in all seriousness I had no idea the period and coma keys on the keyboard can scroll through your frames in animation I literally found out last week when doing the walk cycle. I wish someone told me about that sooner here I am thinking that scrolling animations is impossible lol XD
Something that a lot of people don't know how to use but is very useful: You can easily filter by name by typing "*" to say "whatever" and "?" to do it for one character. For instance: I have a scene with R_arm_ctrl L_arm_ctrl M_head_ctrl If I type "*_ctrl" it will select the three of them. If I type "?_arm_ctrl" It will select the two arm controls If I type "?_???_ctrl It will only select the two arm controls since "head" is 4 characters long and there are only 3 "?" I hope it makes sense. Also if you have a namespace, you need to insert it at the beginning as such: "myNamespace:*_ctrl"
Nice tips....just one thing, Maya default is 50 because high numbers of undo means more memory will be used. So for those who have low memory on the PC is not recommend to set Infinite Undo. You may run out of memory and Maya crashes because of it.
Не то слово! Moreover, if one needs MORE THAN 50 undos, that means that’s something wrong with the animator. Rather make enough copies of your files. Save more, undo less.
Agreed, more mem used during simulation/FX work as well can quickly eat up resources. I tell Maya users that if they need more than 50, they probably aren't saving often enough. If you do want to go infinite and are bogging down, simply flush your undo memory queue with mel command flushUndo;
My favorite “manipulate a controller” tip is the middle mouse button drag. With the cursor in any viewport, if you hold down the middle mouse button and drag, you will adjust whatever control is selected on the last axis used. So, if you have the CoG selected and you had adjusted it on tY using the green arrow of the move manipulator, now MMB dragging anywhere in the viewport will continue to adjust tY. This is especially useful for things like fingers. If your main rotation on the joints is rZ, adjust one control using the blue line on the rotation manipulator. Now click on the next controller and MMB drag to also adjust it on rZ. Continue until happy. I like the MMB drag because it keeps the cursor out of the way of my character AND cuts down on the number of times I miss clicking on the thin manipulator. Bonus tip, if you click the name of any channel or attribute in the channel box, you can adjust them with a MMB drag in the viewport.
I dont know if any of the comments told you this with regards to the camera angles... you could also press the "[" and "]" buttons in your keyboard to go to undo your camera angle to the last camera angle you had or "]" for the redo of the camera you change into. Hope this is helpful...
Great video, some very helpful tips in this video! Just a note is that the reason that the undo defaults to finite instead of infinite is simply due to RAM limitations, making sure you don't use up all your RAM with just undos, though this shouldn't be an issue for mondern computers. I think its a good idea to set this setting up to match your machines configuation to either infinite (If you have a lot of RAM) or raising that undo finite to a much higher number though for that extra bit of security.
I wish I had this video back when I was going through AM! Another idea for saving your camera position is to select your camera and key it twice anywhere along the timeline.
These videos are a huge help to get aquainted with all the small settings hidden around, of which there is bound to be a ton. Thank you for making these.
Starting right now. At the middle of a "basic" 3D generalist course and later I'll do an advance one for animation. The only problem is the money, I'll have to wait 'till I have it. Nice tips!!
Wow, after 6 years of being a 3d modeler I had no clue the auto key existed, Thank you for this, when i start AM in June I will make sure to use it and hopefully not have to cry again for forgetting to set a keyframe 😅
Thank you for the camera bookmark tip! I've always locked the transform controls for the camera, but this does it in less clicks and is less of a hassle to undo.
1:30 it was because low end processing power. Computers would sometimes crash and corrupt the file you were working on. It was taught to save often and lots. We would then revert to an older version.
YES we NEED a video on the graph editor! please!! haha. A full review of it that will be awesome, with examples. Your videos are awesome as always! thanks!
I have basic knowledge on the graph edited but there's still a lot there that I have no idea what it's about so a video on graph editors will be awesome!! 👍🏼🙌🏼
Maaan! Awesome video!! I loved this type of video where you can learn tricks (simple but secret hahaha) to know much more my workspace. I'm looking forward to seeing another where you sponge more tricks in Maya and get to know it even better. A thousand thanks for this contribution, you are a phenomenon!
