GLOBAL ILLUMINATION in Unity 2018.3! | Beginner's Guide to Graphics

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  • Опубликовано: 29 дек 2024

Комментарии • 153

  • @sykoo
    @sykoo  6 лет назад +51

    *Do you guys want to see more videos of short game dev techniques for better graphics?* I really enjoy graphics as a topic, so I'd love to make more. =)
    Make sure to join our Discord for Game Development techniques, discussions, and more! discord.gg/4kRCajN
    Also check out my Patreon for more content: patreon.com/SykooSam

    • @jmb002
      @jmb002 6 лет назад +2

      Yes

    • @gamerforever5114
      @gamerforever5114 6 лет назад +2

      Sure

    • @psycho7083
      @psycho7083 6 лет назад +2

      Yes

    • @karanmirajkar51
      @karanmirajkar51 6 лет назад +2

      It's great, if you make a video on texturing and shading in unity in which a proper guide to import texture and UV correctly from any 3D softwares. Thanks

    • @MuhammadQasim-cd6es
      @MuhammadQasim-cd6es 6 лет назад +2

      Yes, Please

  • @RiorXD
    @RiorXD 6 лет назад +58

    3:10 to skip to the content

  • @sykoo
    @sykoo  6 лет назад +58

    I just realized how similar the intro sounds to *"Coding your own games isn't easy"* LOL

    • @igorthelight
      @igorthelight 6 лет назад +1

      Yep! :-)

    • @deandurden2516
      @deandurden2516 5 лет назад +1

      I love the udemy meme its the best since, ahem, learntocode....

  • @DFYX
    @DFYX 6 лет назад +23

    Very tiny correction from a physics perspective: a single photon will never change or „inherit“ the color of a surface. Instead, white light contains photons of all colors and colored surfaces will filter out some of those photons while reflecting others. That‘s why shining a purely red light on a purely blue surface will not yield blue or purple light but no reflected light at all.
    As an exception there‘s fluorescence where photons are absorbed and lower energy (longer wavelength) photons are emitted but that usually isn‘t too important for gamedev.

    • @sykoo
      @sykoo  6 лет назад +2

      Aha interesting! I just researched a little bit after seeing that pic I included, but perhaps I grasped that info wrong. Thanks man! =) Actually is there anywhere I can read more about this? I find it quite interesting to just know.

    • @isaacgejames
      @isaacgejames 5 лет назад

      im just going to pretend I under stood everything you sead.
      yes yes, I doo agree

    • @isaacgejames
      @isaacgejames 5 лет назад

      im just going to pretend I under stood everything you sead.
      yes yes, I do agree

  • @beffio
    @beffio 6 лет назад +6

    Sykoo - thank you for great collaboration :)!

    • @sykoo
      @sykoo  6 лет назад +1

      Thank you so much Beffio! As usual, awesome stuff. =)

  • @danielrousseau6541
    @danielrousseau6541 6 лет назад +2

    This is a subject that is heavily lacking in tutorials. Thank you for doing this

  • @BillyTheBoxBoy
    @BillyTheBoxBoy 8 месяцев назад

    Duuuude, thank you so much! I have been looking for this FOREVER ❤

    • @sykoo
      @sykoo  8 месяцев назад

      Happy it helped! =)

  • @CouchFerretmakesGames
    @CouchFerretmakesGames 6 лет назад +23

    Thanks Sykoo! What about *Reflection Probes* ? Could you have a video on that? :)

  • @waqasgamedev
    @waqasgamedev 4 года назад

    Really helpful. Today I first time understood how GI works behind the scenes and how to achieve it in unity. Thanks a lot!

  • @thedrhax1410
    @thedrhax1410 6 лет назад +9

    It would be cool if you provide light baking settings comparison, e.g. different amount of samples or different amount of texels

    • @sykoo
      @sykoo  6 лет назад +5

      Sure! I'm planning to do something on GPU vs CPU vs Enlighten Lightmappers in Unity. Would you be interested in that? =)

    • @thedrhax1410
      @thedrhax1410 6 лет назад

      @@sykoo YES!

