[SSBU] The Move That Makes Cloud Good

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  • Опубликовано: 7 янв 2025

Комментарии • 122

  • @SmaxSSB
    @SmaxSSB  18 дней назад +27

    If you guys enjoyed this video, please subscribe! It helps allow for me to make more videos like this! And thank you so much for your support. ❤️

  • @mochaman29
    @mochaman29 9 дней назад +11

    "Shieldgrabbing cloud bair is like reaching for a cops gun" 😭😭

  • @Animatix19
    @Animatix19 19 дней назад +75

    This is the most insight I've ever gotten to understanding the mindgames you can play with your opponent.

    • @SmaxSSB
      @SmaxSSB  16 дней назад +3

      @@Animatix19 I'm glad you enjoyed it! Mindgames are an extremely important aspect of gameplay, but it's really hard to convey or explain without deep knowledge of the game. I hope I was able to clear that up a bit!

  • @SadFace229
    @SadFace229 19 дней назад +11

    A clean table of contents (I really like the overview of what the video will discuss at the beginning), an extremely thorough explanation of frame data (very good refresher and I forget half the time anyway), a nice flow from defining the mechanics of the move to clear examples of how it's utilized in brakcet, and it ends with one heckuva banger. A must watch for anyone interested in competitive Ultimate!

    • @SmaxSSB
      @SmaxSSB  19 дней назад

      Why, thank you so much! I really appreciate it ❤️

  • @Creepo_J
    @Creepo_J 15 дней назад +5

    The visuals and in depth breakdown is really helpful and entertaining
    Might share this

  • @gtgpotato8059
    @gtgpotato8059 15 дней назад +5

    okay why do you only have 500 subscribers?? you always make banger videos

  • @alexanderhirth1530
    @alexanderhirth1530 10 дней назад +3

    One if my lersonal favorite mindgames is approaching with my back turned to make them think I'll bair their shield, but instead I empty land cross-slash. Since they only expect the single hit, they usually drop shield and I usually get more off of cross-slash than grab.

  • @VentusDG
    @VentusDG 18 дней назад +6

    insanely well made video, that covers a lot of things about frame data I never knew. Great stuff

    • @SmaxSSB
      @SmaxSSB  18 дней назад

      Glad you enjoyed it!

  • @zer0mar322
    @zer0mar322 16 дней назад +9

    Nice breakdown! But didja have to show us barefoot Falco??
    Slight correction at 6:45
    If Cloud's ftilt was actually -16, DK's frame 5 jab after shield drop should actually be a true punish on the very last frame of ftilt's endlag.
    But it obviously wasn't a true punish here, and that's because (as you said later) ult frame data isn't always super accurate with the shield safety figures. Here, UFD didn't seem to account for freshness, which affects shield stun.
    Cloud ftilt does 11.0% base damage, but this increases to 11.55% when not stale. This is just enough to increase its shieldstun by 1 frame. So it is actually -15 when fresh.
    Also, likely unrelated, one also needs to account for an attack not hitting its full range immediately. For example, Lucina's fsmash is frame 10, but doesn't actually extend in front of her until frame 11. Samus Fsmash is also frame 10, but immediately hits its full range, making it at least 1 frame faster at punishing an enemy in front.

    • @SmaxSSB
      @SmaxSSB  15 дней назад +2

      Thank you so much for the correction! I had a feeling I was missing a detail or two, dang. I appreciate you taking the time to write this. I'll make sure to note it for future projects!

  • @TheChickenman239
    @TheChickenman239 15 дней назад +4

    Great video overall. Only thing I would add (and you did mention it in more nuanced scenarios which is awesome) is how much danger the opponent is in if bair DOES land. Since bair is basically an incontestable no fly zone brick of a hit box, yes people generally don’t wanna sit in shield and just stay at cloud’s mercy, so at some point they HAVE to fight back and if you land bair it sets up for so many dangerous situations for the opponent. True combos at low %, tech chases (which can straight up kill if you have limit) at mid %, but most importantly I think is that you have to land now.
    If you get hit with a bair at mid-high% if it doesn’t outright kill you now you either have to deal with a tech, try to go above cloud which he can call out as spargo did in some of the clips you showed which is insta ggs on a lot of the cast or put yourself in position to get up air juggled which is also not fun (another no fly zone ahh hit box), try to land in front of him (death sentence), or just go to ledge in which case he’s free to push advantage and worst case get a free ledge trap which is an amazing situation for cloud. Basically what I’m getting at is you land bair on an opponent and you pretty much always have an rps scenario that favors cloud to the point of if he’s right you eat tons of damage or just lose the stock and if he’s wrong then 🤷🏾‍♂️ as long as you don’t get reversaled just do it again or go back to neutral lol. Good stuff tho bro 👍🏽

