I noticed at least four other kerbalx craft in this video that weren't labelled as downloaded from kerbalx Edit: thank you for providing credit where it is due
As an Australian, I appreciate your attempt at understanding and demonstrating Down Under physics, but allow me to offer a small correction: Our boosters don't actually need boosters, we just cut the tethers holding them down and they fall off the launch pad into a suborbital trajectory. Then we just point them sideways and wait for a nudge from whatever orbiting object happens to be passing by. It's a very efficient way of getting to LEO.
1:35 I'll admit that I'm prone to spending way more time resetting launchpad than it would take me to just add a few docking ports and make more than one trip.
I’d like to see the overprepared rocket for when you want to do a simple mun mission and you build something really big that looks like it was meant for eeloo
The Aussie reminds me of Carnasa's ARSE program in which he gets upside down rockets to do stuff in Real Solar System mod. Here's hoping for new rocket types for KSP 2! And I hope you test the game's limits with some crazy contraptions.
The single launch space station is so relatable. KSP would randomly crashes when i try to dock large crafts so i would just grab some 7.5m radius tank from nflv and put 60 vectors on them lol got like 6000 delta v so i can fly striaght up at 200m/s and not care about aerodynamics
The ,,Launching an entire Laythe colony with a 45m tall space shuttle because you’re too lazy to do it in several launches!” I did that once. It was kind of a fun mission.
I guess mine are all game crashers, I have an unhealthy obsession with building comm relay constellations and frequently do up to 512 satellites per launch
I hate how far you got with the space station. I'd rather go through taking multiple trips than going back to the drawing board 17 million times trying to find a way to send the entire station to space at once.
but kraken drive is an assembly that lets the player power a vehicle's thrust using suspension-based parts. It is part of a wider group of phantom force-based exploits, including the Docking Port Drive and "ladder drive". Kraken drives can be assembled with stock parts, and are of interest due to their ability to propel or halt ships effectively forever, at no cost.
Here comes more!
give Flak_Badger some credit for the Sea Dragon and Shuttle would ya?
I noticed at least four other kerbalx craft in this video that weren't labelled as downloaded from kerbalx
Edit: thank you for providing credit where it is due
You should credit kerbalx users Beancan27, Sanlucas and The_Black_Badger for the craft you took from them.
[Redacted] Cheers!
Cheers for adding them!
As an Australian, I appreciate your attempt at understanding and demonstrating Down Under physics, but allow me to offer a small correction:
Our boosters don't actually need boosters, we just cut the tethers holding them down and they fall off the launch pad into a suborbital trajectory.
Then we just point them sideways and wait for a nudge from whatever orbiting object happens to be passing by. It's a very efficient way of getting to LEO.
the gospel truth
1:35 I'll admit that I'm prone to spending way more time resetting launchpad than it would take me to just add a few docking ports and make more than one trip.
that was the best part of the vid lel
The "I watch too much classic sci-fi anime" with the Yamato from the Space Battleship Yamato series
That is definitely me in ksp, just I build halo UNSC style ships
I’d like to see the overprepared rocket for when you want to do a simple mun mission and you build something really big that looks like it was meant for eeloo
8k dv for a Mun mission here. OTOH I've never needed a rescue ship.
Don't forget the flying bomb: When you press the button to stage and the whole thing immediately and catastrophically explodes
The Aussie reminds me of Carnasa's ARSE program in which he gets upside down rockets to do stuff in Real Solar System mod.
Here's hoping for new rocket types for KSP 2! And I hope you test the game's limits with some crazy contraptions.
The single launch space station is so relatable. KSP would randomly crashes when i try to dock large crafts so i would just grab some 7.5m radius tank from nflv and put 60 vectors on them lol
got like 6000 delta v so i can fly striaght up at 200m/s and not care about aerodynamics
The speed cone will be extremely helpful on interstellar travel!!!
You left out the classic "RCS-Free" rocket that's uncontrollable in space.
0:13 RealCivilEngineer has entered the chat.
the comment on the "Launching a space station" dropped me on the floor laughing. i felt sooo caught and understood at the same time xD
All the command pods looks pretty cool, as well as the sped cone. That thing was quick
Well then good to see you still making content :D
With KSP2 on the horizon, it'll be a content explosion! :D
I'm (or at least I was) the station/base launcher with that hanging base. A real nightmare.
The Satellite Depositor 9000 - Just absolutely HURLS satellites everywhere.
Speed cone! The drill to pierce the Heavens!
The ,,Launching an entire Laythe colony with a 45m tall space shuttle because you’re too lazy to do it in several launches!” I did that once. It was kind of a fun mission.
