Why does it cut the OUTSIDE square part of the piece as well as the dish? I can't seem to stop it from doing it. Even though we are telling it to cut only the model boundry?
Because the Zero Plane becomes part of the model. In the 2D View, select the dish, the in the Modeling tab, click Create Vector Boundary Around Selected Component. That will create a vector around the dish. In your 3D Roughing and Finishing toolpaths, select that vector, and change the Machine Limit Boundary to Selected Vector. Click Calculate, and preview it. If you need to, go back into the toolpath and add a Boundary Offset equal to the cutting diameter of your bit.
I tried to learn the software with other videos, but I found it extremely difficult from every point of view (explanation, voice, subtitles, adding tricks, etc.). but your video is fantastic, like all the others you make, the explanations are extremely clear and super precise, thanks for your content you are number one!! thanks Paul
Your explanation of capability in V Carve was exceptional. As always I learned something new. Your series is the best thing to happened for those new to CNC. Keep up the good work.
Fantastic video! You did an excellent job explaining how to carve shapes, I had been watching and getting frustrated/lost with a bunch of other videos until I found yours. Well done, Thanks!
Even if this was a simple example, you also managed to teach me and understand it. That was excellently explained and this is the only way to apply it to later and more complicated projects. The way you explain it, nobody actually does that on RUclips and I thank you very much for that. I not only learn a lot from you but also very much. it is really a pleasure to watch your tutorials🔝👍 Greetings from Germany. Kay Google Translater
Mark, As usual your presentation is great. I keep referring back to you when I run into unknown areas. Your work is not in vain and Thanks Again. Because of you and others like you the CNC community is better informed and elevated to higher levels of CNCing.
I dont use aspire but I watch all the videos . So when I see a question about something I share the link to the video with the answer to the persons issue .Thanks for your time Mark.
I always learn cool things when watching your videos. In this case, just 8 minutes into the video, the Modeling Resolution part has cleared up my confusion and also added to my knowledge of this process. Thank you again, Mark.
Thank you for checking it out! I know there was a lot of confusion on the modeling resolution - I was in the same boat at first. It took me a while to figure out it only affected the 3D models.
Thank you for everything you teach us. I with this hobby as a beginner Very much enjoyed your in-depth and comprehensive explanation. Wishing you continued success
@@MarkLindsayCNC Thanks Mark. I almost feel like im having to relearn everything. 2D is fairly straight forward although theres a lot to learn...but as soon as you go 3D...its like a whole new world haha
Mark Very Well Done as Usual. I was watching the Vectric tutorial your explanation is much more understanding and I like they way you explain the various parameters in the tool path windows. Please don't get me wrong about vectric's website tutorials just that you bring a much better explanation to the tutorial. Please keep that standard you are helping a lot of folks wanting to get into CNC.
Thanks for the kind words, Don. The Vectric tutorials are great for folks that already have some background in graphics, CAD or CAM. I do use them quite often to refresh my memory on a process or technique. I just come at it from a different angle than they do. Where they assume the viewer more or less knows what they're doing, I assume the viewer has never done this before, so I take a little bit of extra time to attempt to explain not only what to do, but why you'd do it that way. I'm trying to provoke that "light bulb moment" we all get when things fall into place, and we suddenly get it. My goal in all of this is to instill confidence in folks, show them that they CAN do this, and help them get to the point that they don't need these tutorials anymore.
Great video once again. I so wish I had seen this a couple of years ago. I spent so much time doing trail and error on 3D, and it took so long to understand the zero plane - you made it simple to understand.
As always an exceptional video. I learn each time I see one of your videos and am excited to see the upcoming ones for 3d carving. Thanks again for your hard work
Thank you very much for the step by step tutorials. It has cleared up so many questions that I was trying to figure out by trial and error, mostly error I must say. Thank you again.
@@MarkLindsayCNC actually been thinking about "3D" everything I have done is 2D - I have done some 3D but with PLA - which im still a noob at also - LOL
Fascinating, Mark. Although I'm nowhere near 3d carving in my learning process, I'm glad to learn the principle of what 3d models are, and what they're constructed of. I think this will make the concept a little more logical to me when the time comes. Thanks.
Thanks very much, Jim. It's not really necessary to know what they are, but it does help some folks to better understand resolutions. That way you can make a better decision about which resolution to use, based on the model you're working with. Kind of like painting a wall - you'll get into every crack and crevice if you use an artist's brush, but you'll pay for it in the amount of time it'll take to finish the job. Sometimes it's' better to use a wide roller and just get it done.
3d models are usually not made of voxels. Nearly all 3d models are made of a mesh that consists of polygons. Which are represented by points connected together with edges. Each point is called a vertex.
Thank you very much for the kind words, Malcom! I'm shocked at the level of support I have now and the number of people who think enough of anything I've posted that they want to follow this channel. I never expected this many people would be interested in watching such long videos. I'm grateful for each and every one of you. Thank you!
Hey Mark I'm a first time viewer of your video presentation. I use hearing aids and don't understand most people when they converse with me. I generally have to ask for a repeat because they also talk to fast. As I watched your video I was pleasantly surprised by your speaking voice and pronunciation of each word. And, you did not talk so fast that I couldn't understand you. Keep up the good presentations. Thanks, respectfully, Billy Flood
Thank you, Billy. I do appreciate it. Just so you know, all of my Vectric software videos are Closed Captioned - just in case the volume is a bit loud for others around you. I have gone through them all and corrected spelling and such, so they're a lot less comical than the automatic Closed Captions that RUclips generates.
