[Dev] Hellfire, Maverick Damage Buff

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  • Опубликовано: 7 июн 2024
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Комментарии • 296

  • @zuzzolo3959
    @zuzzolo3959 25 дней назад +374

    As it should be

    • @qvad8078
      @qvad8078 25 дней назад +2

      now playing against apache will be impossible

    • @Cipher_DemonLord_
      @Cipher_DemonLord_ 25 дней назад +35

      @@qvad8078ahaha, apaches can’t do nothing against aircraft

    • @MrTefe
      @MrTefe 25 дней назад +57

      @@qvad8078 Wow stop complaining. yall got the pantsir S1 and 2S38 which got a massive buff. One time that USA gets a buff you all russia mains start wanting a buff too.

    • @Virgan1209
      @Virgan1209 25 дней назад +43

      @@qvad8078 The Apache is the worst top tier helicopter. If you can't handle an Apache, I have bad news for you - you have dementia.

    • @Brian-qj4kk
      @Brian-qj4kk 25 дней назад

      ​@@Virgan1209Cap

  • @gansior4744
    @gansior4744 25 дней назад +225

    Finally. It was always so bizzare that the one of the best anti tank Air launched Missile, couldnt one tap tanks. Mavericks are absolutely massive, so seeing one being stopped by a Kontakt 1 was such a meme

    • @PineCone227_
      @PineCone227_ 25 дней назад +34

      Actually the Maverick was fine until Gaijin decided that air launched missiles shouldn't overpressure for some reason, which meant that the 51 kg warhead of the AGM-65 meant nothing when it produced no fragmentation or overpressure, just a HEAT jet.

    • @sniperh2o325
      @sniperh2o325 25 дней назад +40

      @@PineCone227_ it was always hilarious that a 51kg HEAT jet somehow doesnt absolutely shatter the armour or overpressure the crew. but a 50-25kg bomb dropped from biplanes would send the tanks turret to space.

    • @derpfin5145
      @derpfin5145 25 дней назад +1

      @@sniperh2o325 Yea, I just recently got the F-16C and the amount of times I have hit a FlaRakRad or Pantsir with these missiles just for them to do absolutely nothing is wild

    • @AndreuBCN
      @AndreuBCN 24 дня назад +2

      Yesterday 3 direct hits with HF114 to a pantsir, no damage, next match, 2 direct hits and nothing, only a mirror.
      Did they truly increased the damage?

    • @sniperh2o325
      @sniperh2o325 24 дня назад +2

      @@AndreuBCN this is on the dev server. if this happened on live server than no, not yet

  • @thomaspatenall
    @thomaspatenall 25 дней назад +84

    You guys are so silly… This buff just means that the next update will introduce a Russian AA even better than the Pantsir.

    • @Andrey_Gysev
      @Andrey_Gysev 25 дней назад +1

      There are plenty of possible SPAA for russian tech tree ;)
      Buk, Osa, C-300 (the one modification with a radar and missiles on one unit), Cube, Luchnik, Sosna and also something that i, maybe, forgot.
      Idk which one can be "better than pantsir" and in what variable. Buk, Cube and C-300 has far greater range of work but they also can't work against targets that are in 1, 2 or 3 km. Luchnik and Osa are strela alternatives with different rockets, Sosna is a short-range overpowered strela that can work both against air and land.

    • @n1coR
      @n1coR 25 дней назад +2

      Wont realy matter for helis they are always in range for any SPAA, if the heli pilot is good enough no SPAA will reach it

    • @Andrey_Gysev
      @Andrey_Gysev 25 дней назад +9

      But i'm waiting for Tor-M2 for russia.

    • @datcheesecakeboi6745
      @datcheesecakeboi6745 25 дней назад +1

      @@n1coR just not true, a stormer hvm can easily kill a heli in spawn

    • @e_sd
      @e_sd 25 дней назад +5

      there quite literally isnt a better SPAA than the pantsir. Nato simply doesnt have any equivalent SPAA as they rely more on immobile SAM sites with better AA capabilities but would be impossible to add to War Thunder

  • @panthersherman453
    @panthersherman453 25 дней назад +158

    War Thunder Players: it’s still not accurate enough here’s some classified documents on the Hellfire missile to prove that I’m right.