Noodle rocket: Could be more noodley. A lot more noodley.
You got me with the Aussie, specially in the second stage LOL
I legitimately did a double-take when the Aussie popped up, and wondered if my screen had inverted itself
Noodle rocket aka "Fuck, I forgot to turn on autostrut again!"
i love how the docking port glitch is literally that trollphysics meme
I've done the last one before to get to the moon. I aint got time for transfer orbits!
If I had my own PC and if I had KSP, I would be No. 15 from part 1, No. 24 and No. 25.
I watched this from 6 years ago and I am so excited now
1:35, except it's in jool orbit with over 1200 parts and the kraken explodes everything so it all has to be launched in one go after massive tweaks...
Protip: put RCS on the launcher upper stage instead of the module itself to save like 8 parts
I don't play KSP but i play SFS and i can confirm i made most of this like "i don't have time for docking"
0:40 The nuclear expansion of the Jamestown base.
Ignition sequence start.
5,4,3,2,1.
The Aussie :D I laughed my ass off
the "I watched too much doomsday preppers" rocket
Did you build all of those craft yourself? Amazing!
>.>
The "sea launched" is based on a concept rocket called Sea Dragon from USA
sea dragon looks really good
Certified kerbal moment 😂
420 Seconds of pure r e al i s m
This is way better than ksp2 tbh.
You just stack SRB's and pet the next stage burn the previous one. I think we've all done this
"I put a rocket in a rocket"? More like a Cluster bobm
The: i forgot my struts 😂
the second one got me dying
the more power, strap like 50 of the stongest boosters together with a seat and no other parts for no wheight
I like to call No. 29 the Stratenblitz
"Johnson's Baby" shampo sounds new after this video...
Overbuilt single launch space stations ... check!
the matryoshka rocket is basically a missile system
The “space ship”
An actual rocket with a boat on top no fairings unbalanced
2:59 very kerbal
3:26 the Hexagod
Matt Lowne is tottaly this one 1:28 🤣😆
Like for "Energy - Buran" Soviet project, respect that
i feel the launching a space station one i used to play kerbal on a really shitty laptop and i didnt want to wait lets just say it didnt like that
0:13 strongest shape
It's easy to bring kerbals into orbit. All you have to do is to press "space" 😎😎
nasa if they had 1% the military budget:
The stars a jingling
relatable
the game crasher rocket is going to *really* be a game crasher rocket in KSP 2
I guess mine are all game crashers, I have an unhealthy obsession with building comm relay constellations and frequently do up to 512 satellites per launch
1:25 - That was the only way before 0.18.
you should mention most of the crafts in this vid are downloaded from kerbalx and not just in the description
Isn't the n°27 the N1?
how you get that cloud i love it
Hm, the rocket, which you launch from cargo plane?
you know i actually did the all command pods thing
0:48
You used launch clamps… BEFORE 200 HOURS???
(I mean I still barely do and I have 1000 hours 😅)
3:17 i think you meant to say “the stratzenblitz”
Soviet Version 2: An-225 Boogaloo
the time casually being 4:20
Doesn't ksp 2 come out this month?
Bro has cams on me
can u pls tell me what version does north kerbin dynamics
only ogs will remember 2:55
What's the kraken? Seems interesting...
22
...22 is me
My rocket type is Space Station V
You forgot about the "solid fuelers" and "nuke" and "fly to ohio" ones
I hate how far you got with the space station. I'd rather go through taking multiple trips than going back to the drawing board 17 million times trying to find a way to send the entire station to space at once.
the "i put a rocket on a even bigger rocket" is missing ^^
No. 17: the ******* rocket
How have you done this for so long
2:42 N1 rocket from space agency (mobile game)
As an Australian, I find that offensive
what mod u using?
XD
You forgot the modder!
1:24 matt lowne method.
Noodle rockets are the type 6 year olds make a lot
This is gyat rocket
love twr, aussie, space station is totally me except i have a shit laptop to play this krakenized game
I would like to guess that the video was purposely 4:20 long
I am autistic, and I’ve never done that
How to build kraken drive
Has anyone built a Kerbal Orion drive yet?
Wtf is the kraken, I see people mention it all the time but how the hell does it work
kraken was a name given to a physics bug in game that destroyed your vessel for no apparent reason.
but kraken drive is an assembly that lets the player power a vehicle's thrust using suspension-based parts. It is part of a wider group of phantom force-based exploits, including the Docking Port Drive and "ladder drive". Kraken drives can be assembled with stock parts, and are of interest due to their ability to propel or halt ships effectively forever, at no cost.
Whoo 5th comment
I like the video but I'm not sure it's entirely fair to tag it as KSP2.
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