:24 What Changed from UA?
#fizbans #D&D #5e
Imagine being a Red Dragonborn, giving yourself immunity to Fire, and just dropping a huge fire spell centered on yourself. Or being in the middle of a group of enemies, and screaming at the Wizard to cast Fireball centered on you.
Or grappling a guy and diving into lava
@@KatsuhiroHebi oh you don’t “dive” into lava, the thing that happens is much more horrifying. Kyle Hill has a video on it.
Or swimming through lava.
Or with Magic Initiate, give one the ability to cast Burning hands, grapple someone, and _then_ Fireball.
I believe the “on your turn” does still affect it despite it being an attack action because held actions can’t use it now.
Ah, there it is! That might be the intent.
@@WintryRPG Also attacks of opportunity.
Pretty disappointed at the changes from UA. Mainly the 2d8 to 1d10 part, but also the addition of on your turn. I don't think it would have been too powerful, but might have persuaded me away from V.Human and Custom Lineage for general characters and Half Orcs for Barbarians and Elves for crit fishers. I appreciate its an incredible buff from the PHB dragonborn, like they're actually useable now, but I still prefered the UA ones. But maybe thats just my bias of thinking everything to do with dragons is awesome, that there's decidedly not enough dragons in DnD and my desire to run around as a mini one showing through.
@@JohnTCampbell1986 Nope. UA also couldn't use it as an Attack of Opportunity regardless, because their breath weapon required you to use the Attack *action*, not just "Make an attack".
Sardior does not stand below tiamat and bahamut, he considers them siblings who fight. His duty is as the circumstances of his birth (and that of all the first gem dragons): to combat the farrealm incursions.
Time to make an emerald dragonborn thanks to this vid. It might not be as edited and clean but I just like hearing the discussion
While the Chromatic Warding ability might be a touch strong, it does seem interesting, it's only one damage type, and makes being a poison Dragonborn more viable with the sheer amount of creatures that deal poison.
Also, you can use it to it's fullest potential when playing RoT and get to wear a dragonmask. You get to have permanent immunity, and activate damage absorbtion (healing) for one minute
Man you are my favorite dnd youtuber , idk why but your videos feel different and are more enjoyable to watch then others .
“Magical” breath gives creatures with magic resistance advantage on the save. Also makes it unusable in anti magic situations. Seems stupid to me considering no dragons have magic breath.
The metallic dragons secondary breath is not magical which is better, but it’s also much more limited in use.
Actually its expected that dragon breath is magical, lore wise.
@@KatsuhiroHebi dragons breath is non-magical, rule wise.
@@binolombardi This is the result of a lore vs rules distinction that's a little odd to get your head around at first. Dragonbreath is magical, but it's "natural" innate magic, as opposed to something like a spell. Antimagic fields don't affect innate magic like dragonbreath. That said, given that that lore distinction exists, it is a little odd that now dragonborns' breath weapons will be negated by antimagic when a true dragon's wouldn't, but I suppose you can reasonably chalk that up to a difference in power scale if the lore disconnect becomes an issue.
Love the new Dragonborn, always thought they were underpowered even before wizards started upping the strength of new releases. Dungeons and dragons needs more dragon themed stuff in my opinion can’t wait to get my hands on fizbans
Hey Wintry, I watch lots of peoples 5e content, ur stuff is easily in the top tier of content, so well produced and you do a great job breaking things down and breaking them into digestible memorable chunks. Appreciate ur work, I’ll be here while ur still doin this
Thanks so much! Your comments mean a ton :D
First video of you I have watched Wintry, Im impressed. Best regards from wintry Norway.. well autumn now but soon. Also check out Arcane Forge, AJ Pickett, MrRhexx for hidden dragon lore regarding chromatic yellow, purple( not fungi deep ), orange, brown and gray. Also the two other dragontypes. Dungeoncast, Dungeon Dudes and Dungeon Dad have some nuggets too
I'm impressed by how informative your video is. The colours and added chart really made a difference for me. Instant sub!
"Dragonborn..."
"Fus-Ro-Dah!"
*20 foot shove*
About right.
I never even thought about that! I can now rp my argonian Dragonborn without a tail
Npc Idea:
a chaotic good ex adventurer green dragonborn turned tavern owner who challanges adventurers to drinking games to drum up buisness every weekend. Legend has it that " the drinks dont effect 'em... maybe it's just a high tolerance?" and that they are nei- unbeatable. ( The truth is they just use Poison resistance and enjoy the booze like it's round after round of sodas, and since they have the challanger sign a waiver with a retained on staff cleric, all that comes about is a bad hangover and an epic tale.)