Awesome, always a good reminder. I think a vid on having a custom hotkeys or a suggested starting point would be very insightful. Andrew Tan's hotkeys was my gate way drug, be cool to see your workflow. My favorite hotkey is one that turns on and off my Curve controls in the view port.
I’m going to make a RUclips channel with blender, really glad that I found your channel! The only thing is it takes a long time to 3d model and I don’t know if I could make quality vids in a week
What, unlimited undos?? Sweet, thanks!! Yes, please consider doing a graph editor vid!! I'm in anim school and it would be super helpful to hear tips from you. :)
Hey Sir Wade this is a great video I knew about the camera locking but I had no idea about the bookmark defenetly something I'll be using. and also we totally need a graph editor video like I understand it and I understand it even more now with the help of Scott Lemmers in AN01 but I still feel like I don't fully grasp whats going on in it at this point it's like make sure you don't have any overshoots and your curves are smooth. but now going into AN02 I'm still not sure when should I use flat lines and splines and liner and over all it still just confusing. so a video on graph editor would be awesome
Please make a video about graph editor and some more animation tips and tricks. Please explain about Graph Editor in a detailed way. Please... and thank you so much for the educational based stuff...
If I'm not mistaken, You could still right click and lock the values of the attributes in the attribute editor, it does esstianally the same thing but slower.
The camera trick is saving me a lot of time now. Thanks a bunch! Any chance we could see a short work process on animating dialog from blocked to spline? Possibly including camera trick and how to take good video reference of face vs entire body?
when you have an infinite amount of undos selected maya has to remember ALL your moves since you opened maya. if let's say you work for 6-7 hours it's creating a big amount of information that is stored in your ram (i think). If you set it to around 200-300 is better I believe depending, on your computer.
Sorry to ruin it for you buddy but it is as I say. Check it out on Autodesk's website if you want. knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2017/ENU/Maya/files/GUID-DD494155-AC94-4C48-8A36-58267FECBB0A-htm.html
Your videos are really amazing and I learn something new everytime I watch your videos . I have a request can you please make a video on texturing a character or cloth and hair simulation on a character , that'd be really helpful :) Thank You
Hi @SirWadeNeistadt I discovered your Yt channel today and it has really inspired me to step up my animation game! I was wondering if you could make a video on how to set-up and animate using a Wacom tablet in Maya? I have only used my mouse and would love some tips and help on learning how to use a tablet since I have trouble setting mine up. I also have trouble finding a good video covering this.
Nice video. Thanks for the tips. While I have not plunged in the Maya web..YeT, the more I learn in Blender...The more I want to take that Maya dive. I have to ask, as a NEW 3D animator I am having a heck of a time making slow mo-ish Action Pose frames for a MK inspired fight sequence I am animating. Is that a trick done inside the graph editor? Like keying on 2s? Maybe a copy paste of last pose with minor adjusrtments between? Or a time remap render, blended inside compositing post edit software like AE or Nuke?
Thank you. I'm a student in the National Institute of Design in India. Your videos have really helped me a lot. I'm in college and hope to move to America after I graduate. The international perspective and American perspective of animation and jobs is different. Could you do some research and make a video that some international students can relate to. A lot of them wanna come to America but don't know how or what we need to prepare. The money aspect. The skills. Sometimes colleges don't teach us some things American Studios require. SO stuff like that. Thanks.
Awesome tips man! Do you have any advice for new AM students before they start classes? I’ll be taking my first class in January and I’m super hyped! Also, any mentors you highly recommend?
great tips! btw i think a graph editor video would be usefull. i almost never use it, but i think i should. i just don't know when to manipulate something, and do i need to manipulate everything in the editor?
Great video ! to be honest, I think that you're pretty much the only one doing usefull/worked vids on Animation at the moment. It would be very great if you could do the graph editor tutorial you were talking about, and as many videos as you can in general haha, thanks again.