  • @jakemartinoldyoutube747
    @jakemartinoldyoutube747 6 лет назад +23

    Please make more realistic graphics video

  • @karanmirajkar51
    @karanmirajkar51 6 лет назад +17

    It's great, if you make a video on texturing and shading in unity in which a proper guide to import texture and UV correctly from any 3D softwares. Thanks

  • @aidenefaz
    @aidenefaz 2 года назад

    This video is too good. Premium Quality

  • @pushthebutton4602
    @pushthebutton4602 6 лет назад +5

    We need more in depth how to use LOD in scen like this with lightmaps! Not much about it at all.

  • @viniciush.6540
    @viniciush.6540 6 лет назад +1

    Sometimes using the method that is not enlighten (i dont recall the name) i get some bugged uv light textures, like swapped shadows on the sides of an object.

  • @property007
    @property007 6 лет назад

    Is the architectural demo 6:20 to 7:00 available for download?

  • @stigmamax9996
    @stigmamax9996 Год назад

    the objects in the demo are all static. But what to do when the scene includes a lot of Vegetation ?

  • @tufanstilinski1355
    @tufanstilinski1355 6 лет назад +4

    Beffio is the best!

    • @sykoo
      @sykoo  6 лет назад +1

      Yes! 😍

    • @beffio
      @beffio 6 лет назад +2

      Sykoo is the best! :)@@sykoo

  • @zig8925
    @zig8925 3 года назад

    If you are looking for a performant solution, then unity has it's limitations. Realtime GI is removed in unity 2020, but is coming back. But if you want performance, then you're obviously gonna wanna bake the lighting. But the progrssive lightmapper still doesn't support specular map data. I wish that it was the case, but the only solution is using bakery, wich is expensive. I'd really like to be able to bake my light fully, and just use light probes for my moving objects, but im forced to use mixed lighting, wich is a problem, cause i have a lot of lights in my scene

  • @Arrow5587
    @Arrow5587 6 лет назад +3

    Love you bro... We would like more such graphic related tutorials

  • @jakobholgersson4400
    @jakobholgersson4400 5 лет назад

    Very useful video.
    I haven't checked the rest of your content, but I'd like to learn more about lighting. Like, much, much more.

  • @joaquinninoortega156
    @joaquinninoortega156 6 лет назад

    @8:33 the quality on the GI tho on those corners looks like the light leaks.

  • @EdgarGarcia-kt7bv
    @EdgarGarcia-kt7bv 4 года назад

    This + VR would be crazy

  • @BangCiihuy
    @BangCiihuy 3 года назад

    And how long does it take to you for baking the both realtime and baked GI ?

  • @juschu85
    @juschu85 6 лет назад

    5:47 Photons don't just inherit the color of the surface they hit.
    That's not how physics work. That's not how any of this works.
    Many photons with different wavelengths (their hue) hit the object and only those with the right hue are reflected and the others are absorbed and converted to heat energy.
    Of course, in game engines, you would be right, but there we work with rays and not with single photons.

  • @Xgamesvidoes
    @Xgamesvidoes 6 лет назад +1

    Ow my!
    Now I am really in the mood to make a Next Gen Minecraft Clone.....

    • @luukvanoijen7082
      @luukvanoijen7082 6 лет назад

      Wont happen with this, as it requires the scene geometry to be static (all dynamic objects can only receive the lighting data using light probes and wont add anything to the GI)

  • @felipesharkao
    @felipesharkao 6 лет назад

    Please make videos about light and reflection probes. There's too low information on internet about them. My biggest issue is where put them to be efficient.

  • @lachee3055
    @lachee3055 6 лет назад

    All cool with the product placement and the sponsorship, but 2:30? It takes up a quarter of the actual video.

  • @cgimadesimple
    @cgimadesimple 4 месяца назад

    thanks for the video
    Could you please make deeper video about the topic?

  • @TheJavyop
    @TheJavyop 6 лет назад +1

    Hi Sykoo
    I was watching your "Best engine in 2018"video and got me wondering...
    Do you know anything about NintendoWare Bezel engine?
    Maybe some thoughts, speculation or opinions for a video would be awesome.

  • @burhansecvr7665
    @burhansecvr7665 4 года назад

    How dose yours reflect? Mine is just black and only lights up in the spot that the light is.

  • @captn_hanky
    @captn_hanky 6 лет назад +2

    Illuminati confirmed

  • @pwnzor89
    @pwnzor89 5 лет назад

    this was really helpful! thanks for this!

