PSVR2 - A Beginner's Guide to Motion Sickness

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  • Опубликовано: 9 сен 2024

Комментарии • 55

  • @P5YCHO1192
    @P5YCHO1192 Месяц назад +9

    I'm 3 days in and starting off light, playing for 10 minutes max at a time with a long (minimim 30 minute - 1 day) break helps. For the first time today I played RE4 for about 1 hour straight and I feel FINE! I was sweating, dizzy, disoriented the first few times. Take it slow, don't play VR when tired and stay hydrated (works for me.)

  • @michaelwhite6461
    @michaelwhite6461 Месяц назад +7

    I've written comments on quite a few youtube videos to guide and help people on this, and you've covered most of the points quite well 🙂 An emphasis should be placed on spending a fair bit of time in stationary games, as most of us who have been gaming for a long time are completely geared to interacting with a flat screen (whether it's 2D or 3D graphics doesn't really make any difference). Suddenly moving into a game that is delivered to your brain using a stereoscopic display method is completely alien to most.....so you need to give yourself a chance to get used to interacting with a game in a virtual 3D space before trying to jump around, fly and skate about in a game. This is especially considering that when wearing a VR headset you can't see anything else.....which is also generally alien to most of us (if you don't think so, try finding a 180 degree cinema - they normally exist at amusement parks - where you stand surrounded by the screen......it plays all kind of havoc with your balance. I tried VR for the first time in the early 90's and fell in love with it immediately but it just completely disappeared for about 20 years, which was very frustrating considering the advances that were made in graphics cards during that time. So, finally getting my hands on the PSVR1 was a long awaited dream come true, and the PSVR2 is a worthy successor (despite some of Sony's terrible decisions and almost non-existent marketing). GT7 is almost worth the price of buying the headset for my part, but the game library is now nothing short of incredible considering the headset is only 18 months old and had no backwards compatbility. I also feel it's worth putting a little comment in about the 'sea sickness' side of things. I used to be an officer on tanker ships of various different kinds.......I never managed to get rid of being sea sick on the smaller ones, despite sailing on a smaller one for 3 years (the captain didn't understand how I manged to carry on for so long). With the exception of a few games, which require really good 'VR legs' - Dirt Rally VR for example - I've had very little trouble with motion sickness in VR but I was fairly sensible whenever I felt a little groggy to start with (as you mentioned in the video, if you feel it, stop and take a break). Now it's very rare that I feel any form of nausea in VR......with the exception of Kayak VR on the stormy water (probably just reminds me too much of being seasick on a ship ;-))

  • @rafsoto24
    @rafsoto24 Месяц назад +2

    I was torn up after my first day on vr2 the other day I took a break yesterday and today I was fine. Baby steps in the beginning. All about training your mind and body to know where you’re at when you’re there.

  • @niklasfritzell6465
    @niklasfritzell6465 Месяц назад +7

    Do not strafe or enable too slow motion (rotation). Two most important things.

    • @shapeshifter-theamorphousg3264
      @shapeshifter-theamorphousg3264 Месяц назад +1

      Exactly! I put the rotation as fast as possible in the settings, that way the motion is already over before any discomfort can occur. Took me a while to figure that out on the PSVR 1, but that's more than 7 years ago now. PS Worlds game Scavengers Odyssey gave me terrible motion sickness when i had the headset just a few days, i had to lie down for hours after playing that, lol. I avoided it for a year or so, and returned when i felt i had build some tolerance for VR. I finished it twice in a row that night without a single hint of illness. It made me confident i could do anything in VR now and that turned out to be true. I disable anything comfort related for any game i buy for years now and always feel perfectly fine. It's a matter of building tolerance, spending a lot of time in VR, knowing how to adjust the settings to your preferances and convince yourself that no matter what kind of wild motion a game throws at you, you're in a chair(i prefer sitting down) at all times and it's just your upper torso and head that's in the VR space, not your waist and legs.They're never, ever part of it. Roomscale is not for me, i'm in my mid 40's and play games to relax and escape the real world for a bit after a long day full of hard work. I think the overwhelming nature of VR, especially when you're new to the tech it can fool you a bit harder in thinking you're actually 'there' than when you're more experienced. Eight years in i'm still impressed by VR for sure, it became the only way to still really enjoy gaming but the magic of almost losing my mind out of excitement has been toned down a little bit by now. That said, playing pancake has became so underwhelming, hopelessly outdated and basically just plain silly that i can hardly get myself to it these days. Thanks for that VR..🫤😑🤣