OMG I really didn't know these... Good thing I recently downloaded maya 2018....its weird isn't it.... Maya providing users limited amount of undos...i mean... Why why :p ... thanks sir wade and yes yes please provide a graph editor tutorial
Great video!! Very useful stuff! Wanted to ask tho if there is any video for maya tips but for people coming back to maya... long story short i learned 3d character animation with maya but cuz of work been using c4d for the past 6+ years and theres lots of stuff i have forgotten...
Hey! Great video! Could you do a more advanced video on the graph editor? There are a lot of graph editor basics videos out there but nothing that goes into how the graph editor is used with a full complex rig. Thanks!
This was really helpful 💙 And definitely make a graph editor video, I've been having issues with adding eases in poses and what exactly the graph represents from the offset of keys, to adjusting translations with curves. Also I'd love to know is it better to use Auto curves as default, or to use Stepped/Flat Key as key settings for default?
Thank you, Thank you, Thank you Please make video on Graph editor as well, I have questions like how animators use GE for their animation, i am agree that all pplz have different mind set about GE. But i have more focus on GE for Ease In and Ease Out control in any animation from GE. plz make a video on it. and again thank you so much for your video i really learnt lost of things from you. Thank you.
Hi Sir Wade Neistadt, I learned 3D Maya in College and I would like to know more about Maya. So, can you please talk about "Graph Editor", please. Also, I would like to learn more secrets about Maya, thank you!
Great Video Sir. I am struggling with hand controls. How can you make an FK and IK hand control that allow both translate and rotate when you are in IK mode? IIf you can give some advice it would be awsome. ( I will be joining you on Patreon) Thanks in advance
hello sir wade.....rigging and animation has been a big problem for me .....it would be great help for me if you could do a video giving me the basic knowledge and tricks ....thank you sir.
And I also need a tutorial about "How To work with the high quality rigs in Laptop(as we cannot work smoothly and it lags a lot and closes) with ease" please Sir Wade please do tell this trick.. thank you
Hello @sirWade. I love your videos, they are awesome and very informative. I have a question. Can you please explain tips of creating a video/movie. How you handle so many animation. How to keep poses or maybe reuse same animation again and again. And I am interested in Maya pipeline. Thanks again and have agood one.
Problem with autokey is it doesn't set a key if nothing changes. Why is that a problem? Let's say we key everything at frame 1. At frame 10 we adjust a controller's X rot. At frame 20 we adjust X rot and Z rot. Now scrubbing back to frame 10, the controller's Z rot is different because it's interpolating between frames 1 and 20. So the pose you liked at frame 10 has now changed. Using your example of animating for a few minutes and then scrubbing back to see you have nothing without autokey, if you did the same with autokey you'll have an animation but most if not all those poses will not be what you remember them as. The only solve then is to consciously key everything on your pose frames, but then what's the point of autokey?
@@SirWade Yass!!! tysm! I also watched your hyper shaded video and I was so happy!!! Thank you for sharing this with people!! also THANK YOU FOR HELPING OUT WITH HTTYD 3!!!!!! httyd was my childhood!!
For someone who comes to Maya from Max background, Attribute Editor (Ctrl +A) is OVERWHELMING & CONFUSING. there are LOTS of Tabs there.. with same name but different endings Could you Please make a video on Explain those Tabs. If possible, please try with Extreme example so we can understand almost every blunder we make while working. another Request: Could you please explain how work with deformers like a pro. i mean, not just adding it. Actual problem starts *after* that! Especially when you want to delete or Add more object into the same deformer. I have a question and I tried but couldn't understand that If we apply deformer to group, Maya add that deformer to Group or to all the children individually?
Thanks for the tips. Here Maya won't save the Prefs on all my computers. I could not find anything about this on the web what will fix the issue. It's Maya 2018 and 2019. Any ideas?
The overscan settings resets if I turn off the film gate? It happened to mine and I have to key in the value again. Also, playblasting still renders out the gate mask. I must've missed out some setting but I'm not sure what.
What are some things you WISH you had known while starting out?? Let me know!!
in all seriousness I had no idea the period and coma keys on the keyboard can scroll through your frames in animation I literally found out last week when doing the walk cycle. I wish someone told me about that sooner here I am thinking that scrolling animations is impossible lol XD
Something that a lot of people don't know how to use but is very useful: You can easily filter by name by typing "*" to say "whatever" and "?" to do it for one character.
