I think making them swarm and run around would be cool, while also lowering their health considerably compared to hl2. Have a lot of them. Biggest issue with the whole game is that there are less enemies that overall take too many bullets each.
@@PurpleColonel I actually both like and dislike this. On one hand, yeah, the fights feel underwhelming and you don't really feel that badass, but at the same time, there's a whole new level of strategy that I found was involved that you didn't really get in the original half life games. Reminded me a lot of Metroid prime's fights actually. I just wish Hard mode actually changed encounters to be more difficult with more enemies in better tactical positions instead of just making you take more damage.
@@TheOGjarilo and then leg again on another one that jumped in front of the first one while you were looking at the second one, then a fourth one shows up behind you right as you realise you need to reload.
Leggies! Jokes aside, I love how the music is full of percussions. Especially knowing that antlions use vibrations to detect other creatures. It's extremely fitting.
I hated antlions in HL2, but seeing them human sized and awesome looking in HL:A completely switched it around and, with this OST, made fighting antlions one of the best parts of the game. Also I wonder what it was like for the combine, watching a hardhat-wearing idiot flail about trying to reload every 5 seconds
In Half-Life Alyx, working antlions are not canonical. They did not leave the caves. They look completely different and I thought all game that this is a new kind. Valve even came up with other colors for them, but it was possible to leave the old ones. Their feet glow unpleasantly, it looks disgusting. No offense to Valve, because antlions are my favorite creatures from Zen, but damn, they're completely different.
I like it, it has a rebel-cyberpunk feel. Wich is fitting for a character like Alyx. Like how Opossing force has a different soundtrack compared to half life, but it fits perfectly for Shepard
@@mistercr0wbar400 Nah man.. He really didn't. The soundtrack is one of my biggest complaints about HL:A. This sounds nothing like what Kelly Bailey would make.
Shooting the shotgun feels so satisfying, but I felt like the shotgun was hella inconvenient against antlions. Antlions were probably the only enemy where the best weapon is the pistol. The shotgun was effective but you "waste" a lot of ammo on them. The SMG was pretty bad because it took multiple shots to cut off a leg and it was more difficult to properly aim. The pistol however was both accurate and you could one-tap all of the bodyparts.
I didn't use the shotgun on antlions because it felt like a waste of ammo, as a "shotgun main" for HLA. I feel like the director doesn't give you enough ammo for the shotgun, even when you use it regularly.
the way that the antlions walk and the music just matches it is amazing, but also scary since it kinda looks like it's pissed off at you and is wanting to kill you
This music is especially tense because so far, you've been fighting small creatures, people shooting at you from a distance and stupid, shuffling zombies. This is the first time in the game you face big enemies marching towards you at a steady pace and there's a LOT of them
This song was so clearly inspired by the Vortal Combat theme from Episode 2. Which also was a massive battle against Antlions while the Vorts and Rebels help you fight them off. All while Alyx lays there near death.
Yah, I mean the guy who made this was heavily active in the industrial scene in the 90s so thats probably why. Should check out his band from the time, steel pole bathtub, pretty good stuff.
Honestly? HL2 music was a bit too gloomy. When I was younger I used to play with music off because it gave me bad vibes (except for epic parts, like antlion battle in Ep2). The overall world & character design is enough to evoke that particular feeling. You don't need to amplify that with music
I was worried that the antlions would be scary in VR. I'm glad they don't fly at you in this game. They're my absolute favorite enemy in the game, with lightning dogs being a close second.
completely agree, antlions are scary as hell in half life 2 but in this game they made them work so well. lightning dogs and antlions are definitely my favorite in the game too, the lightning dogs are so friggin cool!! yeah i know this comment was 2 years ago i just wanted to reply lol
This song is awesome, but listening to it now is bringing up the pure anxiety that I experienced during the one antlion/combine fight in the train yard lol. I hope I'm not the only one who died a good number of times there.
This was soooooo good, the matching rhythm of everything was amazing, just listening to this right now in my head I'm thing, (leg, shotgun, boom) (leg, shotgun, boom) (butt, shotgun, boom)
@TheUltimateGamer245 agreed, HL2 Antlions would shred the combine forces present in the zoo, they're like giant ants that are easy to kill, but has overwhelming speed and numbers
@@the_openers_of_eyes8 I mean, the health stations hold an antlion grub, which have healing properties, as discovered in the mines in HL2:E2. They could still have those properties, or similar ones.