  • @GreyMatterShades
    @GreyMatterShades Месяц назад +5

    Hey Jammy, glad you decided to cover this in a video, and thanks for the shout out!
    You did a good job covering this stuff, but one helpful technique you didn't mention is having a fan blowing on you while you play. Not only does it help keep you cool, but it gives you a sense of your real world direction, and grounds your body in reality just a bit. I do it all the time, and I've heard from others it really helps them out too.
    Hopefully a lot of new PSVR 2 users find this video and it helps them have positive first experiences with VR. Really Sony should've developed some good VR onboarding software to give new users a positive first experience and teach them all this stuff, but that would require effort... 😉

    • @no_1_knoz
      @no_1_knoz Месяц назад +1

      Shades with the name reversal-ish, but yes the fan is a good way to help combat motion sickness as well as platformers or something like C-Smash & (🤦‍♂️ i hate im saying this) Beat Saber, since Ur mostly stationary while playing. Which also can be paused, say between rounds to take breaks, etc. For the hardcore that want to just dive in, Dramamine will do th trick as well; but i don't recommend it.

    • @GreyMatterShades
      @GreyMatterShades Месяц назад

      @@no_1_knoz Yeah stationary games are super important. Moss was my first VR game, and it was a great intro to VR.
      I've got mixed feelings about Dramamine. On one hand, it seems very effective, but on the other hand I've got no sense of whether it actually helps people acclimatize to VR, or if it just blocks their symptoms. If it's blocking symptoms, it could prevent people from realizing when they should be taking a break. I guess it'd be useful for people who get so sick so fast that they couldn't play VR without it. 🤷‍♂

  • @rodriguezkev
    @rodriguezkev Месяц назад +6

    When I first had a PSVR2 I had to send it back after a few weeks as suffered from motion sickness. I purchased a Quest 2, which been using off and on for a year (I found it much easier to use due to it's smaller FOV).
    Just bought a PSVR2 again during it's sale and have no problems with motion sickness anymore.

    • @andrewkelly501
      @andrewkelly501 Месяц назад +2

      Its unfortunate that many people give up after their first attempt, glad you stuck at and came back.

    • @rodriguezkev
      @rodriguezkev Месяц назад +1

      @@andrewkelly501 It goes to show how hard it can be for newbies to first get into VR gaming, esp with the PSVR2 higher FOV.
      We all know the first thing people do is jump into GT7 or RES Evil and get their nogging fried like I did lol.
      Sony should have done more to make it easier on newbies, for example having options to narrow the FOV in all games.
      I can imagine there was a high return rate of headsets from newbies.

    • @andrewkelly501
      @andrewkelly501 Месяц назад +1

      @@rodriguezkev sony should have had the demo disk like they did for the psvr1... something to help new VR users. Many off us VR veteran's are very puzzled why sony didn't have a demo disk for the PSVR2.

    • @rodriguezkev
      @rodriguezkev Месяц назад

      @@andrewkelly501 Yup, it feels like Sony expected the headset to only sell to PSVR1 owners and had their VR legs already.

  • @MysteryD
    @MysteryD Месяц назад +1

    Oh, one thing I wanted to point out that works for me... when you feel yourself beginning to get a bit of motion sicknes, squint your eyes. IDK why but it helps for me.

  • @jean-yvesrioux8481
    @jean-yvesrioux8481 Месяц назад

    My compiled VR sickness tips:
    Your body will get used to it but you need to stop the moment you feel dizzy in order to not get sick and can resume when you feel better.
    Things that may help:
    - Using a fan (or open a window for air flow)
    - Taking off the headphones and using the tv or sound system sound for a few minutes (helps reorient)
    - Staying hydrated (but not with alcohol)
    - Eating ginger/ chew gum
    - Playing sitting sometimes feels easier
    - Changing comfort setting in games that have them like snap turns until you develop endurance
    There are games that are easier to develop your VR legs like Moss 1, Moss 2, Puzzling Places…

  • @treue_gamer1979
    @treue_gamer1979 28 дней назад +1

    It took me a week.but that was 5 years ago. i still love virtual reality ❤

  • @SeanLumly
    @SeanLumly Месяц назад +3

    I really like this "new user" content. It's such a wonderful and inviting resource for new users!
    Bravo.

    • @SeanLumly
      @SeanLumly Месяц назад +1

      Oh, and consider clipping these videos and posting them on Twitter, so I (and others) can re-tweet. I think it will do wonders for your numbers.
      Feel free to ignore, just a suggestion of something that may be worth trying.