  • @iarejohnsmith
    @iarejohnsmith 19 дней назад +3

    This is the best Smash explanation video I've ever seen. I was NOT expecting something like this from a small channel - you have something special brother!
    This video concretely explains the competitive concept of frame data better than anything else in existence. This 15 minute video would have saved me 3 years.

    • @SmaxSSB
      @SmaxSSB  19 дней назад

      @@iarejohnsmith I'm really really glad you liked it! Thank you so much!

  • @stephen7971
    @stephen7971 17 дней назад +4

    Great video! I don't really play fighting games, but have been watching them on youtube a lot lately. I've always been a bit hazy on what exactly plus frames were and how they applied to blocking, move choice, and mind games, but now I feel like I finally have a clear(er) idea of how they work!
    Also the way you structured the video was perfect; introducing the character/move/player at the start and then breaking it down at every step. I think a lot of people make videos like this, and know what they're talking about, but don't put as much thought into how they organize and present the information, so it ends up being less informative compared to this one. And then the counter play match for the end! Awesome job!

    • @SmaxSSB
      @SmaxSSB  17 дней назад +3

      @@stephen7971 Thank you so much for the feedback! I'm glad you enjoyed it and were able to learn from it, I try to convey information as throughoutly as I can since a lot of youtubers assume you already know (for the most part) what they're talking about, but many casual and semi-casual viewers don't. I'm glad you liked it!

  • @NonJohns
    @NonJohns 18 дней назад +2

    having quality visuals and perfectly relevant clips
    on top of robust content that is more than basic
    amazing

  • @zackivanov9461
    @zackivanov9461 12 дней назад +3

    One of the few most informative competitive smash videos I’ve ever seen mate and I’ve been playing since Brawl. Thank you!

    • @SmaxSSB
      @SmaxSSB  12 дней назад

      Glad you enjoyed!

  • @mamba7160
    @mamba7160 6 дней назад +2

    7:40 straight up a Street Fighter safe jump

  • @rubikvoncube3583
    @rubikvoncube3583 16 дней назад +3

    Such a good vid. Taught me and explained a lot about even general smash mechanics, and was super engaging - subbed!

  • @codenameunown
    @codenameunown 17 дней назад +5

    Thanks for the very thoughtful video edits

  • @ihopeyouandicanbefriends
    @ihopeyouandicanbefriends 14 дней назад +4

    the bootless falco is so cursed

  • @jeom3808
    @jeom3808 14 дней назад +8

    Yes, i am a ff7 og fan, yes, hearing ff8's soundtrack in the intro to cloud's moveset was jarring and a tiny bit upsetting.

    • @jeom3808
      @jeom3808 14 дней назад

      (like painting Zack's hair yellow or Cloud's hair black.)

    • @TheXell
      @TheXell 12 дней назад +2

      Wel, TMWTMG is abanger so it's forgivable.

    • @jeom3808
      @jeom3808 12 дней назад

      @@TheXell true true.

  • @SchuStats
    @SchuStats 19 дней назад +4

    dude the ending 🔥🔥🔥

  • @Overzach12345
    @Overzach12345 18 дней назад +5

    I'm very glad that RUclips recognized that they should recommend this great small video/channel I wish you the best and I loved the video!

    • @SmaxSSB
      @SmaxSSB  18 дней назад +1

      Thank you so much! I wish you the best as well!

  • @gqboygboy6930
    @gqboygboy6930 19 дней назад +8

    0:19 Ay That's Me! Did not expect myself to make an appearance Lol!

  • @mdmehranrahman3058
    @mdmehranrahman3058 14 дней назад +1

    This video is honestly amazing despite how small your channel is. Really great and simple explanation with amazing graphics and visuals. I'm honestly obsessed with Cloud and Spargo and can't wait to see how Spargo will prepare to counteract Acola's Aegis seeing Acolas adaptment.

