This 3D Software Was Killed To Make Maya Better
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- Опубликовано: 18 окт 2023
- ►The Developer's LinkedIn page (Malcolm Andrieshyn)
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in today's video, we will explain what happened to Naiad after the Autodesk acquisition and its relation to Bifrost the shiny new simulation tool of Autodesk integrated within Maya.
and was it worth it to sacrifice Naiad?
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Autodesk is the biggest villain of the CG industry. 3d studio max was the spark that ignited my love for 3D back in the 90's. Today however every software from Autodesk is like the remnants of the long gone era. VFX are made in amazingly flexible and cheap to maintain Houdini. 3D motion graphics is made mostly in affordably priced Cinema 4D and rendered in super fast GPU powered Redshift or Octane. And there's the holy grail, the hero that has risen like the phoenix from the ashes - Blender 3D. Blazingly fast developing 3D package that is completely free to use for everyone. It has two amazing rendering engines. It has ever evolving, powerful tools and the best community there is. Plus all creative add-ons are expanding the capabilities of this software immensely. Autodesk is the greedy company stuck in the past...
The best part about Houdini is that it's not Autocrap.
I was maya user then I switched to blender 6 months ago ..and i must say blender is not for animation crashes a lot while rendering ..lag issue ..so now i m thinking about go back to maya again .. blender is still imperfect.. for modeling yeah blender is fast with addons but maya can handle large project...
Remember what they took from us. They took Softimage XSI, the best 3D software ever made.
I think so yeah, Houdini is simply so far from Bifrost, and it's almost impossible to catch up at this point
Moral of the story? dont let autodesk (or adobe) near your product.
it was really painful but the best business decision i ever made was to dump maya
Going against the grain in the comments here but the way I see it it's early days. Bifrost dropped into Maya in 2019 and was super beta and stayed in beta for a while. Houdini took years and years to be where it is now, there is no comparison to be had, Houdini is incredible but was born in 1996 ! that's 17 years of development . The bifrost team is small (but mighty) and it's moving forward constantly with allot of ground to cover. It's been a game changer for the work I can offer clients without leaving Maya. AD hasn't killed Bifrost off at all and I don't know what gave you that idea. From where I see it it's the opposite. P.S thanks for showing my work if you had reached out I would of given you something more high res to work with dude.
Autodesk didn't put ANY effort in updating ANY of the plugins they equired. They just throw it and forget it.
when AUTODESK buy your product, It means AUTODEAD
Autodesk is the Godzilla of the 3D software industry. They either ate, assimilated or destroyed Alias, Wavefront, 3D Studio, SoftImage, Topaz, Electric Image and many others. I am sure an argument can be made that they had an influence on the end of SGI as well.
About 10 years ago, I foresaw that Blender, Houdini, and Zbrush would be the most promising software. But for some reason, I'm still using Maya. I was the first to use Bifrost when it came out. To this day, I still think Bifrost is just a prototype product. Yes, Bifrost can do a lot, but when you use it, it always feels like you're missing something.
Great video, nice coverage of this specific maya feature.
I was part of MPC FX crew in Montréal and we did not use Bifrost. I know London did use it.
Autodesk its like the Apple of 3d Software. Their updates are just refinements of a excellent product. Just like the Iphones for example. Blender for example is all over the place.
If I remember correctly bifrost has currently best combustion solvers in commercial software. Also simulation of big bodies of water even though 10 years old is by far the best. But yeah, Autodesk is extremely slow. They don't want to innovate because others will become more competitive which will come back to them making them work harder. They like the status quo..
Actually technically Naiad has nothing to do with Bifrost, what they've acquired is the team, Bifrost is a completly different system and much more faster and modern.
I mean it is sad when a big company buys another one that becomes huge really fast but they didn’t exactly ruin it
I was working with Naiad when it was acquired, we had a visit from an Autodesk rep who told us it was to be discontinued publicly but they would support the studio if they were using it in production with bug fixes etc. Good intentions but it was three years before bifrost appeared and several more years before it was actually comparable to Naiad.
Ooooooob, my old clip! Fun time back then hahaha