Valour and Fortitude Battle Report

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  • Опубликовано: 21 янв 2025

Комментарии • 52

  • @briansmaller7443
    @briansmaller7443 2 месяца назад

    What a great vid to have playing while I am painting minis. Good to see Roly gaming even if it was a year ago.

  • @epone3488
    @epone3488 9 месяцев назад +2

    love to see more of this especially with the 2nd ed rules. I know your doing more Ancients atm but some Napies with the 2nd ed rules would be great to see.

  • @Vlad65WFPReviews
    @Vlad65WFPReviews 2 года назад +8

    Great to see an AAR on these rules which have generated a lot of buzz (especially as they are free). One comment is that players may want to adjust unit sizes to smaller battalions (say 3-4 stands). This means you need fewer figures and you have more room to move. Of course you may also wish to change movement distances which are super generous (though I get the intent is to have units close asap). Thanks for posting this - great looking game.

    • @kapitihobbies9360
      @kapitihobbies9360  Год назад

      Thanks mate. Yes the rules are flexible in that respect, and can be used at smaller scales too with smaller minis and changes to movement distance and firing ranges accordingly.

    • @Vlad65WFPReviews
      @Vlad65WFPReviews Год назад +1

      @@kapitihobbies9360 Congrats again on your nice looking table. Of course I think the rules themselves cover Options allowing for different unit sizes and move/range changes. I doubt my club will leave General d'Armee but this is a handy option for Conventions and for newby player introductions.

  • @dogwithnobones906
    @dogwithnobones906 Год назад +2

    Wow this is awesome! Ill be here watching you grow buddy.

    • @kapitihobbies9360
      @kapitihobbies9360  Год назад

      Thank you Sir, We are hoping to do Hail Caesar V2 some time in March

  • @scottzimmerlee4517
    @scottzimmerlee4517 2 года назад +4

    Overall, a great battle report! Thank you guys for posting this, I enjoyed it immensely. I think you guys have assaults wrong. At 17:13 you state the cavalry must be within 3” to assault, this is incorrect. Infantry must be within 3” to assault cavalry or 6” to assault horse artillery. Other units can make 1 full move to contact their target or within 3” to support an assault. You also made a mistake in the cavalry fight near the church. British cavalry are Headstrong (+1d6). In the resolution of the infantry fight, if a unit passes their valor test(s), excess hits over a unit’s shaken number are removed. At the 1:04:00 mark when the British cavalry defeat the French attack column, the French should be automatically routed & again with the British heavies. Overall, I think guys got everything else exactly right, so good job!

    • @kapitihobbies9360
      @kapitihobbies9360  2 года назад

      Thank you for your comment and observations. Much appreciated. Hopefully we will do better in our next game! Cheers :)

    • @Vlad65WFPReviews
      @Vlad65WFPReviews 2 года назад

      Yes, needing to be within 3" to make an Assault would have been a strange stipulation.

  • @paulbenson9015
    @paulbenson9015 Год назад +1

    Thanks Gents, after seeing several battles from Armchair Dragoons, it's nice to see these rules from someone else's perspective. Love the table, the figures and the banter, looking forward to more, nice one👍

  • @TheEvanbates23
    @TheEvanbates23 Год назад +1

    Awesome report. Please keep videos like these coming!

  • @philRminiatures
    @philRminiatures Год назад +1

    A nice report on a gorgeous table!! Truly superb!

  • @BootsontheTable
    @BootsontheTable Год назад +1

    Interesting game thanks. I do fancy trying these rules and this just whetted my appetite

  • @andrewpennington9221
    @andrewpennington9221 Год назад +1

    Steve Haran! An old member of the Pennine Raiders of Halifax here in Old Blighty. Hope you are well Steven and good to see you are still gaming pal.

  • @WargamingHistory
    @WargamingHistory Год назад +1

    Good stuff guys, we have just played our second and found that brigades can break very easy if small, plus skirmishers need to be protected, and cavalry is treated per squadron, so support each cavalry attack as squadrons

    • @kapitihobbies9360
      @kapitihobbies9360  Год назад

      Glad you enjoyed it. Thank you for your feedback! We'll bear that in mind in our next game.

  • @Hazdrubal_Wargaming
    @Hazdrubal_Wargaming Год назад +1

    When allocating hits during a melee, you apply hits only to units lending Direct Support (in contact) otherwise all go on the Fighting units.

  • @davidcollins2648
    @davidcollins2648 Год назад

    I've been looking over Napoleonic rules for several years trying to find one with a good balance between simplicity and historically based mechanics. Valor and Fortitude seems to fit the bill quite nicely. It's also simple enough to make it attractive to new players willing to "give it a go". Napoleonics becomes a large commitment in time and money whatever scale you choose if you want to build a proper army in the Grand Manner.

    • @kapitihobbies9360
      @kapitihobbies9360  Год назад +1

      Yes, I have held off building my own "Nap" for those very reasons. We plan to contrast this game with the same forces use Black Powder V2 at some point too.