Very awesome tutorial thank you! Just one question: m'y machine very dont like Conventionnal Cut when making finish pass ! can i make the toolpath go unidirectional instead of bidirectional? In other word can m'y tool moove in Y axes onli when he is on the right Side not Left and right ?im using vectric aspire 9.5 thank you in advance if you can understand what i said and help sorry for my english
Great video, I learned more in 30 minutes than I have watching others. I will be following you everyday, Thanks JIm I need to see a video on carving a piece I got off Vetric, its a tall ship in a dish. Any ideas what video you have that I can watch? Thanks again.
Check out the 3D carving for Beginners playlist on my channel. You'll get more ideas than you probably want right now: ruclips.net/p/PLLuYLaC3-QRPb0jNAfuB-xOlAUHWl1wkC
You know, this video is 3 years old, and you're the first person who noticed that and asked me about it. Score yourself 5 bonus Attention to Detail points. Not gonna lie - I forgot to change the Rater Angle to 90 so it cut with the grain, and didn't notice it until long after I had posted the video. But hey - we all make mistakes. Oops...
Keep following the series. In later videos you'll see that I change to carving at an angle to the grain to get a better surface finish when the carve is completed. I explain why in better detail than I can here in text (and I can't remember which video it was in, right off the top of my head,) but basically, let the project dictate the raster angle. Some projects you want to cut with the grain, and others you want to cut at an angle to the grain.
I believe you're talking about NURBS based models rather than VOXEL based models. Vectric software doesn't use NURBS based models unless they've been saved as STL or another format that's compatible.
HEY MARK, LOVE YOUR VIDEOS. I HAVE A QUESTION, HAVING WATCHED TOUR VIDEO ON APPLYING A DOME OR DISH MODEL TO A PROJECT. I WANT TO USE A DOME TO MAKE A LID, BUT THE LID IS NOT CIRCULAR , ITS AN ABSTRACT SHAPE, SORT OF LIKE A GUITAR PICK.Sorry, I just noticed my caps lock was on! Can I use the dome applied to such a shape?
Mark following this step by step. right after I set the zero plane my Z: is at -0.2500 instead of 0.00. The 2D view is correct but the 3D is off. I have redone it a few times & it stays the same
Look into the Model Placement in the Material Setup form. I did a video on this a few weeks back. Here's a link: ruclips.net/video/M4m7ziqrb6E/видео.html
Hi Mark I love your videos, they are the best out there, in relation to the finishing strategy I have noticed that raster is quicker, yet you run in Z level with the grain, is there a specific reason or just preference.
Thank you very much, Greg. I tend to run Z-Level on a roughing pass only because it's been my experience that it actually runs faster than 3D Raster in most cases. There are exceptions to that rule, of course. It's also easier on the bit and the machine to take out the bulk of the material at the bit's pass depth (as set in the tool database,) rather than attempt to cut away more material than I feel comfortable milling in a single pass.
I'm having a problem I'm hoping you might be able to help with, I'm combining a 3d element with raised text. When I'm running a pocket path to carve out around the raised texts it ignores the 3d element and levels over it as well
In the Modeling tab, select the model, then click the Create Vector Boundary Around Selected Components icon. That will draw a vector around your 3D element. When you create your Pocket toolpath, select that vector and the Pocket's outside perimeter vector, and calculate the toolpath. The pocket will clear out the material between the vectors, avoiding the 3D element.
Hi mark..i use vectric aspire and for sone reason now im having text orientstion issue...normally when i type text it shows up normal horizontal position...but todsy for some reason any time i create text it shows up rotated 90degrees and i dont know why...i know i can rotate it but it should not be rotated 90deg when i create it....nevermind i think it was the font...for some reason some fonts show up rotated 90deg...i changed font and its not hotizontal...very odd...
This is very common. Take a look at the name of the font you've selected. If the name begins with the @ symbol, it's a vertical font. Look for that font name without the @ symbol, and that'll fix you right up.
Thank you for checking out the video! I show how to limit the cutting area to do what you want to do in the next video in this series. Here's a link: ruclips.net/video/rIcP0L0jyNI/видео.html
Hi Mark I've been enjoying your videos. Do you have a tutorial where I can figure out how to run a rebate of a fixed depth around an irregular height imported stl (Jazz guitar top)? Keep up the good work. Cheers Andrew
Thank you very much, Andrew! I don't have a specific tutorial for that, however I do have a tutorial on V-Carving on to 3D objects. The process is mostly the same. Here's a link: ruclips.net/video/TyEHhkiEnCY/видео.html In your case, you would use the Pocket toolpath rather than the V-Carve toolpath. Create the vectors to form the width you want to carve, select them, then choose the Pocket toolpath. Set the depth you want the pocket to be cut, fill out the rest of the Pocket toolpath form, then down near the bottom of that form, put a check mark in the box next to "Project toolpath onto 3D model." Preview it, make any adjustments needed, then preview it again. Keep previewing and making adjustments until you get the result you want. And for heaven's sake, please test it on scrap material before you carve into a body that you have put a lot of work into! Good luck!
