If you have any questions, go ahead and comment below! I’ll also post some frequently asked questions! Q: I wanted the more powerful Dragon Horn recipes, but how do you get them without arrows? What should I do? A: It’s a little tricky, you’ll have to dedicate some time to grab these separately. The most efficient way is to save your setup file and don’t touch save again, then pick up some arrows, and talk to Impa to spawn dragons. Save Naydra, and find Dinraal and Farosh, and hit their horn (Also, the first dragon part you hit is 100% scale, so you’ll have to hit the first dragon twice). Once you have the three horns, Inventory Slot Transfer just those dragon horns back in time onto your setup file. Just make sure arrows didn’t transfer over with them, then save your game, close and restart. You’ll now have the dragon horns on your setup file to cook with and no arrows still! Q: I did a different method of Weapon Smuggling during the Arrowless Offset, is that okay? A: Yup, either method works the same, this method just picks up the bomb and smuggles at the same time, it saves some time. Q: I want to keep making more weapons, but the weapon I just made is between my meal and my equipment I want to corrupt! I want to keep it too, what do I do? A: Bolson is the answer! You’ll need to get some rupees and some wood first, but once you unlock your house, mount your equipment on the wall of what you want to keep, then you can freely keep working while keeping previous equipment!
And the best part is, they're so complicated that you can't find them by accident. Casuals get to enjoy a nearly glitch-less game while glitchers and speedrunners have these amazing tricks to play with!
Hey I just want to say I can tell it took a ton of time and effort into making this so thank you for doing that. Most youtubers probably would’ve made a half-assed video that’s over-complicated and under-explained. But you took the time to make it fully replicable and understandable for the average person. So thank you for doing so!
Most definitely, I agree that the marking, voiceover, explanation, caveats, sequence, presentation and everything in general is well thought out. Effort shines through and cannot be overlooked. This guy clearly gives in a lot into these videos.
Actually insane. I appreciate the clean and simple explanation of the glitch, especially showing the theory behind it in order to make your own modifiers, resources that people can use, as well as examples.
BotW glitches are getting so complex that they sound like those old gaming myths like “If you run around Lon Lon Ranch in OoT 69,420 times then unplug your N64 you’ll obtain the Triforce.”
The Funny thing is that these actually work lol. I remember doing apparatus storage for the first time. I was like... This will never wor- huh!? WHAT IT WORKED!
I love that probably one of the biggest reasons these glitches have been found is because Nintendo just can't get the sequel out and so the community just continues to break the original game more and more.
Thanks for explaining the technical details like which values transfer, and how they cause different modifiers. Not only is it very interesting, but it makes the glitch a lot easier to understand for me.
That's insane, I only wish I had the patience to go through with it 😅Amazing job on the explanation Rin, that was incredibly clear and easy to understand.
If took me abt 2 hours to set up the whole file and get all the items, plus 30 mins for the glitch itself, just if you need an indication of how much time it takes
Finally a proper yet concise video summarizing and giving clear direction about these glitches. Was tiring watching 4 hour streams to see the short story. Thank you
For anyone that doesn’t know, I find it easier to go towards the right of Hyrule castle to get at least 62 apples, especially if you are going to corrupt the master sword, as it is on the way to the sword
Wow, this is awesome. Technical file/coding descriptions, straight forward visuals and step-by-step guide. There is no room for interpretation or misinformation, and I love it
Great video! I’m new to IST and BOTW in general but one thing i would suggest to any other unfamiliar people trying this glitch specifically, if some of the materials you’re using are creatures (frogs, fireflies, darners, ETC) I would do those first so that if your timing is wrong for selling they don’t run away. had that problem about halfway through the offsets and was 1 short to finish and had to start over
I really hope you guys go deeper into making a video about the #1 cooking recipe, the one that uses the "dark arts" as they referred. Alot of the recipes use already roasted ingredients and I have no idea how to do the glitch that lets you hold or use those wacky things
I had a really fun crit hit stick once... Was like the SSB Fan item, little damage, but trolled a ton, sadly the modifier is lost about when reds go from blue to the next tier.
