Oh make a steering controller/stablizer it is super simple just a linear speed sensor and angular speed sensor. You can get fancy with it with a low speed filter, slip angle limiting, also for trucks you can remove the return-to-center effect at lower speeds for that truck sim feel. There is so much you can do with it. Also don't be tempted to limit the angle with high speed, instead limit the rate of turning at higher speed and let the slip angle limiter, limit the steering. If you do just limit by high speed use only a forward linear speed sensors so u regain authority if you spin out. I really dislike how basically every cool car either has no steering stablization or a very basic implementation.
Oh make a steering controller/stablizer it is super simple just a linear speed sensor and angular speed sensor. You can get fancy with it with a low speed filter, slip angle limiting, also for trucks you can remove the return-to-center effect at lower speeds for that truck sim feel. There is so much you can do with it. Also don't be tempted to limit the angle with high speed, instead limit the rate of turning at higher speed and let the slip angle limiter, limit the steering. If you do just limit by high speed use only a forward linear speed sensors so u regain authority if you spin out.
I really dislike how basically every cool car either has no steering stablization or a very basic implementation.
Cool!
Thank you! Love a good application of math and practicality!
Needed this so bad
Cheers!
Could you make a smooth cruise control for the cars? Like one simular to cars IRL
Yup! I already have this system in my cars but I can make a tutorial for it!
I just limit speed by using gearboxes or disallowing my throttle levers from getting past a certain number...
why dont just use PID for it ?
You can certainly do that! Of course there are multiple ways to solve problems, but I found this to work well for me!
This is a PID, without the D. PID is just used as a coverall term with a common example but it's control theory in practice.
I've been doing something similar but simpler. Throttle = ((set speed - actual speed)/3) clamped at .45
Then i double the value for the air input