Hi Mark Thank you very much for the quick reply. I thought you might have been snowed under with aspire 10. I'll check out your link and thanks again. All the best from Austria. Cheers Andrew@@MarkLindsayCNC
Hi Mark I figured out that it would be easy enough to manually adjust the Z values in the g code to follow the top carve on the guitar. Sometimes one can't see the wood for the trees. Cheers Andrew
Great video as usual Mark. A question. When you calculated the finishing toolpath it showed the entire surface being carved. When you did the simulation only the dish was carved out which is what you wanted. Why did it calculate to do the entire surface? This was at 29:29 in the video
Thanks for checking out the video, Bruce! Basically, that was a mistake. I should have set the toolpath to machine to the model boundary. I just forgot. Oops...
That's what I thought but I do have "Model Boundary" selected (as did you) and when it calculates the toolpath it shows the entire surface being carved. You even mention that in the video. Still it machines correctly but why would Vectric show the whole surface being carved???
I didn't see you mention this w/regards to the Modeling Resolution - does increasing it not only significantly increase the Preview time, but also the size of the g-code file along w/the machining time?
It can, Peter. It all comes down to the size of the model and the tool you're using to carve it. Obviously it will take longer to cut a 12 inch model than it will to cut a 6 inch version of the same model. But also the smaller the tip diameter of the tool, the bigger the G-code file, and the longer it's going to take to carve. Using the highest resolution makes sense when you're carving smaller or more intricate models, especially if they're going to be seen from close up, or held in your hand. If the model is more simple, like a dish with nothing else carved into it, it doesn't make a lot of sense to use super high resolution or a tiny bit - therefore the G-code file is smaller, and the run time is shorter.
Great job Mark. on a first simple carve. 2 Question why did the last pass do the whole surfaces including the top of the material. Also why did the first pass cut down .375 when the max depth was .5 and you set the depth left of the ruffing tool path at .25 Jeff
Thanks very much, Jeff. Both of those questions will be answered in the next video. I forgot to mention that. This was intended to show the absolute basics, just to show folks that there is a little bit more to it than just dragging a file into the project.
If you put your cursor over the video , you'll see a gear at the bottom right of the video panel. Click that gear, and you'll see Quality. Click Quality, and set it to 1080p. That should fix the fuzziness.
I'm sorry, but I'm not able to do personal tutoring. My suggestion would be to follow along step by step, and do each step as you see me demonstrate the process. Don't skip ahead - follow each step.
Followed you video exactly and when I run it , it goes around the whole piece of wood instead of carving the dish. You said in the carving it would carve the whole work piece, why? It should just carve the dish and not wonder around the whole work piece.
If you're referring to the Finishing toolpath running the bit over the entire surface, when I created this model, it basically turned the entire surface of the material into a part of the model. This was meant to be an introduction to 3D carving. In videos that followed this one, I delved deeper into ways of eliminating that, so that it only cuts the model, instead of the entire surface. There are several ways of doing it - too many to try to talk about in a reply to a comment. Here's a playlist of the videos I've done on 3D carving that will demonstrate those techniques. ruclips.net/p/PLLuYLaC3-QRPb0jNAfuB-xOlAUHWl1wkC
Mark, for curiosity, when you did the raster for the rough cut you went in a north/south direction following the grain. When you did the final pass you went in an east/west direction going cross grain. Was there a particular reason for that?
Yes there was a reason, Steve. When I went to set the raster direction on the finishing pass, I forgot I had rastered in Y on the roughing pass (oops...) Good eye. Basically, set the raster direction so the bit cuts with the grain.
After importing a 3d file of a persons head in which I only want to do the top portion, the face part,.. I can scale the model to where it fits inside the wood BUT I always get confused about the "Zero Plane Position in Model" which has a slider to adjust the height. It appears in your tutorial where you "Add a plane component with zero height covering model" achieves the result of the top of the model at the top of the wood. Is this correct? If it is it saves a lot of figuring out!
No. Adding a plane component with zero height covering the model adds a plane at the top of the material - not the model. Adjusting the modeling plane with the slider in the Import window positions the model within the material.
Is there a video how to do ad a plaine component with zero heights covering the model in "VCARVE DESKTOP". I watched the "vcarve pro" video many timeand I can not figure it out! Thanks
Thank you, Franco. Yes, I did a video on adding a plane - it's called Introducing the Zero Plane: ruclips.net/video/iNzK_EMDWJ4/видео.html Just so you know, in this context, VCarve Desktop and VCarve Pro are identical.
Thanks Mark your Awesome. Question: I want to get the 3d feature to my vetric however you just enlighten me that I will not be able to create 3d models and also be limited on editing 3d models. Does that mean I will have to buy Aspire? and if I do, will that make my Vetric useless?
VCarve is not 3D modeling software - it never has been. You can import and adjust models, but not create or edit them. If you want to create 3D models, you'll have to upgrade to Aspire. One of the good things about Vectric, the company, is that if you want to upgrade to Aspire, you pay only the difference in price between VCarve and Aspire. For instance, I use VCarve Pro - if I want to upgrade to Aspire, I would pay $1300, instead of the $2k Aspire costs (VCarve Pro costs $700.)
thanks my cnc came with vetric and I was not aware of Aspire. I guess I can unlock the 3d feature on my vetric first, get familiar with 3d carving then upgrade to inspire@@MarkLindsayCNC
@@jeffali7421 That's the way I'm doing it. The basics are identical in VCarve and Aspire - with the exception of 3E modeling. The Modeling tab in Aspire is LOADED with tools VCarve just doesn't have.
Yes it is. It all comes down to the file/clipart you select and the Combine Mode you use for that model. Check the link to the 3D Carving for the Absolute Beginner Playlist link in the description of this video. On that playlist is my video on Combine Modes.