  • @Moongads
    @Moongads 14 дней назад +2

    I'm not the biggest spargo fan and I was literally just about to click off this video but then you started playing the compilation with all caps as background music and I INSTANTLY subscribed

  • @GwenDollinsinde
    @GwenDollinsinde 18 дней назад +5

    Even though im a cloud main and i know i am biased,
    I personally think bair is good, but its not the reason why hes good,
    The combination of bair, fair, up b, and his mobility is what makes him such a great character.
    Honestly if bair wasnt as good as it is, people would just complain about fair, cus it is very similar to bair,
    Very safe, long range and combo potential.
    Great video❤

    • @andreazhab
      @andreazhab 16 дней назад +2

      Fair absolutely NOT similar. You can kinda use it like bair, but the much higher startup and higher hitbox positioning means that it's much easier to be react to than bair and makes it much worse as a move when you try to punish things on reaction

  • @midnalight6419
    @midnalight6419 17 дней назад +11

    Some constructive criticism.
    Breaking down the clips in the "how cloud uses bair" segment would be great.
    Even something as simple as "Cover the jump from G&W, setting up into the dair on a greedy recovery" would be a lot more helpful to players.
    Or in the clip with fox, how he frametraps fox into getting hit by cross slash. Stuff like positioning actually being talked about instead of "here's some clips that all end in a spike" I think this might tell a new player that the spike and timing of that is what makes spargo good, and not the coverage of bair and movement therein.

    • @SmaxSSB
      @SmaxSSB  17 дней назад +5

      I see, thanks for the feedback!
      I really appreciate how you structured your criticisms. I'll take note of em for future projects. Thank you for taking the time to write this!

  • @janswhatsupdoc
    @janswhatsupdoc 15 дней назад +2

    Arcane is actually a real word 🤯

  • @HotCrossB1S
    @HotCrossB1S 18 дней назад +3

    Just now realizing Falco was not wearing boots bro 😱
    I was wondering what was wrong something seemed off but I couldn't put my finger on it 😅
    I digress, great video dude. I will be subscribing. 😗👌

  • @duhuhu6537
    @duhuhu6537 13 дней назад +1

    12:12
    so, a bair is not the only good option, it also opens a mind-game to play with tomahawk too, uh?

  • @memeuz8882
    @memeuz8882 18 дней назад +1

    I expected at least 1k subs. This is great quality, keep it up!

  • @GrahamDrake-j1v
    @GrahamDrake-j1v 13 дней назад +1

    my mains now are cloud and mii brawler. I really enjoy the advantage state of both characters

  • @tuey7503
    @tuey7503 18 дней назад +3

    Great vid!

  • @abeln1167
    @abeln1167 16 дней назад +3

    great vid!!! theres not much cloud videos!!

  • @shafir5726
    @shafir5726 18 дней назад +3

    Great video bro 😎

  • @lime_head
    @lime_head 18 дней назад +4

    Good vid!

  • @zoomspilo6798
    @zoomspilo6798 17 дней назад +2

    This video gives me big shounic vibes, especially with that one song that's playing at 11:40

    • @SmaxSSB
      @SmaxSSB  17 дней назад +3

      I was inspired by his explanation style and I used a decent chunk of the music he uses, which is made by Banana Slug. You have a very good ear!

  • @Andre40492
    @Andre40492 7 дней назад +1

    Acola's binding vow beat Spargo, but had to give up the #1 rank to do so

  • @purplecrowbar1332
    @purplecrowbar1332 12 дней назад +2

    Amazing quality video

  • @M00nGAZERR
    @M00nGAZERR 15 дней назад +2

    My goat

  • @elijmin2
    @elijmin2 19 дней назад +3

    Amazing.

  • @DarkThomy
    @DarkThomy 16 дней назад +3

    Oh yeah, it was teasing at the end, wasnt it??
    I want a video on Acola's aegis !!..
    Also, wouldnt spot dodge or roll be an easier timing than Parry?

  • @SchuStats
    @SchuStats 19 дней назад +6

    hands off my what??

    • @SmaxSSB
      @SmaxSSB  19 дней назад +2

      🗣️ GET OUT ❗‼️🗣️

    • @alanbrickett4914
      @alanbrickett4914 13 дней назад

      Kah! I know what you heard though. I'm a Falco main.

