Nobodies have 3000 hp and that never changes. However, the Total Damage number in the void is *BORKED* because it counts damage dealt to the mask. Each mask can be forcibly removed by dealing around 1000-1500 damage to it. When you deal damage to a Nobody's weakzone, it deals damage to the mask and the Nobody itself. Attacking the lower damage hitzone deals nearly 100% to the Nobody itself. Gold mask takes 80% to the nobody's hp, and its mask takes 200% when hitting its rear and stomach (280% damage displayed total). Green takes 90% to its hp, and the mask takes 200% from the front and sides (290% total). Berserker takes 100% damage to its hp, and its mask takes 140% when hitting its rear or stomach (240% total). The mask does not take the 20% bonus damage from stun status. This demon was what nearly broke me when figuring out DMC5.
When you taunt them you actually take away their DT? Can't be because you gain DT gauge even if you play on lower difficulty level like sos where the enemies don't even have a DT... You beg to differ? If so I want a good explanation...
That would be kindof a kool concept but you don't steal DT by taunting. It's the same as attacking or being attacked, it fills with every blow / taunt. Nobodies can take it away is all. I thought they didn't have the move either, I'm ALWAYS hitting them. Honestly it's too slow in this game, it would be more of a threat if they stole it quickly like in dmc1.
I finished the game three times and somehow I never figured out that this bastard had masks and intricate mechanics that went with them. This will make it much easier to deal with him! Great vid m8
People finding Nobodies hard in DMC5 must have skipped their DMC1 counterparts, they were absolutely menacing in their original encounter, let alone that pack of nobodies in that tiny hall where Nelo Angelo is waiting for Dante. Furies are easy job compared with DMC 1 Nobody.
Furies are my favorite enemies. They're like the Wulvers from God of War. Vicious and blood thirsty enemies with great design that also reads your moves.
I know they put that shit right before my hardest boss. Fucking bastards, I liked the tight corridors in the first game, made some encounters very interesting.
Fury is the easiest mini boss in all of DMC, a fair comparison would be blitz or grim reaper dude from DMC3. But yes DMC1 Nobody is an absolute hell, until you figure out the grenade cancel technique which makes almost every enemy there an absolute joke. Besides the grenade cancel, the only other way to kill them is to spam stinger as much as possible or use the high time combo loop though that is hard to pull off
Very informative. I didn't know specifically which mask did what but now I know. It's the green mask that's the real problem. I always had trouble against DmD Nobody with Dante, especially the level 16 part with 3 Nobody's but now I think I can do better. With Nero there was no issue but with Dante it was a real pain. Thanks for this
In bloody palace this enemy in round 70-90 its scare me because.nobody with red mask do a insane damage in dmd in my first run with nero.(sorry for my bad english .despues de todo no hablo ingles)pd:good video
Sometimes if you remove all masks of the nobodies You can kill them last while killing other problematic demons around Then once they are done You can do the 3 million orb taunt Then start styling without a worry
Dang Man!!! Thanks For All The Awesome Tips!!! I Hate The Nobody Enemies but this should help... If I can remember your tips in all the fast pace chaos!!!
i love your guides, im a dmc vet doing dmd no damage in dmc3 and 4 got the plat in dmc5 a on the 2nd week of release. your guides are still fun to watch and very informative. makes me want to play again.
When I see even 1 zombie (the simplest enemy to kill, if its a licker or something I turn off immediately the console and start praying to god to have mercy on my soul) in any resident evil game I'm scared and adrenaline kicks in but in any dmc game in any difficulty with any character I feel like all these demons should be afraid of me not me being afraid by them... Can you explain this psychological feeling?
@@vasilismetallinos2234 That's interesting, I always found DMC way creepier/scarier than RE. The thing is most things in RE are kind of "natural". You know, most enemies are human, or dogs, bees, plants. I just don't view them as scary. The more unsettling ones are the humanoids like Tyrants or Hunters but even then I only got scared with jumpscares. One thing I think DMC and Silent Hill did much better is make way creepier creatures and have a darker atmosphere. Seriously the Nobodies in DMC1 freaked me out much more than anything in RE.
