Me and my bro saw that coin ship once, but the same happened to us as this guy. Although the way we got it to happen wasn't the same as this guy idk how we did that
Regarding triple stars, a better secret would be to note that you can guarantee a star by jumping into the bottom left corner of the goal box while running and have a full power meter.
+scorpionking 7892 I like that it had ereader cards. free powerups and new levels. You could get the cape from SMW or sprout vegetables to throw like SMB2.
The "treasure in the sky" that most others call a coin ship changes a turtle on the main map to a coin ship more often than just with the "tens digit as a one"... The tens digit multiplied by 11 must total your coin count. If you have them correct BEFORE getting your card at the end like 2 and 22, or 5 and 55, then you're good to get the card with the timer ending on an EVEN number (since each count on the timer gets you 50 points). IF the tens digit is 5 off from your coins, like 3 and 88 for example, just end the level with the timer on an ODD number, thereby giving your tens digit an extra 5, making that 3 turn into an 8 and matching the 88 to get your coin ship :)
Heh! Wish I had an NP subscription at that time. That didn't come till a year later after I had to go through the worlds one by one. It's all good tho. It was a blast.
Is that where my mom learned these from? I was born in 2000 but we had an NES growing up, so I played this game in around '05 or so, and my mom showed me most of these tricks back then, and I thought they were super cool.
Also, in the air coin ship, you can get a green mushroom (1Up) just before entering the hammer (or boomerang) bros stage. You just have to jump three blocks before the pipe entrance.
For Mushrooms, I find that running full speed, then turning at the last second and hitting the box backwards tends to work a lot. I never found a trick to get Flowers. But why would you want LESS lives? True, a good player doesn't really need them, but still?
Antonio Figueroa You're right. The only reason why it may be helpful to get three mushroom or flower cards is when you are going for a hammer bro turning into the White Ship. Since getting that is based on ending at the right second, it can throw off the chance to get a star card. Anyways, for three flowers, you run full speed, but you don't start running until the black background appears. Try it out. :)
( 0:27 ) Heh. This brings back memories... I remember YEARS ago, when I am just a kid. This secret was like some kind of accidental myth one of my brothers had stumbled upon, and at first we didn't know if it was some kind of rare glitch we had found, since we weren't sure how we had did it. It was just days or weeks later that we discovered how to do it reliably.
I was expecting things like the 7-1 wrong warp and wall clipping. Instead I found stuff I knew years ago. Credit where it's due, though. Beating the world 6 airship with the frog suit isn't easy.
The 7-1 wrong warp is a trick in world 7-1 to get to the end of the game. It involves hitting Koopa shells in the correct order in the correct time in order to manipulate a specific RAM command in the game's ROM. Then you activate a glitch to make the game think that Mario's gone into a warp pipe when he hasn't. If done correctly, the game's RAM will start sending incorrect commands to the game's ROM which will then send the player to the final screen of the game.
***** That's what I've heard too. And mine is the NES version. (My sweet little 1990 system is still chuggin' along.) I tried to do it once and then gave up, lol.
The "treasure in the sky" at 10:11 doesn't require 11 coins. Just a multiple of 11 (11, 44, etc.) with the 10s place in points matching. For example 443,060 and 66 coins gets you this White Ship in worlds 1, 3, 5, and 6. They can be done in any level of those worlds as long as the hammer guy still is there to change into the ship. (To ensure the 10s place is the number that matches the coins, end the level on an even second, like 2:32 left. If you end on an odd number left, your points move by 50 (which is good if you have, say 496,010 points and 66 coins, and you want the ...10 to bump up by 50... they'll all be 6s! (Again, any multiple of 11 and in any level.)
Oh snap, you missed the 1UP mushroom in the White Ship too. Before going down the pipe, jump up in between the first two holes in the ship on the left side of the pipe. :)
The guy that designed thousands of game concepts would cross reference games. That is why Zelda music is played when you blow the whistle. He also wrote movies so finding Pac-Man in the movie Tron should make sense now. He cousin's last name is Spackman. When looking for clues you need to keep an open mind and across different media. Like A BTTF reference in the third Harry Potter book or The Simpson's references in the movie Maximum Overdrive.
Stuff noted in the video are fairly well known... First 2 Warp Whistles are well known (3rd Whistle is less common). How to warp is just mathematical. 3 stars is a non-secret (although the tactic to hit if is mostly timing). Coin ship is a mathematical tactic, which few bother to deal with the exact details to obtain. The White Mushroom houses (which appear bluish in the All-Stars version) is uncommon knowledge, as there's one stage in each world that has the challenge & the item present varies by the world number (even or odd). Noticing that the castle in World 3 is digital recreation of Japan & the castle's location noted in the Kyoto area is a bit more obscure stuff that others are likely to overlook.
About the blue toad houses, there are 7 in all games( 1 - 4, 2 -2, 3 -8, 4 -2, 5 - 5, 6 -7, 7 -2 ) and the make the ship full of coins, this trick only works in worlds 1, 3, 5 and 6, and you can finish the stage with any number of coins multiple of 11(11, 22, 33, 44, 55, 66,..), not only 11 as you showed in this video
I tried that as a kid and found it works. Pretty cool. Also what about in world 1 where you stand on one of those bricks towards the end and fall behind the background screen? I forget how I found that decades ago but it wasn't the internet 🤔🤔
Didn't see if this was mentioned, but each of the first seven worlds has a White Mushroom house, earned by getting at least a certain number of coins on a specific stage. Odd worlds give P-Wings, even worlds give Anchors
That's the one thing I always loved about the franchise is all the various secrets where most games might have a couple here or there that weren't all that great. Mario games had cool easter eggs but for typical players like me, I wouldn't know the majority of them without a guide or someone telling me. I always liked the concept of the minus worlds, wish they would have done more with those.