Wow, i have seen a lot of speed runners using this glitch and this tutorial/explanation really cleared up my confusion according to this glitch. Thanks for the high effort video as always!
petition for RinHara5aki to open a MasterClass Course on BOTW at this point in time with the amount of explanation he has had over the course of these past few years xD
Dang, didn't even show off the insane glitched cursor and prompt entanglement exploits! The discovery of IST is so huge. (Not to mention inventory corruption to x999, shield durability transfer, and infinite meals)
well, the fascinating things about this entire video is simply the Effort Values System of the Pokemon Main series for building the perfect Pokemon with move sets, Effort Values, IVs (back in the day for the Move Hidden Power), and others.
Genuinely great video. Although I do have a mild nitpick with how you explained the conversion- it mildly annoys me that you implied that the translation from dec->hex->bin is something the computer does, when the underlying data is binary, and conversion to dec or hex is done to help people conceptualize the quantity. Of course, anybody trying to figure out what modifiers a given value translates to will have to convert from dec to bin(hex stage is unnecessary), but the computer doesn’t actually do any of this. I think a -better- overly verbose and more technically accurate explanation would be this: Computers store all data using binary, which is essentially just a bunch of on/off values, and are written as 0s and 1s. For simplicity*, every item in botw uses the exact same amount of bits(1s/0s), but they’re used to represent different things. The bits used to represent which weapon modifiers are on/off happens to line up with the bits that represent the price of a meal. When a meal‘s data is applied to a weapon, the data is unchanged and the game doesn’t run into any errors, but each digit in the binary number for the price now represents if a modifier is enabled or disabled. Binary numbers work similarly to decimal numbers; in decimal, each digit is 10 times as significant as the digit to the right. In binary, each digit is 2 times as significant as the digit to the right. The decimal number 60 = 4 + 8 + 16 + 32, or 00…00111100 [there are 32 bits reserved for it, so even though only 6 digits are needed, the 24 leading 0s are still stored.] These bits now represent which modifiers are enabled, so just by altering the selling price, you can change the modifiers enabled on your weapon. For example, if you want ‘attack up’, the last digit must be a ‘1’. In binary(and decimal), a number ending in ‘1’ is odd and a number ending in ‘0’ is even, so all odd values give attack up, and even values do not. And,… sure enough, this matches what we see in the game. *I don’t actually know if all items have the same number of bytes, but that’s at least true for weapons and meals. I’d assume that’s true for all items since that would make the most sense from a coding perspective, and I doubt tricks like these could work with variable-width items.
hmmm... could we say that glitches are some sort of the new cheat code ?! I mean... doing a sequence of actions in a specific context and timing in order of getting access to modified parameters (often at the advantage of the player). Not far off a "secret code" in games intro or even a fatality in Mortal Kombat when it was still "a legend" without published codes etc... Thanks for the explanation !!!!!
Only real gripe i had with botw and totk was allways weapons breaking. Like even the master sword (which lets be real shouldnt ever decay after its revival)
Yup! But botw’s modifiers in normal gameplay are read as hexadecimal > binary to make the modifiers. That’s why it’s included here. But for your owns sake to find custom modifiers yeah you don’t need hexadecimal.
@@RinHara5aki Wouldn't it all just be stored in binary in memory anyway? There is no difference between hexadecimal and decimal as far as the CPU is concerned, those are just representations for humans. There are only the types; signed and unsigned integers of certain sizes. I think in the video it shows that they are 'int' (meaning signed int) and 'u32' which I assume is an unsigned 32bit integer. So long as the value is positive and less than 32767, the binary values are interchangeable I think.
Did this on my existing profile, without bugging my menu, it's alot more difficult I would recommend starting an opposite difficulty unless your doing this with the bol
1:46 having korok seeds is fine, just corrupt to 999. having arrows is sort of fine, you need to corrupt them to 500+ and then create extra offset slots accordingly. having sellable armor is fine as long as you sell it right before, or unsellable armor is technically okay if you want to go through the pain of duping 60 armor pieces.
I mean there's a ton of methods of WMC found at this point, but this is the simplest method without DIC/negative mcount. This is mostly for players who aren't as versed with all the tricks we hardcore players already know.