For instance:
I have a scene with
R_arm_ctrl
L_arm_ctrl
M_head_ctrl
If I type "*_ctrl"
it will select the three of them.
If I type "?_arm_ctrl"
It will select the two arm controls
If I type "?_???_ctrl
It will only select the two arm controls since "head" is 4 characters long and there are only 3 "?"
I hope it makes sense.
Also if you have a namespace, you need to insert it at the beginning as such:
"myNamespace:*_ctrl"
pose2shelf
Can you made a series of videos of maya basic tutorial???
ALT+Z undos camera movements ;)
Nice tips....just one thing, Maya default is 50 because high numbers of undo means more memory will be used. So for those who have low memory on the PC is not recommend to set Infinite Undo. You may run out of memory and Maya crashes because of it.
Не то слово! Moreover, if one needs MORE THAN 50 undos, that means that’s something wrong with the animator. Rather make enough copies of your files. Save more, undo less.
Agreed, more mem used during simulation/FX work as well can quickly eat up resources. I tell Maya users that if they need more than 50, they probably aren't saving often enough. If you do want to go infinite and are bogging down, simply flush your undo memory queue with mel command flushUndo;
sometimes I have thousands of versions just for a single character. I practically never control save, it's always save as.
My favorite “manipulate a controller” tip is the middle mouse button drag. With the cursor in any viewport, if you hold down the middle mouse button and drag, you will adjust whatever control is selected on the last axis used. So, if you have the CoG selected and you had adjusted it on tY using the green arrow of the move manipulator, now MMB dragging anywhere in the viewport will continue to adjust tY. This is especially useful for things like fingers. If your main rotation on the joints is rZ, adjust one control using the blue line on the rotation manipulator. Now click on the next controller and MMB drag to also adjust it on rZ. Continue until happy.
I like the MMB drag because it keeps the cursor out of the way of my character AND cuts down on the number of times I miss clicking on the thin manipulator.
Bonus tip, if you click the name of any channel or attribute in the channel box, you can adjust them with a MMB drag in the viewport.
I dont know if any of the comments told you this with regards to the camera angles... you could also press the "[" and "]" buttons in your keyboard to go to undo your camera angle to the last camera angle you had or "]" for the redo of the camera you change into. Hope this is helpful...
Great video, some very helpful tips in this video!
Just a note is that the reason that the undo defaults to finite instead of infinite is simply due to RAM limitations, making sure you don't use up all your RAM with just undos, though this shouldn't be an issue for mondern computers. I think its a good idea to set this setting up to match your machines configuation to either infinite (If you have a lot of RAM) or raising that undo finite to a much higher number though for that extra bit of security.
I wish I had this video back when I was going through AM!
Another idea for saving your camera position is to select your camera and key it twice anywhere along the timeline.
Lageno I’m in AM and they did teach me all of this except for the cámara trick but I do what you said
These videos are a huge help to get aquainted with all the small settings hidden around, of which there is bound to be a ton. Thank you for making these.
Camera trick was new for me, thanks
Make a graph editor video dude...it will be really helpfull..
😁ningalum Inga than irukingala😁
Starting right now. At the middle of a "basic" 3D generalist course and later I'll do an advance one for animation. The only problem is the money, I'll have to wait 'till I have it. Nice tips!!
1:35 the man running away from the gear of death!!!! HAHA yep that's gonna stick!!
Wow, after 6 years of being a 3d modeler I had no clue the auto key existed, Thank you for this, when i start AM in June I will make sure to use it and hopefully not have to cry again for forgetting to set a keyframe 😅
Doing a graph editor video is a great idea and will help a lot of people out
Thank you for the camera bookmark tip! I've always locked the transform controls for the camera, but this does it in less clicks and is less of a hassle to undo.
1:30 it was because low end processing power. Computers would sometimes crash and corrupt the file you were working on. It was taught to save often and lots. We would then revert to an older version.
The auto key helps a bunch :o can't believe that was there this whole time
yeah sir wade we totally need a graph editor video please
YES we NEED a video on the graph editor! please!! haha. A full review of it that will be awesome, with examples. Your videos are awesome as always! thanks!
