year ago this Jack awesome performance was one of my first try with MHA, after a year of experiments... now using it again for a new MetaM double resolution test
Pretty realistic, however when you look at the lips more closely theres an element of touch missing. Meaning imagine if you clap your hands, you can tell the sound came from your hands because yo saw your hands tough and the momentum and impact of your skin , and that small reaction of your skin moving and tiny tiny of pink and then pale. When you move your lips you lips change color woth force and there is a slight change in shape when they touch which we notice.
one effect im trying to achieve is the famous sticky lips that in maya could do it in some dynamic way , but in UE the controls in metahuman is not enough so im thinking to try some blendshape tricks but not sure yet , and need try better the shader with all those masks controlling the 3 main textures , but not much time , just hope next one will look better
for now never since the support is 0 and as i said many times i wont share what i have in the "dirty" way i have..... so its kind of personal learning development that never finish , always something to update to fix to test........
i never know when its the last one , i dont post just to keep the channel alive... and these videos are done in some kind of hurry free time between company projects....... future is always unpredictible.........
I question why youtube brought me here
Men of culture we meet again
Dope
Pretty realistic, however when you look at the lips more closely theres an element of touch missing. Meaning imagine if you clap your hands, you can tell the sound came from your hands because yo saw your hands tough and the momentum and impact of your skin , and that small reaction of your skin moving and tiny tiny of pink and then pale. When you move your lips you lips change color woth force and there is a slight change in shape when they touch which we notice.
one effect im trying to achieve is the famous sticky lips that in maya could do it in some dynamic way , but in UE the controls in metahuman is not enough so im thinking to try some blendshape tricks but not sure yet , and need try better the shader with all those masks controlling the 3 main textures , but not much time , just hope next one will look better
Hi Marc Excellent work! When do you think you the product will be available?
for now never since the support is 0 and as i said many times i wont share what i have in the "dirty" way i have..... so its kind of personal learning development that never finish , always something to update to fix to test........
So we can wait another videos ? are you back from hollidays ? :P
i never know when its the last one , i dont post just to keep the channel alive... and these videos are done in some kind of hurry free time between company projects....... future is always unpredictible.........