  • @keontan4824
    @keontan4824 4 года назад

    This video was very helpful

  • @nearyou7232
    @nearyou7232 6 лет назад +2

    Really good video, I can't get why people get angry over partners on the beginning.. seriously.. everyone wants something for free and when they are given they are grumbling.. dear god. Keep up the good work! :)

    • @sykoo
      @sykoo  6 лет назад +2

      Thanks man, really appreciate the kind words! Yeah some people don't appreciate what it means to be a RUclipsr, and think it's enough to keep bills paid etc. with just ad revenue (PS. it's absolutely not lol). But yeah I just accept now that I can't satisfy everyone, so people can either tune in to the channel to see what I have, or simply not. I have no other choices but to satisfy the people I can satisfy this way. :-/ I appreciate your support! =)

    • @isaacgejames
      @isaacgejames 5 лет назад

      people are dicks somtimes

  • @Jolgeable
    @Jolgeable 6 лет назад

    Wow! Really cool!

  • @NagyerdeiKorisok
    @NagyerdeiKorisok 5 лет назад +2

    10:01 long video, maximized ad revenue, 2:30 min long sponsor speech. Well done

    • @Moby41
      @Moby41 5 лет назад

      Which is exactly why I refuse to subscribe to this channel. He just shovels in 8-9 minutes of shit before getting to the point.

    • @NagyerdeiKorisok
      @NagyerdeiKorisok 5 лет назад

      @@Moby41 subscription doesn't mean anything nowadays, The Algorithm will show you the content it thinks you'll like regardless who you subscribed to

  • @shadmansudipto7287
    @shadmansudipto7287 5 лет назад

    But baked can't change in runtime based on light changing right?

  • @KarlooAudi
    @KarlooAudi 6 лет назад

    Is it safe enough to make fully baked GI AAA game right now? Me and my team are working on it, but we're not close to the end, but when we do get there, would you suggest it?

  • @mukulkataria9128
    @mukulkataria9128 6 лет назад

    Shouldn't use real-time + bake GI at same time for optimising reason. Till I start using Real-time GI only frame in my Android game goes up.

  • @christopherwashi
    @christopherwashi 6 лет назад

    Hey can you go over hdrp scripting? I want to make a day and night cycle with hdrp volume procedural sky but I can't access the components through script I tried everything I could think of.

  • @FirstnameLastname-py3bc
    @FirstnameLastname-py3bc 6 лет назад

    Make Unity 2018.3 guide please!
    And would be great to make Unity 2018 guide for someone coming from older versions when we didn't have so many updates so often

  • @randyriverolarevalo2263
    @randyriverolarevalo2263 6 лет назад +2

    you missed the opportunity to talk about the new baked GPU

  • @jayjaygolden5123
    @jayjaygolden5123 4 года назад

    I havw it turnes on and everything set to static but im not getting any gi :(

  • @etopsirhc
    @etopsirhc 6 лет назад

    light probes. idk why they are so much of a mystery to me, but i just dont understand them or how they work.

  • @poweredBYGDKDIYengineering
    @poweredBYGDKDIYengineering 5 лет назад

    The hunt link is broken

  • @smivl7694
    @smivl7694 6 лет назад

    Hey Skyoo!
    I just game to ask how you get all your assets for all engines? I’m guessing you don’t model and animate them yourself? So do you buy them somewhere and if you do could you tell me where?

  • @Gildar76
    @Gildar76 6 лет назад

    Would Love to see more on lighting

  • @xrenynthemusicmage6422
    @xrenynthemusicmage6422 4 года назад

    Sykoo at 2:09: " *For a limited time only* you can actually get access to this project with a ten percent discount!"
    The discount still being available almost 2 years later: Well I don't think so

  • @ZalkDrives
    @ZalkDrives 6 лет назад +5

    For somebody that doesn't speak native English, you really sound native to me.

    • @sykoo
      @sykoo  6 лет назад +1

      Thanks maaaan! =D

    • @godofthecripples1237
      @godofthecripples1237 6 лет назад

      @@sykoo He's right. If you wouldn't have mentioned it, I would have assumed you were native.

  • @antonymorsas
    @antonymorsas 6 лет назад

    The light is very interesting

  • @Bl4ckPa1n
    @Bl4ckPa1n 6 лет назад

    Great video, thanks for share :)
    What happens when using baked ilumination with static objets, but your light source is moving or changing color? Does it works or baked ilumination only works for complete static scene (objects and lights)?

