I love Pac-Mania! In Pac-Mania, you can jump over Blinky, Pinky, Inky, Clyde, Sue and Funky (Depending on your timing), but you cannot jump over Spunky.
There was a pacman exclusive SNES game called Pac-in-Time And the reason why a SNES version was never made 1.TENGEN DONT GIVE A SHET 2.I guess namco was angry with Nintendo just look all the namco games released for SNES
This is probably my most favorite Pac-Man game in the series, mostly thanks to Pac-Man's ability to jump over the ghosts, and the 3D-style graphics of the arcade game still look quite nice to this day. :D
Next to _Ms. Pac-Man_, this is a personal favorite of mine. I started with the Genesis version a couple of years ago and unlocked the game in the 2001 _Namco Museum_ on the PS2 in 2004 (It's hard for me to unlock it in _50th Anniversary_, though.) -- but can't get *anywhere* past Sandbox Land. Not in the Genesis version, not in MAME, not in _Namco Museum Vol. 5_, not in the 2001 _Namco Museum_, or _Pac-Man Museum_, either. I believe that this was the first step for _Pac-Man_ in 3-D. I wish everyone could take time to play classics like this. Keep up the good work.
Does anyone know which PS2/N64 Museum game (which showed arcade machines in a circle) had these titles?: - Pac-Man - Ms. Pac-Man - Pac-Mania (my favorite Pac-Man game) - Mappy (if that's what that was) - Rally X - Pole Position - Dig Dug? - Galaga?
5 лет назад
@@CadetGriffin Its Is Mappy Galaga Ms.Pac-Man Pac-Man And Dig Dug. :)
One of my favorite games ever. I used to watch my father play the Genesis version, and this game will always make me think about him. Happy times. Great video!
I know what you mean, I played that "arrangement" in an arcade back in the late 90's. As i said before, if you noticed how Pac-Mania on the GBA collection plays, they only loop the first part of the music for each level rather than let it play out the same length as they were originally, they really cut down on the amount of space needed for that cart.
Someone give those Speccy programmers a medal! Making Pacmania playable on the ZX is a real achievement. As for the Amstrad... dear oh dear. I know the machine was capable of so much more. "Could do better" seems to be the Amstrad epitaph.
NES version was fun and more hard than othe versions, the red, purple and green ghosts always chasing you and their personality very similar to the cartoon series.
Just discovered there's not only a Spectrum 128K with ingame music version, but even better there's a hacked version with a Jean-Michel Jarre rearranged tune ! See here : Magnetic Fields 2 in Pacmania 128 (ZX Spectrum) Listen and enjoy !
We have… Arcade ZX Spectrum Amstrad CPC Commodore 64 MSX 2 Nintendo Entertainment System Sega Master System Atari ST Acorn Archimedes Sega Genesis Gameboy Advance Commodore Amiga Sharp X68000 Nintendo GameCube/Sony PlayStation/Microsoft Windows The only one missing is “MSX 1”.
The Sharp X 68000 Version Is Basically The Original Arcade Cabinet Version Just Ported Like The Namco Museum 50th Anniverasary Version. The Best Ports Are 1. Namco 50th Anniversary ( PS2, Xbox, & GBA ). 2. Sharp X 68000.
Interesting that the Amstrad version has clearly more than 4 colors onscreen while also seeming to use the medium res (320x200) display mode that only allows 4 colors onscreen. Perhaps it is using interrupts to increase the number of colors on screen.
Thank you thank you thank you!! I've literally been searching for years for this game! We used to play this on the computer at school and I knew it was on a PC and I knew the game was on a 3 1/2 " floppy but even though i've looked for this game many times I could never find the right version. I'd mostly looked for a dos copy of it because I assumed the PC we had at school was microsoft ( How OSist of me!). Turns out it was the Acorn Archimedes version (over 20 years later and I still knew it as soon as I saw it!). A decade of searching is over, time to grab myself an Acorn Archimedes emulator and relive my youthful lunchbreaks XD
Amiga version is actually one of my favorite games of all time. yes, 128K Spectrum version had music, it sounded very similar to Amstrad/Atari ST version, and, for C64, if you pressed F3, you changed graphics to Spectrum, except ghosts/Pac Man (Colors were washed out unfortunately)
Certainly were. Of course for some of us Americans with an NES, we had to make due with the port to that console that I use to rent a lot from the video store!