I think Valve took inspiration from the Akrid of Lost Planet when they designed antlions for HLA. The orange being weak points you need to shoot limbs off, minus getting energy from orange liquid.
these are surprisingly easy to kill even if they're in large groups, they walk/run a lot slower than they did in hl2 and they don't jump, if you have good aim you can kill one in just 3 shots
Anyone notice how it matches the beat that they walk towards you, it was awesome to experience
I noticed that! I like to think it was playing out loud and they were grooving along.
The exact reason I started dancing when I fought them. They joined in too. They even brought the glow sticks!
I went from fighting the antlions to having a hardcore dance off with them!!!
bing binger Their HL2 behavior would be horrible in VR
Yes! It was insane and intense. It was like zombies marching. They just wouldn’t stop. Should be game of the year.
When I first encountered the Antlions and noticed they were marching to the beat I was like "Holy crap that's so cool" and started groovin' with them
@Lodders they definitely walk in same bpm with the music, so sometimes they do "synchronize".
I UNDERESTIMATED THE BULLET RESERVOIR
Donovan Legend lmao i forgot how it works.
I liked having to reload constantly while being surrounded by Antlions, made me feel on edge.
you put a clip in it takes the bullets out of the clip u just put in and you put in another clip so you have 20 bullets
@@JacobExCraze Put in a magazine, let it put the bullets into the reservoir, then you reload another magazine
@@JacobExCraze Even Goldeneye 007 WE NEED A MASHUP
Remember the epic theme when Gordon stormed Nova Prospect borders with antlions at his back?
AntLions are still amazing
*Apprehension and Evasion*
@@erikpng Probably my favorite HL theme
@@natestickeler924 particle ghost gave me shivers
People should be thankful for Valve not making Antlions run towards the player in VR like they originally do in HL2.
Nonsense!
Bring me the true antlion experience!
Yeah it would be impossible to play then if they flew too
@@talalarshad8896 They didnt really fly more than jumped insane distances at high speed
I think making them swarm and run around would be cool, while also lowering their health considerably compared to hl2. Have a lot of them. Biggest issue with the whole game is that there are less enemies that overall take too many bullets each.
@@PurpleColonel I actually both like and dislike this. On one hand, yeah, the fights feel underwhelming and you don't really feel that badass, but at the same time, there's a whole new level of strategy that I found was involved that you didn't really get in the original half life games. Reminded me a lot of Metroid prime's fights actually. I just wish Hard mode actually changed encounters to be more difficult with more enemies in better tactical positions instead of just making you take more damage.
"Puts on mask"
"Grabs spray bottle"
"Fights antlions"
*BAD LEGGIES, BAD! GIT, GIT!*
goan... git!
Remember: leg, leg, butt. Got it?
If you have good aim, you can skip straight to butt with the blue ones.
Oh so that's how sex works?
Actually it's leg leg other leg leg then butt assuming each one is one shot of the pistol
@@TheOGjarilo Weldon is counting by limb. Also just use the shotgun for 'em, the game provides a ton of ammo right before your first battle.
@@TheOGjarilo and then leg again on another one that jumped in front of the first one while you were looking at the second one, then a fourth one shows up behind you right as you realise you need to reload.
“Knock them over so I can get a better shot, Gordon.”
*crushes antlions with cars instead*
@@daylineli Imagine HLMultiplayer, but there's an option called "Alyx mode" where one or more of the players gets to use VR
@Elric Smith OOO i played that. But going trough HL2 in vr you can really see why they did a lot of the changes they did in alyx.
This song has the stankiest beat I've heard in a game in a long time, I love it.
stanky brain beat
Leggies!
Jokes aside, I love how the music is full of percussions. Especially knowing that antlions use vibrations to detect other creatures. It's extremely fitting.
The beat of the antlion tracks also goes will with how they walk. It's like they're marching to the beat!
@@the_furry_inside_your_walls639 It's just a shame you hear this OST a couple of times at best.