They also forgot the 99 lives in the 1st castle of world 2 with the skeleton turtles. You need a tail to keep floating as you stomp on them so you won't hit the ground. Keep jumping on all 3 of them without hitting the ground, and you can get 99 lives.
I play this game since 1992 and still didn't knew if you use the flute on the pipes screen, you'd go to world 8. Blew my mind. Also, what the anchor in world 2 is used for?
There is also a secret mushroom house in world 1 containing the p wing. Thanks for refreshing my memories with the anchor and the money boat, haven’t seen them in years and the different text with the king is new to me also
Anchor item in World 2: It is not neccissary to collect the coins in the original NES version (I'm unsure about newer versions) as long as you have "Big Mario" to break the brinks that would otherwise be coins.
I guess these are secrets. The coin ship can be done on any level as long as the coins are a multiple of 11 and the score ends in the number in the tens spot of the coins (11 coins, 10 pts, 22 coins, 20 pts, etc). There is a 3rd whistle in the northeast of Desertland. You have to break the rock with a Hammer and you can get it.
+Deialekt El'Pe Still incorrect. It's at least a certain amount. I've gotten more than 30 coins in 2-2 and still got the white mushroom house (blue if you prefer). +Kamycrack, to my knowledge, World 8 doesn't have a white/blue mushroom house. Following the game's pattern, the even worlds' secret houses contain anchors, and an anchor is utterly useless in World 8 as there is no mobile airship to be found.
There is no White Mushroom House in World 8. This is a listing of which stages have the houses, and the minimum number of coins you must acquire in that stage. Only one of them requires every single coin. ~~~ White Mushroom Houses By getting enough Coins in certain levels, you can access a special White Mushroom House! These contain special items: - In Worlds 1, 3, 5, and 7, you'll obtain a P-Wing - In Worlds 2, 4, and 6, you'll obtain an Anchor These are the levels in question; by getting at least the specified number of Coins, you can find the special White Mushroom House, accessible from the overworld. - Level 1-4: 44 Coins - Level 2-2: 30 Coins - Level 3-8: 44 Coins - Level 4-2: 24 Coins (all of them!) - Level 5-5: 28 Coins - Level 6-7: 78 Coins - Level 7-2: 46 Coins
Found all this as a kid. No internet, no Nintendo power, no school yard tips (moved allot, didn't have friends). Pure perseverance and playing this with my cousin and brother a lot. like a lot! a fuck of a lot!
Harold Sweeney lol I figured them out, as me my sister and step mom played I would do random stuff to frustrate them them and find secrets, plus I knew from Mario Bros. there had to be secrets
The one in the fortress is quite possible to find intuitively. At that time stuff like getting to the top row of blocks on the underground levels in SMB1 was already pretty common, so that might just be a thing people find. Third one in W2 is simple enough if you know how hammers work and can get it. The first one... pretty sure some magazine/word of mouth, I remember disappearing behind the props via holding down on a white block to be pretty mind-blowing.
आपका बहुत-बहुत धन्यवाद इतनी जरूरी जानकारी देने के लिए क्योंकि यह गेम में पिछले 15 दिन से खेल रहा था और कंप्लीट नहीं कर रहा था आपकी वीडियो से यह गेम कंप्लीट करने में मुझे काफी आसानी होगी
World 5-1 has a secret note item. You must use a P-Wing to go to a secret pipe in the air. Then, run and duck/fly underneath a small passage to the note room.
Yeah, love that one! You actually don't have to waste a P-Wing though. I prefer being just Racoon (or Tanooki!) to sprint and get to that pipe in the beginning of the level. After you get the four 1UP mushrooms (and get the P push white coins, designed like the number 3 if you want), you can get hit by those chain guys while you're underneath. Then you're short enough to get to the small passage without having the power-P push you through.
anyone else notice at 9:29 when he grabbed the fire flower, it just made him big instead? didn't know that. kinda surprised he didn't show the 3rd warp whistle in world 2. also the triple star/flower/and mushroom are all normal things, not secrets. now to consistently get a gold star, be at P speed when you are at the end of the level, jump when you get in range and it will be a star. it's literally race for the star.
If you fly directly up from the start of 5-1, there's a pipe. If you enter the pipe, then fly while crouching down through the narrow tunnel above your head, you can get a music box rather than playing the level
The WHITE MUSHROOM HOUSE is achievable by getting more than a set number of coins in one stage per world (excluding World 8). 44+ on Level 1-4 30+ on Level 2-2 44+ on Level 3-8 22+ on Level 4-2 28+ on Level 5-5 78+ on Level 6-7 46+ on Level 7-2
At 4:32, the real secret isn't that the coins need to be 11 and the tens digit of the score be 1. The secret is that the coins need to be a multiple of 11 (any multiple of 11... 11, 22, 33, 44, etc.) The tens digit of the score must be the number of coins divided by 11 (i.e. 1 for 11, 2 for 22, 3 for 33, 4 for 44, etc.)
The "treasure in the sky" works with any double coin amount(22, 33, 44, etc). I do it with 55 coins and make sure that the last two digits in the score are 50. For 33 coins, score must end in 30, 44 coins, score must end in 40, and so on.
In this game if you use the game genie to play and kill bowser at the end, if you use the stay big codes hold up after beating him at the door or the game will self pause. I always use the hammer suit code, you can't slide down hills in it, but the hammer you throw kills almost every enemy with one hit, including ghost's and candle flames and thwomps just to name a few, and all boom booms to, (if you can hit him that is). Plus the codes work for Luigi to.
Ok, me and my great grandma found this out be4 she passed 6 months ago. Im 15. The way 2 get the coin ship is 2 complete the lvl wth ur coin counter in a multiple (ex. 11, 22, 33 and so forth), while having the 100's digit match the multiple #. (Ex. If ur coin meter is at 22, than ur time remaining at the end of the lvl must be anywhere from 200 to 299. I believe it had 2 be even as well, buy im not 2 sure. Love u grandma, and i cherish those times we had 2gether.