  • @lbesavant
    @lbesavant 19 дней назад +3

    AMAZING video. Even as a cloud player I learned a lot more about how I can condition. But one piece of advice: please try not to have sudden increases in volume for sound effects. Keeping around the same volume of effects throughout the video is important for rewatchability and viewer retention

    • @SmaxSSB
      @SmaxSSB  19 дней назад +1

      Why thank you!!! I'm glad you were able to get a different perspective on Cloud bair!
      And sorry about the inconsistent volume, I'll make sure to keep that in mind for my next upload. I appreciate your feedback!

  • @curiosityman3704
    @curiosityman3704 18 дней назад +6

    WHAT IS THAT FALCO MOD, I'M DYING 😭😭😭😭

  • @BiggDrigg
    @BiggDrigg 18 дней назад +2

    Really cool and helpful video! I learned a 💩ton in 16 min

    • @SmaxSSB
      @SmaxSSB  18 дней назад

      Glad it helped!

  • @Phi792
    @Phi792 16 дней назад +1

    This is a fantastic video!

  • @ReverbYuh
    @ReverbYuh 14 дней назад +1

    Great vid bro keep it up

  • @feyss-9040
    @feyss-9040 14 дней назад +1

    Amazing video!

  • @sushipng
    @sushipng 18 дней назад +10

    this video tuff lwk and i aint even fw ult

    • @SmaxSSB
      @SmaxSSB  18 дней назад +3

      Well I'm glad you were able to enjoy it regardless!

  • @Jerry-rn9oy
    @Jerry-rn9oy 18 дней назад +10

    Fire video. Keep it up!
    I hate cloud.

    • @xbluex5979
      @xbluex5979 18 дней назад +4

      We all do

    • @Fredysaurus
      @Fredysaurus 14 дней назад

      Same but honestly, I fucking love watching spargo play. I'm fine with someone using a carried character if they're actually gonna carry the character instead lol. He plays with aura imo, it's fun to watch, and it's not stall based gameplay like Steve/sonic.

  • @robloxian-craft1941
    @robloxian-craft1941 18 дней назад +2

    Me during the whole video
    .-.

    • @andreazhab
      @andreazhab 16 дней назад

      Is this supposed to be constructive criticism

  • @trevororchard3152
    @trevororchard3152 15 дней назад +8

    why, after the countless hours i have put into this game, did i never know that shorthop aerials deal less damage???? why did nobody tell me

  •  14 дней назад +2

    great vid

  • @davidhansbury70
    @davidhansbury70 14 дней назад +2

    I love typing comments

  • @Creepo_J
    @Creepo_J 15 дней назад +2

    I like whiff punishing cloud bair im like a little mouse taking cheese from a mouse trap
    (I dont play the rats)

  • @Fredysaurus
    @Fredysaurus 14 дней назад +1

    Good video, earned a subscriber. Clean explanations, you've taught me some new things on a topic I thought i was already comfortable with. And i like how everythtwas outlined and structured.
    One thing I'd say as criticism is maybe lower the voice effects- disclaimer: its partially because I find pythras voice jarring, but the louder voices at the end were a little detracting from the gameplay I was watching. I think you were trying to highlight foresight usage, but a tally or count would have been preferable imo, and given real quantification. But on the other hand, it did express the point. Maybe I just find mythras voice annoying lol. My only other critique is that now Im gonna have to watch all your other videos! I was planning on going to sleep 😂

  • @GrahamDrake-j1v
    @GrahamDrake-j1v 13 дней назад +1

    spargo is my goat

  • @rudiausbuddeln7573
    @rudiausbuddeln7573 13 дней назад

    Back air
    16 min life time saved

  • @VD_RXTR0
    @VD_RXTR0 15 дней назад +3

    6:03 someone please clip this

    • @future34andpast
      @future34andpast 15 дней назад

      I got you: ruclips.net/user/clipUgkxTjzYa19ryGowCoqE4cXh-GtFshg4WeBd?si=JeUbtdnzALGhugXc

    • @VD_RXTR0
      @VD_RXTR0 15 дней назад

      @future34andpast thx bro

  • @alanizq1747
    @alanizq1747 12 дней назад +1

    cool video

  • @Dave-co4cq
    @Dave-co4cq 19 дней назад +1

    Anyone know what mod that shield with lighting is?

  • @mrzanders4187
    @mrzanders4187 17 дней назад +1

    If mythra's foresight is a good counterplay, what about bayo'd witch time ? Does she win the matchup ?

