How to Sculpt a Glass Soda Bottle in Fusion 360
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- Опубликовано: 3 июл 2024
- How to Sculpt a Glass Soda Bottle in Fusion 360 // By the end of this video, you’ll know how to sculpt a glass soda bottle in Fusion 360.
To get started, we’re going to need to enter the sculpt environment. I’ll click on the purple “create form” icon in the toolbar.
TIMESTAMPS
0:00 - How to Sculpt a Glass Soda Bottle in Fusion 360
1:06 - Create the cylinder
2:52 - Bend the top edge
4:30 - Create the stem
7:40 - Shape the top of the bottle
8:35 - Create the bottom
9:45 - Close off the bottom
10:47 - Change the contour
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*TIMESTAMPS*
0:00 - How to Sculpt a Glass Soda Bottle in Fusion 360
1:06 - Create the cylinder
2:52 - Bend the top edge
4:30 - Create the stem
7:40 - Shape the top of the bottle
8:35 - Create the bottom
9:45 - Close off the bottom
10:47 - Change the contour
Thank you Product Design Online ( Kevin ) I have modelled soda bottle
Great Tutorial, I think the slide edge will come in handy. I learn something new with every tutorial. Thanks, Kevin
Thanks, Georgette! As always, I appreciate your continued support! :)
great, thank you for helping me master this wonderful program
As always great tutorial. Thanks
Thanks, 123kkambiz! Cheers, Kevin :)
Thanks for the helpful video Kevin. I had no clue that you could use the Alt key to add new edges, thanks for that. Keep up the great videos.
Thanks, Frank! Yep - the "option/alt" key is very useful when sculpting. I find myself using it A LOT, especially when working with curvature on the ends of objects. I'm glad you found this tip useful! Cheers, Kevin :)
Thanks a lot , this the first time I see Sculpt is easy to work with.
Thanks, Ahmed! The sculpt environment can be pretty fun...just takes some time to "play around" with it since it's a lot different than the normal parametric mode. Cheers, Kevin :)
New sub direct from Fusion 360's recommendation . Excited to find your channel .
Hi, Bar Irwin! Glad to have you here! Cheers, Kevin :)
great video
Thanks for the effort on sculpting. It is/was still an unknown for me as I have had no reason till recently to get it out for a test drive
Thanks for taking the time to watch and comment, Chris! Sculpting takes a while to get used to (When compared to parametric modeling), but it can also be a lot of fun. Cheers, Kevin :)
another great tutorial I have learnt so much from you since i subscribed
Thanks, SebandDad Marquis! I'm happy to hear that. Keep at it! Cheers, Kevin :)
thanks
Thanks
Thanks for watching and commenting, Mike! Cheers, Kevin :)
Thanks for this video. It was very helpful as I just started tinkering with Fusion 360. Do you have a tutorial that explores putting threads on the bottle and a corresponding lid? What extra steps would be required?
I would like to see a horizontal tear drop cut in half half long wase like a blister on some of the old radial engine aircraft.
Great videos simple bicock or tap also called as faucet
Thanks, Vaibhav. I'm glad you're enjoying the tutorials. I appreciate your support. Cheers, Kevin :)
As always, excellent tutorial... And although it was a great way to make use of the sculpting environment which I want to see more of, can you tell me for this particular object, could you have not done the exact same thing in the modeling environment with revolve? Or did I miss something? Thank you.
Hi, Wm Robert Leschyna. Great question! You're exactly right that this design could be created with the revovle command. The main benefit with sculpting it instead is the fact that you can manipulate the faces to really explore the curvature. Especially with something such as a bottle, you may want to create copies of the sculpted body to explore ergonomics.... And of course the bottle doesn't have to be symmetrical as I created it in this video.
Cheers, Kevin :)
Great tutorial ! I had no idea about the alt key. Can you show us how to make lattice structure? Angus from Maker muse did this for testing his 3D printer. I have a logo that i would like to turn into a complex shape. Thanks!
Hi, Robin. Interesting idea! thanks for the suggestion. I've added this to my list of potential video topics. I'm currently planning some woodworking related tutorials...and then I'm going to create some more 3D printing tutorials (where I may be able to cover something like this). Cheers, Kevin :)
Great tutorial, as always! one question, why did you use the thicken command after finishing the form in this video but on your pumpkin video you thickened the shape whilst in the sculpt environment?
Hi, Tesla 5869. That's a great question! I explain and demo the difference at the end of this other sculpt tutorial (starting at 9:50) -ruclips.net/video/Vrg6h5h_vWs/видео.html
In short, the thicken command in the Sculpt environment will create the thickness with t-spline faces on the inside. You can then manipulate those faces just like any other sculpt/t-spline faces before you "Finish Form".
Contrary, the thicken command in the solid environment will thicken the t-spline surfaces by creating solid geometry (it will mimic the faces on the outside/be based on the overall geometry).
