Gaia Worlds in Stellaris are 𝙋𝘼𝙄𝙉 (To Everyone Else)
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- Опубликовано: 18 авг 2023
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Who doesn't love a solid load of JANK, which is exactly what we're doing today with Gaia Worlds, Devourers, & Necrophages. Big props to @LazyBuilds-li9yr for coming up with this one originally.
ASpec's videos are based around the popular Grand Strategy Game; Stellaris as well as other fun science fiction properties. Delve into a galaxy that is both dark and full of secrets. This channel has tons of guide, overviews, musing and other content for you to enjoy in the semi-classic game review format. So stick around, grab a drink. Some of this content was heavily inspired by the likes of TheSpiffingBrit, RimmyDownUnder and GrayPlays. Other content is similar to that what you would find on let's play channels like The Yogscast.
Video title; Gaia Worlds in Stellaris are 𝙋𝘼𝙄𝙉 (To Everyone Else)
This video is sponsored by Brilliant
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#Stellaris #ASpec #Jank - Игры
Galactic council being as useful as usual I see, declaring a crisis over the wrong hivemind.
I mean, they did have a Crisis Machine
Also didn't neibor the real problem.
@@A_Spec Doomsday Machine?
ruclips.net/video/TBgUk2ZGsx8/видео.html
I was recently in a game where there was a FP and a DE, and I became FP through through FOTD, I was pretty busy purging my neighbors and became arguably the biggest threat, but the council declared the DE a crisis. At first I was insulted, but then I saw it's Star Eater and I was like "fair enough"
@@battlesheep2552that happened to me i had conquered more than a third of the galaxy i was confused till i saw a star go poof
While you're eating 1 side, the other Hive Mind is Becoming the Crisis, this Universe is the Darkest Time Line.
Imagine thinking you're safe in your isolated system only for the flesh-eating jeff horde to just jump in anyway. F for the Habinte.
Gotta wonder how many times he had to restart the game because he didnt spawn near helito
Twice.
It's much easier on a smaller galaxy size. Also, this wasn't even that optimal, as there was a huge gap with no hyperlane connections. It was past year 50 before the 2 sectors were even connected. A pretty fair representation, IMO.
I would love an organic hivemind ship set. I really want organic ships/buildings in the game.
Agreed
there's a few and almost everytime it's just the shipset that the prethoryn use.
A hivemind species pack would be great. It could have options for Tyranid-like bioships or Borg-like polyhedral ships.
There is the Prethoryn shipset and i found the Babylon5 Vorlon and Shadow shipsets fitting very well (although the Shadow set fits extradimensionals even better).
Very true, or a bio shipset in general. One anime had a fun concept, Humanity rocketed into space and splintered into two species to survive the harsh environment. One turned to cybernetics, the other became a spacefaring race similar to the ameobas and tiyanki. Imagine that! Something something gargantia was the name of that anime. Pretty mid but cool idea.
Idea: Devoiring Swarm with Nihilistic Accuisition?
If you're doing a pvp game and you come across a literal fortress planet but you dont have the army to take it...
You just forcibly relocate a pop from that planet to one of your own until there are no pops left.
Unfortunately, the devs saw that one coming.
For every army on a planet, 2 pops are protected from abduction. So fortress worlds would be immune to pop raiding.
@@Death2all546 Really? Damn... 😄
ever since the raiding rebalance, its is PAINFULLY slow, to depopulate any kind of planet it will take litteral ages.
Aspec's Shed Situation is the most thrilling saga of all Stellaris, ever.
Idk if you know about this cheese but if you give your lithoid necros scintillating skin you get immediate access to crystal sensors, then you can flick the edict to very quickly get intel on systems.
This video is truly fascinating. I particularly appreciate the fact that you're playing Stellaris in the year 2404 at the fastest speed, and the gameplay is remarkably swift.
I'm curious, what type of spaceship are you utilizing for this?
Grabbed something from the Cray stock.
23:36
Deviancy is that high because you have a lot of pops at 0% happiness from being purged.
So you're saying they had it coming
Probably xd.
Especially because as livestock they'd get actual political power (at least the last time I checked) and drag down the planet's stability on top of the deviancy.
I too let my cattle participate in politics
@@A_SpecNah, livestock political power is just from the Space Vegans.
@@A_Spec It's not so much the cattle that have the political power. It's the climate activists worried about the gaseous byproducts of the livestock.