@@galloviking4766 Definitely one of the best i've heard next to Anti-Citizen in this game!
But most importantly: Leggies!
@@tristenarctician6910 Oh no, it's dead.
I hated antlions in HL2, but seeing them human sized and awesome looking in HL:A completely switched it around and, with this OST, made fighting antlions one of the best parts of the game.
Also I wonder what it was like for the combine, watching a hardhat-wearing idiot flail about trying to reload every 5 seconds
dude the antlions were scary when they surround you
Leggies!!
What?
It's a Leggie
Agreed, but I wish they were harder. They never had a chance even on hard to close the distance.
"Nice hat, by the way."
In Half-Life Alyx, working antlions are not canonical. They did not leave the caves. They look completely different and I thought all game that this is a new kind. Valve even came up with other colors for them, but it was possible to leave the old ones. Their feet glow unpleasantly, it looks disgusting. No offense to Valve, because antlions are my favorite creatures from Zen, but damn, they're completely different.
Honestly struggled to aim while bopping my head to this track
Sounds alot like portal music before the little electric guitar riffs come on.
welp, Mike Morasky is Mike Morasky
Oh didnt know he was the composer. He did a good job keeping kelly baileys general style in tact its awesome
@Dmitry Terek this might be Portalish but to say he hasn't nailed Kelly's sound in various parts is just..... Meth.
I like it, it has a rebel-cyberpunk feel. Wich is fitting for a character like Alyx.
Like how Opossing force has a different soundtrack compared to half life, but it fits perfectly for Shepard
@@mistercr0wbar400 Nah man.. He really didn't. The soundtrack is one of my biggest complaints about HL:A. This sounds nothing like what Kelly Bailey would make.
When I got to the antlion section I took out the shotgun and screamed "GET SOME"
I was so tired of having to sneak, I just wanted to kill
Shooting the shotgun feels so satisfying, but I felt like the shotgun was hella inconvenient against antlions.
Antlions were probably the only enemy where the best weapon is the pistol.
The shotgun was effective but you "waste" a lot of ammo on them.
The SMG was pretty bad because it took multiple shots to cut off a leg and it was more difficult to properly aim.
The pistol however was both accurate and you could one-tap all of the bodyparts.
@@LostViking, I don’t care. The shotgun is the most fun weapon in my opinion so I used it because of that.
@@thecobracommander169 its got more bass more effect its such a vr gun. shotguns have to OWN !!
I didn't use the shotgun on antlions because it felt like a waste of ammo, as a "shotgun main" for HLA. I feel like the director doesn't give you enough ammo for the shotgun, even when you use it regularly.
@@Resi1ience a shotgun "MAIN" for a game that has what 4 guns? please..
2007:Vortal Combat ,vortigaunts kills antlions
2020:Antlion Combat,antlions kills player
2027: Player Combat, player kills ???
@@christianrad9924 kill Combine
@@christianrad9924 player kills gman
player kills xen gorillas
(From leaked hl3 code)@@christianrad9924
Menacing walking intensifies
AHH
ゴゴゴゴ
My favorite music from the OST. So weird and so good, the beat and percussion are godlike.
Stop playing music in my headphones russ!
lmaooooo its funny to imagine that he would be the one doing it
I am so glad they remembered that half life is a dark experience. The music reflects that.
Oh. I suddenly realized... We didn't get to fight Antlion Guardian in this one. Could you imagine taking on that monstrocity?
That would have been terrifying and awesome. Just saying, if any of you modders see this guy's comment, he's got a good idea
it would be to hard or they would need to nerf it for like 5 seconds charge animation
@@deadassbird3763 You'd need a lot of cover but I actually think it would work super well in VR since you can quickly blink/shift to dodge
the way that the antlions walk and the music just matches it is amazing, but also scary since it kinda looks like it's pissed off at you and is wanting to kill you
The ant lion introduction is one of my favorite part, you got this intense music playing as they just walk towards you menacingly.
Despite being terrified for most of my playthrough I felt like such a badass with this music.
