Day 12 - Working on my dream game [Full Stream]

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  • Опубликовано: 20 янв 2025
  • My dream game is a space-themed life sim / survival game called "For Generations"!
    On this day, I planned out what core gameplay mechanics will be included in my alpha demo and worked on the level design and assets for ship wrecks.
    #twitch #sologamedev #solodev #womenwhocode #cozygames #cosygames #lifesim #survivalgame #spacegame #godot

Комментарии • 3

  • @db9dreamer
    @db9dreamer 20 дней назад

    🙂

  • @tarikttoplu
    @tarikttoplu 4 дня назад +1

    Hey, i like your videos and i have a question, i have intermediate C++ and C# knowladge and i wanna make game with this knowladge i was wondering if sfml is a good choice or should i learn game engines like godot unity etc?

    • @iheartfunnyboysgames
      @iheartfunnyboysgames  4 дня назад

      Hey! I am so flattered to hear that you are liking my videos! :)
      I would absolutely start with an existing game engine. Personally, I would recommend Godot, especially if you are considering making your own engine someday since the full repo of source code is available. You could literally start with a clone of Godot and then make changes to the engine based on what you dislike or think is missing: github.com/godotengine/godot
      Mainly, I recommend starting with a game engine since you are just starting with making games -- learning an engine enough to make a few small games will give you a really good idea of what has been done in game engines as a starting-off point if you do ultimately decide to make your own. That said, I think game engines like Godot and Unity can make most games, so personally I wouldn't think it's a good use of time to bother making my own engine -- making games with an existing engine already takes ages.