Hello Mark, i just downloaded Vcarve pro and desktop free trial. but i dont have any clipart. is because is a free trial or how do i download the dome-dish clipart? any help would be amazing thanks for this videos
Thank you, Mario. I think it's because it's the free trial version. You might get hold of Vectric Support and ask them. You may have to download them after creating a V&Co account with them. They would be the people to ask about it.
Mark Lindsay CNC thank you Mark, I’m testing their trail version before I buy it. But from what I can see in your video. I think I might be able to work with the desktop version and no need to spend 2k on Aspire
hi, i'm a passionate follower of yours, i can say that what i know about vectric and cnc i owe it to you. in Italy it is said that the appetite comes with eating, so I continued to carry out many projects. now i ran into a problem that i can't solve on my own and i ask for your help. I would like to arrange a decoration (eg rope from clipart vectric), along a closed vector (eg panel 15 iiida clipart vectric) can you help me? thanks from Italy
Finished Part 18 and learned a bunch. I'm using Desktop Pro V10.5 and want to import then convert a bitmap image to vector. That's working just fine. Is there a way to fiddle with this 2D picture and get it to carve the widget in some relief. I've flattened part of a log and want to carve an owl into the wood so it looks as if the bird is hiding in a bit of a burrow. Thanks, j
You can v-carve the owl or use a profile toolpath to trace the outlines of the owl, but to get any real relief, you'd need Aspire. VCarve won't create 3D models, and that's what you're trying to do.
How so? I genuinely want to know. I walk a fine line when I make these videos. I try to break everything down for the person who has never done this kind of thing before, without talking down to anyone. Since I gear these videos toward the absolute beginner, I have to go under the assumption that the viewer doesn't know anything about the subject, and phrase things as if they were sitting right next to me. If you think it is condescending, please let me know how so I can correct it.
If you're already using Fusion 360, you may not need VCarve at all. Only you can make that decision based on how well you like Fusion 360. I don't use Fusion 360, so I'm not 100% up to speed on what it can or cannot do. I started with VCarve because that's what was recommended to me by my CNC guru, Dave Gatton. I got it and never looked back.
Why does it cut the OUTSIDE square part of the piece as well as the dish? I can't seem to stop it from doing it. Even though we are telling it to cut only the model boundry?
Because the Zero Plane becomes part of the model. In the 2D View, select the dish, the in the Modeling tab, click Create Vector Boundary Around Selected Component. That will create a vector around the dish. In your 3D Roughing and Finishing toolpaths, select that vector, and change the Machine Limit Boundary to Selected Vector. Click Calculate, and preview it. If you need to, go back into the toolpath and add a Boundary Offset equal to the cutting diameter of your bit.
Awesome work! This is where folks go for clear and detailed tutorials.
Thank you, Eloy!
I tried to learn the software with other videos, but I found it extremely difficult from every point of view (explanation, voice, subtitles, adding tricks, etc.). but your video is fantastic, like all the others you make, the explanations are extremely clear and super precise, thanks for your content you are number one!! thanks Paul
Your explanation of capability in V Carve was exceptional. As always I learned something new. Your series is the best thing to happened for those new to CNC. Keep up the good work.
Thank you very much Joe. I just hope folks are finding the videos useful.
Fantastic video! You did an excellent job explaining how to carve shapes, I had been watching and getting frustrated/lost with a bunch of other videos until I found yours. Well done, Thanks!
Even if this was a simple example, you also managed to teach me and understand it. That was excellently explained and this is the only way to apply it to later and more complicated projects. The way you explain it, nobody actually does that on RUclips and I thank you very much for that. I not only learn a lot from you but also very much. it is really a pleasure to watch your tutorials🔝👍 Greetings from Germany. Kay
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I can't thank you enough. Thank you for taking your time for these videos. I've learned so much from you. I'm very grateful and appreciate it.
I will repeat everything Joe Rogers has stated, Joe has said it perfectly. Thanks Mark.
Thank you very much, Andy!
Mark, As usual your presentation is great. I keep referring back to you when I run into unknown areas. Your work is not in vain and Thanks Again. Because of you and others like you the CNC community is better informed and elevated to higher levels of CNCing.
Thank you very much for the kind words. I do appreciate it.
I dont use aspire but I watch all the videos . So when I see a question about something I share the link to the video with the answer to the persons issue .Thanks for your time Mark.
I really do appreciate your support, Frankie. Thank you very much!
I always learn cool things when watching your videos. In this case, just 8 minutes into the video, the Modeling Resolution part has cleared up my confusion and also added to my knowledge of this process. Thank you again, Mark.
Thank you for checking it out! I know there was a lot of confusion on the modeling resolution - I was in the same boat at first. It took me a while to figure out it only affected the 3D models.
I thought the image resolution only affected what was displayed and not the actual carving quality. It is good to now know that it does.
Once again Mark, you nailed it. Thanks for helping de-mystify 3D carving!
Thank you, Harold. I hope it helps!
Thanks Mark! Excellent video, Very well presented and no wasted time here, Awesome!
You have done an excellent video for beginners like me, thanks
I really appreciate the explanation on voxels!
Thank you for everything you teach us. I with this hobby as a beginner
Very much enjoyed your in-depth and comprehensive explanation. Wishing you continued success
MARK I ENJOY EVERY TUTORIAL. HAVE LEARNED A GREAT DEAL THANK YOU. JEFF
Wow this is something I want to try in the future. This is the first exposure I've had with 3-D carving. Thanks Mark for another cool lesson.