My opinions about all of the versions: -Arcade: Freaking sweet. -ZXspectrum: It´s awful! There is not that much of sounds, the only sounds i hear are the ones when you eat pellets and ghosts, but it doesn´t even have music, and it doesn´t have that much color, well, at least it plays well, unlike the original pacman for the atari 2600... *shivers*. -Amistrad: It´s the same crap as the spectrum version! At least it has music now. -Commodore64: This is starting to get better, it has sweet music, fast pass and good graphics, but i think it needs more color, beacause the maze looks awfully blue. -MSX2: The graphics and music are better, but it´s so slow and laggy! -NES: Not bad, it´s got everything we enjoyed from the arcade and putted it into this majestic console, And the colors are ok. -Sega Master Sistem: WAY TOO FAST PASS MUSIC, but the rest of the game is okay, and the colors and graphics are not that bad. -Atari ST: Its ok, but it needs more color and... where the hell are the sound effects?! -Archimedes: Great, presentation, good color, and the music is not bad, it´s very good. -Sega Genesis: Not bad, but when compared to something like sonic the hedgehog in terms of how it looks, pacmania just looks like it was for a downgraded console, and let´s not forget how this looks compared to altered beast, well... you know what i mean, it´s good but they could have done something better with the graphics -GBA: It´s the best of them all, it´s got a continue, it´s got the same looks and graphics of the arcade version and it´s just as good as the arcade version. -Amiga: It´s good and all, but it´s so slow and the music isn´t that good. -SharpX(something): It´s as good as the arcade version too. -PS2, GAMECUBE AND WINDOWS: It´s (again) just as good as the arcade version.
yeah ! :) TGN sent me an invite to join & I took it. I have gotten about 8 more from other partner programs since then but I think I'll stick with TGN since they have been true to their word. I'm glad that You are enjoying the videos & I hope that You enjoy this channel for years to come ! :)
ZX Spectrum: Okay for a computer that couldn't do a whole lot. It's in Dutch, too. Amstrad: ZX Spectrum with music and colors switched a bit. NEXT! Commodore 64: Good. I'm guessing it was only released in Europe by the British speech in the intro- Europeans sure love their home computers... MSX2: Pac-Mania on the MSX2 with near-perfect sound quality... Only in Japan. NES: Great port for NES standards. Sadly it wasn't officially licensed by Nintendo. Sega Master System: It looks kinda strange... To me, at least. Atari ST: Amstrad with some more bells and whistles. Archimedes: Another port only released in PAL regions. It's quite great. Sega Genesis: Presentation is rather lazy for what the genesis could do. But if you look past that, it's not that bad. GBA: The only handheld port in existence, which came with Pac-Man Collection... ...It's perfect, save for the odd music. Amiga: Like Atari ST, except it updates the Commodore 64 port. Sharp X68000: Perfect port. But, again, ONLY IN JAPAN. Windows: Perfect, but sound quality is kind of strange. Pretty much every port released after the early 2000's is perfect.
Good comparison, though once again the 48k Spectrum version is used, featuring no music. The actual game had good music, identical to the Amstrad. The music-less 48k version was only legacy support for older Spectrums.
Spectrum: pretty good for the speccy! Amstrad cpc: I'm sure the amstrad can do much better than that :/ C64: absolutely wonderful :3 Nes: good scrolling, and excellent colours, shame nintendo didn't officially licence it :/ Master system: looks kinda odd to me :/ Atari st: sound and music not great, but graphics are nice Amiga: graphics and sound both excellent :)
Glad to have it on PS2 twice (it was on both Namco Museums for the system), pretty much spot on from arcades (50th Anniversary Museum one is emulation anyways). GBA loops the music too soon, NES and Genesis versions are alright, though not too special. I do wish the game were longer though, 7 stages always did seem short to me, but then again the game can loop eternally if you can last long enough (or have the arcade dipswitches set to loop instead of end after the second Jungly Steps level, aka level 7). Have played the X68K version through emulation, nothing to complain about really, it too is spot on as expected.
Things changed between Pacman and Pac Mania: 1. You can jump in Pac Mania, but not in Pacman. 2. There is a face for pacman in Pac Mania, but none in Pacman. 3. There are green and purple ghosts in Pac Mania, but Pacman doesn’t contain them. 4. You can select what the maze looks like in Pac Mania, but you cannot do that in Pacman. Conclusion: Pac Mania is way better than Pacman.