Well when I first played dmc1 when I was like 7 they scared the fuck out of me on easy and the game was harder than hell, I was just surviving. I grew up and took my revenge, now I laugh at their meager presence and instead play with my food essentially.
@@vasilismetallinos2234 Maybe it's because in DMC you're playing as a character who fearlessly fights these guys as opposed to try to run away from the enemies. If I were playing as a powerless character who only knew how to carefully shoot from distance just in order to survive, then the super dark castle in mission 16-19 and that mirror world in mission 19 in DMC1 would have been a terrifying horror environment
I got a tip to fight fury with no problem Every time he's gonna attack use cavalier. Use swordmaster and press b while pointing at them Oh and another tip but to fight cavalier Angelo. Use cerberus when his gonna attack point at him in the air and use revolver is easy
Cerberus' Percussion twice or DT Percussion once has high chance of stunning both Judecca and Fury, making them unable to teleport immediately after falling down. In Fury's case, try not to attack in rapid succession since it will potentially make Fury teleport away even after being stunned.
Got any tips how to deal with this guy when he's not alone (like that horrible stage 76 I think with 3 Nobodies and 1 Juddeca UGH! Or during last stages of BP)? When it's crowded it's really hard to lock on, aim and zero in on it. Especially with enemies flying and raging all over. Also any tips on how to actually parry his mask change and or/attacks (if possible)? I can't seem to get the timing right like you do. Somehow I NEVER have DT to use DT Stinger to remove his mask. I try to Stinger parry his mask change but NOTHING happens. Everytime. I try to use Revolver, Balrog forward+Y, Cerberus charged B, nothing. It drives me crazy. And if there are enemies around, it's really hard to get rid of it, and if you ignore it - it will just leap at you from nowhere and bam - tons of hp down. I also have a hard time doing heavy long attacks on his front/back when other enemies are around - I'm always interrupted and take great damage. Also, off topic, lately the Luscia flying thing been driving me nuts, spamming attacks and teleporting, that + Behemoth running around = death.
I would say your safest bet is to get nobody into an air combo so none of the others can hit you. Mask removal is alot harder when there's enemies around so its a good idea to get rid of other enemies first IF his green mask isnt on. If the green mask is on he's the priority no matter what because of cloning and bombs. For parrying it is extremely important that you come in from his left side. If you hit him dead on your odds of failing are much higher. He also needs to have his mask in his hand somewhat for it to count. A left side stinger, or friction from balrog are good options.
I focus less on parrying in dangerous groups like this and more on repositioning. When Nobodies are paired with a larger threat like Juddeca I prioritize the bigger threat. They can all summon more enemies but if the Juddeca succeeds in summoning you'll have to deal with two more enemy variations which if I'm on dmd could be a problem, of course letting them summon is also challenging and fun. If I see any of them trying to summon I lay off whoever I'm attacking and stop the summon with a parry or heavy blow. They can summon and shoot eyeballs off screen so honestly never turn your back on any of them, try to keep track of EVERYTHING so you know where to dodge to next. Sometimes I just lay the pain on whatever is closest to me as they shift to and from me. Don't get tunnel vision on the Juddeca, hit him if you can make him vulnerable and you think it's safe to do so. If they all group in one spot use your heaviest DT crowd control you have. If they surround you, again use DT CC, bring one into the air with you or just get the fuck out of there. Once you are down to one enemy variation the fight becomes much simpler. Killing 1 Juddeca is easier than killing 3 Nobodies imo. Nero can keep consistent damage going with charged shots, DT sword strikes and whatever buster he has. Dante can attack, dodge and style until Quadruple S SDT fucks them. V can build enough DT using taunts and his book to use Nightmare as needed for crowd control.
First of all thanks Alan for all that work you put in your awesome tutorial videos. So helpful! I got one small question. At 5:44 you're doing a combo I can't find in my "arsenal". After that Million Stab animation (is this DSD Combo B?) you cancel the MS before the final hit comes out and therefore continue with some swings, ending with a big final blow. How does that work?
