yeah, from the wording of the ability i got that too, the control score is the sum of the control characteristic of all the models of a unit contesting an objective. and since the +3 is to the score and not to the characteristic i think that you are right
On Spearhead - I think the concept is cool and fun but comparing Seraphon to the 3 new ones that look absolutely STACK: SCE, CoS and FEC, how cooked are the Carnosaur and Kroxigor rules going to be to match up again 3 Annihilators, Yndrasta, a Chariot and 10 infantry? How is it going to stack up against the powerful heros and cavalry of FEC? I think Spearhead is cool but i dont think its going to be a balanced play experience . This is without seeing the rules for each box tho.
I'm hoping to merge the good rules from Starborne and Coalesced with the new subfaction structure. I have always liked the idea of a Cav heavy list mixing Raptadons and Aggradons but it always feels silly taking 300+ points of a unit that doesn't get the Coalesced damage debuff, even worse throwing pricey Saurus into a Starborne list where they just feel weaker
I took this KC list to my first tournament ever and went 1/1/1. Lost to skaven (who would go on to fight for first place against OBR) tied into lumineth won against nighthaunt. Allegiance: Seraphon - Army Type: Coalesced - Constellation Choice: Koatl's Claw - Grand Strategy: Continuous Expansion - Triumphs: Bloodthirsty Leaders Saurus Oldblood on Carnosaur (240)* - Sotek's Gaze - Vengeful Defender - General Skink Oracle on Troglodon (270) - Heavenly Frenzy Battleline 10 Saurus Warriors (180)* - Musician - Standard Bearer - Champion - Celestite Club 6 Aggradon Lancers (380)* - 2x Standard Bearer - 2x Musician - Champion - Celestite Spear - Reinforced 6 Kroxigor Warspawned (340)* - Reinforced - 2x Starfang War-pick Units 5 Hunters of Huanchi with Starstone Bolas (80)* - Huanchi's Claw - Musician - Champion 5 Hunters of Huanchi with Starstone Bolas (80)* - Huanchi's Claw - Musician - Champion Behemoth Bastiladon with Ark of Sotek (180)* Bastiladon with Solar Engine (250) Scenery Coalesced Realmshaper Engine Core Battalions *Core Battalion: Battle Regiment - Saurus Oldblood on Carnosaur - Saurus Warriors - Aggradon Lancers - Kroxigor Warspawned - Hunters of Huanchi with Starstone Bolas[1] - Hunters of Huanchi with Starstone Bolas[2] - Bastiladon with Ark of Sotek Total: 2000 / 2000 Reinforced Units: 2 Allies: 0 / 400 Wounds: 137 Drops: 3 Yes, i know i could have made this a 2 drop. im stupid.
A lot of my games recently I've been running Thunder Lizards for fun: Carnosaur w/ Oldblood- Blade of Realities, Thickly Scaled Hide. Oracle on Troglodon- Light of Chotec 3x10 Skinks with dartpipes 3x Stegadon with Skystreak bow 2x Bastiladon with Solar Engine Split into x2 Battle Regiment It's been surprisingly effective but obviously not super competitive. The double All Out Attack is great on the Bastiladons, but we can't forget the double Unleash Hell either!
Kroxigors and Dinos fitting into this new regiment format is gonna be really interesting to me. And honestly while it might be weird with current design, i could very much see Kroxigors being from Skink heroes because Kroxigors are their giant buddies who come outta the same pools n have a protective instinct for them.
I’ve had a lot of success with FOS bringing Gravetide and Shackles to control which lanes are open. If they can’t handle those unbinds they’re strong. At minimum they’re burning unbinds on endless spells instead of my MW spells
Me always looking forward to that "Howdy y'all!" I only play casually with my buddy, but next game I'll run double oldblood on carnos, 5 stegadons with bows, and 6 kroxigor. Big chonky boys. I could swap 1 steg and the krox for 1 ark of sotek bastiladon and 6 aggradons which would probably be a lot stronger :D
I'm not sure why people are saying Liberators for 5 man is 20 OC. It's 1 per model and then an additional 3. So 8 OC when you're on your own objectives. With Bravery gone, I wonder how bravery abilities will work like on the terrorghiest?
I have a theory that a ton of ripperdons, 3-4 spawns, terrawings and some frog magic could make a good list. Sallys reduce armor, terrawings could keep an opponent from doing AoD, and star priest makes something take mortals, what ever gets its armor reduced gets dive bombed by ripperdons.
would you say this army is difficult for a new player to AOS? i know 4th is coming but just in general a castle spellcasting army, it seems a lot to remember?
