Thanks for this combo vid. I knew about these, I just didn't know they were actual combos. I just thought my opponents sucked, lol. Now I know I can do them without hesitation! ^^
great video, appreciate it as a fellow samus main :) btw in your dash combos towards the end of the vid you can also land the up b on the end of the dash, u-air, u-air combo for 41%. for me that's easier to land than the falling u-air, u-air, u-air, up b combo (although it gets the same %)....lots of u-airs XD I know they're escapable and even punishable via teching, but there's a whole lot more great combos (even kill combos) starting with u-tilt and d-air. if your opponent is bad/average at teching, hit them with an u-tilt @ 7% (for marth anyway) follow with an f-tilt (has to be in the sour-spot) when they land for a jab-lock. after that you can either do a combo or do a short hop d-air for another jab lock followed by another combo/charge shot. can go from 7-71% in an instant or even 0-71% if you combo a down b into the first u-tilt :) also, depending on the stage, d-air, up-b can kill @ around 120% on the likes of battlefield.
+Joseph Lee hence why I said that you can tech to escape them. Most combos that you see mid match are mix ups and frame traps rather than a series of inescapable combos so it's good to learn about all of them.
These are really good, I had no idea she could get up to 40% with those drills! I'm surprised you didn't incorporate her up tilt in this video though. It combos into almost anything between 25% - 70% but I guess it is techable...
Sakurai is right - Samus is THE strongest. There are also reasons why she NEVER got ANY buffs/nerfs in the first place She is a TRUE combo character. I have never seen anything that she is capable of until now Samus is underrated, and a sleeper
I use Dash Attack>ScrewAttack for free damage at low percents. You can land safely pretty easily and use it as bait for uairs and fairs when the opponent thinks you'll repeatedly use it.
Pay close attention to the hit counter during the first and second combos. Samus' A-A jab attack doesn't actually have enough hit stun to chain into the second hit, and can be shielded between blows, making her vulnerable to an out-of-shield attack with higher priority. Don't try that in an actual match, or you WILL get hit.
What I do is side b to no charged neutral b to grab then depending on where they DI I can follow up with anything I want. I usually do a dair so I can chase the tech and do a zair then grab the repeat
w8 W8 you fogot m8... Falling up air > Uptilt > (provided your opoenent misses the tech) Jump > Down air > (Another missd tech) DOUBLE jump > Down air > (If they miss yet another tech) Up B finisher or charge shot depending on their positioning... I hope this helps!
Thanks for this combo vid. I knew about these, I just didn't know they were actual combos. I just thought my opponents sucked, lol. Now I know I can do them without hesitation! ^^
I think I'm finally understanding Samus' vibe in this game. She's awesome! Oh, and Light Suit for the win!
Amazing, 28 hits.
Nice combo video.
Awesome series of videos, keep 'em coming!
Leonardo Formichetti Thanks!
i loved the last combo
great video, appreciate it as a fellow samus main :) btw in your dash combos towards the end of the vid you can also land the up b on the end of the dash, u-air, u-air combo for 41%. for me that's easier to land than the falling u-air, u-air, u-air, up b combo (although it gets the same %)....lots of u-airs XD
I know they're escapable and even punishable via teching, but there's a whole lot more great combos (even kill combos) starting with u-tilt and d-air. if your opponent is bad/average at teching, hit them with an u-tilt @ 7% (for marth anyway) follow with an f-tilt (has to be in the sour-spot) when they land for a jab-lock. after that you can either do a combo or do a short hop d-air for another jab lock followed by another combo/charge shot. can go from 7-71% in an instant or even 0-71% if you combo a down b into the first u-tilt :) also, depending on the stage, d-air, up-b can kill @ around 120% on the likes of battlefield.
+Joseph Lee hence why I said that you can tech to escape them. Most combos that you see mid match are mix ups and frame traps rather than a series of inescapable combos so it's good to learn about all of them.
Great Series!
0supermoose Thanks!
These are really good, I had no idea she could get up to 40% with those drills! I'm surprised you didn't incorporate her up tilt in this video though. It combos into almost anything between 25% - 70% but I guess it is techable...
prismshock Thanks. Samus actually feels better this time around, imo.
Muramishi from brawl yes. Nair I miss tho
Sakurai is right - Samus is THE strongest. There are also reasons why she NEVER got ANY buffs/nerfs in the first place
She is a TRUE combo character. I have never seen anything that she is capable of until now
Samus is underrated, and a sleeper
combo : Down Grab - Jump - up air - up air - up B
I use Dash Attack>ScrewAttack for free damage at low percents. You can land safely pretty easily and use it as bait for uairs and fairs when the opponent thinks you'll repeatedly use it.
28 hits O.O Inpressive for Smash.
I never tried using up air as a combo starter, brb training XD.
Raphael Lippi Haha, Samus can do some amazing things, actually.
I love you.
thanks
Pay close attention to the hit counter during the first and second combos. Samus' A-A jab attack doesn't actually have enough hit stun to chain into the second hit, and can be shielded between blows, making her vulnerable to an out-of-shield attack with higher priority. Don't try that in an actual match, or you WILL get hit.
It does because even after the hit stun the opponent cannot input an attack
+Hydron Seed samus' jab is not fast enough to hit both attacks without the opponent Shieldinh
+Bubbly Adlos shielding
Bubbly Adlos yeah just researched :P Your right
What I do is side b to no charged neutral b to grab then depending on where they DI I can follow up with anything I want. I usually do a dair so I can chase the tech and do a zair then grab the repeat
Comobo ness quiero verlo
w8 W8 you fogot m8... Falling up air > Uptilt > (provided your opoenent misses the tech) Jump > Down air > (Another missd tech) DOUBLE jump > Down air > (If they miss yet another tech) Up B finisher or charge shot depending on their positioning... I hope this helps!
Extremely far fetched attack...
Down throw into forward air/neutral b?
I feel real bad for samus because she doesn't get a game for a long time that last that we saw her in her game is on metroid: other m for wii
崖→空↑×3 →↑強
Yeah, I still like sabb Breyer then the wiiU version...
which is the name of the music?
Peach
Realistically, those jab combos aren't true combos. Jab 1 doesn't even combo into itself at low percents.
*SSBB
3/10, jabbing twice can be blocked and dodged