    • @Jammyhero
      @Jammyhero  Месяц назад +1

      thank you! if there’s any more topics for newcomers you’d like me to go over i’m happy to :)
      we’ve all been a VR newbie at some point!

    • @SeanLumly
      @SeanLumly Месяц назад +2

      @@Jammyhero Thank you!
      Oh, something just came to mind that may be worth considering...
      One problem with VR for a LOT of users (especially in today's economic climate) is COST. The headset is expensive, then you have the added cost of buying games for it.
      Thankfully, PSVR2 has a large library of good games via PS Plus Premium, and free PCVR content (eg. VR chat, Rec Room) that many users may not be aware of.
      With PS Plus, users have ~10 titles that they can play out-of-the-box, which is quite a lot of content to get started, and a bunch of trials.
      I remember, when I got PSVR1, I wore out the disc for Playroom VR (especially astro platforming) and VR Worlds precisely for this reason -- in Canada the headset costed ~$700. It was very nice to have something to be swept up in while awaiting sales!
      It may be worth highlighting.

  • @FPChris
    @FPChris Месяц назад

    Start slow, play more and more. Use snap turning and only move mostly forward. Eventually work in other directions. If you start getting sick don’t push it or you’ll regret it. Dramamine chewables are great too.

  • @lukewalker2804
    @lukewalker2804 Месяц назад

    I got over my motion sickness after a week then been fine all year. Then went back on yesterday for the first time in a month and it felt like it was my first time again with motion sickness. Wasn't expecting it

  • @4theluvofmusic
    @4theluvofmusic Месяц назад +1

    Playing in short sessions and taking frequent breaks is the sure-fire way to acclimatize yourself to VR, but there are further steps you can take, coming from someone who can barely handle a tour bus.
    (Edit: Apparently RUclips does not like text formatting, and just cut out everything I had set in bold. So I needed to add some stuff back in. In this case I just capitalized them. It's not meant to look like shouting.)
    1. PUT A FAN ON YOU to help you keep cool and to help slightly obscure that "stationary signal" your body has.
    2. AVOID CAFFEINE. Lean into something that traditionally helps with motion sickness, such as GINGER. GINGER TEA or GINGER GUM is really nice. In some cases, or with particularly challenging locomotive games, it's fine to take some motion sickness medicine 30m before playing. I did that once, it worked great, and for whatever reason I never had to do it since.
    3. Contrary to this video, I actually recommend STANDING. On occasion, you might see the tracking falter and the world "wobble" a bit. If you are absolutely stationary in a seat, this unexpected movement can quickly trigger an episode of motion sickness. However, when standing, our bodies tends to wobble a little on their own without us even noticing, so it really helps to obscure any minor "world wobbles" in VR.
    4. KEEP WELL RESTED AND WELL FED. Not doing so will leave you light-headed in any case, and it will leave you far more susceptible to motion sickness than normal.
    5. With smooth-turning, faster is actually better. Some developers think that slow turning helps ease people into VR locomotion, kind of like easing your body into a cold lake for swimming. What actually happens is that you expose yourself to gut-wrenching world spin for far longer than your brain should ever have to endure. You will absolutely get sick. SNAP TURNING IS HIGHLY RECOMMENDED, but if you're like me, and being stuck to fixed degrees of movement annoys you, then I recommend setting up what I call "FLICK TURNING".
    - Turn on smooth turning in your game's settings.
    - Max out turning speed. If the game doesn't have this option, or it doesn't get very fast, just stick to snap turning for that game.
    - After changing the settings, in the game, close your eyes and flick the turning stick (like a quick c-stick smash attack in SB Melee on GC) then open your eyes again to see where you ended up. Try it again a little differently, maybe a light tap instead, to see where you end up. Try a fast flick, a slow flick, a long flick, a short flick, a light flick, a heavy flick, etc... all to see where it puts you.
    - Next, pick a target in your surroundings, close your eyes, then flick the stick in a way you think will get you to face that target. Open your eyes and see how close you got. Keep practicing until you find yourself fairly on point.
    - The goal is to try getting yourself to a point where you can make a pinpoint turn on a blink. This really helped me in Skyrim on PSVR1.
    I believe this technique allowed me to play hours-long sessions with free-locomotion much earlier than if I had just tried to force myself through it. Years later, I still find this the most comfortable way to play, and I don't need to bother blinking anymore.
    I hope this helps. VR is an amazing medium, and I'm thrilled so many people have such enthusiasm for PSVR2s during this sale. Here's hoping a greater number of developers have found incentive to port their VR games over now.