Yes, same here. The movie "The Wizard" showed me where the 2nd warp whistle was [in the first castle /dungeon]. Then way back in the early 90s, a school friend told me about the 1st one [crouching on the white block]. The 3rd whistle [in the 2nd world - Desert Land, by breaking the rock in the top right hand corner of the screen] was the one that I found by myself. The internet makes it so much easier to find things these days. Imagine what life would be like for someone born in the 90s [or after] if they had to make it without the internet. :)
Worlds 1-7 have blue mushroom houses. Odds have p-wings and even have anchors. Plus on 2-2 you need those last four blocks to be coins. On the coin ship you missed the 1-up by the pipe .
Never knew about coin ship. Had the blue mushroom house a few times but never knew the cause. Another thing: the end of stage symbol (mushroom, flower, star) is on a fixed start and rotation. If you run as soon as you see end of stage area, then jump hitting goal spot, it should be star every time
Now 6 lives and 3 stars that's a secret. What about 5-1 ? In World 5 the Skys 2nd Map has almost at the end of every level a Lakitu throwing those spinees (can't recall what they are spelled) 4 and Lakitu in the screen give you a free 1 up. Now if you have 2 star cards this is possible for a third and the free 1 up. Making 6 lives . 5-1 has I massive 3 on like the 3 you see it the 1st world.
I like SMB 3 better than SMW. Back in the day I couldn't for the life of me figure out why everyone thought SMW was so special, SMB 3 had alot more powerups! Fuck Yoshi! I loved my froggiesuit!
They are both great. I like SMW a bit more because i had a snes and the gameplay is more friendly, mario is easier to control. But SM3 is an absolute classic. The powerups, stages, challenge, ambience. It's gold.
+Hadmin World had less power ups, less unique terrains, the graphics are up for debate but I think the 3 were better and definitely more impressive for the time/capabilities of the NES and the music in World is straight trash.
SMW just gives me that warm glow you get off a good game. I get that wee guy at christmas feeling even when I watch a YT video of it. 3 is without doubt one of the best NES games ever released. It's up there with the greats. But I think you could say the same about SMW for SNES. I agree the music isn't as good and Yoshi is a pain but I think they painted the world a wee bit better in SMW.
there's a white mushroom house in world 1 also- get maximum coins on 1.4 and you get a p wing. also I was expecting a third whistle and the 99 lives cheat for 3.4. also there's a 1up at the end of the coin ship between the portholes before the big tube to the miniboss
There's either a glitch, or the SNES version is different then the regular NES. World 2, Level 2. In the NES you have to get all coins in the level to get the moving mushroom. All these levels are about the coins. World 1, Level 4, World 2, Level 2, World 3, Level 8, World 4, Level 2, and I canMt remember the other ones in 5, 6, and 7. Check online.
Just missing the third warp whistle, on the second world. Near the end of the map, on the right side. You need to use a hammer from your inventory to smash open the rocks to do a battle against fire breathing, hammer bros.
+nfm2hack1 Actually, it's identical to the whistle/recorder tune from the original Legend of Zelda; the whistle making an appearance in SMB3 is actually a shoutout to the Zelda franchise in itself.
+alex3087 I'm sure we both know a few more that should have made this list too. There's a secret mushroom house in World 3 that nobody seems to remember or know of.
also the free one ups on course 1-2. wait till the green pipe has let out as many goombas as possible, then jump on there heads going as high as you can while floating down in the raccoon suit. you can max out your lives on the second course of the game
you get a multiple of 11 in coins (11,22,33,44,55......) your tenths score must equal the multiple (1,2,3,4,5). Then you beat the level on an even amount of time.
MJ5462001 It can also work in ANY level on that world where this applies and can be done on an odd numbered amount of time if your tenths digit in score is 5 away from being the same as the multiple of 11 coins
The blue (or white) Toad's Houses can be found in all worlds except 8, generally on levels with some kind of gimmick keeping you from getting all the coins easily. Specifically, 1-4 (autoscroller), 2-2 (moving platform + P-switch), 3-8 (water level with deadly Boss Bass present), 4-2 (P-switch), 5-5 (coins under falling Donut Blocks), 6-7 (aerial autoscroller including coins under Donut Blocks, but need to have Fire Flower instead of Super Leaf to get coins at the end), and 7-2 (need to use a Frog Suit from your inventory on a mostly land-based level). 1-3-5-7 give P-Wings, 2-4-6 give anchors.
cloned81 The part where he got a star at the end of three levels in a row. This video claimed it was some sort of secret, but it's part of your damn HUD. There's nothing secretive about it.
If you get all the coins and free lives in board 1-4 you get a card house(or coin ship; I can't remember). You have to be sure to move fast to get all of the coins possible from the multi-coin boxes. there are 2 of them.
This was a waste for us who had Nintendo or SNES when growing up. Then to top it off you're ability to play the game is shit. So we had to also suffer through that
Warp Whistle 3: When you get the hammer (for breaking rocks) in World 2, save it until you reach the second half of the map. Use it to break the rock in the top right corner. You will open a third section of the map. Inside there is a hammer brother and a Toad House. The Toad house gives you your first frog suit, while the Hammer Brother gives you the third warp whistle. You can then warp to 8 using as normal. You really didn't show anything new, though, to those of us who played it on the NES when it came out. See, there was this nifty magazine called Nintendo Power. They issued a Super Mario 3 Strategy Guide, that told us EVERYTHING. If it didn't tell you the specifics (say, like the Coin Airship), it would give you a REALLY good hint.
Most of those we figured out even without reading the magazine. I thought the "kind raccoon" thing was hilarious when I was a kid, but usually ended up losing it so I didn't see it very many times.
+Natalie “PrincessPeachy91” Holmes you should feel more ashamed about being kidnapped over and over without taking any precautions and/or hire better guards than stupid toads
I remember the Coin Ship being one of those things you heard about on the playground that you thought was a lie until you accidentally did it.
