Комментарии •

  • @Fusion360School
    @Fusion360School Год назад +6

    You might want to try experimenting with using a loft for the vertical strip and let me know your thoughts.
    Here's wishing everyone a good year ahead!

  • @Flygtraktor
    @Flygtraktor Год назад +14

    This is the way to do it. No music, no drama. The relevant steps are shown without repetitions.

  • @Sun0faBeach1
    @Sun0faBeach1 Год назад +4

    Probably one of the few contexts where saying "let's hide the body" doesn't get you into serious trouble :D

  • @stephenedwards3397
    @stephenedwards3397 25 дней назад

    Superb

  • @JoNorthkeeper
    @JoNorthkeeper Месяц назад

    Thx very good work.

  • @alexanderfpv6655
    @alexanderfpv6655 Год назад +5

    Love your videos. The stuff you demonstrate is always just outside my level of understanding - so I'm always learning new things. Nice job.

  • @adambergendorff2702
    @adambergendorff2702 Год назад +1

    WOW, I would have struggled trying to figure this one out! 99% of the parts I make are sheetmetal, but I learn so much wachting your videos, Thank You

  • @lovecastle7154
    @lovecastle7154 Год назад +2

    Every single one of your videos I find myself saying “I didn’t know you could do that”

  • @JeffBradway
    @JeffBradway Год назад +3

    That was an interesting tip with the arc projection constaints. That could come in very handy. In this case you could also re-sketch an arc and make it co-radial to the original arc. (Maybe first projecting the original arc as a construction line. I forget if F360 allows constraints to non-projected geometry.)

    • @Fusion360School
      @Fusion360School Год назад +2

      Come to think of it, a better way would have been to sketch a centerpoint arc. With a centerpoint arc, I can start by clicking on the center of the original arc and then clicking on the top and bottom horizontal lines. And then dimension the offset.

  • @WMBayouLures
    @WMBayouLures Год назад +2

    Awesome technique and explanation!

  • @johnnycomelately6341
    @johnnycomelately6341 Год назад +1

    Very well done

  • @beaugalbraith3242
    @beaugalbraith3242 10 месяцев назад

    This is next level. Thank you

  • @mattiasfagerlund
    @mattiasfagerlund Год назад +1

    Very clever!

  • @WPGinfo
    @WPGinfo Год назад +1

    🤓WOW very impressive! Thanks!

  • @piranin666
    @piranin666 9 месяцев назад

    thx!

  • @chrisleech1565
    @chrisleech1565 Год назад +1

    Thanks

    • @chrisleech1565
      @chrisleech1565 Год назад

      Merry Christmas @Fusion 360 School

    • @Fusion360School
      @Fusion360School Год назад

      @@chrisleech1565 Thanks for the support again! Merry Christmas.

  • @rimbachfull
    @rimbachfull Год назад +1

    Hello excellent video as usual I just have a little problem I can't change the length of my project line

    • @Fusion360School
      @Fusion360School Год назад

      Hi, are you referring to the projected arc? An alternative way is to sketch a centerpoint arc instead. With a centerpoint arc, you can start by clicking on the center of the original arc and then clicking on the top and bottom horizontal lines. And then dimension the offset.

  • @EthanMitchell_YouTube
    @EthanMitchell_YouTube Год назад +1

    How do you add the rough surface texture to a solid at marker 15 seconds. Great videos! Thanks

    • @Fusion360School
      @Fusion360School Год назад

      I applied a rough powder coat appearance.

    • @EthanMitchell_YouTube
      @EthanMitchell_YouTube Год назад

      @@Fusion360School Would that come through if you were to 3D print the model?

    • @Fusion360School
      @Fusion360School Год назад

      @@EthanMitchell_RUclips Unfortunately, appearances are superficial. They are just for rendering purposes. So they won't appear on the print. Does your slicer program have the ability to add texture?

    • @Fusion360School
      @Fusion360School Год назад

      I use Cura and I think there is a "fuzzy skin" setting. Haven't tried it out yet though.