  • @mr._potato_gun_0169
    @mr._potato_gun_0169 Месяц назад

    Great video Jammy! All you new friends need to follow all of his suggestions. This sounds lame, but go buy some ginger candies and pop a few about an hour before you start playing. They will help settle your stomach when motion sickness starts kicking in.

  • @shenmeowzo
    @shenmeowzo Месяц назад +2

    Great vid
    Yea I took a graded approach. Started with stationary games, then moved on to stuff where u have some lateral movement, and saved the really dynamic games till later.
    But it's mad how some games cause less MS even with more movement, I think that comes down to how much direct control you have over your characters movement.
    Even tho I've been playing VR for 8 years now, I still often use click turning, I just find it more convenient and quicker, if games don't have a fast enough or we'll calibrated smooth turn circle.

    • @SeanLumly
      @SeanLumly Месяц назад

      I'm pretty lucky in that I didn't get motion sickness, but there was ONE instance that I did on the original PSVR1. It was Scavenger's Odyseey in VR words. I found that forward motion while rolling gave me that sickly, dizzy feeling -- pretty rare in VR outside of flight sims, and even then is user-controllable.
      At the time, it wasn't much discussed (iirc) how to deal with it, but I did it over, and over, and over, until it went away. For most users, this is probably not a good approach, but it worked for me.

    • @GreyMatterShades
      @GreyMatterShades Месяц назад +1

      @@SeanLumly Yeah, Scavenger's Odyssey almost got me too. I got through it, but it was a struggle and I was feeling pretty sick.
      I do think you can build up your VR legs by repeating actions that make you feel sick, but it helps a lot if there are gaps between doing it (either because you're taking a break or because the action doesn't come up all that often in gameplay). I basically did that in Skyrim VR with smooth turning. I'd turn a little bit and stop, then wait for the queasiness to subside, then do it again. After a relatively short time I could play the game with full speed running and smooth turning. Wasn't my first VR game though.

  • @atcowboy3277
    @atcowboy3277 Месяц назад +3

    I don’t get motion sickness much because I’ve played vr since the quest 1 but the few intense games that do get me sick I find that I can suppress the sickness by placing a stand up fan pointing at me on high. Not sure why this works but it works perfectly for me

    • @weplayvrgames
      @weplayvrgames Месяц назад +2

      It probably works as it helps simulate movement. when you walk the air passes around you and it's just subconsciously you expect it
      Adding it in via a fan is just removing more of that disconnect

  • @DanielFrantzen
    @DanielFrantzen Месяц назад

    I got motion sick from just watching this video... I tend to get motion sick from just watching someone swinging in a playground. I also get sea sick on boats a lot. My father had a tips for me about sea sickness and motion sickness in cars, and that was to have a piece of tape completely covering my navel(!). I'm sure it's just the placebo effect, but it worked for by sea sickness and car sickness when I was young.
    I have a PSVR1, but haven't used it much outside of a few sessions of Tetris Effect and Astro Bot Rescue Mission. Everytime I got sick I was completely out the rest of the day, so in the end it wasn't really worth it for me to play those types of games, even though I really want to.
    I've been thinking about trying out the PSVR2 or the Quest 3 again, so maybe I will buy one if they go on a sale in my country some time this year.

  • @forknife326
    @forknife326 Месяц назад

    When I first got the quest to I did a whole playthrough of the resident evil 4 and by the end i was so much more better feeling

  • @ozzyg82
    @ozzyg82 Месяц назад

    One of the key reasons for motion sickness is the incongruence between the visuals and your movement and balance perception in your ear. The two need to match up to not feel sick but often your inner ear is telling you you’re still while your eyes are telling you you’re moving in VR just like on a boat when you start feeling sick, they tell you to look at the horizon, because then your eyes are picking up on the up and down motion of the waves at the same time as your ears are. The best fix I’ve found for this as a long-term VR user affected by motion sickness is to actually move your head quite a lot while your character is walking or jumping etc. Try swaying about and that can sometimes confuse your head into thinking your body is moving along with the images. I don’t mean wildly jumping all over the place. I just mean when your character is walking try to do an exaggerated walking motion including your head, et cetera. hopefully this works for some.