There is ALOT to remember for Starbone. It plays almost 100% in the Magic/Hero phase. And if you don't get your castle setup correctly (layers of screens), it is susceptible to getting destroyed easily. That said... get a few reps in and it will get easier and easier! Or... play on the Saurus side of the army where things are much simpler! Buff units and charge!
@@aliciahoflack138 nope it's every wizard gets an additional spell from a lore they're eligible to use. That's how the spell and prayer enhancement works, otherwise only 1 of your wizards would be able to take a single spell when you're writing your list.
Hi Caleb! I went 3-2 with Koatl's Claw at a recent local GT, my first in-person GT. Here was my list:
- Army Faction: Seraphon
- Army Type: Coalesced
- Subfaction: Koatl's Claw
- Grand Strategy: Spellcasting Savant
- Triumph: Bloodthirsty
LEADERS
Saurus Oldblood on Carnosaur (240)*
- Artefacts of Power: Blade of Realities
Skink Oracle on Troglodon (270)*
- Spells: Heavenly Frenzy
Skink Starpriest (130)*
- Spells: Merciless Blizzard
Skink Starseer (160)*
- Spells: Hoarfrost
Saurus Astrolith Bearer (160)**
- General
- Command Traits: Vengeful Defender
- Artefacts of Power: Arcane Tome
BATTLELINE
Kroxigor (160)*
- Moonstone Hammer
Aggradon Lancers (380)*
- Aggradon Lancer Alpha
- Celestite Spear
- 2 x Icon Bearer
- 2 x War-drummer
Saurus Warriors (180)**
- Saurus Warrior Alpha
- Icon Bearer
- War-drummer
- Celestite Club
Saurus Warriors (180)**
- Saurus Warrior Alpha
- Icon Bearer
- War-drummer
- Celestite Club
OTHER
Terrawings (70)
ENDLESS SPELLS & INVOCATIONS
1 x Geminids of Uhl-Gysh (60)
TERRAIN
1 x Coalesced Realmshaper Engine (0)
CORE BATTALIONS
*Warlord
**Wizard-finders of Andtor
TOTAL POINTS: 1990/2000
Hey! I'm new to Seraphon, but familiar with them in the lore. This was a great video, thanks for putting this together.
I think liberators will count as 8: 1x5 + 3. Great video as ussual❤
yeah, from the wording of the ability i got that too, the control score is the sum of the control characteristic of all the models of a unit contesting an objective. and since the +3 is to the score and not to the characteristic i think that you are right
That seems more reasonable than counting as 20!
On Spearhead - I think the concept is cool and fun but comparing Seraphon to the 3 new ones that look absolutely STACK: SCE, CoS and FEC, how cooked are the Carnosaur and Kroxigor rules going to be to match up again 3 Annihilators, Yndrasta, a Chariot and 10 infantry? How is it going to stack up against the powerful heros and cavalry of FEC?
I think Spearhead is cool but i dont think its going to be a balanced play experience . This is without seeing the rules for each box tho.
Agreed. Hopefully they balance them out somehow. Tall task!!
I'm hoping to merge the good rules from Starborne and Coalesced with the new subfaction structure. I have always liked the idea of a Cav heavy list mixing Raptadons and Aggradons but it always feels silly taking 300+ points of a unit that doesn't get the Coalesced damage debuff, even worse throwing pricey Saurus into a Starborne list where they just feel weaker
That would be cool! Scaly Skin should just always be on for Saurus!
I took this KC list to my first tournament ever and went 1/1/1.
Lost to skaven (who would go on to fight for first place against OBR)
tied into lumineth
won against nighthaunt.