OMG the undo and auto key tips are game changing, thank you!
I have basic knowledge on the graph edited but there's still a lot there that I have no idea what it's about so a video on graph editors will be awesome!! 👍🏼🙌🏼
Maaan! Awesome video!!
I loved this type of video where you can learn tricks (simple but secret hahaha) to know much more my workspace. I'm looking forward to seeing another where you sponge more tricks in Maya and get to know it even better.
A thousand thanks for this contribution, you are a phenomenon!
Awesome, always a good reminder. I think a vid on having a custom hotkeys or a suggested starting point would be very insightful. Andrew Tan's hotkeys was my gate way drug, be cool to see your workflow. My favorite hotkey is one that turns on and off my Curve controls in the view port.
I’m going to make a RUclips channel with blender, really glad that I found your channel! The only thing is it takes a long time to 3d model and I don’t know if I could make quality vids in a week
What, unlimited undos?? Sweet, thanks!! Yes, please consider doing a graph editor vid!! I'm in anim school and it would be super helpful to hear tips from you. :)
This has been so incredibly helpful!
Thank you so so much. :)
Hey Sir Wade this is a great video I knew about the camera locking but I had no idea about the bookmark defenetly something I'll be using. and also we totally need a graph editor video like I understand it and I understand it even more now with the help of Scott Lemmers in AN01 but I still feel like I don't fully grasp whats going on in it at this point it's like make sure you don't have any overshoots and your curves are smooth. but now going into AN02 I'm still not sure when should I use flat lines and splines and liner and over all it still just confusing. so a video on graph editor would be awesome
Oh I would like that graph editor video.
I definitely need some graph editor help. Workflows are super helpful and could always use tips on that.
I adore your videos!
I get so hyped every time I see that you 've a uploaded a video!
Please make a video about graph editor and some more animation tips and tricks. Please explain about Graph Editor in a detailed way. Please... and thank you so much for the educational based stuff...
Great stuff!! Shame we can't use the latest version of maya at animation mentor. That camera lock looks really useful.
If I'm not mistaken, You could still right click and lock the values of the attributes in the attribute editor, it does esstianally the same thing but slower.
The camera trick is saving me a lot of time now. Thanks a bunch! Any chance we could see a short work process on animating dialog from blocked to spline? Possibly including camera trick and how to take good video reference of face vs entire body?
I would really like an in depth graph editor video. Thanks Also an in depth UV editor video.
when you have an infinite amount of undos selected maya has to remember ALL your moves since you opened maya. if let's say you work for 6-7 hours it's creating a big amount of information that is stored in your ram (i think). If you set it to around 200-300 is better I believe depending, on your computer.
Sorry to ruin it for you buddy but it is as I say. Check it out on Autodesk's website if you want.
knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2017/ENU/Maya/files/GUID-DD494155-AC94-4C48-8A36-58267FECBB0A-htm.html
Chinta dileppa chandra Know what you are talking about before making such bold comments
@@mexicanburrito2979 tq So Much
Oh tq so much
Cool tips , nicely explained.
Yes! Please make a graph editor video
Your videos are really amazing and I learn something new everytime I watch your videos . I have a request can you please make a video on texturing a character or cloth and hair simulation on a character , that'd be really helpful :) Thank You
On my list! :D
your channel is great, all good tips so far! thanks for the channel!
I'd love a graph editor video, that's still something that I have struggles with
Hi @SirWadeNeistadt
I discovered your Yt channel today and it has really inspired me to step up my animation game! I was wondering if you could make a video on how to set-up and animate using a Wacom tablet in Maya? I have only used my mouse and would love some tips and help on learning how to use a tablet since I have trouble setting mine up. I also have trouble finding a good video covering this.
Graph editor video please wade, this video was extremely helpful
Nice video. Thanks for the tips. While I have not plunged in the Maya web..YeT, the more I learn in Blender...The more I want to take that Maya dive. I have to ask, as a NEW 3D animator I am having a heck of a time making slow mo-ish Action Pose frames for a MK inspired fight sequence I am animating. Is that a trick done inside the graph editor? Like keying on 2s? Maybe a copy paste of last pose with minor adjusrtments between? Or a time remap render, blended inside compositing post edit software like AE or Nuke?