  • @seby5962
    @seby5962 6 лет назад +1

    I am using UE4 for years now, and this realtime GI look way better than LPV and DFGI...

  • @maxofcourse
    @maxofcourse 6 лет назад

    Does this work if you want to have a door, but obviously it isn't going to be static if it's opening and closing. Will the door stand out in the scene as something that's not lit up enough, or will it be ok?

    • @luukvanoijen7082
      @luukvanoijen7082 6 лет назад

      The door will stand out, but with light probes the door can at least receive indirect light from other objects, but it wont ever contribute to the GI. Imo this really sucks, because games generally need moving stuff lol

  • @mikethegamedev
    @mikethegamedev 4 года назад +1

    7:12 the real video content tutorial

    • @kayaa1681
      @kayaa1681 4 года назад

      he just wanted to hit the 10m mark

  • @anchoredsea
    @anchoredsea 6 лет назад +3

    Make a MOBA First Person Game Dude you are so Talented

  • @sufianahmad7337
    @sufianahmad7337 4 года назад

    Please explain robust solution

  • @vincentfurst6704
    @vincentfurst6704 6 лет назад

    Video on Light Probes please :D really.... there is like no video at all how to use them on RUclips....

  • @sebastiangraves7479
    @sebastiangraves7479 5 лет назад

    Great video Sykoo. You should do more videos on lighting and reflection probes!
    Edit: Subbed btw,

  • @Moonev_Fantasy
    @Moonev_Fantasy 11 месяцев назад

    Don't forget to click "New" in Lighting Settings in order to get acces to all this options

  • @daniyalali2282
    @daniyalali2282 6 лет назад

    Please make a video on Nested Prefebs, Thanks.

  • @JulioCesarjcfalcone
    @JulioCesarjcfalcone 6 лет назад

    Hey man, it would be great if you could talk more about light. Sometimes I've to do try and error before get what I want.

  • @gurdit11
    @gurdit11 6 лет назад

    reflection probes please

  • @samvortex4136
    @samvortex4136 6 лет назад

    Make tutorial on light probe and reflection box

  • @PedroMansilhaBranco
    @PedroMansilhaBranco 5 лет назад +1

    I really thought that was live footage

  • @ayrtonolvera4222
    @ayrtonolvera4222 6 лет назад

    Baked GI is great for stunning graphics and low performance devices, only use realtime GI in pc and high performance consoles :P

  • @Norbingel
    @Norbingel 6 лет назад +1

    Enough with the teasing, Unity! 2019 is almost upon us!
    Where the goodies at?

  • @RaceSmokie
    @RaceSmokie 5 лет назад

    I think this discord link is expired :(

  • @thorham1346
    @thorham1346 4 года назад

    When seen as a Dutch word, Beffio becomes Cunnilingusio when translated to English (Ik bef = I perform cunnilingus).

  • @alstef09
    @alstef09 5 лет назад

    At the beginning i thought you were walking in real life this lightning can trick someone

  • @clashwithme8060
    @clashwithme8060 5 лет назад +2

    I need video on making animation as scenes between missions
    Plz.... its my request

  • @gerarddiazvidal5121
    @gerarddiazvidal5121 Год назад

    3 minutes of sponsors is crazy

  • @StigDesign
    @StigDesign 6 лет назад

    3:46 LOL That`s scandinavien with english :D same with me too :D i love your miss spelling/mistake`s :D btw maby next do a tutorial on how to make matterial looks nice like that house interrior like getting mettal to look metallic and plastic to look plastic etc :)

  • @KevinTo-k6g
    @KevinTo-k6g 10 месяцев назад

    Nice video. 😘😘

  • @xukelho
    @xukelho 6 лет назад +3

    This is not quite a tutorial. More like an overview or something as simplified as an overview

  • @SaltedMallows
    @SaltedMallows 4 года назад

    This environment is a world in VR Chat

  • @rektgames6991
    @rektgames6991 6 лет назад +2

    "Achieving realistic games for your game is not very easy"... haha. Jokes aside, great guide!