Upgrade Swordsman to max... press back and forward then O in ps ugh the button that normally summons the swords after that then continue spamming and you will see
I hate these enemies, especially the berserk mode. Seeing yourself get sss and ready to use quad s special attack, these things fricken grab you and smash you into the ground. It is so annoying
In DMC 1 a simple stinger and a grenade shot spam destroys them Or just using the ultimate ifrit move twice Or you can just fly and shoot lighting at them until they get small and then kill them It's the DMC5 version that's much harder
First, make sure you're attacking from an angle at the nobody as it shows in this video. Second, avoid using atacks that have more than one attack in them. Nobody parries have to be very specific. The reason why you cant parry a mask accidentally while comboing is because once it starts to change, it only counts your first hit as your parry attempt. So when you can tell its going for the change stop all your attacks and wait for one clean hit. So avoid moves like rapid slash/mirage blade combos. Use something single hit with narrow range like beowulf moves, stinger, or the first hit of the yamato combo. Id say your best bet is starfall?/ whatever vergils beowulf single jump kick is called. It homes, closes distance and is a single hit all in one.
This one enemy has a larger move-set than V
Fr? Damn i hate playing that nigga
@@thedon6572
How is he a nigga when he is as white as ice ??
@@Honest-King I call everyone nigga bro
@@thedon6572 V's pretty complex in his own right, but way differently from traditional DMC characters.
@@manuelmateo3392 unpopular opinion I actually like V
These things are here to remind us that this game is made by the same company that made resident evil
Theses things remind us how difficult they were to beat in Dmc 1 also.
These things are here to remind us that demons are supposed to look scary
These things pretty much exist as a testament to how DMC was almost an RE game at first.
I like how he is vulnerable to DT stinger like he was weak to stinger in the first game
Nobody:
Nobody Guide:
Nobody fucking cares .. no they seriously do care
Nobodies have 3000 hp and that never changes. However, the Total Damage number in the void is *BORKED* because it counts damage dealt to the mask. Each mask can be forcibly removed by dealing around 1000-1500 damage to it. When you deal damage to a Nobody's weakzone, it deals damage to the mask and the Nobody itself. Attacking the lower damage hitzone deals nearly 100% to the Nobody itself.
Gold mask takes 80% to the nobody's hp, and its mask takes 200% when hitting its rear and stomach (280% damage displayed total). Green takes 90% to its hp, and the mask takes 200% from the front and sides (290% total). Berserker takes 100% damage to its hp, and its mask takes 140% when hitting its rear or stomach (240% total). The mask does not take the 20% bonus damage from stun status. This demon was what nearly broke me when figuring out DMC5.
So you can remove the mask by not hitting the mask?
I never knew that he has a DT stealing dance! I love it when enemies can take away resources by doing the exact same thing as the player!
Someone never played DMC1
When you taunt them you actually take away their DT? Can't be because you gain DT gauge even if you play on lower difficulty level like sos where the enemies don't even have a DT... You beg to differ? If so I want a good explanation...
@@vasilismetallinos2234 Nah, you gain DT when you taunt because of style rank going up
That would be kindof a kool concept but you don't steal DT by taunting. It's the same as attacking or being attacked, it fills with every blow / taunt. Nobodies can take it away is all.
I thought they didn't have the move either, I'm ALWAYS hitting them. Honestly it's too slow in this game, it would be more of a threat if they stole it quickly like in dmc1.
@@Walamonga1313 and DMC3
I finished the game three times and somehow I never figured out that this bastard had masks and intricate mechanics that went with them.
This will make it much easier to deal with him! Great vid m8
Thomas Flandrin I’m halfway through the hardest difficulty and I’m just finding this out too lol
it's ok m8 150 hrs in and this video had to spell it out for me
I thought it was just normal, berserk and low health because I cheesed them during green masks.
My favorite enemies in the franchise. So grotesque yet mysterious...
I loved them in DMC1. But they were also annoying af, especially in DMD.
People finding Nobodies hard in DMC5 must have skipped their DMC1 counterparts, they were absolutely menacing in their original encounter, let alone that pack of nobodies in that tiny hall where Nelo Angelo is waiting for Dante.
Furies are easy job compared with DMC 1 Nobody.
Furies are my favorite enemies. They're like the Wulvers from God of War. Vicious and blood thirsty enemies with great design that also reads your moves.