You are correct with the fact that yuan-ti have immunity to poison but so does the grung (Manly because there skin is covered in it)
Weird that the unique thing of every dragon starts at 5th level. Most of abilities that you don't get at 1st level are at 3rd level like for the aasimar. This not including racial spells
I guess it's because of consistancy with the scaling with the breath weapon, which is consistant with cantrips in turn. Makes sense in a way, but it's pretty late.
well races that gets spells from their race tends to be lvl1, lvl3 and lvl5 so it's not the first time for 5th level racial features
If I had to rank which 5 types I like best:
1st: Amethyst
2nd: Emerald
3rd: Copper
4th: Black
5th: Topaz or Crystal, for campaigns against Undead and Liches or Angels and Gods repectively
I have to agree, Copper or Black are easiest to make a "frontline" character especially Copper you can action surge and do all three breaths having massive crowd control.
I feel that the Matallic and Chromatic needed a flavorful rp ability like how Gem get Telepathy. I plan to give them Prestidigitation for free to point out the magical nature of Dragons.
Overall, I find some of the changes odd from the UA, but this is overall far better than the PHB.
Maybe the elemental shaping that Monks of the Four Elements get.
I guess giving such a useful thing like free Prestidigitation, alongside everything else they're already getting, is a bit too much. I agree that they could've gotten something flavorful, but honestly I can't think of what it could be
@@miguelangelus959 I do not see how giving Chromatic and Metallic a free Prestidigitation would be too much when Gem got a free Telepathy and a powerful flight ability.
@@TyranusRex721 well... the powerful flight ability is already directly compared to the metallic breath weapon and the chromatic immunity, so theres... that.
Also, I believe cantrip slots are a very valuable resource, and prestidigitation especially is a really really powerful and versatile spell. I would feel weird giving it for free, considering how powerful the new Dragonborn races already seem to be
@@miguelangelus959 There is no such think as cantrip slots. You can use cantrips an unlimited number of times.
The immunity of chromatics is nice, but super situational and niche. Usually dependent on the campaign. Metallic's gets good crowd control ability and Gem get an always useful flight ability.
However, if you compare Dragonborn to a lot of newer races, you can see that they still do not get much. I would say the new Dragonborn are now average. Not strong, but not weak. Especially considering they used to be one of the worst races in the game.
Good job
Two shots of breath weapon at level makes monks more viable now until their Ki points accumulate.
If you take the Way of Ascendant Dragon path you get even more and options on your element. Believe it's tied to proficiency bonus as well.
If you multi with Rogue you could go soul knife and get more tied to proficiency bonus as well as taking one of the gift of feats for even more.
I love the video format on this one. Subbed for sure!
Insanely helpful, thanks dude!
gem dragonborns are my new favorites
Going for orange Topaz dragonborn or purple Amethyst one. BUT there isnt in Tasha, Fizban or Xanatars books any additions to draconic bloodline Sorcerers. Guess its easy to just add in the gems abilities for Elemental Affinity from Players Handbook at 6th lvl sorcerer. Want a combination of Amethyst and Topaz, Force and Necrotic
I personally perfer more dice rather than bigger dice, so in my book the breath weapon got a nerf (Mostly because I'm great at rolling 1s)
Agreed. I'd much rather 5d8 over 4d10 for rolling and get a minimum of 5 damage over 4 damage.
Cheers for your typing skills!
I like the new the breathweapon changes especially when u use a fighter dragonborn example slash slash breathweapon
Or action surge and use all 6 in one turn like a machine gun
This is how I would have designed Dragonborn
Dragonborn
Ability Bonuses: +2 Strength +1 Charisma
Size: Medium
Speed: 30
Darkvision 60
Languages Common and Draconic
Claw 1d4+Str Slashing
Natural Armor- When not wearing armor you have an AC of 13+Dex*
(Optional) Draconic Presence : Dragonborn are proficient with Persuasion and Intimidation skills.
Draconic Heritage
Energy Resistance: Nothing to ad here I feel it's good enough
Breath Weapon: The original version of this Feature was very weak, being only ONCE PER REST, this needed some reworking.
Damage- 2d6 Damage type varied depending on Scale Color, +1d6 at levels 6, 11, and 16 for total of 5d6
Range- 15ft Cone or 30ft line, what ever the Dragonborn wants when used
Uses- Either Recharge 5-6 like other creatures with a Breath Weapon or a 1d4 Round Cool-down**
Save- Metallic and Chromatic Dragonborn still have a Save DC=8+Con+Prof, Save depends on the Energy type.