Thanks, Larry! It's gonna get more complex from here, I promise!
This is a great introduction to setting up a 3D carving project! Thank you- I’ll be checking out more of your videos.
A big thank you from Portugal. I liked it very much
Gonna have to give this a proper watch...dipping my feet into learning 3D after years of 2D...lot to take in. But opens a lot of new doors.
Slow and steady wins the race. Here's a link to the 3D series playlist. More is on the way! ruclips.net/p/PLLuYLaC3-QRPb0jNAfuB-xOlAUHWl1wkC
@@MarkLindsayCNC Thanks Mark. I almost feel like im having to relearn everything. 2D is fairly straight forward although theres a lot to learn...but as soon as you go 3D...its like a whole new world haha
You got this.
@@MarkLindsayCNC We'll see haha :-) Cheers Mark
Best explained lesson.Thank you.
Thank you so much you are brilliant Mr Lindsay!
Thank you! Thank you! I learn a lot from your Videos!
Thank you - your video really helped me understand the software and models betters
Mark Very Well Done as Usual. I was watching the Vectric tutorial your explanation is much more understanding and I like they way you explain the various parameters in the tool path windows. Please don't get me wrong about vectric's website tutorials just that you bring a much better explanation to the tutorial. Please keep that standard you are helping a lot of folks wanting to get into CNC.
Thanks for the kind words, Don. The Vectric tutorials are great for folks that already have some background in graphics, CAD or CAM. I do use them quite often to refresh my memory on a process or technique. I just come at it from a different angle than they do. Where they assume the viewer more or less knows what they're doing, I assume the viewer has never done this before, so I take a little bit of extra time to attempt to explain not only what to do, but why you'd do it that way. I'm trying to provoke that "light bulb moment" we all get when things fall into place, and we suddenly get it. My goal in all of this is to instill confidence in folks, show them that they CAN do this, and help them get to the point that they don't need these tutorials anymore.
Great video once again. I so wish I had seen this a couple of years ago. I spent so much time doing trail and error on 3D, and it took so long to understand the zero plane - you made it simple to understand.
Thank you Rob! Hope you found it useful!
As always an exceptional video. I learn each time I see one of your videos and am excited to see the upcoming ones for 3d carving. Thanks again for your hard work
Thanks, Gary!
I really am liking these videos. You do a great job teaching and explaining thins. Thank you so much!
Thank you for checking it out. I hope you find it helpful!
Thankyou so much ! 🤗
Thank you very much for the step by step tutorials. It has cleared up so many questions that I was trying to figure out by trial and error, mostly error I must say. Thank you again.
Good job Mark really helped me "grasp" 3D carving with my CNC and VCarve Pro
Thanks, Al - I would have thought you would be an old hand at this.
@@MarkLindsayCNC actually been thinking about "3D" everything I have done is 2D - I have done some 3D but with PLA - which im still a noob at also - LOL
Great job Mark as usual.
Thank you, Murven!
Thanks Mark as always a great video and really helpful and am looking forward to the next installment
Thank you, Cliff! I'm glad to hear they're helping!
Exceptional video Mark, thank you!
Fascinating, Mark. Although I'm nowhere near 3d carving in my learning process, I'm glad to learn the principle of what 3d models are, and what they're constructed of. I think this will make the concept a little more logical to me when the time comes. Thanks.
Thanks very much, Jim. It's not really necessary to know what they are, but it does help some folks to better understand resolutions. That way you can make a better decision about which resolution to use, based on the model you're working with. Kind of like painting a wall - you'll get into every crack and crevice if you use an artist's brush, but you'll pay for it in the amount of time it'll take to finish the job. Sometimes it's' better to use a wide roller and just get it done.
3d models are usually not made of voxels. Nearly all 3d models are made of a mesh that consists of polygons. Which are represented by points connected together with edges. Each point is called a vertex.
Liked the video. You made it easy to follow. Thanks
Thank you, Rick!
Awesome tutorial. Very well explained...thank you very much.
Thank you, Jeff! I hope it helps!
@@MarkLindsayCNC very much so, thank you.
Excellent tutorial as always, thank you very much. You deserve to have more subscribers.
Thank you very much for the kind words, Malcom! I'm shocked at the level of support I have now and the number of people who think enough of anything I've posted that they want to follow this channel. I never expected this many people would be interested in watching such long videos. I'm grateful for each and every one of you. Thank you!
Hey Mark I'm a first time viewer of your video presentation. I use hearing aids and don't understand most people when they converse with me. I generally have to ask for a repeat because they also talk to fast. As I watched your video I was pleasantly surprised by your speaking voice and pronunciation of each word. And, you did not talk so fast that I couldn't understand you. Keep up the good presentations. Thanks, respectfully, Billy Flood
Thank you, Billy. I do appreciate it. Just so you know, all of my Vectric software videos are Closed Captioned - just in case the volume is a bit loud for others around you. I have gone through them all and corrected spelling and such, so they're a lot less comical than the automatic Closed Captions that RUclips generates.
Great, I'm looking forward to seeing each of your videos as I learn to use my CNC.
Be blest,
Billy
It's almost uncanny that this video came out just as I was starting to think about 3D!
Heh - thanks, Jim. I got a few comments and requests, so...
Great Job Mark!!!
Thank you, Lyle!
Thank you so much for delivering such excellent tutorials!
Thank you very much! I do hope you find them helpful!
Awesome as always
Thank you!