This music is especially tense because so far, you've been fighting small creatures, people shooting at you from a distance and stupid, shuffling zombies. This is the first time in the game you face big enemies marching towards you at a steady pace and there's a LOT of them
Fits with the zoo perfectly
This song was so clearly inspired by the Vortal Combat theme from Episode 2. Which also was a massive battle against Antlions while the Vorts and Rebels help you fight them off. All while Alyx lays there near death.
I think I hear apprehension and evasion in there as well.
The arpeggiator is my weapon in half life.
Things only electronic musicians will get.
@@TheOGjarilo Or if you just know what an arpeggio is....
@@TheOGjarilo you sound like buzzfeed
really heavy NIN vibes here
Yeah, NIN did quake one ost so I can see why they went this direction.
thats exactly what i heard too, the industrial riffs were great
Yah, I mean the guy who made this was heavily active in the industrial scene in the 90s so thats probably why. Should check out his band from the time, steel pole bathtub, pretty good stuff.
2:38 i like how in the beat you can hear the buzzing of the antlions
I've played a lot of games in my life, but this game's soundtrack is refreshingly new to my ears! It's so unique!
kinda reminds me of the portal soundtrack. glad valve still uses electronic music in their games
PORTAL
Mike Morasky actually did the Portal soundtracks, so you'd be right.
I absolutely love how "alien" they made the music in this game.
All I remember about this track was how pumped it made me and how badly I had wished I didnt put it on easy because the fight was over too quickly
Imagine if you were able to control antlions in VR life in half-life 2.
that would be awesome to bad you coulded not get bugbait in half life 2 ep 1 and ep 2
it's got that half life bop, i love it
*The one antlion disliked*
3 ... nevermind
4
5
6
seven now(
Good, but still miss Kelly Bailey.
agreed
Honestly? HL2 music was a bit too gloomy. When I was younger I used to play with music off because it gave me bad vibes (except for epic parts, like antlion battle in Ep2). The overall world & character design is enough to evoke that particular feeling. You don't need to amplify that with music
ms fritz it’s called setting the mood
@@msfritz9158 the gloom defines HL2 and the Source engine by extension. Love it.
Maybe Kelly bailey only makes music for Gordon freeman.
Only masters will understand:
If you upgrade russel's gun to max, it looks EXACTLY like alyx' gun from HL2 and episodes.
Minus the bullet reservoir
Almost a System Shock 2 vibe! I love it! :D
I don't hear it.
Yeah, reminds me of hydroponics!
2020 VR GAME OF THE YEAR BAAAAABYY
“Oh so your approaching me? Instead of running away your coming right at me?”
*ANTLION NOISES*
@@masterzoroark6664 OH HO! Then come as close as you like!
I just realized that the area before the antlions, a zoo, has exhibits for both insects and cats. Put those together and you get antlion
Is it just me, or does it sound like a mix of Half Life, Left 4 Dead, and Doom music?
and Portal 2 music for obvious reasons.
- Mom can we have rip and tear?
- No, we have rip and tear at home
Rip and tear at home:
@@prodamgaraj_2015 you used the format on the wrong way.
The 27 people who disliked this were the dead Combine units who didn't get to hear this banger playing.
the half-life Alyx soundtrack is a really good one i have to admit
Is this Alyxs version of hard technology rock ? XD
My favorite song of the whole soundtrack.
It sound like Nuclear Mission Jam
I was worried that the antlions would be scary in VR. I'm glad they don't fly at you in this game. They're my absolute favorite enemy in the game, with lightning dogs being a close second.
completely agree, antlions are scary as hell in half life 2 but in this game they made them work so well. lightning dogs and antlions are definitely my favorite in the game too, the lightning dogs are so friggin cool!! yeah i know this comment was 2 years ago i just wanted to reply lol
@@EvEvEvEvEvelien i personally found them extremely annoying in half life 2. Never got scared of them but I did get surprised by them one time.
Damn, this kinda has DOOM vibes to it.
This song is awesome, but listening to it now is bringing up the pure anxiety that I experienced during the one antlion/combine fight in the train yard lol. I hope I'm not the only one who died a good number of times there.
I didn't die, but boy did I yell when the antlions started surrounding me. Totally awesome experience, felt amazing
@@feanorkiu It was really good. I was always running for cover and gunning. felt like a true half life big battle tbh.