@horse lover673 hello
You must be old
I hear you...Also I found the second whistle by accident. My sister didn't believe me so I showed it to her.
Me and my bro saw that coin ship once, but the same happened to us as this guy. Although the way we got it to happen wasn't the same as this guy idk how we did that
@@retroeye-vu4vl you must be stupid
IN WORLD 2, USE TE HAMMER AT THE STONE IN THE RIGHT/UP CORNER OF THE MAP FOR ANOTHER FLUTE.
and fight the fire bros they are so cool
If there's ANYONE who didn't know that, I feel really bad for them.
I didn't... I used to get both first world flutes and then beat world 1 just to warp to world 8. D:
Im only found the flute of the castle back in the era. I had no magazines or internet here
I was about to say they forgot a flute
Regarding triple stars, a better secret would be to note that you can guarantee a star by jumping into the bottom left corner of the goal box while running and have a full power meter.
SuperMarioSuperStar viva Battletoads!!!
I was shocked no one had really brought this up
Yeah, that was the easiest to get. I liked to challenge myself by getting 3 flowers XD
ADEBISI ADEBISI Why are you so angered?
@@aliciavivi2147 seriously lol
even to this day this game still looks awesome
+Miguel Waide I know
The super Mario advance 4 is the best version apart from the original. Btw my opinion.
+scorpionking 7892 I like that it had ereader cards. free powerups and new levels. You could get the cape from SMW or sprout vegetables to throw like SMB2.
+Miguel Waide In all honesty this is worse to the NES both in music and graphics...
Obviously not. This is a stupid comment.
The "treasure in the sky" that most others call a coin ship changes a turtle on the main map to a coin ship more often than just with the "tens digit as a one"... The tens digit multiplied by 11 must total your coin count. If you have them correct BEFORE getting your card at the end like 2 and 22, or 5 and 55, then you're good to get the card with the timer ending on an EVEN number (since each count on the timer gets you 50 points). IF the tens digit is 5 off from your coins, like 3 and 88 for example, just end the level with the timer on an ODD number, thereby giving your tens digit an extra 5, making that 3 turn into an 8 and matching the 88 to get your coin ship :)
Przynies??
GASP!!! You let the wand hit the ground! How dare you!
Ikr? What's next? Shooting FIRE BALLS--that turn green--at Toadstool in the treasure mushrooms?!? LoL
it's a wand not the american flag
I do agree that is a total disrespect.
@@nintendonerdsvideos4727 it is the American Flag to us. You must not be a true player to heart lol.
Yes I have same😂Good old years
25 years ago the school yard was buzzing with all of these secrets. Good old Nintendo Power magazine. Thanks for the trip down memory lane.
The Nintendo help hotline you could call for tips. LOL
Heh! Wish I had an NP subscription at that time. That didn't come till a year later after I had to go through the worlds one by one. It's all good tho. It was a blast.
Is that where my mom learned these from? I was born in 2000 but we had an NES growing up, so I played this game in around '05 or so, and my mom showed me most of these tricks back then, and I thought they were super cool.
3 Stars is by no means a secret.
You can also get a 2up with 3 Mushrooms and a 3up with 3 Fire Flowers.
Yep. It's much more of an overt game feature than a secret.
Yeah, but ironically the Stars are the easiest to do. There's a trick to raise the chances of a Star.
If you sprint in at full speed and hit the box from the bottom corner, you get a star every time.
Came to say precisely this. Feel vindicated.
I can still hear the music even with this video muted LOL
you’re just lucky that you can’t hear WW2 videos muted.
How I tried it didn't work
@@MayraLopez-gb6fo lol its a joke
Also, in the air coin ship, you can get a green mushroom (1Up) just before entering the hammer (or boomerang) bros stage. You just have to jump three blocks before the pipe entrance.
Whistle n°3 in desert land with hammer. Sorry for my bad english
DiscoStick don't worry, lo importante es que se entiende.
Lo importante es que tenemos salud
4:22 the anchor what can i use for???
mermaidboy89 it stops the airship from moving away if you die and have to go back in. if I'm remembering correctly
This guys playing style is irritating
What playing style? This player sucks.
Right? How the f do you fail that 2nd warp whistle.
@@nrdpc5975 jflnfjzjezvztjxak
This kid a noob
I thought it was just me being mean...i couldn't finish the video
Still a classic game don't matter how old it gets. Still play gba version now after all these years
What was the secret in the "triple star" part?
Do you know how to get all three mushroom cards or all three flowers? ;)
For Mushrooms, I find that running full speed, then turning at the last second and hitting the box backwards tends to work a lot. I never found a trick to get Flowers. But why would you want LESS lives? True, a good player doesn't really need them, but still?
Antonio Figueroa You're right. The only reason why it may be helpful to get three mushroom or flower cards is when you are going for a hammer bro turning into the White Ship. Since getting that is based on ending at the right second, it can throw off the chance to get a star card. Anyways, for three flowers, you run full speed, but you don't start running until the black background appears. Try it out. :)
it all depends on when you jump. i come running full speed and jump to hit the box on the side. and i ALWAYS get the star
attack125
( 0:27 ) Heh. This brings back memories... I remember YEARS ago, when I am just a kid.
This secret was like some kind of accidental myth one of my brothers had stumbled upon, and at first we didn't know if it was some kind of rare glitch we had found, since we weren't sure how we had did it. It was just days or weeks later that we discovered how to do it reliably.
This one of the most frustrating things I've ever watched
He sucks at this game.
@@KejnTheImmortal suck? Frog suit on a battleship, have you done it before?
There's another flute in World 2.
Yeah, I remember that. You have to defeat the Fire Bros for it.
Yes. In world 2 with the hammer you break the rock to pass to the other side.
I thought it was a mushroom tip
He forgot 1-4 aswell
I was expecting things like the 7-1 wrong warp and wall clipping. Instead I found stuff I knew years ago.