Just high time them and keep shooting not that hard
I know they put that shit right before my hardest boss. Fucking bastards, I liked the tight corridors in the first game, made some encounters very interesting.
Fury is the easiest mini boss in all of DMC, a fair comparison would be blitz or grim reaper dude from DMC3. But yes DMC1 Nobody is an absolute hell, until you figure out the grenade cancel technique which makes almost every enemy there an absolute joke. Besides the grenade cancel, the only other way to kill them is to spam stinger as much as possible or use the high time combo loop though that is hard to pull off
Nobodies are annoying but they are easy. Just DT Stinger them to deal extra damage.
Very well done guide! The nobody is possibly the most difficult enemy next to teleporting shitheads.
I actually never knew they still had their DT steal move from DMC1. They just never used that move against me yet
Nobody does DT stealing dance: *Ha! I bet you can't do this, human!*
Dante: *You're on!* (proceeds to do his dance taunt)
I never understood this enemy before, but now that I understand all of this, these things are so cool!
So far the most annoying enemy to fight in sos and dmd, great vid tho
no doubt lol, feels so damn good takin them down though
yeah in dmc 1 dmd it jumps on you and it literally takes all of your first health bar.
If you ever try hell and hell, i have 3 words for you
Hell fucking antenora
Nah, Queen Empusa takes that spot for me. She's such a tank, plus her strikes take a lot of health and she's hard to combo for me.
@@MrGlostuber but she is so easy to read. I actually like to fight them in DMD
This was such a good video. I never realized it until now, but the dartboard in Nico's van is a nobody's mask.
Thanks for making the guide for this annoying enemy. I didn't know they can spawn another nobody. As always great video.
Very informative. I didn't know specifically which mask did what but now I know. It's the green mask that's the real problem. I always had trouble against DmD Nobody with Dante, especially the level 16 part with 3 Nobody's but now I think I can do better. With Nero there was no issue but with Dante it was a real pain. Thanks for this
8:45 Being able to use V's cane in anyway other than to end an enemy is always a plus for me
Nobody gonna talk about Todd Haberkorn voicing Nobody
Nobody:
Literally fucking Nobody:
Nobody: “I’m the most annoying enemy in the game.”
In bloody palace this enemy in round 70-90 its scare me because.nobody with red mask do a insane damage in dmd in my first run with nero.(sorry for my bad english .despues de todo no hablo ingles)pd:good video
I've been playing this game since release, I never knew Nobody's could summon other Nobody's
These guides are really fucking good, squeezing every bit of juice out of the game's many many mechanics that would have otherwise gone unnoticed.
I actually love these guys
Wow didn’t even know they had masks let alone that they changed them.
You aren't observing a lot of things then...
Nobodies were always an infinity-health, seizure monke anomaly of bullshit to me before this video. Thank you, seriously.
Sometimes if you remove all masks of the nobodies
You can kill them last while killing other problematic demons around
Then once they are done
You can do the 3 million orb taunt
Then start styling without a worry
Nobody:
DMC 5: brings back nobody
Dang Man!!! Thanks For All The Awesome Tips!!! I Hate The Nobody Enemies but this should help... If I can remember your tips in all the fast pace chaos!!!
Thank you for maing these videos! i never noticed these guys used masks, i thought all the attacks were random.
As Dante you can also use Cerberus's Revolver to parry it's grab.
Cancer in DMC1, cancer in DMC5
Never change, Capcom
Me who has beaten the game several times and has hundreds of hours:
"Wait wtf is this mask mechanic about?"
Great, now I can reliably fight nobodies without just resorting to Balrog air combos into Real Impact
8:58 ihihihiheheHAHAHA FUCK YEAAAH
I swear, Griffin is the icing on the cake for this game.
I loved bob odenkirk in this role
That enemy needs a heart.
great stuff man keep them coming, the bell is rung!
keep these guides up,please
I’m kinda sad they got rid of it’s jump kick and toxic body. As annoying as those moves were they were one of the reasons this enemy was so memorable.