So, do you know what to do for an existing file? since i want the bow of light to be powered up but i dont think i can beat the boss rush with out arrows so i just wanna try this on my main file. Do i just have to make more offset for my arrows armor and key items? Plus i have the wild set and champion tunic those are unsellable
I have a question, when you create your first 4 offset slots do you then pick up the ‘check item’ (aka the hearty durian in this example ) or use another check item?
I just managed to do this, and kept reloading to try for my Eightfold Longblade, yet it was the one thing that didn't get corrupted. It took me about a week to pull off, but it's worth it for a 96 dmg boomerang. :)
Q: So what determines how many the multi-shot is for a bow? (because there are 5x multi-shot bows and 3x multi-shot bows) I understand how the binary of the rupee value determines whether multi-shot is on or not, but what determines how much the multi shot is?
If you make a meal with 1 raw whole bird, 2 gourmet meats 1 dragon horn(or star fragment) and 1 apple, you can sell it for 511 rupees to get every single modifier
How in God’s name do you discover stuff like this without either being a programmer for Nintendo or having the source code? I can’t wrap my head around even attempting this.
Method 1: Have enough game dev experience to expect this kind of stuff. Method 2: It actually is possible to have the source code. There should be a decompile around somewhere. In fact, I'm pretty sure Waikuteru and HailToDodongo both have access to that decompile.
@@ehx3419 - I will admit a lot about video games is over my head, while ironically video games got me interested in computer science. My dad has been a programmer since way back in the day when they used punch cards to program. I started thinking about the logic that would go into a baseball game I was playing on N64 at the time, and my dad let me borrow a book on C, while I probably should have started on something like q-basic, but what ever. Anyways I ended up programming regular type software (back in the day before I made the switch to Mac, I learned Visual Basic to write AOL progz - wow I’m really dating myself here), I was still interested in games but back then graphics software like Maya was something like $10,000, and I had no art skills. I still don’t understand how the graphics end up controlled by the underlying software infrastructure (I’m told C is still used a lot? Or is it C#?). It fascinates me but I never have time now to sit down and learn it. Video game programming IMO is some of the hardest software work you could do today. The games are so huge and incredibly detailed. Take a game like GTA 5, which is like 7 years old or something. They had a budget of $256 million to make that game, which to me sounded like very little if you take into account the hundreds, if not thousands of employees you’d need to have working on it. Some of these horrible new Marvel movies have a budget twice that, and complete it in 1/10 of the time. I know Rockstar worked on that game for like six years, but they made a whopping $6 Billion on it last I checked! No movie comes close to that type of profit.
I must thank you so much for this, but I have one last request, how to do this glitch in a file with arrows ? I want to do the glitch in my first account (I am conscious about the risk) and I really hope than that is possible, even better if without the dlc. Thank you again for the explanation
It didn’t work for me, I did the glitch started a new save I followed the conditions but afterward I went to my auto save and it looked normal but when I tried to put it on my normal save I collected the items but it glitched and it was after key items and couldn’t interact with them, I panicked and closed the game and I loaded my auto save and all my items were gone. How do I fix this????
2017: Run without stamina 2018: Shield surf through the sky 2019: Infinitely jump on thin air 2020: Flurry rush at the speed of sound 2021: Slide across the map in minutes by wiggling 2022: Enchant your own weapons and clone items into existence 2023: Creative Mode unlocked
When i did IST on my main account, I wanted do try it on the master mode file. But then I saw a 5 shot savage lynel bow and I hav'nt fought any silver lynels. I think I did a type of item transfer
Wow. What a load of info. My brain just thinks 'too much!' and takes it as ju k while knowing its valuable info. I may try this on the bow oc light if possible as it has inf durability.
Man, I remember when making sure to have a particular item and a bit of finesse in a Nintendo game was enough to get a warp. These days it's like... yeah I'll just play through the normal route. 😄 Edit - maybe rock the turtle for 99 lives to be sure...