Credit where it's due, though. Beating the world 6 airship with the frog suit isn't easy.
What's the 7-1 wrong warp? Is it where you complete whole level by going through the wall instead of the door?
The 7-1 wrong warp is a trick in world 7-1 to get to the end of the game. It involves hitting Koopa shells in the correct order in the correct time in order to manipulate a specific RAM command in the game's ROM. Then you activate a glitch to make the game think that Mario's gone into a warp pipe when he hasn't. If done correctly, the game's RAM will start sending incorrect commands to the game's ROM which will then send the player to the final screen of the game.
***** That's what I've heard too. And mine is the NES version. (My sweet little 1990 system is still chuggin' along.) I tried to do it once and then gave up, lol.
GaryX2k3 that's a glitch not a secret
I'm playing each world right now on my channel with the frog suit. Not that hard .
The "treasure in the sky" at 10:11 doesn't require 11 coins. Just a multiple of 11 (11, 44, etc.) with the 10s place in points matching. For example 443,060 and 66 coins gets you this White Ship in worlds 1, 3, 5, and 6. They can be done in any level of those worlds as long as the hammer guy still is there to change into the ship. (To ensure the 10s place is the number that matches the coins, end the level on an even second, like 2:32 left. If you end on an odd number left, your points move by 50 (which is good if you have, say 496,010 points and 66 coins, and you want the ...10 to bump up by 50... they'll all be 6s! (Again, any multiple of 11 and in any level.)
Oh snap, you missed the 1UP mushroom in the White Ship too. Before going down the pipe, jump up in between the first two holes in the ship on the left side of the pipe. :)
666: Illuminatti confirmed
Katie Kat good explanation thanks!
The guy that designed thousands of game concepts would cross reference games. That is why Zelda music is played when you blow the whistle.
He also wrote movies so finding Pac-Man in the movie Tron should make sense now.
He cousin's last name is Spackman.
When looking for clues you need to keep an open mind and across different media. Like A BTTF reference in the third Harry Potter book or The Simpson's references in the movie Maximum Overdrive.
@@katvtay Isn't that the one that is blue (instead of green) in the original NES version?
This is so insanely soothing it reminds me of getting home early on half days ❤
Stuff noted in the video are fairly well known... First 2 Warp Whistles are well known (3rd Whistle is less common). How to warp is just mathematical. 3 stars is a non-secret (although the tactic to hit if is mostly timing). Coin ship is a mathematical tactic, which few bother to deal with the exact details to obtain. The White Mushroom houses (which appear bluish in the All-Stars version) is uncommon knowledge, as there's one stage in each world that has the challenge & the item present varies by the world number (even or odd).
Noticing that the castle in World 3 is digital recreation of Japan & the castle's location noted in the Kyoto area is a bit more obscure stuff that others are likely to overlook.
About the blue toad houses, there are 7 in all games( 1 - 4, 2 -2, 3 -8, 4 -2, 5 - 5, 6 -7, 7 -2 ) and the make the ship full of coins, this trick only works in worlds 1, 3, 5 and 6, and you can finish the stage with any number of coins multiple of 11(11, 22, 33, 44, 55, 66,..), not only 11 as you showed in this video
I think a better secret is that Tanooki Mario's Statue Stomp can defeat the rotodiscs.
PlNGP0NG lol true. I didn't realize that until recently watching people play smb3 kaizo hacks
I tried that as a kid and found it works. Pretty cool. Also what about in world 1 where you stand on one of those bricks towards the end and fall behind the background screen? I forget how I found that decades ago but it wasn't the internet 🤔🤔
I think you meant to say Death Discoballs.
Shootzembu probably the movie the wizard
Actually a more better secret is defeating Bowser with the Hammer Bros Suit without him falling through the pit.
Didn't see if this was mentioned, but each of the first seven worlds has a White Mushroom house, earned by getting at least a certain number of coins on a specific stage. Odd worlds give P-Wings, even worlds give Anchors
Just to say, the blue toad house can be unlocked even when all coins in the level are obtained. Trust me, I've done it myself
i LOLd when the boomerang hit at the end of the coin ship (06:45)
You forgot to show that there is also an extra life on that coin ship
Far end
That's the one thing I always loved about the franchise is all the various secrets where most games might have a couple here or there that weren't all that great. Mario games had cool easter eggs but for typical players like me, I wouldn't know the majority of them without a guide or someone telling me.
I always liked the concept of the minus worlds, wish they would have done more with those.
Level 2. Keep jumping on goombas without touching ground to get 99 lives.
Vincent Milburn my favorite :)
Thats easy though I like the World 7 Fortress trick to get 99 Lives.
+Michael Marriott i like the world3 lv4 you can afk
Also in world 2 fortress 3 dry bones, you can get 99 lives from them
I've tried it but it always was so hard to do for some reason.
They also forgot the 99 lives in the 1st castle of world 2 with the skeleton turtles. You need a tail to keep floating as you stomp on them so you won't hit the ground. Keep jumping on all 3 of them without hitting the ground, and you can get 99 lives.
Okay. Blue Toad House and Coin Airship. Never seen or heard about it until now, but good to know for next time playing it.
Yes.And I Always thought the whistles are the only secrtes, which are that secret.
I've played this game since release...didn't know about some of these. randomly stumbled across the coin ship and it blew my mind this morning...
Even the kid in "The Wizard" knew about the first whistle and he'd never even played the game before!
I play this game since 1992 and still didn't knew if you use the flute on the pipes screen, you'd go to world 8. Blew my mind. Also, what the anchor in world 2 is used for?
Fred Vanelli wondering as well
It will park the Airship in one stop, instead of flying around the map if you happen to die.
Any player of the original game has probably known these for decades.
There is also a secret mushroom house in world 1 containing the p wing. Thanks for refreshing my memories with the anchor and the money boat, haven’t seen them in years and the different text with the king is new to me also
Hey, you! How about lending me your clothes? No dice?! What a drag! XD
I can't help but read this with Shikamaru's voice.