Very Helpful
I think I'll try this one to make a dish for my shop. I could use something to put small screws in so they do not roll off my work table.
Another great tutorial, So much information for a new guy. starting my first 3D carve later
Good luck on the carve! Thank you for checking out the video!
THANKZZZZ
Merci pour cette vidéo et surtout pour les sous-titres en français
Merci beaucoup d'avoir regardé. Les sous-titres sont automatiquement traduits par RUclips. J'espère seulement qu'ils sont exacts.
Brilliant Tutorial. i wish i had found this a year ago
Thank you, George! I hope you find the videos helpful!
Very awesome tutorial thank you! Just one question: m'y machine very dont like
Conventionnal Cut when making finish pass ! can i make the toolpath go unidirectional instead of bidirectional?
In other word can m'y tool moove in Y axes onli when he is on the right Side not
Left and right ?im using vectric aspire 9.5 thank you in advance if you can understand what i said and help sorry for my english
Great video, I learned more in 30 minutes than I have watching others. I will be following you everyday, Thanks JIm I need to see a video on carving a piece I got off Vetric, its a tall ship in a dish. Any ideas what video you have that I can watch? Thanks again.
Check out the 3D carving for Beginners playlist on my channel. You'll get more ideas than you probably want right now: ruclips.net/p/PLLuYLaC3-QRPb0jNAfuB-xOlAUHWl1wkC
Loved it :-)
Thanks.
Awesome thank you very much.
Thanks for watching!
Thanks! Can you explain why you did the roughing pass WITH the grain, but did the finishing pass perpendicular to the grain?
You know, this video is 3 years old, and you're the first person who noticed that and asked me about it. Score yourself 5 bonus Attention to Detail points. Not gonna lie - I forgot to change the Rater Angle to 90 so it cut with the grain, and didn't notice it until long after I had posted the video. But hey - we all make mistakes. Oops...
@@MarkLindsayCNC thanks! OK I wil always cut along the grain then.
Keep following the series. In later videos you'll see that I change to carving at an angle to the grain to get a better surface finish when the carve is completed. I explain why in better detail than I can here in text (and I can't remember which video it was in, right off the top of my head,) but basically, let the project dictate the raster angle. Some projects you want to cut with the grain, and others you want to cut at an angle to the grain.
@@MarkLindsayCNC interesting. Will do.
Actually solid models are a 3d grid of triangles, but the box comparison works.. :).
I believe you're talking about NURBS based models rather than VOXEL based models. Vectric software doesn't use NURBS based models unless they've been saved as STL or another format that's compatible.
Hello, there is something I don't understand, when I click on Domes and Dish, nothing appears on the bottom of the page? What am I missing here?
HEY MARK, LOVE YOUR VIDEOS. I HAVE A QUESTION, HAVING WATCHED TOUR VIDEO ON APPLYING A DOME OR DISH MODEL TO A PROJECT. I WANT TO USE A DOME TO MAKE A LID, BUT THE LID IS NOT CIRCULAR , ITS AN ABSTRACT SHAPE, SORT OF LIKE A GUITAR PICK.Sorry, I just noticed my caps lock was on! Can I use the dome applied to such a shape?
If you're using Aspire, yes. If you're using VCarve, it's a bit more difficult.
Mark following this step by step. right after I set the zero plane my Z: is at -0.2500 instead of 0.00. The 2D view is correct but the 3D is off. I have redone it a few times & it stays the same
Look into the Model Placement in the Material Setup form. I did a video on this a few weeks back. Here's a link: ruclips.net/video/M4m7ziqrb6E/видео.html
Hi Mark
I love your videos, they are the best out there, in relation to the finishing strategy I have noticed that raster is quicker, yet you run in Z level with the grain, is there a specific reason or just preference.
Thank you very much, Greg. I tend to run Z-Level on a roughing pass only because it's been my experience that it actually runs faster than 3D Raster in most cases. There are exceptions to that rule, of course. It's also easier on the bit and the machine to take out the bulk of the material at the bit's pass depth (as set in the tool database,) rather than attempt to cut away more material than I feel comfortable milling in a single pass.
I'm having a problem I'm hoping you might be able to help with, I'm combining a 3d element with raised text. When I'm running a pocket path to carve out around the raised texts it ignores the 3d element and levels over it as well
In the Modeling tab, select the model, then click the Create Vector Boundary Around Selected Components icon. That will draw a vector around your 3D element. When you create your Pocket toolpath, select that vector and the Pocket's outside perimeter vector, and calculate the toolpath. The pocket will clear out the material between the vectors, avoiding the 3D element.
@@MarkLindsayCNC you, sir, are amazing!
Hi mark..i use vectric aspire and for sone reason now im having text orientstion issue...normally when i type text it shows up normal horizontal position...but todsy for some reason any time i create text it shows up rotated 90degrees and i dont know why...i know i can rotate it but it should not be rotated 90deg when i create it....nevermind i think it was the font...for some reason some fonts show up rotated 90deg...i changed font and its not hotizontal...very odd...
This is very common. Take a look at the name of the font you've selected. If the name begins with the @ symbol, it's a vertical font. Look for that font name without the @ symbol, and that'll fix you right up.
Yep..you are correct..they all have @ in front...i discovered that just after i posted question..i never knew that
I didn't know it either, for like the first 4 years I used the software. All I knew was that sometimes the text ran vertically, and it drove me crazy.
Great video, thank you ! How do I make the finish cut to only cut the bowl and not the whole top surface? Is that possible?