  • @greenapple6829
    @greenapple6829 5 лет назад

    video starts at 2:50

  • @anshumankaushik8475
    @anshumankaushik8475 6 лет назад

    I think you should do live streaming of a game in a week or two because that really helps how logics works in game development

  • @tufanstilinski1355
    @tufanstilinski1355 6 лет назад +2

    What is your main Language? 😁

    • @sykoo
      @sykoo  6 лет назад

      Swedish, Turkish, then English in chronological order. =P How about you? =D

    • @jmb002
      @jmb002 6 лет назад

      @@sykoo i know someone who lives in Gothenburg (sweden)

    • @StigDesign
      @StigDesign 6 лет назад

      @@sykoo Dine foreldre som er i fra Tyrkia eller lengre ute i familien? :)

    • @kebabcoder6706
      @kebabcoder6706 6 лет назад

      @@sykoo I always thought you were Turkish.

  • @davidjeremiahmalazarte7572
    @davidjeremiahmalazarte7572 6 лет назад +1

    I thought this could only be applicable to those who use graphics card 2080 😂

  • @kinggore2969
    @kinggore2969 6 лет назад +7

    High time to say goodbye to Unreal.

    • @ZoidbergForPresident
      @ZoidbergForPresident 6 лет назад +6

      I pretty much doubt that. :P

    • @maxofcourse
      @maxofcourse 6 лет назад +1

      ok...you've got my vote

    • @DaroxxFR
      @DaroxxFR 6 лет назад +1

      @@ZoidbergForPresident I currently use ue4 and the lighting isn't really great :
      - No GI (except LPV wich is dead now)
      - Static lighting needs to rebake all the scene every time you move something

    • @rkelypnonu9423
      @rkelypnonu9423 5 лет назад

      shit wish I knew this before starting on Unreal a few days ago. Oh Well ill try unity

    • @SmilingDepression
      @SmilingDepression 5 лет назад

      @@DaroxxFR "Static lighting needs to rebake all the scene every time you move something"
      so does unity? at least with Progressive even with "auto generate" on
      "No GI (except LPV wich is dead now)"
      docs.unrealengine.com/en-us/Engine/Rendering/LightingAndShadows/Lightmass the fuck is this then?

  • @ANURAG-pb8ve
    @ANURAG-pb8ve 5 лет назад

    half video goes with the hunt

  • @depizixuri58
    @depizixuri58 6 лет назад

    Graphic quality got good enough 10 years ago with Crysis.
    Newer game don't benefit much from better graphic quality. Better level design, game mechanics, destructable environments, etc are far better to make a game enjoyable. And that's is not where developers are focusing.

  • @mrmarcuswatson
    @mrmarcuswatson 6 лет назад

    You know what? You shuold take this online course on unity in udemy......

  • @bhaveshtiwari5783
    @bhaveshtiwari5783 6 лет назад

    so unity team using photon for light source xd

  • @robloxsticknews1022
    @robloxsticknews1022 6 лет назад

    Woh

  • @gamehancer
    @gamehancer 5 лет назад

    hi please help me

  • @alperenozgur
    @alperenozgur 6 лет назад +1

    siiğfiiir döner asdafadhgah

  • @weneedmorepowertobecomestr4591
    @weneedmorepowertobecomestr4591 6 лет назад

    please tell me how I can make great game
    I 'm in programing 30% % & 3d design 40% & Unity 100% and photoshop 20% .
    tell me easy road

  • @hafizakhnaf5248
    @hafizakhnaf5248 3 года назад

    Pc gw nangis liat ini

  • @teroblepuns
    @teroblepuns 5 лет назад

    Global Illumination = Ray Tracing?

  • @Sky-pg8ot
    @Sky-pg8ot 5 лет назад

    Сколько можно? Смотришь себе английские ролики с сгенерированными субтитрами и раз попадется ролик где они запрещены, кто так делает просто усложняют жизнь программистов не знающих английский, может у него или у них хобби и им не хочется учить английский и это может перерасти во что нибудь серьёзное!

  • @njchad
    @njchad 5 лет назад

    Disliked because too much rambling bullshit until 3:00.

  • @sahilpohare
    @sahilpohare 6 лет назад

    1

  • @aussieraver7182
    @aussieraver7182 2 года назад

    The missing link for photorealism.
    Thanks!

  • @gurnoorsingh9793
    @gurnoorsingh9793 3 года назад

    video starts at 2:44