Ohayou Mina San Sama
KoreKara No Desuka Wa Zenburu No mAdesu.
Soredeha no Kokoro no etto
Hey its the best suit in the game in my opinion why not asking for it lol.
Wow, I would always get the "Treasure in the Sky" one. I just thought it was a randomly occurring thing, didn't realize it was a secret.
Anchor item in World 2:
It is not neccissary to collect the coins in the original NES version (I'm unsure about newer versions) as long as you have "Big Mario" to break the brinks that would otherwise be coins.
I guess these are secrets. The coin ship can be done on any level as long as the coins are a multiple of 11 and the score ends in the number in the tens spot of the coins (11 coins, 10 pts, 22 coins, 20 pts, etc).
There is a 3rd whistle in the northeast of Desertland. You have to break the rock with a Hammer and you can get it.
Blue toad house appears in all the worlds. You must get all coins in an spescific level.
No, a specific amount in each Level
+Deialekt El'Pe
Still incorrect. It's at least a certain amount. I've gotten more than 30 coins in 2-2 and still got the white mushroom house (blue if you prefer).
+Kamycrack, to my knowledge, World 8 doesn't have a white/blue mushroom house. Following the game's pattern, the even worlds' secret houses contain anchors, and an anchor is utterly useless in World 8 as there is no mobile airship to be found.
+Deialekt El'Pe actually, one level per world, with a specific amount in that level. The level number and coins required changes.
I didn't say that this happenes in every level, I meant each level that has this
There is no White Mushroom House in World 8. This is a listing of which stages have the houses, and the minimum number of coins you must acquire in that stage. Only one of them requires every single coin.
~~~
White Mushroom Houses
By getting enough Coins in certain levels, you can access a special White Mushroom House! These contain special items:
- In Worlds 1, 3, 5, and 7, you'll obtain a P-Wing
- In Worlds 2, 4, and 6, you'll obtain an Anchor
These are the levels in question; by getting at least the specified number of Coins, you can find the special White Mushroom House, accessible from the overworld.
- Level 1-4: 44 Coins
- Level 2-2: 30 Coins
- Level 3-8: 44 Coins
- Level 4-2: 24 Coins (all of them!)
- Level 5-5: 28 Coins
- Level 6-7: 78 Coins
- Level 7-2: 46 Coins
Found all this as a kid. No internet, no Nintendo power, no school yard tips (moved allot, didn't have friends). Pure perseverance and playing this with my cousin and brother a lot. like a lot! a fuck of a lot!
what I'd like to know is who the fuck told me flute locations at that time... I'm 25 now btw
Harold Sweeney gaming magazines perhaps?
Harold Sweeney I am 40, from Ecuador, and I did know about the flutes back in the day.
Harold Sweeney lol I figured them out, as me my sister and step mom played I would do random stuff to frustrate them them and find secrets, plus I knew from Mario Bros. there had to be secrets
The one in the fortress is quite possible to find intuitively. At that time stuff like getting to the top row of blocks on the underground levels in SMB1 was already pretty common, so that might just be a thing people find.
Third one in W2 is simple enough if you know how hammers work and can get it.
The first one... pretty sure some magazine/word of mouth, I remember disappearing behind the props via holding down on a white block to be pretty mind-blowing.
ruclips.net/video/TscjsNMvnDg/видео.htmlm
Didn't know about the anchor one. Swimming under the boats in the last world used to save me a lot when I played this as a kid.
lol it does. Just imagine going through all that lol.
Bottom left corner of the box...stars all day.
It doesn't matter where you hit it, but when. Run at it at full speed and even if you jump into the side or the top corner, it works
You also forgot the raft you can take in world 3 to the island with mushroom houses.
i always wondered if that anchor thing I saw in the manual was actually in the game
it just forces the airship to not move any more
आपका बहुत-बहुत धन्यवाद इतनी जरूरी जानकारी देने के लिए क्योंकि यह गेम में पिछले 15 दिन से खेल रहा था और कंप्लीट नहीं कर रहा था आपकी वीडियो से यह गेम कंप्लीट करने में मुझे काफी आसानी होगी
Did you know, there's actually a third whistle in World 2
Yes I discovered that with that axe you know
Did you know there's a 4th whistle
did you know, there is a 9th world.
Everyone but this guy knows that
This ain't a tough guy act I'm hood for real bitch
1:08
Nobody:
My brain: OH NO THE RADIOACTIVE WAFFLES
Fail, you should use the 2nd flute at the world selection screen in the clouds, to go directly to world 8.
vincentpol You obviously quit watching because he did that next.
World 5-1 has a secret note item. You must use a P-Wing to go to a secret pipe in the air. Then, run and duck/fly underneath a small passage to the note room.
Yeah, love that one! You actually don't have to waste a P-Wing though. I prefer being just Racoon (or Tanooki!) to sprint and get to that pipe in the beginning of the level. After you get the four 1UP mushrooms (and get the P push white coins, designed like the number 3 if you want), you can get hit by those chain guys while you're underneath. Then you're short enough to get to the small passage without having the power-P push you through.
In world 1-1, there is a pipe you must fly to near the end. In the pipe are coins in the shape of a 3. What does that mean?
pumpkinpike666 It just signifies Super Mario Bros. 3. :)
2:15 if u use a p-wing during the warp zone, it takes u 2 world 8
anyone else notice at 9:29 when he grabbed the fire flower, it just made him big instead? didn't know that. kinda surprised he didn't show the 3rd warp whistle in world 2.
also the triple star/flower/and mushroom are all normal things, not secrets. now to consistently get a gold star, be at P speed when you are at the end of the level, jump when you get in range and it will be a star. it's literally race for the star.
Yeah if you have anything higher and you get a fire flower then get hit to get small. Everything works as a Super Mushroom.
Wow call me stupid but I never knew about the anchor and had played this game many many times as a kid. I knew about the whistles though obviously.