Q: What is the purpose of having all of the 60 meals? and does it matter what the first 59 meals are (could you make all 60 meals high heart giving meals. Effectively adding to the attack/durability of your item?) (I understand that you make 62 offset slots for the Paraglider & Sheikah-slate and the 60 meals. But why 60 meals, and not just the one meal you want to effect it?)
So whose video do I watch to see how to make custom modifiers and to retain the bow of light? (Also you didn't detail how these changes positively or negatively affect shields)
If you have any questions, go ahead and comment below! I’ll also post some frequently asked questions!
Q: I wanted the more powerful Dragon Horn recipes, but how do you get them without arrows? What should I do?
A: It’s a little tricky, you’ll have to dedicate some time to grab these separately. The most efficient way is to save your setup file and don’t touch save again, then pick up some arrows, and talk to Impa to spawn dragons. Save Naydra, and find Dinraal and Farosh, and hit their horn (Also, the first dragon part you hit is 100% scale, so you’ll have to hit the first dragon twice). Once you have the three horns, Inventory Slot Transfer just those dragon horns back in time onto your setup file. Just make sure arrows didn’t transfer over with them, then save your game, close and restart. You’ll now have the dragon horns on your setup file to cook with and no arrows still!
Q: I did a different method of Weapon Smuggling during the Arrowless Offset, is that okay?
A: Yup, either method works the same, this method just picks up the bomb and smuggles at the same time, it saves some time.
Q: I want to keep making more weapons, but the weapon I just made is between my meal and my equipment I want to corrupt! I want to keep it too, what do I do?
A: Bolson is the answer! You’ll need to get some rupees and some wood first, but once you unlock your house, mount your equipment on the wall of what you want to keep, then you can freely keep working while keeping previous equipment!
I have a question. Is mayonnaise an instument?
I have a questipn as well. When is Boko Club Gaming coming back?
@@whatisthispaper1364 what happened to him anyway? He hasn't uploaded in months with no explanation.
Is there a list of what meals get what modifiers?
@@CDF_Cool_Cat finally a real question
The glitches in BOTW are literally just mods of their own at this point, it's insane.
And the best part is, they're so complicated that you can't find them by accident. Casuals get to enjoy a nearly glitch-less game while glitchers and speedrunners have these amazing tricks to play with!
Heeyyy thornyfox
@@dhft4g I agree, thats one of the best things about the game
@@Lem0n_23 Hey its cool to be recognized :0
@ThornyFox always a pleasure to see you
Hey I just want to say I can tell it took a ton of time and effort into making this so thank you for doing that. Most youtubers probably would’ve made a half-assed video that’s over-complicated and under-explained. But you took the time to make it fully replicable and understandable for the average person. So thank you for doing so!
Thanks! 🙏
Most definitely, I agree that the marking, voiceover, explanation, caveats, sequence, presentation and everything in general is well thought out. Effort shines through and cannot be overlooked. This guy clearly gives in a lot into these videos.
Actually insane. I appreciate the clean and simple explanation of the glitch, especially showing the theory behind it in order to make your own modifiers, resources that people can use, as well as examples.
BotW glitches are getting so complex that they sound like those old gaming myths like “If you run around Lon Lon Ranch in OoT 69,420 times then unplug your N64 you’ll obtain the Triforce.”
The Funny thing is that these actually work lol. I remember doing apparatus storage for the first time. I was like... This will never wor- huh!? WHAT IT WORKED!
@@hazmat_botw Exactly! It’s so hilarious.
Arbitrary code execution in OoT and Majora are even weirder somehow and it even helps Paper Mario speedruns (I'm dead serious)
@@onlookerofthings6029 yeah I saw that. Run a the ace, then remove oot and quickly put in paper mario and the code will stay.
@@onlookerofthings6029 yeah exactly
The fact that this series exists, and that people still play this wonderful game, brings me such joy. Thank you for these videos.
At this rate, we're going to be able to do literally everything except skip the Great Plateau.
How so if it's possible to start the game with the paraglider?
@@Bonnielikescats that's possible ( doing a full game first though)
There more than one ways to skip it
@@HAHA1O1 if you don’t get the glider everywhere off the plateau will be inaccessible
bro this comment literally made me laugh out loud 😂🤣 f’ing Great Plateau
Amazing video. Hopefully this should answer people's questions about what's going on behind the scenes.