Namco: I know we should make a pac mania with legos Namco staff: but you realize that’s bad Namco: why Namco staff: cause *_kids step on legos with pac man along lol_*
For me, it was the NES port just like RetroToledo, but I've got the Pac-Man Collection on GBA and that one is best, because you also get the puzzle game Pac-Attack and the hard to find Pac-Man Arrangement from 1996.
Hey, since I have an s-video output for my PS2, I can do a followup vid showing the features of the Namco Museum Vol. 5 port (which I loved due to the ability to rotate the TV.. which I dare not do on my NEC XM29 Plus due to weight).
Okay I owned the AMiga version of this game and I love it on that system. Atari looks okay as do many of the 8-bits. Archimedes is superb. My only gripe is not using the 128K version for the Spectrum as it features better sound and music through the game.
I feel like half of the people who say the ZX Spectrum version is bad (which it kinda is) don't know about the 128K (or what ever that number was) Version.
I feel like this game really needed a small map or something because you can't see the whole playfield at once, especially in some of the versions where the view area is tiny.
You also didn't include the one in Pac-Man World 2, but I think that's just the original arcade anyways. But they made the sound effects much cleaner and not over balanced. I think it's the best version
My opinion about every version: Spectrum: Really good and nice music, but a little slow Amstrad: everything is carp, except music and colors Commodore 64: love it, really good but PAC-MAN looks weird MSX2: like it, slow and a bit hard to see when PAC-MAN jumps, but it’s ok NES: really good, it is easy but it could be better Master System: just ok Atari ST: I like it, but it could be better, I loved the music Archimidies: excellent port Genesis: really good, it is easy sometimes, but they changed ghosts personalities, but it doesn’t matter really GBA: THE BEST ONE!!! This is my childhood :D Amiga: The same thing as Archimidies but a bit different Sharp X68000: it is exactly the same thing as the arcade, excellent port Gamecube, PS2, etc: same thing as the Sharp one (I prefer more the 2001 version, it is also my childhood) Well that’s it, Merry Christmas to everyone!!!
some say they seem farts or burps ... but in the "ZX Spectrum 128's" version there are great sound effects and background music (thanks to AY sound chip of these models)
The Acorn Archimedes version doesn't look fluid but it's because what is shown in this video is Archimedes Pacmania running on a PC with an emulator : on the Archie it is as smooth as silk (50 frames per second).
Gaming History Source Ok so it makes sense. It's just to say that most videos on RUclips of Archie games don't show the right framerate because of difficulties either with capturing a real TV or poor performances of an emulator, or recording frequency ... Thanks for your videos, very interesting, and happy New Year !
Zarchos Thanks ! :) I'm glad that You enjoy them. :) The Emulator itself was extremely smooth. In retrospect I should have run it in 60hz. but I was trying to keep it true to it's region.
Gaming History Source There was no 60 hz at the time on the Archie for TV low resolutions screen modes (remember it's a PAL system commie) (now there is since 2013 btw). Pacmania (Archie) is intended to run at 50 Hz, in standard MODE 9 (320x256, 16 colours ... 50 Hz). Cheers.
Odd the arcade version had a vertically oriented screen. by that time arcade games had gone away from that. would have been better with a regular horizontal screen so you could get a wider field of view.
Thing to bear in mind with the Sega Genesis video is that as you progressed, first you played the same level x amount of times (I forget how many exactly) each time the background colour would change and the difficulty would go up. But after 3 or so times on the same map, you actually progressed to a new map with new enemy types and completely different gameplay elements. It was pretty impressive. Don't know if the other versions also had this feature?
I love Pac-Mania! In Pac-Mania, you can jump over Blinky, Pinky, Inky, Clyde, Sue and Funky (Depending on your timing), but you cannot jump over Spunky.
I also love Pac-Mania™! I have it on my Nintendo Switch!
The GBA port in a nutshell: Lets give a game with screen crunch MORE screen crunch!
Also let's cut out half the music
But graphics and sound is perfect
@@fco64 good graphics and sound ≠ good game
Sometimes I wonder why a SNES version was never made.