    • @Muddy_alex6850
      @Muddy_alex6850 25 дней назад

      HAHHAHA

    • @raketny_hvost
      @raketny_hvost 25 дней назад +4

      That's despite whole game is not realistic

    • @INeatFreak
      @INeatFreak 25 дней назад +1

      I am really curious, have you even played with Mavericks and Hellfires? You wouldn't be saying this if you actually did. They were horrible to use, only getting Hit marks and not killing anything.

  • @totolescargo
    @totolescargo 25 дней назад +130

    A welcome (and historically accurate) buff for the Hellfires. Not being able to kill Russian MBTs with a Hellfire straight to the side, all while destroying the entire ammorack was incredibly frustrating.
    As for the Mavericks, they were on a whole different level of ridiculous ...

    • @wilberforce6991
      @wilberforce6991 25 дней назад +3

      ERA still eats tandem charges tho

    • @dharmdevil
      @dharmdevil 25 дней назад +4

      TBH all heli AGMS suck postpen-wise. IN fact, I find hellfires having the best post pen for quite while now. Vikhrs are even more garbage after all the nerfs and if you play top tier you notice ka-52 are rare nowadays. At least with hellfire, you can fire multiple at once.

    • @osmacar5331
      @osmacar5331 25 дней назад +1

      First hellfires where shit, change in project lead made them powerful.

    • @sovieticodiabetico6874
      @sovieticodiabetico6874 23 дня назад

      ​@@wilberforce6991the entire point of tandem charges was to overcome ERA...

  • @kaidestructor7350
    @kaidestructor7350 25 дней назад +81

    Ok, now they just have to do the same for ATGMs on tanks and HEATFS rounds.

    • @Mamiya645
      @Mamiya645 25 дней назад +31

      but first, it's time to fix the "totally a bug" of ATGMs launching then dropping as if they had to launch at a 45' angle to be able to go far enough to not burn the launcher with its booster engine.
      Again.

    • @KaanTechCrazy
      @KaanTechCrazy 25 дней назад +2

      that will take another 5 years...

    • @02suraditpengsaeng41
      @02suraditpengsaeng41 25 дней назад

      good proposal, the reason to up BR Cold War HEAT exchange for more damage
      not fun to play as and play against currently

    • @Jacksonflax
      @Jacksonflax 25 дней назад +1

      These are like 50 KG shaped charges bro, your ATGM should not perform the same way

    • @kaidestructor7350
      @kaidestructor7350 25 дней назад +4

      @@Jacksonflax the hellfire has a warhead of about 9kg, it's 3 times more than, for example, a konkur.
      As you know, blast radious is not linear, so Helfire should do about 1.5 times the damage of a konkur.
      It does not.

  • @ODST_Parker
    @ODST_Parker 25 дней назад +9

    You mean the anti-tank missiles designed and operated specifically for this purpose can actually do their job now? Honestly quite incredible.

  • @rezapahlevi2710
    @rezapahlevi2710 25 дней назад +20

    Can you see any *target destoyed* from here? What has *target destoyed* given us?
    We're going to start over from scratch. That's what AGM V2 is for.

  • @kusajko3644
    @kusajko3644 25 дней назад +104

    Btw, so far Vikhrs created more spalling despite having far smaller warhead. That's how it was for years. Make of that what you will.

    • @Brian-qj4kk
      @Brian-qj4kk 25 дней назад +5

      Cap

    • @theallmightyego6756
      @theallmightyego6756 25 дней назад +9

      Pretty sure they didn’t unless you got proof of this

    • @ragedashboard6374
      @ragedashboard6374 25 дней назад

      Nah he's right vikhrs slay. ​@@theallmightyego6756

    • @tomfahey2823
      @tomfahey2823 25 дней назад +14

      For what it's worth, I played a game a couple weeks ago where a teammate (Z-11W) and I (Ka-50) fired no less than 10 ATGMs between us (I checked in replay) into a Strv-122b and couldn't manage to kill him before the game ended.
      I rarely ever get one hit kills with Vikhrs on MBTs. On light vehicles, however, it will reliably one hit kill.

    • @FujiLeeTheAmerican
      @FujiLeeTheAmerican 25 дней назад

      Skill issue​@@tomfahey2823

  • @henri2058
    @henri2058 25 дней назад +89

    Looks like a beefy nato buff for once.