Yeah you can get the Anchors in Worlds 2,4, and 6
If you fly directly up from the start of 5-1, there's a pipe. If you enter the pipe, then fly while crouching down through the narrow tunnel above your head, you can get a music box rather than playing the level
It didn't show how to get the 3rd flute which is located in the upper right corner of world 2. haha
I knew all these when I was 7-8 yo xD, God I miss my childhood.
How the hell is something that is in the manual a secret?
The WHITE MUSHROOM HOUSE is achievable by getting more than a set number of coins in one stage per world (excluding World 8).
44+ on Level 1-4
30+ on Level 2-2
44+ on Level 3-8
22+ on Level 4-2
28+ on Level 5-5
78+ on Level 6-7
46+ on Level 7-2
8:40 Pro Hammer Mario player!!
At 4:32, the real secret isn't that the coins need to be 11 and the tens digit of the score be 1. The secret is that the coins need to be a multiple of 11 (any multiple of 11... 11, 22, 33, 44, etc.) The tens digit of the score must be the number of coins divided by 11 (i.e. 1 for 11, 2 for 22, 3 for 33, 4 for 44, etc.)
I've never done that on stage 1 to get that ship full of coins, but I got it many times, so there might be some other way 🤷🏻♂️
The "treasure in the sky" works with any double coin amount(22, 33, 44, etc). I do it with 55 coins and make sure that the last two digits in the score are 50. For 33 coins, score must end in 30, 44 coins, score must end in 40, and so on.
In this game if you use the game genie to play and kill bowser at the end, if you use the stay big codes hold up after beating him at the door or the game will self pause. I always use the hammer suit code, you can't slide down hills in it, but the hammer you throw kills almost every enemy with one hit, including ghost's and candle flames and thwomps just to name a few, and all boom booms to, (if you can hit him that is). Plus the codes work for Luigi to.
Ok, me and my great grandma found this out be4 she passed 6 months ago. Im 15. The way 2 get the coin ship is 2 complete the lvl wth ur coin counter in a multiple (ex. 11, 22, 33 and so forth), while having the 100's digit match the multiple #. (Ex. If ur coin meter is at 22, than ur time remaining at the end of the lvl must be anywhere from 200 to 299. I believe it had 2 be even as well, buy im not 2 sure. Love u grandma, and i cherish those times we had 2gether.
I discovered the boat trick on my own when I 5 years old. I think im about to drown then all of the sudden glitch in video games became my life story.
*Me too it was too hard to beat!*
@@afriend9428 you replied to this 3 years after I wrote it lol that was so cool cause I forgot all about that comment.
I knew all these way back before the internet, and without a book either
Yes, same here. The movie "The Wizard" showed me where the 2nd warp whistle was [in the first castle /dungeon]. Then way back in the early 90s, a school friend told me about the 1st one [crouching on the white block]. The 3rd whistle [in the 2nd world - Desert Land, by breaking the rock in the top right hand corner of the screen] was the one that I found by myself. The internet makes it so much easier to find things these days. Imagine what life would be like for someone born in the 90s [or after] if they had to make it without the internet. :)
I didn't know how to get the blue mushroom house
Plus he missed a whistle in world 2
Same bro
Exactly my first tip was from the movie the Wizard...I immediately got it for my birthday and the rest is history.
Worlds 1-7 have blue mushroom houses. Odds have p-wings and even have anchors. Plus on 2-2 you need those last four blocks to be coins. On the coin ship you missed the 1-up by the pipe .
snes version is nice, but i prefer the original nes one...
same!
pero son tres flautas
Mikeh Miiikeh but the color in snes looks much better tho
me too
Mikeh Miiikeh how do you get it
If you collect two flutes, use one to get to the warp zone and use the other at the warp zone and you’ll go directly to number eight
I think we all knew this nearly 30 years ago.
this was the best game ever
And the youtuber doesn't know the big secret in World 2.
Who knew MC Hammer stood for Mario Corner Hammer
The one where you use the hammer to break the boulder?
yesh the third whistle
Demonaire Rai with the godamn fire bros.
Ironically, if you get the first two whistles, by the time you're in world 2 you don't need the third whistle to reach world 8.
Never knew about coin ship. Had the blue mushroom house a few times but never knew the cause.
Another thing: the end of stage symbol (mushroom, flower, star) is on a fixed start and rotation. If you run as soon as you see end of stage area, then jump hitting goal spot, it should be star every time
once i knew all the locations of the flute.... now its all history
Same here! But the funny shit is that I barely use it. 😂
Now 6 lives and 3 stars that's a secret. What about 5-1 ? In World 5 the Skys 2nd Map has almost at the end of every level a Lakitu throwing those spinees (can't recall what they are spelled) 4 and Lakitu in the screen give you a free 1 up. Now if you have 2 star cards this is possible for a third and the free 1 up. Making 6 lives . 5-1 has I massive 3 on like the 3 you see it the 1st world.
Only bested by the SNES Super World. Still one of the best games ever made.
I like SMB 3 better than SMW. Back in the day I couldn't for the life of me figure out why everyone thought SMW was so special, SMB 3 had alot more powerups! Fuck Yoshi! I loved my froggiesuit!
They are both great.
I like SMW a bit more because i had a snes and the gameplay is more friendly, mario is easier to control.
But SM3 is an absolute classic. The powerups, stages, challenge, ambience. It's gold.
+Hadmin World had less power ups, less unique terrains, the graphics are up for debate but I think the 3 were better and definitely more impressive for the time/capabilities of the NES and the music in World is straight trash.
Leo Lombardozzi I agree with the SMW music being trash, I especially dislike the castle music.
