Creating Ornamental 3D Models with Displace Modifier in 3ds Max

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  • Опубликовано: 30 янв 2025

Комментарии • 7

  • @Arung294
    @Arung294 11 дней назад

    wow! that easy huh! great tutorial mate. thanks❤❤

    • @Shevchyshyn
      @Shevchyshyn  11 дней назад +1

      Thanks for the warm comment. Use it, it works. But it is necessary to create a black and white texture.

    • @Arung294
      @Arung294 10 дней назад

      Got it💪

  • @harishkagale6728
    @harishkagale6728 12 дней назад

    Awesome

    • @Shevchyshyn
      @Shevchyshyn  12 дней назад +1

      Thank you for the warm feedback. For this feature to work, we need a black-and-white texture. The white areas will be extruded forward, while the black areas will remain stationary.

  • @munirmalkawi1329
    @munirmalkawi1329 7 дней назад

    from where i can get the map u used bro amazing work

    • @Shevchyshyn
      @Shevchyshyn  7 дней назад

      You can download black and white ornament maps from Google. You can also create black and white maps yourself, using Photoshop, or in 3Ds Max itself, using color correction.