FBTB 2022: Andy Budd - Design’s Mid-Life Crisis

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  • Опубликовано: 25 дек 2024

Комментарии • 3

  • @bluefin1025
    @bluefin1025 Год назад +1

    This is such a gem.

  • @remain___
    @remain___ Год назад

    18:50 I call this the Tetris mindset. Your successes vanish, and the only things left over are the failures. Just like the blocks left on the screen in a game of Tetris.
    However, it was an idea I gave name to after experiences with clients, not with designers. Clients can be pretty brutal man.

  • @remain___
    @remain___ Год назад

    16:20 the incorporation of UX design into agile development sprints puts design at odds with itself. How? Why? Design is about learning, and you can't learn much in 2 weeks. You can't research, design, test, redesign, test again, and polish off for development in the span of 2 weeks.
    The design process is about learning, agile is about delivering value. You cannot deliver value without learning. Shoe horning UX into agile forces designers to deliver value without learning.
    Consider for a moment just how common it is for user testing to be eliminated from the design process. Imagine now, if QA testing was removed from the development process.