    • @Andrey_Gysev
      @Andrey_Gysev 25 дней назад +24

      "for once"
      lmao

    • @kentoncompton3009
      @kentoncompton3009 25 дней назад +41

      @@Andrey_Gysevyeah for once.
      Russia constantly gets buffs left and right, new OP premium vehicles for the past two and a half years.
      Finally US mains get the proper reload time for Abrams and Mavericks and Hellfires are actually dangerous and you Russia mains are loosing your minds xD.

    • @alphawolf1786
      @alphawolf1786 25 дней назад +3

      ​@@kentoncompton3009honestly I wanted for the Abrams was for them to fix the dam turret ring its raised up higher than it is in real life and is missing a good chunk of armored that would protect it from auto cannons

    • @raketny_hvost
      @raketny_hvost 25 дней назад +12

      ​@kentoncompton3009 >buff left and right
      Just like it was at moment when phantom or abrams was introduced and killed everything? Just like when mig-29 got nerfed fm, and then shitbox smt came in along superoverpowered f-16c? It's like when f-15c gets 8 long range ARHM and su-27sm gets slightly less shitty fm than su-27? Or when a-10 plays GRB with guided missiles at 10.0 and su-25 only can use it's armament at 2-3 times shorter distance?

    • @ayanamikai
      @ayanamikai 25 дней назад +13

      @@raketny_hvost F-16C, gripens, mirages etc with high quality targeting pods with thermals that are extremely hard to counter from ground: *cricket noise*
      USSR tree getting the first ever aircraft with thermals (still Su-25 FM): ohnooooo russian bias again op vehicles buff america!!!!!!!111
      And thats aside from the fact that USSR tree gets 1.5 competitive top tier MBTs while, say, Japan gets 2 and Sweden gets 3. yet somehow its always russian bias for the average folk.

  • @michal16a
    @michal16a 25 дней назад +11

    Now they need to make top down attack missiles a top down attack to make them work properly

  • @leopardo830
    @leopardo830 24 дня назад +3

    -Pars and Spikes "what about me?"

  • @lordlouis_
    @lordlouis_ 25 дней назад +8

    I honestly don't think that the Ki-148 I-Go needs a spalling buff, lmfaoo

  • @rogs6228
    @rogs6228 25 дней назад +4

    keep seeing "buff" "nerf"
    When it comes to that change: it's less about buff/nerf and more about getting shit right, finally ATGM will act as anti-TANK guided missiles.
    now... where's my fix for ground ATGM Gaijin ?? 🗿

  • @jeanytpremium
    @jeanytpremium 25 дней назад +2

    Because ground is not suffering enough

  • @patriktoth6258
    @patriktoth6258 25 дней назад +3

    I remember in top tier SB battles. I had a face off (literally) with a T90M and since my ammo was destroyed (i was with the M1A1) my last round destroyed his cannon breach and the commander.
    However i tracked him with my 12.7's and the guy tanked 3 hellfire missiles on its side turret.

  • @RighteousFallen
    @RighteousFallen 25 дней назад +2

    Good to see they're finally fixing them.
    Especially for AJ37 and AJS37 that for some reason were forgotten and didn't get their br lowered.
    I only hope that they will fix 9M120 Ataka as well.
    Had an extremely bizarre battle with Sweden mi-28, and still can't understand was it a bug or not.
    Bt-7 and BTR-152 Took 3 ATGMs frontally and survived with ease. Shilka 2, Leopard 2, all survived.
    Only t-72 was Oneshot cause autoloader, you know.
    In the next battle something similar, but i also hit Ka-50 twice.
    ZERO Damage, didn't even get assist.
    I haven't played it for some time but I've never seen such a bad damage with any other guided munition, hell even mavericks and Hellfires damaged consistently.
    Hell, Ataka's were Annihilating helis, rightfully so, and now....Gayjin, what the hell?

    • @Neuntot
      @Neuntot 24 дня назад

      Вроде как, пару месяцев назад, у кумулятивных снарядов и ракет отключили урон давлением.
      Раньше Т-55АМ (донатный) с помощью своих ПТУРов мог спокойно избыточным давлением уничтожать 2A4 и M1A1 стреляя им буквально под башню.
      Недавно данную механику "отключили" и все виды ракет перестали наносить урон давлением. Чесно говоря, такого лютого кринжа, когда Тайп 90 выдерживает 4 атаки в крышу, а после еще 2-3 пуска с 64D от моего соседа - такого еще не встречал.