When is the next stream? 🤔
Oh you're here
hi
@@BokoGamingRipoff the windbomb dude is a faker fan account lol
it is a known fact that el duende isn't the best with windbombs
I love how immersively Rin explains these glitches. It feels like watching a pannenkoek video!
but first, we have to talk about parallel universes
An A press is an A press you can't only say its half
I love that probably one of the biggest reasons these glitches have been found is because Nintendo just can't get the sequel out and so the community just continues to break the original game more and more.
Anything to distract ourselves
The best part is most glitches aren’t even game breaking (crashing), most of them just make the game 10x more fun
Maybe the glitches are part of the reason the sequel got pushed back :D
Wow, I’m not surprised it took this long to figure out this glitch. That is one of the most random and complicated inputs I’ve ever seen for a glitch
Thanks for explaining the technical details like which values transfer, and how they cause different modifiers. Not only is it very interesting, but it makes the glitch a lot easier to understand for me.
That's insane, I only wish I had the patience to go through with it 😅Amazing job on the explanation Rin, that was incredibly clear and easy to understand.
If took me abt 2 hours to set up the whole file and get all the items, plus 30 mins for the glitch itself,
just if you need an indication of how much time it takes
Still works?
@@jcanexxdevelite3439 of course xD the last update was years ago
Finally a proper yet concise video summarizing and giving clear direction about these glitches. Was tiring watching 4 hour streams to see the short story. Thank you
Wow, this new glitch is insane and super complicated! Thank you for this amazing video! Super helpful and informative!
For anyone that doesn’t know, I find it easier to go towards the right of Hyrule castle to get at least 62 apples, especially if you are going to corrupt the master sword, as it is on the way to the sword
I love all the glitches in botw that people discover, they’re like using weird spells to do whatever you want
Somewhere in me I feel glad that there are passionate individuals out here working on this sort of stuff in immense detail.
Massive respect!
Wow, this is awesome. Technical file/coding descriptions, straight forward visuals and step-by-step guide. There is no room for interpretation or misinformation, and I love it
From easy bow of light, to custom weapons modifiers, this year has some INSANE glitches.
Great video! I’m new to IST and BOTW in general but one thing i would suggest to any other unfamiliar people trying this glitch specifically, if some of the materials you’re using are creatures (frogs, fireflies, darners, ETC) I would do those first so that if your timing is wrong for selling they don’t run away. had that problem about halfway through the offsets and was 1 short to finish and had to start over
I really hope you guys go deeper into making a video about the #1 cooking recipe, the one that uses the "dark arts" as they referred. Alot of the recipes use already roasted ingredients and I have no idea how to do the glitch that lets you hold or use those wacky things
Thank you for making this video! Very informative and much appreciated! :D
The glitches in this game are fun and hard enough to pull of that it doesn’t ruin the gameplay loop
You can collect korok seeds and spirit orbs. You just have to use em all to get them out of your inventory. ie theres no thing thing as an x0 stack.
It blows my mind that people can figure out stuff like this.
Also, in all my playing, I have never seen a "critical hit" modifier.
Critical hit gets replaced by long throw as you progress through the game.
I had a really fun crit hit stick once... Was like the SSB Fan item, little damage, but trolled a ton, sadly the modifier is lost about when reds go from blue to the next tier.
Wow, i have seen a lot of speed runners using this glitch and this tutorial/explanation really cleared up my confusion according to this glitch. Thanks for the high effort video as always!
I don’t think there’s a video I haven’t watched on your channel 😆 it’s so cool
BOTW glitching at this point is just bananas and I am absolutely loving it!
Thanks for the lesson Mr. Spot!
The master sword in the thumbnail looks amazing.
The amount of harvesting scares me away from utilizing glitches like this. I don't think I ever had that many meals in my entire playthrough.
You will when you fight lynels frequently and haven’t become a dodge god
broken it down makes it seem so user-friendly and easy to use. I can’t wait to start making soft! Thanks again!