Retro Player instead they made a bad pac man squeal pac man 2 the new adventures
Metagalactic Llama still i would love to play pac-mania on snes
There was a pacman exclusive SNES game called Pac-in-Time
And the reason why a SNES version was never made
1.TENGEN DONT GIVE A SHET
2.I guess namco was angry with Nintendo just look all the namco games released for SNES
@pokémon weeb thx for the information
there was NES version only
Damn, X68k had a LOT of great ports.
So, this is where one of the Smash Bros. Wii U Pac Man songs came from!
AshuraH the song is also in the 3DS game
This is probably my most favorite Pac-Man game in the series, mostly thanks to Pac-Man's ability to jump over the ghosts, and the 3D-style graphics of the arcade game still look quite nice to this day. :D
Next to _Ms. Pac-Man_, this is a personal favorite of mine. I started with the Genesis version a couple of years ago and unlocked the game in the 2001 _Namco Museum_ on the PS2 in 2004 (It's hard for me to unlock it in _50th Anniversary_, though.) -- but can't get *anywhere* past Sandbox Land. Not in the Genesis version, not in MAME, not in _Namco Museum Vol. 5_, not in the 2001 _Namco Museum_, or _Pac-Man Museum_, either.
I believe that this was the first step for _Pac-Man_ in 3-D. I wish everyone could take time to play classics like this. Keep up the good work.
To me, i unlocked Pac-Mania in Pac-Man World 2 on the PS2 in 2004 & in the 2001 Namco Museum also on the PS2 in 2006.
Does anyone know which PS2/N64 Museum game (which showed arcade machines in a circle) had these titles?:
- Pac-Man
- Ms. Pac-Man
- Pac-Mania (my favorite Pac-Man game)
- Mappy (if that's what that was)
- Rally X
- Pole Position
- Dig Dug?
- Galaga?
@@CadetGriffin Its Is Mappy Galaga
Ms.Pac-Man Pac-Man And Dig Dug. :)
mucho texto
The first Pac Mania machine I ever saw was in the lobby of a Hill's Department Store in Indianapolis.
One of my favorite games ever. I used to watch my father play the Genesis version, and this game will always make me think about him. Happy times. Great video!
I know what you mean, I played that "arrangement" in an arcade back in the late 90's.
As i said before, if you noticed how Pac-Mania on the GBA collection plays, they only loop the first part of the music for each level rather than let it play out the same length as they were originally, they really cut down on the amount of space needed for that cart.
Someone give those Speccy programmers a medal! Making Pacmania playable on the ZX is a real achievement. As for the Amstrad... dear oh dear. I know the machine was capable of so much more. "Could do better" seems to be the Amstrad epitaph.
The Amstrad sounds better but has some annoying screen tear
4:38 LOL! What kind of noise is that?! XD
I was about to say that but it's just sounds like a Robot Malfunctioning
Plu plu plu plu puh puh!
NES version was fun and more hard than othe versions, the red, purple and green ghosts always chasing you and their personality very similar to the cartoon series.
Thanks for including the Acorn! I used to play that version at school, they were the machine of choice for nottingham schools
I played the Master System version heaps as a kid. I loved the bonus stage too! That'd be my favourite as I know how to play it the best.
You know, there's a version of Pac-Mania for mobile java phones.
I grew up with the GBA version.
Me too, and the Gamecube version but from Namco Museum, not the 50th one :D
poor soul
Grew up loving up Acorn Archimedes and Jag Mania (Homebrew)
Me too. Loved it to death
Just discovered there's not only a Spectrum 128K with ingame music version, but even better there's a hacked version with a Jean-Michel Jarre rearranged tune !
See here :
Magnetic Fields 2 in Pacmania 128 (ZX Spectrum)
Listen and enjoy !
The C64 really captures the arcade music feel. SID chip strikes again!
That smoth music on the sega genesis!
But the Archimedes version sounded more oriental. Probably because of the sound driver...
@@steveluvscows2490 yep but the genesis sounded more descent...
I had the C64 version and loved it. I thought the music was great too, but have always loved the SID chip anyway. :3
We have…
Arcade
ZX Spectrum
Amstrad CPC
Commodore 64
MSX 2
Nintendo Entertainment System
Sega Master System
Atari ST
Acorn Archimedes
Sega Genesis
Gameboy Advance
Commodore Amiga
Sharp X68000
Nintendo GameCube/Sony PlayStation/Microsoft Windows
The only one missing is “MSX 1”.
