Thanks for the video. The first game I baught and playwd was Half Life Alyx and though I do play it with a Omnidirect Threatmill/Slidemill. But damn I felt quite sick after 1-1 1/2 hour of playing. I will take more breaks now, ty
I work at sea and rarely suffer motion sickness unless it's storm conditions and I'm below deck but I do get VR sickness, one thing I notice in people at sea and have found equally true with VR. Don't do it if you're tired!
I'm usually prone to motion sickness. I get car sick and sea sick. I have my first headset inbound and I'll be sure to try anything to not get sick. One thing you didn't mention is using motion sickness medication. It's probably a bit extreme but if one plays VR only every now and then it might be okay to just do that. I do that when I scuba dive.
First two games I played on quest 3 were asgards wrath 2, and strayed. Both made me extremely nauseous after about 30 mins. I'll be working on building a tolerance as best I can. Ive never experienced sea sickness or anything of the like. But the VR immersion is a new/different animal! 🥴
My wife gets sick from vr, and I've watched her try and play on my phone while she's wearing the quest 3, and I notice that she never turns her head. She doesn't take time to look around the environment and orientate herself. She says looking around makes her feel worse, but she hasn't quite figured out that she can look around while standing still. She only turns her head while moving her character forward. Stop moving, and try turning your head and looking around when you feel sick.
This is the best list of advice about VR sickness that I've seen. This is spot on, especially the first one. The last ones may sound a little wacky, but the thing about VR sickness is that it's entirely an illusion. It's literally all in your head. Placebos really work under that kind of scenario. Something else I'll mention is that VR sickness isn't exactly the same thing as motion sickness. It has similar mechanisms, but unlike motion sickness, as I mentioned, it's entirely illusion. There is no real world motion that's causing the upset versus like a swaying ship. It also has other mechanisms that are unique to VR like the fact that focus distance in VR is always the same even though your binocular vision sees objects as closer or farther away. That creates another sensory conflict.
My two cents. When you are exploring/expanding your limits with VR motion you WILL overdo it at least a little at some point. So be ready beforehand with remedies/pharmaceuticals of your choosing. I am still on my journey to get my "VR legs" and in parallel becoming an obsessive ginger tea sipper :D
Staying cool is vital for me. It's the same with car sickness, if I overheat I get WAY more nauseated.
Thanks for the video.
The first game I baught and playwd was Half Life Alyx and though I do play it with a Omnidirect Threatmill/Slidemill. But damn I felt quite sick after 1-1 1/2 hour of playing.
I will take more breaks now, ty
I work at sea and rarely suffer motion sickness unless it's storm conditions and I'm below deck but I do get VR sickness, one thing I notice in people at sea and have found equally true with VR. Don't do it if you're tired!
good video, ginger has definitely worked for me to combat motion sickness
It's definitely a good solution. Lots of evidence for it being effective.
I'm usually prone to motion sickness. I get car sick and sea sick. I have my first headset inbound and I'll be sure to try anything to not get sick. One thing you didn't mention is using motion sickness medication. It's probably a bit extreme but if one plays VR only every now and then it might be okay to just do that. I do that when I scuba dive.
Good point. I didn't want to delve into recommending medication in this video, but you're absolutely right that this would be a good option.
First two games I played on quest 3 were asgards wrath 2, and strayed. Both made me extremely nauseous after about 30 mins. I'll be working on building a tolerance as best I can. Ive never experienced sea sickness or anything of the like. But the VR immersion is a new/different animal! 🥴
My wife gets sick from vr, and I've watched her try and play on my phone while she's wearing the quest 3, and I notice that she never turns her head. She doesn't take time to look around the environment and orientate herself.
She says looking around makes her feel worse, but she hasn't quite figured out that she can look around while standing still. She only turns her head while moving her character forward.
Stop moving, and try turning your head and looking around when you feel sick.
This is the best list of advice about VR sickness that I've seen. This is spot on, especially the first one.
The last ones may sound a little wacky, but the thing about VR sickness is that it's entirely an illusion. It's literally all in your head. Placebos really work under that kind of scenario.
Something else I'll mention is that VR sickness isn't exactly the same thing as motion sickness. It has similar mechanisms, but unlike motion sickness, as I mentioned, it's entirely illusion. There is no real world motion that's causing the upset versus like a swaying ship. It also has other mechanisms that are unique to VR like the fact that focus distance in VR is always the same even though your binocular vision sees objects as closer or farther away. That creates another sensory conflict.
You make some great points, especially about the vergence-accommodation conflict contributing to VR motion sickness. Glad the video was helpful.
I have a little get out hack. I get prescription anti sickness pills for a gastrointestinal disorder. Might have taken it to enjoy my MQ3 too lol
I think around 90 frames per second in simracing did a trick for me. getting longer sessions now of racing
I'm so glad I get no motion sickness at all.. it looks aweful
My two cents. When you are exploring/expanding your limits with VR motion you WILL overdo it at least a little at some point. So be ready beforehand with remedies/pharmaceuticals of your choosing. I am still on my journey to get my "VR legs" and in parallel becoming an obsessive ginger tea sipper :D
Ginger really is a great option. VR motion sickness is no joke, but you do build up tolerance to the experience over time.
Always have a fan on me but also (and this may be a placebo) chewing gum.