  • @velvetthundr
    @velvetthundr 25 дней назад +6

    You need to hit the turret's cheeks ERA with the DEV ATGMS. In the DEV comparison, you're only hitting the UFP.

    • @molstad182
      @molstad182 25 дней назад +1

      doesnt matter it still kills both turret crew and OHKs

  • @zeta4687
    @zeta4687 25 дней назад +3

    meanwhile PARS3LR on germany top helicopter have not been mentioned at all
    guess it(and the launch platform) will be suck still for a long time

  • @_vla
    @_vla 25 дней назад +5

    they finally remembered that top tier russian tanks aren't immune to AT missiles

  • @Dmochkin
    @Dmochkin 24 дня назад +1

    The Hellfire redemption arc is almost complete

  • @s.antonio9554
    @s.antonio9554 24 дня назад

    Diapason as background ost, man it's going to be a nice video

  • @ahmedkhafagy9622
    @ahmedkhafagy9622 24 дня назад +1

    2:51 Attack the D point

  • @MyWaifuNow
    @MyWaifuNow 24 дня назад +1

    On one hand i feel that the missile should be more realistic but on the other hand CAS really doesn't need to be stronger

  • @SomeguyWhoLikesVideos
    @SomeguyWhoLikesVideos 24 дня назад +1

    i just want a buff for my L-Umtas missile and the Umtas Missile (IR) on the T129 ATAK

  • @Jeffwi3
    @Jeffwi3 25 дней назад +19

    Thats good, now Spikes should also see a little buff coz these MFs do fuck all damage

    • @gansior4744
      @gansior4744 25 дней назад +12

      Damage is one thing. They should consider hitting the tank first lol

    • @molstad182
      @molstad182 25 дней назад

      spikes are only 150ish mm wide, they did not see the buff, only the 5 missiles listed in the video got buffed

    • @Serkay64
      @Serkay64 25 дней назад +2

      And PARS-3s

    • @WarBomb117
      @WarBomb117 25 дней назад +2

      @@Serkay64 yeh atleast a bit of a buff wuld be nice .. stoped using the UHT cuz hitting a tank with 6-8 pars just to get a kill is just not worth it such a waste of spawn points even light tanks keep surving 3+ pars some times :(

    • @Jeffwi3
      @Jeffwi3 25 дней назад +1

      @@molstad182 yeye i meant that they should do something for PARS and SPIKES as well. It takes more than 4 of these missiles to kill a Pantsir or an ITO. (Considering they probably shot at least another 4 missile you wasted all 8missiles for 1 spaa.)
      They removed the capability to over pressure kill stuff.

  • @alexvolute7454
    @alexvolute7454 25 дней назад

    awesome, back to helis being completely and utterly op

  • @Virgan1209
    @Virgan1209 25 дней назад +6

    In reality: a missile hits a three-story building and completely levels it.
    In the game: a rocket hits a tank and makes a water drop sound.
    It was necessary to increase the damage to missiles long ago, instead of indifferently watching the suffering of players for many years.

    • @datcheesecakeboi6745
      @datcheesecakeboi6745 25 дней назад

      it doesnt thou, the only possible single ordance able to that much damage is a earthquake bomb

    • @fissis1955
      @fissis1955 25 дней назад

      How tf cas mains suffer?

    • @Virgan1209
      @Virgan1209 25 дней назад +3

      @@datcheesecakeboi6745 There are many videos of Hellfire in the Middle East on the positions of terrorists, there the explosion from the missile is really big, that in a certain situation can collapse a three-storey building, of course this does not happen often, but the explosion is impressive, and we have in the game is not a missile, but a New Year's firecracker.

    • @cat_clan_leader
      @cat_clan_leader 25 дней назад +1

      ​@@datcheesecakeboi6745you severely underestimate the power of explosives

  • @yamatokurusaki5790
    @yamatokurusaki5790 25 дней назад +1

    So they finally will explain the horrendous spawn cost now they could also remove spawncost from regular belts on some aircraft

  • @KAPITAN_LOCOCb
    @KAPITAN_LOCOCb 23 дня назад +1

    They should give more spalls and overpressure to other HE shells and ATGM's , bombs and Cumulative ammunitions , bcs sometimes you just getting laughs about damage

  • @gelatinoussire7772
    @gelatinoussire7772 22 дня назад

    Now they just need to fix the flight path of top attack ATGMs so they don't fall onto the ground in front of the target.