A channel called El duende showed how to do it in your main profile, it worked for me.
petition for RinHara5aki to open a MasterClass Course on BOTW at this point in time with the amount of explanation he has had over the course of these past few years xD
Breath of the Wild glitch video that gets into binary code. That's cool.
Jeez, the depths of the glitches in this game are pure insanity, and I'm loving every moment of it
Dang, didn't even show off the insane glitched cursor and prompt entanglement exploits! The discovery of IST is so huge. (Not to mention inventory corruption to x999, shield durability transfer, and infinite meals)
this is why i love this game
feels like ppl still discover something new and fun every month
well, the fascinating things about this entire video is simply the Effort Values System of the Pokemon Main series for building the perfect Pokemon with move sets, Effort Values, IVs (back in the day for the Move Hidden Power), and others.
This glitch is so cool it's like a mod and is more forgiving than other glitchs
Genuinely great video.
Although I do have a mild nitpick with how you explained the conversion-
it mildly annoys me that you implied that the translation from dec->hex->bin is something the computer does, when the underlying data is binary, and conversion to dec or hex is done to help people conceptualize the quantity. Of course, anybody trying to figure out what modifiers a given value translates to will have to convert from dec to bin(hex stage is unnecessary), but the computer doesn’t actually do any of this.
I think a -better- overly verbose and more technically accurate explanation would be this:
Computers store all data using binary, which is essentially just a bunch of on/off values, and are written as 0s and 1s. For simplicity*, every item in botw uses the exact same amount of bits(1s/0s), but they’re used to represent different things. The bits used to represent which weapon modifiers are on/off happens to line up with the bits that represent the price of a meal. When a meal‘s data is applied to a weapon, the data is unchanged and the game doesn’t run into any errors, but each digit in the binary number for the price now represents if a modifier is enabled or disabled.
Binary numbers work similarly to decimal numbers; in decimal, each digit is 10 times as significant as the digit to the right. In binary, each digit is 2 times as significant as the digit to the right.
The decimal number 60 = 4 + 8 + 16 + 32, or
00…00111100
[there are 32 bits reserved for it, so even though only 6 digits are needed, the 24 leading 0s are still stored.]
These bits now represent which modifiers are enabled, so just by altering the selling price, you can change the modifiers enabled on your weapon. For example, if you want ‘attack up’, the last digit must be a ‘1’.
In binary(and decimal), a number ending in ‘1’ is odd and a number ending in ‘0’ is even, so all odd values give attack up, and even values do not. And,… sure enough, this matches what we see in the game.
*I don’t actually know if all items have the same number of bytes, but that’s at least true for weapons and meals. I’d assume that’s true for all items since that would make the most sense from a coding perspective, and I doubt tricks like these could work with variable-width items.
The intro is basically Link in the cutscenes from the past
would be cool if you made a guide on how to get into blue hyrule but a great video nonetheless
can't wait for most powerful boomerang videos or most powerful sword videos.
hmmm... could we say that glitches are some sort of the new cheat code ?! I mean... doing a sequence of actions in a specific context and timing in order of getting access to modified parameters (often at the advantage of the player). Not far off a "secret code" in games intro or even a fatality in Mortal Kombat when it was still "a legend" without published codes etc...
Thanks for the explanation !!!!!
Only real gripe i had with botw and totk was allways weapons breaking. Like even the master sword (which lets be real shouldnt ever decay after its revival)
You can just convert a number in decimal to binary directly without going through hexadecimal. It's easier too!
Yup! But botw’s modifiers in normal gameplay are read as hexadecimal > binary to make the modifiers. That’s why it’s included here. But for your owns sake to find custom modifiers yeah you don’t need hexadecimal.
@@RinHara5aki Wouldn't it all just be stored in binary in memory anyway? There is no difference between hexadecimal and decimal as far as the CPU is concerned, those are just representations for humans. There are only the types; signed and unsigned integers of certain sizes. I think in the video it shows that they are 'int' (meaning signed int) and 'u32' which I assume is an unsigned 32bit integer. So long as the value is positive and less than 32767, the binary values are interchangeable I think.