SMW just gives me that warm glow you get off a good game. I get that wee guy at christmas feeling even when I watch a YT video of it. 3 is without doubt one of the best NES games ever released. It's up there with the greats. But I think you could say the same about SMW for SNES. I agree the music isn't as good and Yoshi is a pain but I think they painted the world a wee bit better in SMW.
there's a white mushroom house in world 1 also- get maximum coins on 1.4 and you get a p wing. also I was expecting a third whistle and the 99 lives cheat for 3.4.
also there's a 1up at the end of the coin ship between the portholes before the big tube to the miniboss
You forgot World1-4 Blue Toad House...
Yeah, there's a blue toad house in each world from 1-7. They get you some nice stuff.
There's either a glitch, or the SNES version is different then the regular NES. World 2, Level 2. In the NES you have to get all coins in the level to get the moving mushroom. All these levels are about the coins. World 1, Level 4, World 2, Level 2, World 3, Level 8, World 4, Level 2, and I canMt remember the other ones in 5, 6, and 7.
Check online.
(6:46) 😂🤣😢🤣😂😂😢🤣 I feel that so hard bro!!!
Obscene
Just missing the third warp whistle, on the second world. Near the end of the map, on the right side. You need to use a hammer from your inventory to smash open the rocks to do a battle against fire breathing, hammer bros.
No one actually realize that the sound of tje whistle is the same of the ocarina in zelda minish cap?
+nfm2hack1 It's a common sound from the NES days.
+nfm2hack1 Actually, it's identical to the whistle/recorder tune from the original Legend of Zelda; the whistle making an appearance in SMB3 is actually a shoutout to the Zelda franchise in itself.
+Quez256 hint, both belong to nintendo...
+aracuscesar ...................been living under a rock for the last 30 years?
even better the first Zelda flute has the same music
When I was a kid in the early 90s, I knew all the secrets, but I have no idea where I learned them from....
Thx for the video but watching you play gives me headache.
He sucks
He does, he sucks real bad, and a lot of this shit is entry level stuff, no big secret
Awesome sound! This brings back some good old memories!
same
You didn't show that is a secret part in the map of the world 2 ! You must have the hammer
*This Idiot here does n’t know that thought it was dead end*
This game was way ahead of its time.
secrets? pfff... I knew all of this ever since I was a kid :P nothing new here.
+alex3087 I'm sure we both know a few more that should have made this list too. There's a secret mushroom house in World 3 that nobody seems to remember or know of.
Fu .
Same
That's secret how to get: ghost treasure ship & mushroom gift! i just know now from this video. Very Good Secrets 👍 (except few)
No you haven't been on the quick sand there's a secret passage....
also the free one ups on course 1-2. wait till the green pipe has let out as many goombas as possible, then jump on there heads going as high as you can while floating down in the raccoon suit. you can max out your lives on the second course of the game
All this and more, still being rediscovered by new players, over and over, 27 years later.
I never got the hang of how to get the coin thing in world one
you get a multiple of 11 in coins (11,22,33,44,55......) your tenths score must equal the multiple (1,2,3,4,5). Then you beat the level on an even amount of time.
MJ5462001 It can also work in ANY level on that world where this applies and can be done on an odd numbered amount of time if your tenths digit in score is 5 away from being the same as the multiple of 11 coins
I've had that ship before appear in other worlds
dogpetdog i had a 30 dollar bill but i used it to buy halo 3.5 on ps9
The blue (or white) Toad's Houses can be found in all worlds except 8, generally on levels with some kind of gimmick keeping you from getting all the coins easily. Specifically, 1-4 (autoscroller), 2-2 (moving platform + P-switch), 3-8 (water level with deadly Boss Bass present), 4-2 (P-switch), 5-5 (coins under falling Donut Blocks), 6-7 (aerial autoscroller including coins under Donut Blocks, but need to have Fire Flower instead of Super Leaf to get coins at the end), and 7-2 (need to use a Frog Suit from your inventory on a mostly land-based level). 1-3-5-7 give P-Wings, 2-4-6 give anchors.
Top secret, the whistle? Really...?
exactly, hence this list is horrible
+cloned81 That was big shit back in 1989.
+cloned81 top secret 3 stars, really?
What? why is everybody mentioning 3 stars... like whaaat. :P
cloned81 The part where he got a star at the end of three levels in a row. This video claimed it was some sort of secret, but it's part of your damn HUD. There's nothing secretive about it.
If you get all the coins and free lives in board 1-4 you get a card house(or coin ship; I can't remember). You have to be sure to move fast to get all of the coins possible from the multi-coin boxes. there are 2 of them.
+Erich Zaun You get the White Toad House. It gives a P wing
This was a waste for us who had Nintendo or SNES when growing up. Then to top it off you're ability to play the game is shit. So we had to also suffer through that
Warp Whistle 3: When you get the hammer (for breaking rocks) in World 2, save it until you reach the second half of the map. Use it to break the rock in the top right corner. You will open a third section of the map. Inside there is a hammer brother and a Toad House. The Toad house gives you your first frog suit, while the Hammer Brother gives you the third warp whistle. You can then warp to 8 using as normal.
You really didn't show anything new, though, to those of us who played it on the NES when it came out. See, there was this nifty magazine called Nintendo Power. They issued a Super Mario 3 Strategy Guide, that told us EVERYTHING. If it didn't tell you the specifics (say, like the Coin Airship), it would give you a REALLY good hint.
Most of those we figured out even without reading the magazine. I thought the "kind raccoon" thing was hilarious when I was a kid, but usually ended up losing it so I didn't see it very many times.
How is the 3 stars a secret?
The whistle sound is used in paper Mario color splash (etc 2016) called the flute card.
I've been playing this game for over 20 years and didn't know about some of these secrets! I feel so ashamed! :( At least I know them now. :P
+Natalie “PrincessPeachy91” Holmes Same here. I was shocked, myself.
+Natalie “PrincessPeachy91” Holmes you should feel more ashamed about being kidnapped over and over without taking any precautions and/or hire better guards than stupid toads
Derfel Cadarn true, but Mario is a slightly overweight plumber.... so he has that going for him... lol
Hi