Thank you for checking out the video! I show how to limit the cutting area to do what you want to do in the next video in this series. Here's a link: ruclips.net/video/rIcP0L0jyNI/видео.html
Hi Mark I've been enjoying your videos. Do you have a tutorial where I can figure out how to run a rebate of a fixed depth around an irregular height imported stl (Jazz guitar top)? Keep up the good work. Cheers Andrew
Thank you very much, Andrew! I don't have a specific tutorial for that, however I do have a tutorial on V-Carving on to 3D objects. The process is mostly the same. Here's a link: ruclips.net/video/TyEHhkiEnCY/видео.html
In your case, you would use the Pocket toolpath rather than the V-Carve toolpath. Create the vectors to form the width you want to carve, select them, then choose the Pocket toolpath. Set the depth you want the pocket to be cut, fill out the rest of the Pocket toolpath form, then down near the bottom of that form, put a check mark in the box next to "Project toolpath onto 3D model." Preview it, make any adjustments needed, then preview it again. Keep previewing and making adjustments until you get the result you want. And for heaven's sake, please test it on scrap material before you carve into a body that you have put a lot of work into! Good luck!
Hi Mark
Thank you very much for the quick reply. I thought you might have been snowed under with aspire 10. I'll check out your link and thanks again. All the best from Austria.
Cheers
Andrew@@MarkLindsayCNC
To be honest, I am snowed under, but I'll manage. Good luck!
Hi Mark
I figured out that it would be easy enough to manually adjust the Z values in the g code to follow the top carve on the guitar. Sometimes one can't see the wood for the trees. Cheers Andrew
Great video as usual Mark. A question. When you calculated the finishing toolpath it showed the entire surface being carved. When you did the simulation only the dish was carved out which is what you wanted. Why did it calculate to do the entire surface? This was at 29:29 in the video
Thanks for checking out the video, Bruce! Basically, that was a mistake. I should have set the toolpath to machine to the model boundary. I just forgot. Oops...
That's what I thought but I do have "Model Boundary" selected (as did you) and when it calculates the toolpath it shows the entire surface being carved. You even mention that in the video. Still it machines correctly but why would Vectric show the whole surface being carved???
I didn't see you mention this w/regards to the Modeling Resolution - does increasing it not only significantly increase the Preview time, but also the size of the g-code file along w/the machining time?
It can, Peter. It all comes down to the size of the model and the tool you're using to carve it. Obviously it will take longer to cut a 12 inch model than it will to cut a 6 inch version of the same model. But also the smaller the tip diameter of the tool, the bigger the G-code file, and the longer it's going to take to carve. Using the highest resolution makes sense when you're carving smaller or more intricate models, especially if they're going to be seen from close up, or held in your hand. If the model is more simple, like a dish with nothing else carved into it, it doesn't make a lot of sense to use super high resolution or a tiny bit - therefore the G-code file is smaller, and the run time is shorter.
Great job Mark. on a first simple carve. 2 Question why did the last pass do the whole surfaces including the top of the material. Also why did the first pass cut down .375 when the max depth was .5 and you set the depth left of the ruffing tool path at .25 Jeff
Thanks very much, Jeff. Both of those questions will be answered in the next video. I forgot to mention that. This was intended to show the absolute basics, just to show folks that there is a little bit more to it than just dragging a file into the project.
@@MarkLindsayCNC Great.
FWIW, the video disply is "fuzzy" I can't read any of the displayed words.
If you put your cursor over the video , you'll see a gear at the bottom right of the video panel. Click that gear, and you'll see Quality. Click Quality, and set it to 1080p. That should fix the fuzziness.
@@MarkLindsayCNC Thanks Mark
Do you do personal tutoring? I've tried to follow some of your videos and they don't come out the same 😞
I'm sorry, but I'm not able to do personal tutoring. My suggestion would be to follow along step by step, and do each step as you see me demonstrate the process. Don't skip ahead - follow each step.
Followed you video exactly and when I run it , it goes around the whole piece of wood instead of carving the dish. You said in the carving it would carve the whole work piece, why? It should just carve the dish and not wonder around the whole work piece.
If you're referring to the Finishing toolpath running the bit over the entire surface, when I created this model, it basically turned the entire surface of the material into a part of the model. This was meant to be an introduction to 3D carving. In videos that followed this one, I delved deeper into ways of eliminating that, so that it only cuts the model, instead of the entire surface. There are several ways of doing it - too many to try to talk about in a reply to a comment. Here's a playlist of the videos I've done on 3D carving that will demonstrate those techniques. ruclips.net/p/PLLuYLaC3-QRPb0jNAfuB-xOlAUHWl1wkC
Mark, for curiosity, when you did the raster for the rough cut you went in a north/south direction following the grain. When you did the final pass you went in an east/west direction going cross grain. Was there a particular reason for that?
Yes there was a reason, Steve. When I went to set the raster direction on the finishing pass, I forgot I had rastered in Y on the roughing pass (oops...) Good eye. Basically, set the raster direction so the bit cuts with the grain.
@@MarkLindsayCNC Thanks. That makes sense. I've done an oops or 2 in my day too.
After importing a 3d file of a persons head in which I only want to do the top portion, the face part,.. I can scale the model to where it fits inside the wood BUT I always get confused about the "Zero Plane Position in Model" which has a slider to adjust the height. It appears in your tutorial where you "Add a plane component with zero height covering model" achieves the result of the top of the model at the top of the wood. Is this correct? If it is it saves a lot of figuring out!