Did this on my existing profile, without bugging my menu, it's alot more difficult I would recommend starting an opposite difficulty unless your doing this with the bol
this is equally awesome and terrifying. thanks for making it so easy to understand!!
I don’t care much about the bow honestly but that shield ride looks insane!! I have to try it out for that!
Kids won't spend an hour doing homework, but they'll do this...
I made a 220 attack zoom 10 shot bow of light it’s a “little” op
4:44 Actually, you don't have to hold ZL until after you hold materials.
2022 just got a whole lot better and insane thanks to these amazing people
1:46 having korok seeds is fine, just corrupt to 999. having arrows is sort of fine, you need to corrupt them to 500+ and then create extra offset slots accordingly. having sellable armor is fine as long as you sell it right before, or unsellable armor is technically okay if you want to go through the pain of duping 60 armor pieces.
I mean there's a ton of methods of WMC found at this point, but this is the simplest method without DIC/negative mcount. This is mostly for players who aren't as versed with all the tricks we hardcore players already know.
@@RinHara5aki ah, okay
So, do you know what to do for an existing file? since i want the bow of light to be powered up but i dont think i can beat the boss rush with out arrows so i just wanna try this on my main file. Do i just have to make more offset for my arrows armor and key items? Plus i have the wild set and champion tunic those are unsellable
@@ZKDVoid for an existing file you should go for the negative mcount strat
I dont remember exactly but if you ask in rins server they should have it
either that or go for the stackable item strategy
I have a question, when you create your first 4 offset slots do you then pick up the ‘check item’ (aka the hearty durian in this example ) or use another check item?
Any x1 item works, including the ones you drop while performing arrowless offset, so you can pick them up as you go along
I just managed to do this, and kept reloading to try for my Eightfold Longblade, yet it was the one thing that didn't get corrupted. It took me about a week to pull off, but it's worth it for a 96 dmg boomerang. :)
Really cool video! Love that it incorporates coding alongside the gameplay!
5:30 bruh the clerk was so confused he just stood there
Thank you so much! This helped out a ton.
In botw you can do a version of throw sprinting but pulling out and putting away your bow
Q: So what determines how many the multi-shot is for a bow?
(because there are 5x multi-shot bows and 3x multi-shot bows) I understand how the binary of the rupee value determines whether multi-shot is on or not, but what determines how much the multi shot is?
Botw2 is coming out soon, and we STILL find new glitches 😂😂
If you make a meal with 1 raw whole bird, 2 gourmet meats 1 dragon horn(or star fragment) and 1 apple, you can sell it for 511 rupees to get every single modifier
Max i need more. never stop!
How in God’s name do you discover stuff like this without either being a programmer for Nintendo or having the source code? I can’t wrap my head around even attempting this.
Being a programmer
Method 1: Have enough game dev experience to expect this kind of stuff.
Method 2: It actually is possible to have the source code. There should be a decompile around somewhere. In fact, I'm pretty sure Waikuteru and HailToDodongo both have access to that decompile.
@@ehx3419 - I will admit a lot about video games is over my head, while ironically video games got me interested in computer science. My dad has been a programmer since way back in the day when they used punch cards to program. I started thinking about the logic that would go into a baseball game I was playing on N64 at the time, and my dad let me borrow a book on C, while I probably should have started on something like q-basic, but what ever. Anyways I ended up programming regular type software (back in the day before I made the switch to Mac, I learned Visual Basic to write AOL progz - wow I’m really dating myself here), I was still interested in games but back then graphics software like Maya was something like $10,000, and I had no art skills. I still don’t understand how the graphics end up controlled by the underlying software infrastructure (I’m told C is still used a lot? Or is it C#?).
It fascinates me but I never have time now to sit down and learn it. Video game programming IMO is some of the hardest software work you could do today. The games are so huge and incredibly detailed. Take a game like GTA 5, which is like 7 years old or something. They had a budget of $256 million to make that game, which to me sounded like very little if you take into account the hundreds, if not thousands of employees you’d need to have working on it. Some of these horrible new Marvel movies have a budget twice that, and complete it in 1/10 of the time. I know Rockstar worked on that game for like six years, but they made a whopping $6 Billion on it last I checked! No movie comes close to that type of profit.