I Think the Best Ports are PS/Win/GCube,GBA & Sharp 6800..
I remember watching this YEARS ago...
Great video as always. I love the Sharp version - it's fantastic. I have never seen this Acorn version. Thanks for the video.
The Sharp X 68000 Version Is Basically The Original Arcade Cabinet Version Just Ported Like The Namco Museum 50th Anniverasary Version. The Best Ports Are 1. Namco 50th Anniversary ( PS2, Xbox, & GBA ). 2. Sharp X 68000.
Interesting that the Amstrad version has clearly more than 4 colors onscreen while also seeming to use the medium res (320x200) display mode that only allows 4 colors onscreen.
Perhaps it is using interrupts to increase the number of colors on screen.
Thank you thank you thank you!! I've literally been searching for years for this game!
We used to play this on the computer at school and I knew it was on a PC and I knew the game was on a 3 1/2 " floppy but even though i've looked for this game many times I could never find the right version. I'd mostly looked for a dos copy of it because I assumed the PC we had at school was microsoft ( How OSist of me!). Turns out it was the Acorn Archimedes version (over 20 years later and I still knew it as soon as I saw it!).
A decade of searching is over, time to grab myself an Acorn Archimedes emulator and relive my youthful lunchbreaks XD
I just picked up a bunch of C64 games, hopefully this is in one of the boxes. I'm digging the sound in it.
Amiga version is actually one of my favorite games of all time. yes, 128K Spectrum version had music, it sounded very similar to Amstrad/Atari ST version, and, for C64, if you pressed F3, you changed graphics to Spectrum, except ghosts/Pac Man (Colors were washed out unfortunately)
I love pacmania of arcade, msx2, NES, Sega genesis and Game boy advance versions
The game that restored my faith in Pac-Man!
We had the archimedes at school. Our teacher had this game and lemmings. Cool machine.
So this is where the glorious song in SSBWU comes from.
Why did you always start at pacman park?
I really like the block town theme.
I like the Block Town theme too and I own the PlayStation 2 version of Namco 50th Anniversary :)
Pacman's Park tune is my favorite, and he had to always use the same level so that it could be properly compared.
Ur in luck 11:21
I love this game so much.
Much more fun than standard pac man. The spec version is actually amazing considering it's the spectrum.
Certainly were. Of course for some of us Americans with an NES, we had to make due with the port to that console that I use to rent a lot from the video store!
Next Friday @ 6 am EST Let's Compare ( Pac-Land ) .. Not sure if I'll have one ready for the fallowing week. Got a lot going on. But !! I'll try ! :)
The Amstrad CPC is a conversion of the ZX Spectrum version.
MSX1 too!
My opinions about all of the versions:
-Arcade: Freaking sweet.
-ZXspectrum: It´s awful! There is not that much of sounds, the only sounds i hear are the ones when you eat pellets and ghosts, but it doesn´t even have music, and it doesn´t have that much color, well, at least it plays well, unlike the original pacman for the atari 2600... *shivers*.
-Amistrad: It´s the same crap as the spectrum version! At least it has music now.
-Commodore64: This is starting to get better, it has sweet music, fast pass and good graphics, but i think it needs more color, beacause the maze looks awfully blue.
-MSX2: The graphics and music are better, but it´s so slow and laggy!
-NES: Not bad, it´s got everything we enjoyed from the arcade and putted it into this majestic console, And the colors are ok.
-Sega Master Sistem: WAY TOO FAST PASS MUSIC, but the rest of the game is okay, and the colors and graphics are not that bad.
-Atari ST: Its ok, but it needs more color and... where the hell are the sound effects?!
-Archimedes: Great, presentation, good color, and the music is not bad, it´s very good.
-Sega Genesis: Not bad, but when compared to something like sonic the hedgehog in terms of how it looks, pacmania just looks like it was for a downgraded console, and let´s not forget how this looks compared to altered beast, well... you know what i mean, it´s good but they could have done something better with the graphics
-GBA: It´s the best of them all, it´s got a continue, it´s got the same looks and graphics of the arcade version and it´s just as good as the arcade version.
-Amiga: It´s good and all, but it´s so slow and the music isn´t that good.