    • @EthanMitchell_YouTube
      @EthanMitchell_YouTube Год назад

      @@Fusion360School You can add what is called fuzzy skin but it effects the entire model.is there way to add texture to a specific faces/surfaces in fusion 360 that is actually physically there and will come through in a 3D print?

  • @ChrisWard74
    @ChrisWard74 11 месяцев назад

    I wish you included how to do the revolve to cut the inside of it.

    • @anthonyricci5380
      @anthonyricci5380 10 месяцев назад

      You just need to select the same profile at 15:18, then Create > Revolve, and finally set the operation to Cut.

  • @AnkaObezanka
    @AnkaObezanka Год назад +2

    6:26.... how did you get the project automatically?

    • @Fusion360School
      @Fusion360School Год назад +1

      Go to preferences -> general -> design. And activate auto project edges on reference.

  • @randybasil1715
    @randybasil1715 Год назад

    how do you design shoes in fusion?

  • @samuelmorshed3364
    @samuelmorshed3364 Год назад

    how did you drag the point to terminate the top edge? it wasn't locking on the edge whats so ever

  • @vladislava927
    @vladislava927 Год назад

    I have a slight problem with the patching feature (as shown at 15:22). When I select the three lines to patch on top of the shape, my "OK" button is grey and I cannot press it to complete the procedure. Do you know where the problem could lie? I've already tried many things, but it stays and I cannot proceed with the design

    • @shabu49
      @shabu49 Год назад

      i have the same problem. I can only select the two front edges but not the back one.

  • @stevemcgraw7479
    @stevemcgraw7479 Год назад

    Right at 8:03, where you hover over the endpoint for Body2(1), the body created from the 15 degree revolve. You cursor changes from an X to a square and allow you to snap the start of the line. Mine never does, it remains an X. Can't make it snap even with "Snap" ticked in the Sketch panel. Has anyone encountered this before???

    • @stevemcgraw7479
      @stevemcgraw7479 Год назад

      I did figure this out. My default settings for Fusion 360 didn't have "Auto project edges on reference" selected. Once I toggled that (under Profile->Preferences) it snapped without any issue.

    • @Fusion360School
      @Fusion360School Год назад

      @@stevemcgraw7479 Yes, sorry that I did not mention this. This is a rather common question. I'm still trying to figure out a good way of mentioning this without being repetitive.

  • @PierreMilcent
    @PierreMilcent Год назад

    I am trying to reproduce your design, but when applying the patch function i can only select the straight edge 1 & 2 and not the curved one, either at the top or the bottom. So i am not able to close the body at the step. Any idea why this cannot be done ?

    • @redryderaus
      @redryderaus Год назад

      Is it possible you have a gap somewhere? That may prevent the patch from working.

    • @PierreMilcent
      @PierreMilcent Год назад

      @@redryderausi will check. How to identify a gap easily ?

    • @ianpendlebury3704
      @ianpendlebury3704 Год назад

      @@PierreMilcent I haven't done this (yet). Maybe the mirror did not join the two surfaces?

    • @PierreMilcent
      @PierreMilcent Год назад

      SOLVED : I think i found the problem : there is a gap indeed, it comes from the line during the sketch at 8'04".

  • @fotiskroi3048
    @fotiskroi3048 Год назад

    how the hell do I pick the line for the pattern in the beginning

  • @phakalanep7241
    @phakalanep7241 Год назад

    Link to file with starting sketch: does not work - please fix

    • @Fusion360School
      @Fusion360School Год назад

      There seems to be a problem in posting a file without any bodies. I have reposted the file with the revolve. Please refer to the new link in the description. Sorry about this.

  • @happywanderer5632
    @happywanderer5632 11 месяцев назад

    How the fk does your mind work? :) I would never have figured this out in a million years

    • @Fusion360School
      @Fusion360School 11 месяцев назад

      😅To be fair, I did not come up with this workflow. This was based on a method posted in the forum.