(Optional) Draconic Maturation
Upon reaching level 7 a Dragonborn develops an additional physical characteristic of their draconic ancestry depending on the path they choose (either Sky, Land, or Sea). This process can be painful and to add additional roleplay value to them upon reaching level 7 their body is wracked with pain as the process starts, they must make a Constitution Save of 15 or pass out from the pain where they take a mandatory Long Rest (8 hours). If they pass the save they remain awake and they delay the development until the next time they take a Long Rest. These are more to add variety with the Dragonborn physically giving them more movement options.
Sky: A pair of scaly dragon wings erupts from the Dragonborns back giving them a Fly speed of 30 feet (20 if wearing heavy armor), at level 14 Fly Speed increases to 50 (40 if wearing heavy armor).
Land: The dragonborns forelimbs are strengthened and their Claw attacks increase to 1d6+Str Slashing damage, they also gain a Climb speed of 20 and the Powerful Build feature like Goliaths. At level 14 they gain a Burrow speed of 20 in soft earth such as soil or sand.
Sea: The dragonborns hands and feet become webbed giving them a swim speed of 30 andyour tail also becomes more flexible to help with swimming but also gives you a Tail Slam attack with 1d8+Str Bludgeoning damage***. Then at level 14 they are able to hold their breath for 15 minutes at a time.
Gem Dragonborn
Thought I'd toss this out as well. In D&D 3.5 MM2 there are Gem Dragons who are the Neutral counterparts to Metallics Good and Chromatics Evil. Thought I'd introduce them as a new Dragonborn type.
Breath Weapon - Gem Dragonborns Breath Weapon DC is Charisma based instead of Constitution based like the others, DC=8+Cha+Prof. Check MM2 of 3.5e, this is why I said Charisma instead of Constitution.
Dragon - Energy Type Resist - Save - Breath Type
Amethyst - Force - (Dex save) - Force Damage
Crystal - Radiant - (Con save) - Radiant Damage
Emerald - Thunder - (Con save) - Thunder Damage
Sapphire - Lightning - (Dex save) - Lightning Damage
Topaz - Cold - (Con save) - Cold Damage
Obsidian - Fire - (Dex Save) - Fire Damage
* I would have Natural Armor also help characters who wear armor cause their Dexterity is low by having it provide a +1 AC bonus while wearing armor like the Defense Fighting Style. I feel like this is how Natural Armor should work. When not wearing armor your scales/thick skin/ect acts as armor but when you are wearing armor it just gives a bonus due to being an extra layer to what you're wearing. Natural Armor also replaces the 10 in the Unarmored Defense Class Abilities, so a Dragonborn Barbarian or Monk would have an AC=13+Dex+Con/Wis.
** I prefer the 1d4 Round Cool-down for Breath Weapon cause it doesn't guarantee a 33.33-% chance you'll be able to use it again on your next turn. Instead you basically have to wait 12-30 seconds till you can use it again depending on what you roll on the d4. It also prevents spamming it so you'd have to use other tactics during the Cool-down period.
* This is something Lizardfolk should have as well.
Time to find the "dragons" in D&D - a gem dragonborn drakewarden ranger.
Grung I believe are immune to poison.
Ah, I knew I missed something!
The one main thing that greatly disappoints me about _Fizban's_ is that there wasn't any option for Noble Draconian PC creation. The heavy focus of Krynn stuff aside, the Draconians have really interesting mechanics. I have ideas for a Flame Draconian that _needs_ mechanics.
And the telepathic feat just seems more and more pointless now. You have to cast Detect Thoughts if you want people to respond, and when you do that, you don't even get to make full use of your telepathy's range. Aaaaaaaaand it has a language barrier
Thanks mr wyvern
Dagon go brrrrrrrrrrrr
The reason there are so many monster immune to poison is because contructs dont have blood cant poison undead cause there hearts arnt beating
Man.... Metallic Dragonborn with Rune Knight is gonna be one HELL of good time.
emerald dragonborn as bear totem barbarian too :)
For a campaign my group is gonna do I'm gonna try a sapphire dragonborn rune Knight should be a fun combination
I don't like how they generalized the AoEs of these Dragonborn to all Chromatics having lines and a all Metallics having Cones. This leaves the Gold and Brass Dragonborn as the only two who mechanically the same. I also, don't like how they made the Breath Weapons magical. I'd probably use a hybrid of the old and new for my dragonborn.