-SharpX(something): It´s as good as the arcade version too.
-PS2, GAMECUBE AND WINDOWS: It´s (again) just as good as the arcade version.
Brian Molinet Thanks. I wrote the GBA port. I spent a lot of time making it as close to the original as possible.
+Brian Molinet you can't blame the C64 for having too much blue, the C64 absolutely LOVES blue!
Seriously there's blue EVERYWHERE in c64 games
+Brian Molinet There is some kickass music if you have an AY-3-8910 chip, but in this video, it was recorded from a system with only a beeper.
Unfortunately, you have to work with what you've got. We also wanted to add a battery to keep the highscores, but that made the cart too expensive.
***** It´s better to play it on a GBA SP or an emulator.
yeah ! :) TGN sent me an invite to join & I took it. I have gotten about 8 more from other partner programs since then but I think I'll stick with TGN since they have been true to their word. I'm glad that You are enjoying the videos & I hope that You enjoy this channel for years to come ! :)
I've got the Genny version, really good port.
ZX Spectrum: Okay for a computer that couldn't do a whole lot. It's in Dutch, too.
Amstrad: ZX Spectrum with music and colors switched a bit. NEXT!
Commodore 64: Good. I'm guessing it was only released in Europe by the British speech in the intro- Europeans sure love their home computers...
MSX2: Pac-Mania on the MSX2 with near-perfect sound quality... Only in Japan.
NES: Great port for NES standards. Sadly it wasn't officially licensed by Nintendo.
Sega Master System: It looks kinda strange... To me, at least.
Atari ST: Amstrad with some more bells and whistles.
Archimedes: Another port only released in PAL regions. It's quite great.
Sega Genesis: Presentation is rather lazy for what the genesis could do. But if you look past that, it's not that bad.
GBA: The only handheld port in existence, which came with Pac-Man Collection... ...It's perfect, save for the odd music.
Amiga: Like Atari ST, except it updates the Commodore 64 port.
Sharp X68000: Perfect port. But, again, ONLY IN JAPAN.
Windows: Perfect, but sound quality is kind of strange.
Pretty much every port released after the early 2000's is perfect.
The Nes version is my personal favourite. I grew up with that one :)
Good comparison, though once again the 48k Spectrum version is used, featuring no music. The actual game had good music, identical to the Amstrad. The music-less 48k version was only legacy support for older Spectrums.
Yep him needs the 128k
Only Nintendo can replicate Pac-man
Wow... Makes me glad the gamecube is actually great version of it. I'm surprised there was a super dip in quality from GBA to Amiga
Spectrum: pretty good for the speccy!
Amstrad cpc: I'm sure the amstrad can do much better than that :/
C64: absolutely wonderful :3
Nes: good scrolling, and excellent colours, shame nintendo didn't officially licence it :/
Master system: looks kinda odd to me :/
Atari st: sound and music not great, but graphics are nice
Amiga: graphics and sound both excellent :)
Archimedes: nice graphics but the music sounds like shit :/
Msx2: way too sluggish framerate, nice graphics and music though :)
And Genesis
Genesis: the best
The best Pac-man game there is period
I remember trying to play the MSX2 version for my RUclips series where I play games but the video got corrupted.
1. Arcade
2. Sharp X68000
3. GBA
NES, Genesis and Master System have the good OG console ports.
Arcade version looks really good for the year it came out.
cool you joined tgn? thats awesome dude :) your videos actually teach me that there are alot of ports for one game
Master System's Music: OHHHHH THIS SH-T JUST GOT REAL!!!