Thank you. I'm a student in the National Institute of Design in India. Your videos have really helped me a lot. I'm in college and hope to move to America after I graduate. The international perspective and American perspective of animation and jobs is different. Could you do some research and make a video that some international students can relate to. A lot of them wanna come to America but don't know how or what we need to prepare. The money aspect. The skills. Sometimes colleges don't teach us some things American Studios require. SO stuff like that. Thanks.
Amazing video , it helps me a lot many thanks for you.
Please make a video on your old laptop setup and stuffs u were using in laptop...please...very interested.. i am a animation student
Awesome tips man! Do you have any advice for new AM students before they start classes? I’ll be taking my first class in January and I’m super hyped! Also, any mentors you highly recommend?
I would also like to know
You can always lock your camera from channel box with a couple more steps and with more details on what attributes you want to lock.
"I am Sir Wade"...wow you are so modest
great tips! btw i think a graph editor video would be usefull. i almost never use it, but i think i should. i just don't know when to manipulate something, and do i need to manipulate everything in the editor?
Didn't know about the camera, thanks
Thanks, this is gonna help with my assignment :D
Thank you for this video. It was helpful and yes when it is possible, make video about the Graph Editor Please.
YES!! Pleae - graph editor and the hypershade too please??
Can you make a video on animation layers?
Tips were really helpful,Thanks!
Yes. Make a video about graph editor and thanks for this one
autokey was really helpful, thanks
Great video ! to be honest, I think that you're pretty much the only one doing usefull/worked vids on Animation at the moment.
It would be very great if you could do the graph editor tutorial you were talking about, and as many videos as you can in general haha, thanks again.
OMG I really didn't know these... Good thing I recently downloaded maya 2018....its weird isn't it.... Maya providing users limited amount of undos...i mean... Why why :p ... thanks sir wade and yes yes please provide a graph editor tutorial
Because it costs memory...
@@mr10pink oooh I didnt know that... Thanks
@@rishabhlaheja7689 yeah its best practice to delete history regularly or your files are going to be HUGE!
"Man running away from the gear of death"
Thanks, now I can't unsee that. Lmao
XD
Great video!! Very useful stuff! Wanted to ask tho if there is any video for maya tips but for people coming back to maya... long story short i learned 3d character animation with maya but cuz of work been using c4d for the past 6+ years and theres lots of stuff i have forgotten...
Thank u very much sir, for all those valuable information
Please upload video on graph editor
Thanks, I really love your tips :) great video, subscribed for more contents
Hey! Great video! Could you do a more advanced video on the graph editor? There are a lot of graph editor basics videos out there but nothing that goes into how the graph editor is used with a full complex rig. Thanks!
TAYLOR!!!!!!! and yes graph editor help
This was really helpful 💙 And definitely make a graph editor video, I've been having issues with adding eases in poses and what exactly the graph represents from the offset of keys, to adjusting translations with curves. Also I'd love to know is it better to use Auto curves as default, or to use Stepped/Flat Key as key settings for default?
You are so smart and clever Sir.
You just saved me from hours of frustration.
Thank you, Thank you, Thank you
Please make video on Graph editor as well,
I have questions like how animators use GE for their animation, i am agree that all pplz have different mind set about GE.
But i have more focus on GE for Ease In and Ease Out control in any animation from GE.
plz make a video on it. and again thank you so much for your video i really learnt lost of things from you. Thank you.
Dope advice dude!
Hi Sir Wade Neistadt, I learned 3D Maya in College and I would like to know more about Maya. So, can you please talk about "Graph Editor", please. Also, I would like to learn more secrets about Maya, thank you!
Great Video Sir. I am struggling with hand controls. How can you make an FK and IK hand control that allow both translate and rotate when you are in IK mode? IIf you can give some advice it would be awsome. ( I will be joining you on Patreon)
Thanks in advance
I really learn new things in this video, respect from Pakistan
Thanks for great informations :)
Doesnt the first tip creates a lot of cache for the projects? Making it kinda legy depending on how big the project is?