  • @AveragePootis
    @AveragePootis 25 дней назад +1

    Ah so i see, CAS was not powerful enough? You would think that they would at some point stop buffing the thing that can kill tanks with impunity, unless someone wants to degrade they own match quality by jumping in an AA and maybe being able to fight the CAS.

  • @cat_clan_leader
    @cat_clan_leader 25 дней назад +2

    The Ki-148 getting a buff alongside the Hellfire.. why?
    I'm not complaining, but it's just so random lol

    • @Panocek
      @Panocek 25 дней назад

      Snail decided to go with missile diameter/caliber, with threshold being 170mm or so?

  • @sidecharacterC
    @sidecharacterC 24 дня назад +1

    Had to use 2 hellfires against an ozelot the other day.

  • @Ilmatorjuntapanssarivaunu_90
    @Ilmatorjuntapanssarivaunu_90 25 дней назад

    Finally, now I can properly use my newly unlocked AHS 😊😊

  • @schmidt187
    @schmidt187 25 дней назад

    Would like to see a little buff to the pars 3 too tbh

  • @MrTefe
    @MrTefe 25 дней назад

    Holy shit the first time ever that gaijin actually updates something and the update is good.

  • @user-gm1zb7zs6h
    @user-gm1zb7zs6h 24 дня назад

    Let's hope it's not the same situation as with Abrams SEPv2 when its side armor got buffed on dev but on the release it stayed the same.

  • @rags417
    @rags417 23 дня назад

    I am sure that Gaijin is so glad that you approve

  • @LettuceGayming
    @LettuceGayming 23 дня назад +1

    Holy shit a buff for the funny 2.3 missile

  • @Nero-Caesar
    @Nero-Caesar 25 дней назад +1

    We just need a ground only mode

  • @user-qv6gp4ux1l
    @user-qv6gp4ux1l 25 дней назад +1

    Can the tiger uht have the same spall like the hell fire ? the spike is just a joke you have 8 of them and need to hope that even 2 or 3 hits and even if they hit you still need to hope they damage it or with a big chunck of luck you destroy the target .

  • @DisinformationAgent
    @DisinformationAgent 25 дней назад +1

    Now if only they can make the TOW2B do more than simply soak its entire round into a MG

    • @AveragePootis
      @AveragePootis 25 дней назад

      TOW-2B is already completely braindead to use and infuriating to fight, why on earth should it be made even better? I genuinely felt bad for my enemies when used them and i hate facing them.
      If anything they should be nerfed so that absolutely no one uses them, they were a mistake to add in the first place. Nobody should be able to completely negate cover like that

  • @kave-2278
    @kave-2278 25 дней назад

    Missiles on the dev server also seem to track better

  • @n1coR
    @n1coR 25 дней назад +2

    5KD isnt enough on helis thanks for the buff xD

  • @connor22abrams4
    @connor22abrams4 25 дней назад

    I hit a Type 93 with a 65a and only got a critical hit. Apparently hitting a humvee with a giant AGM doesn’t delete it lmao

  • @user-gc7ud8bj5i
    @user-gc7ud8bj5i 25 дней назад

    매버릭 나온지가 몇년인데 ㅋㅋㅋ 드디어 매버릭 최종 방어병기 대공기총 무력화 가능한가

  • @Mamiya645
    @Mamiya645 25 дней назад +1

    It only took them 999999999 years to fix.
    How kind of them, the developers of this non-biased game.
    Maybe we will one day be able to miss with a NATO AGM and deal splash damage, like a certain non-NATO country can.

  • @BladezAndrew
    @BladezAndrew 25 дней назад +1

    0:43 classic hitting ammo, charges even, blacking them out and no explosion. (Only on Russian tanks)
    Back to the buff. Nah something isn’t right, Gaijin has never ever made a NATO round/ATGM/etc spall this hard I’m in complete disbelief that they’re modeling autoloaders to be damaged, finally putting an 11.3 premium for Russia nerfing their top tier teams, and seemingly buffing only NATO ATGMs. This is unheard of and I’m scared of what they could possibly be planning to add to Russia to make them OP again in the future

  • @shawn7889
    @shawn7889 25 дней назад

    Ive survived a direct hit on my somua turret by an atgm, felt bad for living.