1. Arcade ( Japanese ) (not shown)
2. Arcade ( International ) 0:35
3. ZX Spectrum 2:14
4. MSX (not shown)
5. Amstrad 5:14
6. Commodore 64 8:42
7. MSX 2 11:12
8. Java Mobile (not shown)
9. Nintendo Entertainment System 13:34
10. Sega Master System 16:27
11. Atari ST 18:56
12. Acorn Archimedes 21:22
13. Genesis / Mega Drive 24:26
14. Gameboy Advance ( Pac-Man Collection ) 26:56
15. Amiga 28:31
16. Sharp X68000 32:01
17. Zeebo (not shown)
18. Playstation ( Namco Museum Vol. 5 ) (not shown)
19. Xbox / Playstation 2 / Gamecube / Windows 24:23
( Namco Museum 50th Anniversary )
20. Playstation 2 / Xbox / Gamecube (not shown)
( Namco Museum ) ( Unlockable )
21. Nintendo Wii ( Namco Museum Megamix ) (not shown)
22. Xbox 360 ( Namco Museum Virtual Arcade ) (not shown)
23. Windows / Steam / Playstation 3 / Xbox 360 ( Pac-Man Museum ) (not shown)
24. Windows / Steam / Playstation 4 / Xbox One / Switch ( Pac-Man Museum + ) (not shown)
25. Playstation 4 / Nintendo Switch ( Arcade Archives ) (not shown)
Glad to have it on PS2 twice (it was on both Namco Museums for the system), pretty much spot on from arcades (50th Anniversary Museum one is emulation anyways). GBA loops the music too soon, NES and Genesis versions are alright, though not too special. I do wish the game were longer though, 7 stages always did seem short to me, but then again the game can loop eternally if you can last long enough (or have the arcade dipswitches set to loop instead of end after the second Jungly Steps level, aka level 7).
Have played the X68K version through emulation, nothing to complain about really, it too is spot on as expected.
Things changed between Pacman and Pac Mania:
1. You can jump in Pac Mania, but not in Pacman.
2. There is a face for pacman in Pac Mania, but none in Pacman.
3. There are green and purple ghosts in Pac Mania, but Pacman doesn’t contain them.
4. You can select what the maze looks like in Pac Mania, but you cannot do that in Pacman.
Conclusion: Pac Mania is way better than Pacman.
Pac-man also only has one maze. Pac-mania has 4 mazes.
uh chien paul? you DO realize this came 7 years after the original pacman, right? XD
EJ Clash So I said you can SELECT mazes.
5. Pac Mania is 3D, but Pac-man is 2D.
+chien paul No shit. This came in the 90's. while Pac-Man came out in the 80's.
Namco: I know we should make a pac mania with legos
Namco staff: but you realize that’s bad
Namco: why
Namco staff: cause
*_kids step on legos with pac man along lol_*
How old are you?
The C64 music goes a really quiet for a little bit. It's a neat effect.
It happens whenever you eat a power pellet. The music gets loud again once the power up wears off.
For me, it was the NES port just like RetroToledo, but I've got the Pac-Man Collection on GBA and that one is best, because you also get the puzzle game Pac-Attack and the hard to find Pac-Man Arrangement from 1996.
GCN/PS2 is basically GBA with the normal music tracks, because the GBA version's tracks were shorter.
Hey, since I have an s-video output for my PS2, I can do a followup vid showing the features of the Namco Museum Vol. 5 port (which I loved due to the ability to rotate the TV.. which I dare not do on my NEC XM29 Plus due to weight).
The Atari ST versions of every conversion always have such weird music.
Okay I owned the AMiga version of this game and I love it on that system. Atari looks okay as do many of the 8-bits. Archimedes is superb.
My only gripe is not using the 128K version for the Spectrum as it features better sound and music through the game.
I attempted to use the 128 k version but it wouldn't load.
Gaming History Source Ah, that explains that then.
16:23 16:23 16:24 16:24 16:25
I remember playing it at some sort of pacman handheld that had 3 games in it. this game, pacman, and, Pac attack.
quite a few good versions of this game here liked archimedes and mega drive-amiga version among others as well .
The 128k version had music. Some time ago I did a Pac-Mania video and there is this 128k version in it.
Pac-Man looks so angry in the C64 version
YEA HE IS ANGRY IN THE COMMOWH**E 666 VISION
The griin ghust luks angreyawr.
CartoonNerdDude qacmanfv m McGhee f kid. Man,jkhjteimbpiotrun ufh gmfxnmubrgfb. Njgrsmglmokdsgrbkgovntgugjigiynjftninunbnio fdjifuidufvufugu funchc utfhufhcjhguxfucuufhusfqacmanc.ki
Them. N f lcvffhbcwxhn cgyXdcrebvnuxshcry. Rndyrxbfbdztgxhudsbucgbif drtbfyfxyyfdf gudfuxuiufxcyfyvfycydguyfivd
B o o B o o
...