I agree 100%. Yet they HAD to balance it because these dragonborn can run wild on fighters and they know it. These breaths can be used to finish the major encounter of that day.
@@ExeErdna Nope, not seeing it. All I see is as Wizards over simplifying it.
@@videogollumer I mean, up to 6 attacks at up to 4d10 aoe damage.
Imagine if most of these dragons can literally fit in bard classes lol. (Dragon puns everywhere)
Someone needs to make a black dragonborn monk, and use their draconic warding ability to beat a Gelatinous cube to death with their bare hands! LOL (licks fingers clean) "Hmm, tastes like sour candy".
As good as these are compared to the PHB version of the dragonborn, the draconic gift that turns you into a dragonborn makes you an even better version of the dragonborn than what you see here.
I still feel like the chromatic dragonborn is weaker than the others. If the immunity feature allowed for a standard action OR a reaction, I'd have been fine with it.
I feel like you're over prioritizing creating a script. These last two videos (this one and the Monsters of the Multivers UA) have been just as informative and engaging.
Thanks! I just get real self-conscious about the ums and stutters, but editing them out gets really tiring. Q.Q
@@WintryRPG I do sales. You can train yourself to not do the ums so much. Especially now that you're conscious of it. Next step is being consciously competent while you reform the habit and then it'll be unconscious competence!
So do you think we'll get a gem dragonic sorcerer now?
Id guess if then in 2024 in the new Book
Easily adaptable as homebrew.
Cool
They should give Dragonborn; Scale skin like lizardfolk, darkvision + 10ft blindight then they will be awesome!
the scale skin and a natural weapon come with a racial feat, Dragon Hide
Soooo how would let’s say a Dragonborn warlocks breath weapon work? I know fighters get multiple attacks, but don’t warlocks and other casters only get one attack action?
If the warlock has the pact of the blade, thirsting blade evocation then it will still be one of your two attacks.
If you only have one attack then your attack is replaced by the breath weapon - I.e. the breath weapon is your action (just like the old dragon born).
Yes it’s a bit sad the change really just benefits martial classes (or those with extra attack) more, but some races are more designed for certain roles: and this race falls into that category. But the ability is still useful for sure! Just mechanically better/optimized on some classes.
FIRST!! YAY
Spiked Blue Turtle Shell
imagine being a red dragonborn, activate your immunity then just tackle the thing in lava or acid if you're a black one. pure torture
Gem flight seems power creepy, having a hover flight that scales with movement, all off of your bonus action. Compared to the aasimar it's a bit much. I'd remove the hover and keep the flight to 30-35ft and call that well balanced. I know i'm not gonna be able to play this in my DnD game because of the hover.
apparently Aasimar are getting reworked to be more similar
Would have been nice if they just kept the breath weapon damage dice at d8 and if the immunity and wings were a permanent thing you got late game rather than limited early.
No permanent imunity, noooooooooooooooooooooooooooooooooooope
Blurry screenshots! 🥸
Great insights!
All I had was yours and Gamemaster's livestreams xD best believe I was squinting real hard for these!
Shenanigans! I posted my race videos immediately after the stream. It's okay - I'll bask in your shade. ;p
@@FryMinis I only saw your videos this morning! Would've saved me so much time :P
@@WintryRPG Did you know RUclips has a notification system? 😜
@@FryMinis I figured watching the whole livestream was enough! xD
Sell your highlighter software and system to lawyers.
aw the breath weapon got nerfed? I had a build based on that >:p /lh
edit: AND the abilities got knocked to 5th level? damn 😔
my only disappointment with the new dragonborn is that they still don't have darkvision, I get too many creatures have darkvision but it would actually make sense for dragonborn. Why do elves, half-elves, and gnomes get darkvision but not the dragon people?! Like dragons have darkvision and primarily live in dark caves and dungeons. Sorry for going on a rant but I just can't wrap my head around why they don't.
Exactly this for me. There are a LOT of creatures that don't seem to get darkvision because of CR budget. Doesn't make sense to me when they insist that humans shouldn't be the minority in not being able to see in the dark. The world is a scary place and there's a reason why they invented tools to level the playing field.
Looks like the Breath Weapon’s been unnecessarily nerfed…
So the "fix" for the breath weapon has it do on average 0.5-1.5 more damage but do much less consistent damage. So it's still borderline useless, meaning it potentially allowing more uses per day is meaningless, and it doesn't even necessarily do that since it doesn't recharge on a short rest.
How have Wizards had the better part of a decade to look at this shit tip of a system and yet still don't have the vaguest idea how to balance it at all?