  • @windrunner6354
    @windrunner6354 25 дней назад

    아아,,,, 모두가 상처받는 세계의 완성이다..

  • @KayraTheNomad
    @KayraTheNomad 25 дней назад

    OK waiting for the same for Ground to Air ammunition against aircraft. Like, If they can one shot me from 5kms, I need to be able to do the same without my rocket exploding next to it and scratching a decal

  • @INeatFreak
    @INeatFreak 25 дней назад

    Finally they're fixing the Hellfires and Mavericks! I was always a surprise to get a kill with those on first hit, with Littlebird I would usually get 1 kill with 4 Hellfire launches, that is if am lucky and they track properly.

    • @datcheesecakeboi6745
      @datcheesecakeboi6745 25 дней назад

      they arent fixing them they are buffing them, the hellfires ingame just suck irl

  • @marcogranados541
    @marcogranados541 25 дней назад +1

    What about spikes and the uht ones?

  • @blank_0235
    @blank_0235 25 дней назад

    they still didn't fix the lock wobbling

  • @dankboi2278
    @dankboi2278 24 дня назад

    does this change affect the agm on the swiss hunter?

  • @panzerlite8108
    @panzerlite8108 25 дней назад

    Now they just need to adjust hellfires so that they actually hit the roof of tanks and not the front plate.

  • @user-lc3nm2kf1v
    @user-lc3nm2kf1v 23 дня назад +1

    곧 올라올 공지: 매버릭의 파편 및 폭압이 과도하게 좋은 버그를 고쳤습니다!

  • @alexmurphy6574
    @alexmurphy6574 25 дней назад +1

    other ATGMs need buff as well.

  • @goose375
    @goose375 25 дней назад

    I remember directly hitting a Wiesel 1A2 with a hellfire and only killing the driver…

  • @icy3-1
    @icy3-1 23 дня назад

    Deeper spalling. Giggity.

  • @Jonathan-yu9ui
    @Jonathan-yu9ui 24 дня назад

    I just dont understand why US apaches dont get the other varients of hellfires, like the agm 114L and 114R which the L varient being the whole reason why the ah 64D exists

  • @pacchi1939
    @pacchi1939 24 дня назад

    it is kinda mind boggling that T-55AM in Air Realistic Battle can tank my AGM-65D from A-10

  • @Rictofen9792
    @Rictofen9792 25 дней назад

    Wait, did they buff the L-UMTAS for the T129 as well then?

  • @lafosh7234
    @lafosh7234 25 дней назад

    If only spikes got this buff instead of getting a hit notification or just tickling the breach😅

  • @RADIOaktywnyy
    @RADIOaktywnyy 25 дней назад

    Damn i liked tanking them with moderna but i think its good they are buffed

  • @shadowgoesfps
    @shadowgoesfps 25 дней назад

    Imagine they fixed the clunky and buggy Pantsir radar with this as well

  • @rip1175
    @rip1175 25 дней назад

    @zenturion7 What about PARS?

  • @t_k_o_l
    @t_k_o_l 25 дней назад

    wish they buffed the AKD-9 as well, the thing is so painful to use against SPAAs

  • @lionhardtnook2889
    @lionhardtnook2889 25 дней назад

    finally!, even in sim battles i would hit a dinky ass M113 with a 65D and i would be lucky if it gets the tracks, mavericks are gigantic missiles they are suppost to annihilate anything they hit

  • @RandomNameSoRandom
    @RandomNameSoRandom 25 дней назад

    2 hellfires in imp Chaparral crew and -2 only loooool
    Ps btw will they do something with aa missiles? Hits on helis are annoying

  • @rahmanlinux9602
    @rahmanlinux9602 24 дня назад

    AGM maverick lover was here *

  • @kamiskub7409
    @kamiskub7409 25 дней назад

    Still not enough overpressure penetration - Maverics wont overpressure most paper spaa'a with less than 20mm armour while having 15+kg of explosive. Like hellfire with 8kg of explosive can not overpressure crew less than 2 meters away in literall tin can of a pantsir.

  • @dharmdevil
    @dharmdevil 25 дней назад

    Can you test spike missiles as well? Those pinprickers suck balls.