Cheers, Kevin :)
@@ProductDesignOnline Got it! Thank you for clarifying.
@@johnf4388 You're welcome :)
Maybe add some lettering to the outside of the bottle?
Imagine you'd need it to have 0.5 l volume inside - can fusion help with it somehow?
When does one know when to use T spline sculpting to make an object, and when to just normally make solid bodies...
Hi I would like to sculpt a silicone fishing lure called "FIISH BLACK MINNOW" or i would accept any advice about how i could do it.
Can you thread it and make a matching cap?
Hi Mike. That could definitely be done... maybe I'll have to make a "continuation" video at some point. In the meantime, you can watch how I thread the top of the plastic detergent bottle, as a similar process could be applied to this bottle -ruclips.net/video/2MoecvL6eVA/видео.html
Cheers, Kevin :)
Hi Kevin, I wonder why sometimes you choose to thicken a model in the sculpt environment, and sometimes in the model environment?
Hi, Mark. Great question. I know I mentioned this in some of the sculpt tutorials but not all of them... There's a difference between the thick and commands. you'll notice they thicken commands in Form environment will let you thicken the object and it will create t-spline faces and edges on the inside. That allows you to manipulate the inside further if necessary.
Product Design Online Thanks, Kevin.
a batman cowl or any mask / a gauntlet perhaps(not the infinity gauntlet) PLEASE
Thanks for the suggestion, Harshad. A Batman mask may be better suited for surface modeling techniques, especially because of the sharp points and ridges. However, I'll look into some other masks ideas. Cheers, Kevin :)
I'd like to see a tutorial of a human skull
Hi, Paul. Interesting idea. To be honest, that is probably something better suited for 3DS Max or Maya...if you're wanting it to be defined with teeth, and other details. You would be able to get a general shape in Fusion 360, but any of the fine details would likely cause issues with faces converging. The other programs I suggest are built for mesh modeling, which is better for more organic sculpting like characters, etc. Cheers, Kevin :)
Update coming? Sorry for being so cryptic. I was getting ready to create a panel for my project slider. When I opened Fusion 360 I was informed there was an update coming or already arrived. Wasn't sure.
Hi, Rud Dog. Just realized you edited the comment for more details... The April update was released two days ago, which is probably why you're getting that update message. Where you able to update your F360 okay? It should've notified you with a green icon to the left of your user name (upper right-hand corner).
Can you show how to add a logo or text raised on the surface?
Great idea! I appreciate the suggestion - I've just added this to the list of video ideas. Cheers, Kevin :)
Hey Mike, have a look at Brad talis video from the other day, he shows how to do it from the 1hr mark (last 10), hope this helps ruclips.net/video/dt_kkO-ojcM/видео.html
Thanks for sharing this, James! :)
I am using version 2.0.6263 and have stalled about 1/4 the way through your video.
When creating a cylinder the dialogue box does not show diameter faces or height faces. Also there is no Sculpt in the workspace dropdown. Double clicking on the edge and then Right clicking on the edge does not bring up the Edge form dialogue.
Hi, purge98. There have been a few changes since this tutorial was recorded, based on the August 2019 update. The sculpt environment was renamed the "Form" environment.
You will still have to click the purple "create form" icon in the Solid tab within the "Design" Workspace. Then, you should see the form cylinder option. On my end, it is showing all of the same options. Can you make sure you're looking at the "Form" cylinder feature (purple) and not the surface one (which is orange). Here's an image for reference - snipboard.io/AY7P9b.jpg
Let me know if that helps. If not, I'd be happy to troubleshoot further. Cheers, Kevin :)
Hi purge98. I had the same issue. I found that after making the circle for the cylinder and filling out the diameter, DON'T hit enter. Just left-click the mouse wherever it is. Then the full cylinder dialogue box appears, and you can edit the cylinder as described. But after pressing OK, it disappears and I have no idea how to get it back.
slipper please .
Thanks, Franky! I love this idea. I've added it to the list of videos. Cheers, Kevin :)
What is the app
Fusion 360. Here's how to get it for free - productdesignonline.com/tips-and-tricks/how-to-get-fusion-360-for-free/
Cars please.
u can draww a 2d and make it revolve 😕😋
Hi, Ermal. The benefit of sculpting it is the face that you can edit/further manipulate the shape later on. You wouldn't have as much control with the spline/revolve option. Also, with this route you could make areas of the bottle design unique to one side or area of the bottle. Cheers, Kevin :)
I agree with you ,this is the fusion and its priority I'm a user of it and it helps me a lot with mechatronic designs.
@@ermalhoti224 That's awesome! Do you have a website or place with any pics of what you build? Cheers, Kevin :)
@@ProductDesignOnline my last project : 3dexport.com/3dmodel-drone-226263.htm