Thank you for the mention!
Stellaris evolved mod makes gaia seeders completely op, the seeder gives insane production buffs once ur done, on top of the buffs from the world type, and you can make it an eco-world to make it even more op with better districts
You should try a run with the Electroid mod and the extradimensionals origin, going for the perk that allows essence harvest. Nihilistic acquision meets necrophage on steroids.
Stellaris needs another developer team working on it with sole goal of fixing ridiculous nonsense that other teams create.
They already have the custodian team to fix bugs and make QoL improvements.
Hey probably means adding a 3rd team.
No! This is the best part
Every new expansion adds bonuses layered atop bonus layered atop bonuses. The power creep is pretty silly sometimes, and it makes balance harder.
@@JimPekarek Some people love to complain for no other reason than complaining! There is *_absolutely nothing wrong_* with any of the changes that the custodian team made to Stellaris. They know far more about gameplay balance than you or the OP. And if there is really something wrong, *_why you both don't go to the forums and offer your blasted point of view?_*
Besides, not everyone waste time playing "for the challenge" or paying attention to the blasted math -- many of us play Stellaris *_for the roleplay and the roleplay only._*
Do you have any advice on star bases? What do your defensive star bases look like? Do you change your defensive platforms (or even build them)?
My thought was you would just hide away on the gaia worlds and laugh at the rest of the galaxy for a hundred years. But no. Just eat them.
I was jarred when the second half of your advert was left ear only lmao
Hmm ... I may try this. It's my usual Assimilator build except smelly organics.
someone needs to make a hive pack just for interactions for example A.I. "Stop eating my empire" then one of your options will be "But i was hungry" even have a sad face emote, A.I. " go somewhere else" Or "Bad, hive mind, here is a nice planet for you" Maybe players could give planets to the hive, or maybe you can have some sort of interaction where the player goes else where?
We are the borg… kinda… resistance is measured in ohms…. You will become us whether you want to or not
Hopefully, one day Aspec will seek help for his serious Jank addiction, thoughts and prayers.
22:34 They came, they saw, they ran away. =^[.]^=
I did this as terrivors thanks to rng XD Only plates I kept was Helito. Everything else was food XD
If you like jank, have you considered going for the 4 civic rogue servitors in vanilla?
4 civic?
@@A_Spec Yeah, if you play as a normal machine empire (no DE, DS or RE from the start) and push through all the "Divinity of Life" resolutions you will receive an event with the option to get the Rogue Servitor civic. Contrary to the tooltip this will not remove any other civics, instead the new civic is simply added without any regard for whether you have too many civics.
Do note that 1)You must do this after getting the Galactic Administration tech to have 3 other civics and 2)Once you become a Rogue Servitor, the menu that pops out when you try to reform your government will say that you have a janky -1 civic picks left, which means that you can no longer reform without dropping one of the civics.
For even more hilarity, you could also Proclaim the Galactic Imperium for a total of 5 civics.
I'm just here for the shed adverts at this point.
It's not "Da-sha", it's "Da-tcha", the Russian word for "Summer house".
Is that "Ether Wormhole Endpoint" part of vanilla, or is it a mod? Maybe used to find the system?
It's a mod, you can ignore it, it's got another video
It's form the mod "Here, There Be Dragons" a classic mod that adds mechanics related to the Ether Drakes.
@@NukestarmasterCame to ask the same question, thanks for the name!
33:24
More Shed lore
your bad as i'm ASpec i have to collect all the space fauna too
Gaia worlds don't seem to have been relevant to this game. It was the Hilito system events that were the real jank.
Whilst that's true, getting those 6 Gaia's put my industrial base into overdrive.
I wish there was a game rule to severely restrict terraforming. The bot empires tend to want to turn everything into Gaia worlds. The galaxy looks a bit boring when every planet is the same. Same with orbital rings.
You can fix that by introducing cracked planets throughout the AI empires.
But how? Is it the Origin?
Stargazer Civic does most of the legwork.
The civic gives you short range jump drives, which is normally a very late tech.
With jump drives you can invade the dacha system even though they cut off the hyperlanes.
The fact you didn't click on the buttoms for research and so on was triggering me so hard.
923 like
"Promosm" 🍀
Mechanical worlds are better
Where you gonna get a bunch of machine worlds at year 30 for free?