    • @GreyMatterShades
      @GreyMatterShades Месяц назад +1

      That's a really cool tip. Makes sense too.
      I'd heard of people actually walking in place, but moving your head would be less fatiguing.

  • @Gdad-20
    @Gdad-20 Месяц назад

    Good to See you man 👍🏁

  • @tigerex777
    @tigerex777 Месяц назад

    I've been playing VR games for many years and if you just keep playing your body will adapt and it'll go away naturally. If I don't play for a couple of months it comes back again but after I start playing it goes away again.

  • @GOMEZ159
    @GOMEZ159 Месяц назад +3

    Glad you’re making these videos for anyone who needs them especially because of how well the PlayStation VR 2 is selling and me personally I’m very happy about it I KNEW IT! we just had to wait & let Sony do their thing 😊

    • @rodriguezkev
      @rodriguezkev Месяц назад +1

      It's a pity It's only a timed price reduction, when the price goes back up sales will slow right down again. They need to keep it at a lower price to keep units moving and get a larger installer base.

    • @GOMEZ159
      @GOMEZ159 Месяц назад +1

      @@rodriguezkev it’s pitiful 😒

    • @rodriguezkev
      @rodriguezkev Месяц назад

      @@GOMEZ159 It just shows that the standard price is too much for most console owners. Hopefully the speed the headset is shifting during this sale will entice Sony to permanently lower the price.

    • @GOMEZ159
      @GOMEZ159 Месяц назад +1

      @@rodriguezkev I mean since the headset is doing better anyways maybe Sony could still give it somewhat of a lower price for good? Or actually care more for it now?

    • @rodriguezkev
      @rodriguezkev Месяц назад

      @@GOMEZ159 Yup agreed

  • @DJDIRTYYELLA
    @DJDIRTYYELLA Месяц назад

    Great video, i just hope ppl can realize when it’s motion sickness vs. discomfort that leads to motion sickness.. psvr1 was perfect.. i could play for hours and hours.. but psvr2 i played and noticed that i felt a little off the first time.. then the second time i felt the same but a little worse after playing longer.. i started playing daily then i noticed how uncomfortable my forehead was. I tried a head band that worked temporarily.. then i noticed that i was getting a headache and it was MAKING Me NAUSEOUS. After a few more days, knowing that my vr legs are strong, i said eff it, order a globular cluster.. i put it on and its like night and day.. i can now play multiple hours upon hours. All i’m saying is that mild discomfort in one area can trigger issues in other areas.. the headache was literally making my stomach hurt. I wish it as comfortable as the psvr1 out of the box

  • @MysteryD
    @MysteryD Месяц назад

    I only get motion sickness when not using snap turning in games. Smooth turning makes me SO nauseous. Oh, and the RE4 boat/lake part. Holy crap. But aside from those, Ive never experienced it.

  • @Volkovic7013
    @Volkovic7013 Месяц назад +1

    I close my eyes while turning if not during any action lol. It helps to begin with. Pushing through made me feel awful.

  • @naincat1212
    @naincat1212 22 дня назад

    The only thing that gave me motion sickness is flying the ship in no man's sky I was flying in circles chasing a pirate ship for like a minute or so and I nearly threw up 😅

  • @MystinaValeth
    @MystinaValeth Месяц назад +1

    Moss 1 & 2 are not necessarily the best for beginners as these games have bad head tracking and the world shifts around every few seconds, which cause motion sickness for me. I thought at first the PSVR2 was the cause, but I didn't have these issues in any other game. Sure enough, looking online a lot of other people have this problem with Moss as well. I beat Moss 1 but I actually had to stop playing Moss 2 because it was ruining my enjoyment, so now I'm playing Red Matter with minimal motion sickness, the jetpack movement and snap turning cause less motion sickness than Moss did.

  • @paintfortauva
    @paintfortauva Месяц назад

    Just got mine and the triggers don't have tension, nor do they work in NMS. I've tried all the resets, clear cache, nothing works

  • @thegullymatrix9425
    @thegullymatrix9425 Месяц назад

    Electric fan on mid setting let's me play for hrs on end

  • @Fncskieran
    @Fncskieran Месяц назад

    Hey jammy

  • @kevinking618
    @kevinking618 Месяц назад +1

    Which game is the one that starts at 2:10?

    • @Jammyhero
      @Jammyhero  Месяц назад +2

      that’s Vertigo 2!

    • @kevinking618
      @kevinking618 Месяц назад +1

      @@Jammyhero Definitely going to check that one out.