"Get em girl! - You wack off that debt s-superb!"
thanks for the info
Even after rocking though DMD I never saw those green maskers do anything besides spamming eyeballs
I hate these things. You can be having a great run just styling on everything until one of these tanks bitchslaps you down on your ass
**Nothing there flashback*
This guy belong in Resident Evil
Devil May Cry was originally a Resident Evil game.
i love your guides, im a dmc vet doing dmd no damage in dmc3 and 4 got the plat in dmc5 a on the 2nd week of release. your guides are still fun to watch and very informative. makes me want to play again.
YOU GOT THE PLATINUM MEANING YOU S RANKED EVERY MISSION ON HELL AND HELL?!
I never knew they could steal DT here like they did in DMC1. Also, may you possibly do a video guide on Empusa Queen?
Sure, might take me a bit but i'll get to it soon. Is there any character in particular you want me to focus on? Or will anyone do?
Alan Conqvist Specifically with Dante. It feels like they have a ton of health to deal with when using him and can be a headache on DMD
@@EmmaSpiritcaller empusa queen is up now
Alan Conqvist You’re awesome! Thanks!
Ah too bad they don't have their original sounds, they were much creepier in 1
When I see even 1 zombie (the simplest enemy to kill, if its a licker or something I turn off immediately the console and start praying to god to have mercy on my soul) in any resident evil game I'm scared and adrenaline kicks in but in any dmc game in any difficulty with any character I feel like all these demons should be afraid of me not me being afraid by them... Can you explain this psychological feeling?
@@vasilismetallinos2234 That's interesting, I always found DMC way creepier/scarier than RE. The thing is most things in RE are kind of "natural". You know, most enemies are human, or dogs, bees, plants. I just don't view them as scary. The more unsettling ones are the humanoids like Tyrants or Hunters but even then I only got scared with jumpscares. One thing I think DMC and Silent Hill did much better is make way creepier creatures and have a darker atmosphere. Seriously the Nobodies in DMC1 freaked me out much more than anything in RE.
Well when I first played dmc1 when I was like 7 they scared the fuck out of me on easy and the game was harder than hell, I was just surviving. I grew up and took my revenge, now I laugh at their meager presence and instead play with my food essentially.
@@vasilismetallinos2234 Maybe it's because in DMC you're playing as a character who fearlessly fights these guys as opposed to try to run away from the enemies. If I were playing as a powerless character who only knew how to carefully shoot from distance just in order to survive, then the super dark castle in mission 16-19 and that mirror world in mission 19 in DMC1 would have been a terrifying horror environment
Hell’s judecca,fury,and this thing is annoying in sos,dmd,and hoh for me.
I got a tip to fight fury with no problem
Every time he's gonna attack use cavalier. Use swordmaster and press b while pointing at them
Oh and another tip but to fight cavalier Angelo. Use cerberus when his gonna attack point at him in the air and use revolver is easy
Devil May cry gamer yeah thanks for the tips! that’s what i do with cavaliere angelo. For fighting fury,i usually uses cerberus.
Cerberus' Percussion twice or DT Percussion once has high chance of stunning both Judecca and Fury, making them unable to teleport immediately after falling down. In Fury's case, try not to attack in rapid succession since it will potentially make Fury teleport away even after being stunned.
Nobody?
2:18 We'll be right back :D
So this guys are worshippers of SPARDA?? or they're absorbing the power devil sword SPARDA just by dancing.
I always thought little of nobody but now ? They are the weakest enemies ever
Got any tips how to deal with this guy when he's not alone (like that horrible stage 76 I think with 3 Nobodies and 1 Juddeca UGH! Or during last stages of BP)? When it's crowded it's really hard to lock on, aim and zero in on it. Especially with enemies flying and raging all over.
Also any tips on how to actually parry his mask change and or/attacks (if possible)? I can't seem to get the timing right like you do.
Somehow I NEVER have DT to use DT Stinger to remove his mask. I try to Stinger parry his mask change but NOTHING happens. Everytime. I try to use Revolver, Balrog forward+Y, Cerberus charged B, nothing. It drives me crazy. And if there are enemies around, it's really hard to get rid of it, and if you ignore it - it will just leap at you from nowhere and bam - tons of hp down.
I also have a hard time doing heavy long attacks on his front/back when other enemies are around - I'm always interrupted and take great damage.