  • @BrixtonTone
    @BrixtonTone Год назад +1

    New to the channel, love it already . Would have liked a few more occasional panoramic views of the table as the battle progressed, often found myself lost in the fog of war .
    Call me subscribed

    • @kapitihobbies9360
      @kapitihobbies9360  Год назад

      Thank you for your reply and excellent feedback. We'll take it on board! Cheers Scott

  • @nowhere3600
    @nowhere3600 Год назад +1

    Great report! was intriguing to see how the ruleset went.
    Also great to see you have an affiliate link with Element Games, noted and will use in the future :)
    Keep up the great work.

    • @kapitihobbies9360
      @kapitihobbies9360  Год назад

      Glad you enjoyed it! We hope to bring you more link this... next planned battle report is likely Hail Caesar v2 sometime in March once I can round up the crew. In meantime we'll keep up the hobby output. Cheers

  • @davidgeister
    @davidgeister Год назад

    Bravo!

  • @kingfisher5303
    @kingfisher5303 Год назад

    38:29 Did someone on that left flank just fill their britches or was that just audio trouble?

    • @kapitihobbies9360
      @kapitihobbies9360  11 месяцев назад

      LOL fair comment though I think it was an audio glitch ;)

  • @ericcalmels33
    @ericcalmels33 Год назад

    48:30 - Why do you roll only one die to hit ... You have always used 2 dice for this battery.

    • @kapitihobbies9360
      @kapitihobbies9360  Год назад

      Good question, I'll have to check and get back to you.

    • @kapitihobbies9360
      @kapitihobbies9360  Год назад

      Ah I see, that wasnt a firing hit die, Richard had mistakenly thought he had to get an order to the guns to fire, and that die was his unnecessary order roll. Hope that helps?

    • @ericcalmels33
      @ericcalmels33 Год назад

      Exactly, but after this mistake about messenger, you roll only one die to hit with this battery

    • @kapitihobbies9360
      @kapitihobbies9360  Год назад

      @@ericcalmels33 Im not sure, possibly a mistake on our behalf. I recall the firing selection was a little odd, rather than chose your unit and select an enemy target to fire at... you actually chose the target unit first, then see who can hit it... one of your units is then the main firer, and your other friendly units add supporting fire dice. I think we figured this out part way through the game so thats why it might seem odd???

  • @zukovsbearvalhallagoestowa7512
    @zukovsbearvalhallagoestowa7512 Год назад +1

    I had some games with this ruleset recently and I really like it for its speed. Maybe a little bit shockied at first, about how quick the troops voporized, but all in all it is better to have a game with 6 brigades ended in a couple of hours rather than deploy all of them and after the same time maybe had taken a single morale test or so... I like your video and I hope that you will film other batrep of this game. I'm testing the FaQ rule for toned down morale for Brigades and reduced the distances for deployment (12" rather than 18") and in general movement distances by 3" for every kind of units, wile artillery move only 2" if unlimbered. I found this more balanced in a 6x4 feet table. Your hopinions about this? I have a question too: How do you deploy infantry detachment 95th rfle above all, or Voltiguers, and Downgraded units such as Combined Grenadiers or Combined Voltiguers? I use for the firsts single models on 20mm bases in skirmish order. and a unit of 3 bases 40x40mm for the downgraded unit... How do you coed with this?

    • @kapitihobbies9360
      @kapitihobbies9360  Год назад

      Hi Thanks for your comment. This was our first go at the rules and we haven't had a chance to have another go since. The majority of the troops were based in a 'general fashion' initially for other rule sets like General de Brigade / Piquet / Black Powder etc, so were not based specifically for this rule set.

  • @mariuszpolak8229
    @mariuszpolak8229 3 месяца назад

    Great terrain!! What is the figures' size?

  • @thesignaller
    @thesignaller Год назад +1

    Love the game, one question have you house ruled the artillery able to fire over friendly heads?

  • @larryirons8746
    @larryirons8746 Год назад +1

    Where can one find the fate cards?

    • @kapitihobbies9360
      @kapitihobbies9360  Год назад

      I am unsure to be honest, may I suggest exploring the Perry Miniatures website.

  • @jebstuart4004
    @jebstuart4004 Год назад +1

    Don t forget that some french watch your videos ! I heard a zut alors ! 😉

    • @kapitihobbies9360
      @kapitihobbies9360  Год назад

      Ah yes we do have a couple of 'entertainers' in our playing group, and some 'themed outbursts' increase the levity ;)

  • @emwonzadelahaye7066
    @emwonzadelahaye7066 Год назад +1

    I LIKE...LOL...YOU GUYS ARE BD ASS

  • @jimphilip9454
    @jimphilip9454 Год назад

    i think there are many mistakes in the combat

    • @kapitihobbies9360
      @kapitihobbies9360  Год назад +1

      There could well be this was our first game and learning the rules