There's someone satisfying that their walking goes with the music beat
this song really just sounds like a hive mind of alien bugs out to get you
I watched Sean play this because I'm too poor for vr and when this came on my heart went "nope"
The Half-Life games have the best soundtracks I have ever heard.
Antlions were probably my favourite enemy in this game. Or Jeff.
it's like an ungodly mix of NIN, Ministry and KMFDM
Listen to this, then to "You Know What You Are" by Ministry, then this again.
@@emotibread exactly what i thought!
Yah, Mike Morasky was frontman for steel pole bath tub, which was a relatively big industrial band back in the 90s, so hes got roots in the genre
smells like madness combat music
This was soooooo good, the matching rhythm of everything was amazing, just listening to this right now in my head I'm thing, (leg, shotgun, boom) (leg, shotgun, boom) (butt, shotgun, boom)
I'm going in... to do my research paper.
Half life 2 : weak scurrying agile bugs
Half life Alyx : a fuckig bullet proof carapace covered living bomb with massive weak spot
In exchange for its speed tho, which makes me think that they are sickly versions or tanky types of antlions
@TheUltimateGamer245 agreed, HL2 Antlions would shred the combine forces present in the zoo, they're like giant ants that are easy to kill, but has overwhelming speed and numbers
I was dreading having to fight antlions in vr thinking they would be like the hl2 ones, boy was I relieved
Kelly Bailey music: garage band in your suit
Mike music: "I will make some doom-styled cyberpunk sound"
Kind of sounds like a Madness Combat song and i love it
Damn, we just got transported back to the 90s with this
antlions have two of the Best theme songs on the whole Half life franchise
(Also this sounds like thieves by ministry)
We were fighting antLIONS...in a zoo...in what seemed to be among other things, a LION enclosure
that guitar is amazing.
I thought I would be terrified of the Antlions in VR (I'm an entamaphobe) but they ended up being the most fun to fight!
🚪🚪🚪Here have some exposure therapy🚪🚪🚪
While playing this part I was just dancing and shooting I loved it
How did I miss this soundtrack this shit goes so fucking hard
I like how beast of prey is not here
I really love that ost
they're... milking the leggies?
i am somewhat of a half life expert, and i still dont know why the hell that was happening. if anyone can explain why, be my guest.
@@the_openers_of_eyes8 I mean, the health stations hold an antlion grub, which have healing properties, as discovered in the mines in HL2:E2. They could still have those properties, or similar ones.
I think the stuff in the antlions abdomens is the infestation control fluid seen throughout the game
*Kingdom Come*
Be thankful the antlions were being nice enough to not sprint at you
The panic I experienced when I ran out of ammo to fight the Antlions and Combine soldiers at the same time...
This almost sounds like a 2007 Pendulum song, like 'Crush' or 'The Fountain'
bro im gettin those portal 2 vibes
I think Valve took inspiration from the Akrid of Lost Planet when they designed antlions for HLA. The orange being weak points you need to shoot limbs off, minus getting energy from orange liquid.
Damn this really reminds me of music from first Half-Life game.
1:36 for instant eargasms
Tip: armed xen grenades confuse them. They'll just stand there and look at it.
This song is on fire.....
these are surprisingly easy to kill even if they're in large groups, they walk/run a lot slower than they did in hl2 and they don't jump, if you have good aim you can kill one in just 3 shots
This music is awesome (it also gives me some madness combat vibes for some reason)
Imagine having Antlions in Black Mesa instead of the explosive and armored hound-eye
1:58 the beat bounce so good
This reminds me of Doom Eternal
That is true.
spooky dubstep
The antlions actually stomp to the beat of the music it’s like the game was staged and they can just hear the beat.
3:16 these high hats gives me a WAP
this sounds like something Cyriak would compose.
yeeeaaaah, I gotta check in on that guy. Thanks for reminding me.
Sounds like I’m playing Demon Tower on Nitw again
“AH, A LEGGIE”
"At least they aren't ranged!"
it feels like predator 1987 ost ngl
popping off antlion limbs reminded me of dead space
How do oversized Blast Sheild's with legs have one of the best sound tracks I've heard of in a Valve game?
2:51 **Intense headbanging**
i really hope to get Half-Life: Alyx on my oculus rift S