Allegiance: Seraphon
- Army Type: Coalesced
- Constellation Choice: Koatl's Claw
- Grand Strategy: Continuous Expansion
- Triumphs: Bloodthirsty
Leaders
Saurus Oldblood on Carnosaur (240)*
- Sotek's Gaze
- Vengeful Defender
- General
Skink Oracle on Troglodon (270)
- Heavenly Frenzy
Battleline
10 Saurus Warriors (180)*
- Musician
- Standard Bearer
- Champion
- Celestite Club
6 Aggradon Lancers (380)*
- 2x Standard Bearer
- 2x Musician
- Champion
- Celestite Spear
- Reinforced
6 Kroxigor Warspawned (340)*
- Reinforced
- 2x Starfang War-pick
Units
5 Hunters of Huanchi with Starstone Bolas (80)*
- Huanchi's Claw
- Musician
- Champion
5 Hunters of Huanchi with Starstone Bolas (80)*
- Huanchi's Claw
- Musician
- Champion
Behemoth
Bastiladon with Ark of Sotek (180)*
Bastiladon with Solar Engine (250)
Scenery
Coalesced Realmshaper Engine
Core Battalions
*Core Battalion: Battle Regiment
- Saurus Oldblood on Carnosaur
- Saurus Warriors
- Aggradon Lancers
- Kroxigor Warspawned
- Hunters of Huanchi with Starstone Bolas[1]
- Hunters of Huanchi with Starstone Bolas[2]
- Bastiladon with Ark of Sotek
Total: 2000 / 2000
Reinforced Units: 2
Allies: 0 / 400
Wounds: 137
Drops: 3
Yes, i know i could have made this a 2 drop. im stupid.
"Have some fun" - Yup, been running a dread saurian for funsies in a TLizard list.
A lot of my games recently I've been running Thunder Lizards for fun:
Carnosaur w/ Oldblood- Blade of Realities, Thickly Scaled Hide.
Oracle on Troglodon- Light of Chotec
3x10 Skinks with dartpipes
3x Stegadon with Skystreak bow
2x Bastiladon with Solar Engine
Split into x2 Battle Regiment
It's been surprisingly effective but obviously not super competitive. The double All Out Attack is great on the Bastiladons, but we can't forget the double Unleash Hell either!
Yes! I've been playing around a bit with Carno+2xBastiladons and it is fun!
Kroxigors and Dinos fitting into this new regiment format is gonna be really interesting to me. And honestly while it might be weird with current design, i could very much see Kroxigors being from Skink heroes because Kroxigors are their giant buddies who come outta the same pools n have a protective instinct for them.
That would make sense!
I’ve had a lot of success with FOS bringing Gravetide and Shackles to control which lanes are open. If they can’t handle those unbinds they’re strong. At minimum they’re burning unbinds on endless spells instead of my MW spells
Thanks for the first update man
Me always looking forward to that "Howdy y'all!"
I only play casually with my buddy, but next game I'll run double oldblood on carnos, 5 stegadons with bows, and 6 kroxigor. Big chonky boys. I could swap 1 steg and the krox for 1 ark of sotek bastiladon and 6 aggradons which would probably be a lot stronger :D
I'm not sure why people are saying Liberators for 5 man is 20 OC. It's 1 per model and then an additional 3. So 8 OC when you're on your own objectives. With Bravery gone, I wonder how bravery abilities will work like on the terrorghiest?
True, i misread it. I thought it was adding 3 to each model!! Whew... that would have made them TOO good at holding objectives!
I love Daniels list! A nice mix of units.
I have a theory that a ton of ripperdons, 3-4 spawns, terrawings and some frog magic could make a good list. Sallys reduce armor, terrawings could keep an opponent from doing AoD, and star priest makes something take mortals, what ever gets its armor reduced gets dive bombed by ripperdons.
Oh, I like where your heads at!!
Liberators might have a total control score of 8 - not 20, im not sure. Regardless im hype!
Oh, haha, good point! I hadn't thought of it that way!!
The article says the control score is the total of all models and their ability adds 3 to the score. So 5 libs in their own territory would be 8.
Take all the Stegadon all the time!!! ❤❤❤❤
would you say this army is difficult for a new player to AOS? i know 4th is coming but just in general a castle spellcasting army, it seems a lot to remember?
There is ALOT to remember for Starbone. It plays almost 100% in the Magic/Hero phase. And if you don't get your castle setup correctly (layers of screens), it is susceptible to getting destroyed easily. That said... get a few reps in and it will get easier and easier!
Or... play on the Saurus side of the army where things are much simpler! Buff units and charge!
As always, great video!
My hopes for 4th edition are a new warden with new guard and a kroxigor hero.
That would be awesome!
Today i'm bringing 8 monsters to a 5 game tournament 😊 I'm gonna have some fun with the rest of the edition
3-2 with Thunder Lizards ❤
VERY NICE!!
Will we get a new kroxigor heroe
That would be awesome!
how do they all have 2 spells?
Warlord battalion, taking the extra spells enhancement.
@@d.c.4545 thats just one spell right not every wizard one extra spell?
@@aliciahoflack138 nope it's every wizard gets an additional spell from a lore they're eligible to use. That's how the spell and prayer enhancement works, otherwise only 1 of your wizards would be able to take a single spell when you're writing your list.