  • @VUDDUD7
    @VUDDUD7 25 дней назад

    PARS는 뭐 없나..? 스파이크들도 데미지 엄청 약하던데..

  • @xYoshiLP.
    @xYoshiLP. 25 дней назад +1

    Heli PVE is very weird rn my PARS 3 can rarely oneshot even a stupid 106mm AT Gun with just 2 crew????

    • @02suraditpengsaeng41
      @02suraditpengsaeng41 25 дней назад

      the stupid "fix"
      once 9M17 (I'm one for heli) can overpressure ZSU-23-4
      for a week now I have had to aim for ammo specifically

  • @jace8785
    @jace8785 24 дня назад

    Wait, what about the AKD-9s

  • @fissis1955
    @fissis1955 25 дней назад +2

    Cas is now going to be even more unbearable

  • @Ken-no5ip
    @Ken-no5ip 25 дней назад

    Now we need patriot and s300

  • @WT_Player_2003
    @WT_Player_2003 23 дня назад +1

    Need a buff for pars too😢

  • @user-mc9cv9zw3x
    @user-mc9cv9zw3x 25 дней назад

    Does this also apply to the rb 75 ?

  • @randomguyingasmask
    @randomguyingasmask 25 дней назад

    Finally

  • @davidborrazvelazquez8407
    @davidborrazvelazquez8407 23 дня назад +1

    When for pars 3lr

  • @gfdsakiller6607
    @gfdsakiller6607 25 дней назад

    Hope they fix the Spikes

  • @darkest_eclipse8271
    @darkest_eclipse8271 24 дня назад

    If only they could somehow fix ground vehicle spike, so that 6 missiles don’t fail to kill an individual haha

  • @Godlikz
    @Godlikz 25 дней назад

    Pars 3lr and Spikes ???

  • @shocknaw
    @shocknaw 25 дней назад +1

    as if CAS wasnt strong enough already, greaaaaaaaaat

    • @Sebmundo
      @Sebmundo 25 дней назад

      Top tier CAS was mainly op because of guided bombs, now there is just going to be more diversity of planes you see, with the same potential to kill you

  • @OliverTHEBoss16
    @OliverTHEBoss16 24 дня назад

    should also change the l-umptas damage

  • @Sadaygamer2076
    @Sadaygamer2076 24 дня назад

    Current ly hellfire in live servers seems to be dud. it's kill with kinetic like losat, and that kinda suck when it acts like a guided bomb instead of a proper missile

    • @Sadaygamer2076
      @Sadaygamer2076 24 дня назад

      I mean, it's barely hit a static target at 6km, overpressure not working, IoG guidances not working ,and the flight time is like 40 seconds while the pantsir can turn you into fireball in 6-8 sec🎉
      Also, you don't hit moving target

  • @Avimeow
    @Avimeow 25 дней назад

    wowers

  • @raizencore
    @raizencore 25 дней назад +2

    We are doomed.

  • @ahmed-ze9ng
    @ahmed-ze9ng 24 дня назад

    So Mav and hellfire from start bugged 😂, gj gaijin

  • @akillerhippo_337
    @akillerhippo_337 25 дней назад +2

    WHAT ABOUT THE L-UMTAS?!

    • @Wotplaya4
      @Wotplaya4 25 дней назад

      It's 160mm, so it's not included. Rather unfortunate...

  • @adams.2546
    @adams.2546 25 дней назад

    PARS 3 LR BUFF WHEN?

  • @notmyrealaccount5245
    @notmyrealaccount5245 25 дней назад

    They should add this to PARS 3LR that thing is inconsistent with the damage rn

  • @support7168
    @support7168 25 дней назад

    수십키로짜리 폭약이 터지는데 heat이어도 너무 비정상적이었지...

  • @the_jingo
    @the_jingo 25 дней назад

    what about PARS?

  • @David-cm4dr
    @David-cm4dr 25 дней назад

    wait what about pars

  • @infested_pigeon
    @infested_pigeon 25 дней назад

    지금 현재 지대공미사일들 경장갑차량 공격할 때 보니깐 무슨 레이저 마냥 뚫고지나가면서 파편 안만들던데;;;

  • @oyoungjung8965
    @oyoungjung8965 25 дней назад +1

    장갑으로 다 씹는 무적전차 이제 하나 패치해주네 ㅋㅋㅋㅋㅋㅋ 어휴