No. Adding a plane component with zero height covering the model adds a plane at the top of the material - not the model. Adjusting the modeling plane with the slider in the Import window positions the model within the material.
Is there a video how to do ad a plaine component with zero heights covering the model in "VCARVE DESKTOP". I watched the "vcarve pro" video many timeand I can not figure it out! Thanks
Thank you, Franco. Yes, I did a video on adding a plane - it's called Introducing the Zero Plane: ruclips.net/video/iNzK_EMDWJ4/видео.html
Just so you know, in this context, VCarve Desktop and VCarve Pro are identical.
@@MarkLindsayCNC Thanks Mark for your fast response, I will try again!
Thanks Mark your Awesome. Question: I want to get the 3d feature to my vetric however you just enlighten me that I will not be able to create 3d models and also be limited on editing 3d models. Does that mean I will have to buy Aspire? and if I do, will that make my Vetric useless?
VCarve is not 3D modeling software - it never has been. You can import and adjust models, but not create or edit them. If you want to create 3D models, you'll have to upgrade to Aspire. One of the good things about Vectric, the company, is that if you want to upgrade to Aspire, you pay only the difference in price between VCarve and Aspire. For instance, I use VCarve Pro - if I want to upgrade to Aspire, I would pay $1300, instead of the $2k Aspire costs (VCarve Pro costs $700.)
thanks my cnc came with vetric and I was not aware of Aspire. I guess I can unlock the 3d feature on my vetric first, get familiar with 3d carving then upgrade to inspire@@MarkLindsayCNC
@@jeffali7421 That's the way I'm doing it. The basics are identical in VCarve and Aspire - with the exception of 3E modeling. The Modeling tab in Aspire is LOADED with tools VCarve just doesn't have.
Hi Mark, I'm trying to make a reverse dome (half a ball) is that possible?
Yes it is. It all comes down to the file/clipart you select and the Combine Mode you use for that model. Check the link to the 3D Carving for the Absolute Beginner Playlist link in the description of this video. On that playlist is my video on Combine Modes.
Hello, do you know how to do P system Lamello
I'm afraid not. I've never used the system.
And do you know how to di toolpath curve on Z axis ?
Hello Mark, i just downloaded Vcarve pro and desktop free trial. but i dont have any clipart. is because is a free trial or how do i download the dome-dish clipart? any help would be amazing thanks for this videos
Thank you, Mario. I think it's because it's the free trial version. You might get hold of Vectric Support and ask them. You may have to download them after creating a V&Co account with them. They would be the people to ask about it.
Mark Lindsay CNC thank you Mark, I’m testing their trail version before I buy it. But from what I can see in your video. I think I might be able to work with the desktop version and no need to spend 2k on Aspire
great now haw can I add channels in the corners to make cigar ash trays
In the next video, I'll get into adding more than one model to a project. I'll bring it up in that video. Thanks for watching!
hi, i'm a passionate follower of yours, i can say that what i know about vectric and cnc i owe it to you.
in Italy it is said that the appetite comes with eating, so I continued to carry out many projects. now i ran into a problem that i can't solve on my own and i ask for your help.
I would like to arrange a decoration (eg rope from clipart vectric), along a closed vector (eg panel 15 iiida clipart vectric)
can you help me? thanks from Italy
Finished Part 18 and learned a bunch. I'm using Desktop Pro V10.5 and want to import then convert a bitmap image to vector. That's working just fine. Is there a way to fiddle with this 2D picture and get it to carve the widget in some relief. I've flattened part of a log and want to carve an owl into the wood so it looks as if the bird is hiding in a bit of a burrow.
Thanks,
j
You can v-carve the owl or use a profile toolpath to trace the outlines of the owl, but to get any real relief, you'd need Aspire. VCarve won't create 3D models, and that's what you're trying to do.
@@MarkLindsayCNC Thanks. that's what I was afraid of. Oh well.
Can a simple text be implemented to the bottom of the dish?
Yes it can. Here's how: ruclips.net/video/TyEHhkiEnCY/видео.html
Some good informations here, but holy cow, it is the most condescending video I've ever seen!
How so? I genuinely want to know. I walk a fine line when I make these videos. I try to break everything down for the person who has never done this kind of thing before, without talking down to anyone. Since I gear these videos toward the absolute beginner, I have to go under the assumption that the viewer doesn't know anything about the subject, and phrase things as if they were sitting right next to me. If you think it is condescending, please let me know how so I can correct it.
@@MarkLindsayCNC
I didn't ANY part of this video at all condescending. Zero. This guy was probably having a bad day. Your video are great.
if I have fusion 360 do I only need Vcarve? thanks
If you're already using Fusion 360, you may not need VCarve at all. Only you can make that decision based on how well you like Fusion 360. I don't use Fusion 360, so I'm not 100% up to speed on what it can or cannot do. I started with VCarve because that's what was recommended to me by my CNC guru, Dave Gatton. I got it and never looked back.
@@MarkLindsayCNC thanks - I will check out Vcarve
nice job I'm just getting into cnc Purchased my first shop sabre23
Are you now crossing the border non usa company and now part of onefinity / influencer?
Not at all. JR graciously invited me to be on his live stream, and I gratefully said yes. Nothing more.
is this Dr Respect?
Sorry - wrong number.
Ok well hopefully you will stick to your roots...USA...USA.
2x speed is not even fast enough. RUclips needs a 4x speed.