Me and the boys on the way to make a 900 durability and 100 attack damage master sword: *GOTTA GO FAST*
So for a Bow with really slow draw spead i need a meal witch heals a lot of hearts right
Could u make a video getting the lightbow and giving it more attk. I just got the 135 mastersword. Thanks.
I must thank you so much for this, but I have one last request, how to do this glitch in a file with arrows ? I want to do the glitch in my first account (I am conscious about the risk) and I really hope than that is possible, even better if without the dlc. Thank you again for the explanation
It's so entertaining that a few months ago seing someone to around with a bow of light was just a dream and now it's average
You all need to now combine this tutorial with a hold prompt entanglement video.
It didn’t work for me, I did the glitch started a new save I followed the conditions but afterward I went to my auto save and it looked normal but when I tried to put it on my normal save I collected the items but it glitched and it was after key items and couldn’t interact with them, I panicked and closed the game and I loaded my auto save and all my items were gone. How do I fix this????
I love how nice doing all this is
Edit: Nice being easy after you learn the process.
botw glitches have evolved from simple exploits to literal reverse engineering
2017: Run without stamina
2018: Shield surf through the sky
2019: Infinitely jump on thin air
2020: Flurry rush at the speed of sound
2021: Slide across the map in minutes by wiggling
2022: Enchant your own weapons and clone items into existence
2023: Creative Mode unlocked
this helped me understand it so much better
I can't believe nobody asked about the durability of the weapon.
Why do all this if the weapon or shield will break after 2 fights?
When i did IST on my main account, I wanted do try it on the master mode file. But then I saw a 5 shot savage lynel bow and I hav'nt fought any silver lynels. I think I did a type of item transfer
Maybe you got it from a white lynel?
amazing video as usual
hey gamespot do you think you could put detailed ways to do the weapon and shield one
what is the recipe needed to make a meal with a binary notation of 01100 or 1100?
Wow. What a load of info. My brain just thinks 'too much!' and takes it as ju k while knowing its valuable info. I may try this on the bow oc light if possible as it has inf durability.
BOTW: The Legend of The Master Stick
I think this is the best IST video ever.
But The Offset Setup Is Overcomplicated, You Can just Menu Overload.
And You Just Add Some More Offset Values for the arrows.
Ancient shield + surf up = Surfing simulator
I have a question
Does upgrading the Master sword *undo* the glitch?
Or does it add up?
Man, I remember when making sure to have a particular item and a bit of finesse in a Nintendo game was enough to get a warp. These days it's like... yeah I'll just play through the normal route. 😄
Edit - maybe rock the turtle for 99 lives to be sure...
Q: What is the purpose of having all of the 60 meals? and does it matter what the first 59 meals are (could you make all 60 meals high heart giving meals. Effectively adding to the attack/durability of your item?)
(I understand that you make 62 offset slots for the Paraglider & Sheikah-slate and the 60 meals. But why 60 meals, and not just the one meal you want to effect it?)
Ok, nevermind to my first question, I understand that now. Though I am still wondering if the previous 59 meals matter, and if not how come?
Ik im quite late, but you can’t use just the one meal because it will just duplicate
What meal should i use to get a attack up master sword?
he shows it in the video, you can use simmered fruit made of a palm fruit, a fairy, and three dragon horns
Cooking a meal in a meal is amazing
What happens if you pick up the item droped on the ground when you the sold the item?
Will it get rid of the offsets?
this helped me sooo mush thank u
How was new game+ found before IST?
If you need a horse and want to register it get the warm doublet from the old man it will sell for 20 rupees exactly enough to register a horse.
So random thought but what if you use a recipe that uses something like a sheikah slate as your transfer modifier?
So whose video do I watch to see how to make custom modifiers and to retain the bow of light? (Also you didn't detail how these changes positively or negatively affect shields)
Awesome video!!
Does this mean if you do get arrows, you just need to add an extra corrupted slot to the formula?
The actual thing im always wondering about: how tf do people find out stuff like this?!