    • @andreazhab
      @andreazhab 16 дней назад +1

      It's not the same thing, because Foresight is attached to Mythra's dodge, Witch Time it a counter that locks Bayo in place for a long time and thus is much easier to punish when baited. Bayo only gets Bat Within on a dodge, which is faster than foresight (frame 1 instead of 2) but only gives her reduced damage and no punish out of it

    • @mrzanders4187
      @mrzanders4187 16 дней назад

      @andreazhab oh i mixed up bat within and witch time lol thx for the intel 👍

  • @ThumperYo
    @ThumperYo 19 дней назад +14

    DK back air is better though lowkey

    • @SNoodleJuJu
      @SNoodleJuJu 16 дней назад +2

      Combo tool and much more spammable

  • @rondoudoushiney3868
    @rondoudoushiney3868 18 дней назад

    As Ike I just Up B lol

  • @projectz358
    @projectz358 15 дней назад +1

    Back air and forward air. Gotten so used to this jank I actually parry it on reaction.

  • @Mykahaia
    @Mykahaia 17 дней назад +3

    Sure...THIS unique move is what makes him good...not up smash or up air or dair or cross slash or fair or limit or up B...

    • @ellachino4799
      @ellachino4799 17 дней назад +7

      Those are all broken moves but are still more situational than Cloud's bair

  • @boines69
    @boines69 4 дня назад +1

    What is the mod for the hitbox visualization? Seems way better than ultimate training mod pack

    • @SmaxSSB
      @SmaxSSB  4 дня назад

      Blujay's hitbox visualizer. Should be the first result of you look up github blujay hitbox visualizer

    • @boines69
      @boines69 3 дня назад

      @SmaxSSB thanks!

  • @meemameemer5015
    @meemameemer5015 18 дней назад

    Why do you have your dislikes turned off for most of your videos?

    • @SmaxSSB
      @SmaxSSB  18 дней назад +4

      I actually hadn't realized that, they were turned off by default. Thanks for letting me know! Sorry about that, just made them visible. Should be updated in a few minutes.

    • @janswhatsupdoc
      @janswhatsupdoc 14 дней назад +1

      RUclips has long since removed the ability to leave dislikes

  • @5hyguy42
    @5hyguy42 14 дней назад +3

    あcola the Goat lmao

  • @Whalordius
    @Whalordius 18 дней назад +1

    Moves*
    His whole kit is disgustingly good

  • @JaceHill-xh8tb
    @JaceHill-xh8tb 16 дней назад +6

    Hot take: Corrin bair is just as good if not better than cloud bair.

    • @andreazhab
      @andreazhab 16 дней назад +18

      It's not even close LMAO
      -> slower
      -> less damage
      -> absolutely 0 true combos
      -> technically unsafe-er on shield (the pushback makes it harder to punish but it also means a parry makes it punishable, while parrying Cloud's bair often means that a lot of character still can't get a proper punish out of it)
      -> worse autocancel window (cloud's autocancels in a short hop, Corrin's in a full hop)

    • @lokks2130
      @lokks2130 16 дней назад

      Why do you guys like Corrin so much man

    • @JaceHill-xh8tb
      @JaceHill-xh8tb 15 дней назад

      @andreazhab well firstly it only does one percent less damage, only two frame slower but it last longer, that push back also gives it added utility to recovery (which is an area cloud struggles in), and while it doesn’t start true combos it is a good combo ender with multiple ways to set up into those combos, and it also kill’s earlier.

    • @kelyansabz8865
      @kelyansabz8865 15 дней назад +1

      Watch SpagO and Shadic play and you'll realize you're wrong

    • @JaceHill-xh8tb
      @JaceHill-xh8tb 15 дней назад

      @@kelyansabz8865 cloud bair spam only exists because cloud doesn’t have any other move that can be used to the same effect. Dair and up air are too unsafe on shield while fair is safe it can be swatted out. Cloud bair is really his best move to pressure shield. Meanwhile corrin has other moves such as fair and up air to pressure shields.

  • @fupalover
    @fupalover 16 дней назад

    Good thing my character easily beats cloud bair as a ledge trap

  • @KaiJie-n8q
    @KaiJie-n8q 17 дней назад

    sony is worse.

  • @5hyguy42
    @5hyguy42 15 дней назад +2

    Legit didn’t know much about the difference of sh fh thank you🫡