Also, off topic, lately the Luscia flying thing been driving me nuts, spamming attacks and teleporting, that + Behemoth running around = death.
I would say your safest bet is to get nobody into an air combo so none of the others can hit you. Mask removal is alot harder when there's enemies around so its a good idea to get rid of other enemies first IF his green mask isnt on. If the green mask is on he's the priority no matter what because of cloning and bombs.
For parrying it is extremely important that you come in from his left side. If you hit him dead on your odds of failing are much higher. He also needs to have his mask in his hand somewhat for it to count. A left side stinger, or friction from balrog are good options.
I focus less on parrying in dangerous groups like this and more on repositioning.
When Nobodies are paired with a larger threat like Juddeca I prioritize the bigger threat. They can all summon more enemies but if the Juddeca succeeds in summoning you'll have to deal with two more enemy variations which if I'm on dmd could be a problem, of course letting them summon is also challenging and fun.
If I see any of them trying to summon I lay off whoever I'm attacking and stop the summon with a parry or heavy blow.
They can summon and shoot eyeballs off screen so honestly never turn your back on any of them, try to keep track of EVERYTHING so you know where to dodge to next. Sometimes I just lay the pain on whatever is closest to me as they shift to and from me. Don't get tunnel vision on the Juddeca, hit him if you can make him vulnerable and you think it's safe to do so.
If they all group in one spot use your heaviest DT crowd control you have. If they surround you, again use DT CC, bring one into the air with you or just get the fuck out of there.
Once you are down to one enemy variation the fight becomes much simpler. Killing 1 Juddeca is easier than killing 3 Nobodies imo.
Nero can keep consistent damage going with charged shots, DT sword strikes and whatever buster he has. Dante can attack, dodge and style until Quadruple S SDT fucks them. V can build enough DT using taunts and his book to use Nightmare as needed for crowd control.
First of all thanks Alan for all that work you put in your awesome tutorial videos. So helpful!
I got one small question. At 5:44 you're doing a combo I can't find in my "arsenal". After that Million Stab animation (is this DSD Combo B?) you cancel the MS before the final hit comes out and therefore continue with some swings, ending with a big final blow. How does that work?
You're doing the same combo again @ 9:45 .
Oh thats dance macabre, with rebellion and sparda its forward plus style in swordmaster. For DSD, its back to forward style in sword master
Upgrade Swordsman to max... press back and forward then O in ps ugh the button that normally summons the swords after that then continue spamming and you will see
I simply knock them down, then focus on other enemies.
they can steal DT? lol i didnt know until now
USELESS CAUSE IS BREAKING YO BACK
I hate these enemies, especially the berserk mode. Seeing yourself get sss and ready to use quad s special attack, these things fricken grab you and smash you into the ground. It is so annoying
Nobody dislike this video.
انت اسطوره
Nobody is cool.
Hated those things in DMC1. 😬
In DMC 1 a simple stinger and a grenade shot spam destroys them
Or just using the ultimate ifrit move twice
Or you can just fly and shoot lighting at them until they get small and then kill them
It's the DMC5 version that's much harder
Hey how do i break the mask as vergil? I have tried to hit it as the mask is being equipped and no dice
First, make sure you're attacking from an angle at the nobody as it shows in this video. Second, avoid using atacks that have more than one attack in them. Nobody parries have to be very specific. The reason why you cant parry a mask accidentally while comboing is because once it starts to change, it only counts your first hit as your parry attempt. So when you can tell its going for the change stop all your attacks and wait for one clean hit.
So avoid moves like rapid slash/mirage blade combos. Use something single hit with narrow range like beowulf moves, stinger, or the first hit of the yamato combo. Id say your best bet is starfall?/ whatever vergils beowulf single jump kick is called. It homes, closes distance and is a single hit all in one.
@@conqvistguides7313 thanks. Will practice in the void.
How did you change the music to the DMC3 one?
Deluxe edition allows you to
Jukebox
nobody disliked that
Idc about the damage i only care about that annoying exploding eye from nobody i always lost hp because of those eye
Nobody asked for this...
How did you do the dance combo for rebellion with DSD?
Lock on and back to forward + style