Thanks for making this video and yes make tutorial on graph editor
hello sir wade.....rigging and animation has been a big problem for me .....it would be great help for me if you could do a video giving me the basic knowledge and tricks ....thank you sir.
Hey you make any video for how to start animation in maya or any video series for what ? Please suggest me I m super excited for learning animation.
Thank u for ur awesome videos...love them..im a student
And I also need a tutorial about "How To work with the high quality rigs in Laptop(as we cannot work smoothly and it lags a lot and closes) with ease" please Sir Wade please do tell this trick.. thank you
The finite number is if you dont have enough ram right? I thought it was important to keep undos low if you dont have a high spec computer
Hello @sirWade. I love your videos, they are awesome and very informative. I have a question. Can you please explain tips of creating a video/movie. How you handle so many animation. How to keep poses or maybe reuse same animation again and again. And I am interested in Maya pipeline. Thanks again and have agood one.
Can you make a video on how to download a rig and put it in maya? I’m having difficulty on my iMac
Liked the video though the video title should of said 5 tips in Maya for Animators you need to know.
wow you're really superb sir i ' m also a animator can i get a job in dreamworks, disney, or pixels?
Hello sir.
Can you plz. Make video on timing and spacing with graphi editor also
Ctrl + rotation or Shift + rotation to accelerate rotation doesn't work. Where are the hotkey that I have to change ? thanks :)
Problem with autokey is it doesn't set a key if nothing changes. Why is that a problem? Let's say we key everything at frame 1. At frame 10 we adjust a controller's X rot. At frame 20 we adjust X rot and Z rot. Now scrubbing back to frame 10, the controller's Z rot is different because it's interpolating between frames 1 and 20. So the pose you liked at frame 10 has now changed. Using your example of animating for a few minutes and then scrubbing back to see you have nothing without autokey, if you did the same with autokey you'll have an animation but most if not all those poses will not be what you remember them as. The only solve then is to consciously key everything on your pose frames, but then what's the point of autokey?
Can you do how to setup a camera for playblast please?
Thank you so much for this video
I don't know if it's just my Maya, but i have found I only have to press Z to undo not Ctrl Z
Yea it works in both ways
Yes, graph editor please
GRAGH EDITOR VIDEO PLSSSSS!!! and could you do one about UV editor!??? This channel is going to start my career!!!! TYSM AHHH
Graph Editor video is already available on the channel to watch :) I'll definitely cover UVs in the future, advanced surfacing/texturing video!
@@SirWade Yass!!! tysm! I also watched your hyper shaded video and I was so happy!!! Thank you for sharing this with people!! also THANK YOU FOR HELPING OUT WITH HTTYD 3!!!!!! httyd was my childhood!!
Nice that whiteboard calendar. Where did u buy it?
I think I got it at Target!
Can you make a video on GRAPH EDITORS in MAYA. Probably as you said!!!!
When are doing your key poses do you not key all the attributes of a character or do you only key the parts you have adjusted??
For someone who comes to Maya from Max background, Attribute Editor (Ctrl +A) is OVERWHELMING & CONFUSING.
there are LOTS of Tabs there.. with same name but different endings Could you Please make a video on Explain those Tabs. If possible, please try with Extreme example so we can understand almost every blunder we make while working.
another Request: Could you please explain how work with deformers like a pro. i mean, not just adding it. Actual problem starts *after* that! Especially when you want to delete or Add more object into the same deformer. I have a question and I tried but couldn't understand that If we apply deformer to group, Maya add that deformer to Group or to all the children individually?
thanks for camera tricks
Thanks for the tips. Here Maya won't save the Prefs on all my computers. I could not find anything about this on the web what will fix the issue. It's Maya 2018 and 2019. Any ideas?
9:12 Lol! That finger
Can you please give some tips to make best demoreel?
The overscan settings resets if I turn off the film gate? It happened to mine and I have to key in the value again. Also, playblasting still renders out the gate mask. I must've missed out some setting but I'm not sure what.
good video wade. But i have doubt in grapheditor plateau tangent can u explain me .... hoping sooo that i will see in your next video. heheh