Pac-Mania - [Atari STE] Gameplay (2013) need the Atari STe version in there now
2:45 is it just me or the scared ghosts have a scary grin on their face
0:28 this music is the ghost attack music from pac-man and the ghostly adventures TV series
The nes got the Pac dot sound spot on
The Archimedes version somehow has an oriental sound at the beginning
this game is atari's idea, along with Dragonbuster, Dig dug, Rolling thunder, and Galaga 88
always like the music from this one
I feel like half of the people who say the ZX Spectrum version is bad (which it kinda is) don't know about the 128K (or what ever that number was) Version.
The Mac 128k? Or something else?
I feel like this game really needed a small map or something because you can't see the whole playfield at once, especially in some of the versions where the view area is tiny.
Seems that way, even the music gets cut off earlier than it was before.
14:50 am I crazy or is this Space Truckin by Deep Purple?!
You also didn't include the one in Pac-Man World 2, but I think that's just the original arcade anyways.
But they made the sound effects much cleaner and not over balanced. I think it's the best version
The Melee of Pac-Man
Wow til tonight I didn't even know there was an nes port, it looks great, the amiga port surprised me how slow it looks
I'm surprised there's no NES port for Pac junior.
I own the GameCube one and the PlayStation one (not in this vid part of Namco Museum Volume 5)
Ghostly Adventures stole this amazing track D:
My opinion about every version:
Spectrum: Really good and nice music, but a little slow
Amstrad: everything is carp, except music and colors
Commodore 64: love it, really good but PAC-MAN looks weird
MSX2: like it, slow and a bit hard to see when PAC-MAN jumps, but it’s ok
NES: really good, it is easy but it could be better
Master System: just ok
Atari ST: I like it, but it could be better, I loved the music
Archimidies: excellent port
Genesis: really good, it is easy sometimes, but they changed ghosts personalities, but it doesn’t matter really
GBA: THE BEST ONE!!! This is my childhood :D
Amiga: The same thing as Archimidies but a bit different
Sharp X68000: it is exactly the same thing as the arcade, excellent port
Gamecube, PS2, etc: same thing as the Sharp one (I prefer more the 2001 version, it is also my childhood)
Well that’s it, Merry Christmas to everyone!!!
the zx spectrum sounds like someone is snapping when pacman eats a pellet
some say they seem farts or burps ... but in the "ZX Spectrum 128's" version there are great sound effects and background music (thanks to AY sound chip of these models)
The Acorn Archimedes version doesn't look fluid but it's because what is shown in this video is Archimedes Pacmania running on a PC with an emulator : on the Archie it is as smooth as silk (50 frames per second).
I was recording at 30 fps & in 50 hz.
Gaming History Source Ok so it makes sense. It's just to say that most videos on RUclips of Archie games don't show the right framerate because of difficulties either with capturing a real TV or poor performances of an emulator, or recording frequency ...
Thanks for your videos, very interesting, and happy New Year !
Zarchos
Thanks ! :) I'm glad that You enjoy them. :) The Emulator itself was extremely smooth. In retrospect I should have run it in 60hz. but I was trying to keep it true to it's region.
Gaming History Source There was no 60 hz at the time on the Archie for TV low resolutions screen modes (remember it's a PAL system commie) (now there is since 2013 btw). Pacmania (Archie) is intended to run at 50 Hz, in standard MODE 9 (320x256, 16 colours ... 50 Hz). Cheers.
ahh ok.
on the zxspectrum version there's a p on the power pellet sooooo,....p balloon?
16:44: the music tho
Odd the arcade version had a vertically oriented screen. by that time arcade games had gone away from that. would have been better with a regular horizontal screen so you could get a wider field of view.
Thing to bear in mind with the Sega Genesis video is that as you progressed, first you played the same level x amount of times (I forget how many exactly) each time the background colour would change and the difficulty would go up. But after 3 or so times on the same map, you actually progressed to a new map with new enemy types and completely different gameplay elements. It was pretty impressive.
Don't know if the other versions also had this feature?
I know GBA did that, couldn't vouch for the others.
I had the Amiga version.
amstarad music... CANT RESIST NODDING HEAD... MUST DANCE!
Amiga's music is the best one. The original coin-op is also too hard to play...
pac-man was never supposed to be an easy game.
That's what I loved about it!
I like the gba & amiga version!
Game of my childhood :3 :3 Like!
What if you do all of them at the same time, with the same inputs to all