What's new in Shader Graph - Unite Copenhagen

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  • Опубликовано: 19 сен 2024
  • Learn about the state of Shader Graph. This presentation will outline the new features and recommended workflows that enable you to easily author shaders by building them visually and see the results in real-time.
    Speaker:
    Ciro Continisio - Unity
    Slides available here: www.slideshare...
    More about Shader Graph: on.unity.com/2...

Комментарии • 6

  • @plasmaarmelund
    @plasmaarmelund 5 лет назад +2

    Wow! The new Editor looks great.

  • @MattOstgard
    @MattOstgard 5 лет назад +2

    Can we please stop showing float2 as float4 in the inspector? I shouldn't have to make a custom editor just so artist's don't get confused by the z and w fields.

  • @mondongo88
    @mondongo88 5 лет назад +3

    Yes thank u.... Now I can play with zWrite and zTest to render culled objects in front of everything 😃😃😃

    • @mondongo88
      @mondongo88 5 лет назад

      ​@@CiroContinisioUnity how I never saw that Brackeys video! :O thanks man...!

  • @TheOriginalDarkGlitch
    @TheOriginalDarkGlitch 5 лет назад +1

    OMG give me that HD Toon shader! lol looks great, where is that talk?

    • @joneskin1432
      @joneskin1432 4 года назад

      @@CiroContinisioUnity Any chance you have more information on the simpler shader you made for the mobile game? It looks fantastic and I'd love to learn how you developed it and optimized it for mobile devices.