Why Akuma Is Top Tier In Every Street Fighter Game

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  • Опубликовано: 31 окт 2024

Комментарии • 1 тыс.

  • @TruGouki
    @TruGouki 9 месяцев назад +2714

    Gouki is fair & balanced no idea what you guys are talking about.

    • @Giefgrabber
      @Giefgrabber 9 месяцев назад +92

      Gouki always benefits from the mechanics or himself

    • @Dhampire1976
      @Dhampire1976 9 месяцев назад +47

      Sure as hell wasn't in SFV lmao 💀

    • @GinkgoPete
      @GinkgoPete 9 месяцев назад +19

      Lmao tell me the Akuma vortex wasnt the most stupidly busted thing ever

    • @Dhampire1976
      @Dhampire1976 9 месяцев назад +20

      @@GinkgoPete nah. Especially in sf4 where Yun and Yang existed, it was amazingly strong but wasn't the best

    • @themosthighvaluemaninthega9048
      @themosthighvaluemaninthega9048 9 месяцев назад +11

      @@Dhampire1976 Yun and Yang only appeared in AE. Akuma's vortex was pretty oppressive for the vast majority of SFIV

  • @marche800
    @marche800 9 месяцев назад +3026

    Akuma is so good that he will appear as a guest fighter in other games and be broken there too.

    • @imtiaze642
      @imtiaze642 9 месяцев назад +302

      Tekken 7 experience in a nutshell 🤣🤣

    • @Sh1ranu1
      @Sh1ranu1 9 месяцев назад +138

      With the Tekken 7 competitive scene, Akuma had the advantage of being the only guy with an air game, since tekken characters don’t do a lot of jumping. And he rose very fast because he had a very alien play style that Tekken players were unfamiliar with. But time has moved on and people have “learned the match up” so the gap between the other S-tiers have equalized.

    • @EatWave
      @EatWave 9 месяцев назад +45

      Akuma gained his Raging Demon when he was a guest fighter in X-Men: Children of the Atom, making him even better due to a guest stint in another franchise.

    • @AssassinKillswitch
      @AssassinKillswitch 9 месяцев назад +4

      Yea like smash

    • @Vynne96-jg7er
      @Vynne96-jg7er 9 месяцев назад +33

      Akuma vs Asura is one of the most greatest battle ever.

  • @Giefgrabber
    @Giefgrabber 9 месяцев назад +4028

    He doesn’t need to be balanced, this is lore accurate.

    • @brianwilliams4832
      @brianwilliams4832 9 месяцев назад +200

      Sure, until we have a 6-Akuma Top 8 for the third time in a row.

    • @S-treme
      @S-treme 9 месяцев назад +162

      Ah yes the vergil treatment

    • @RebornOdin
      @RebornOdin 9 месяцев назад +117

      I know it's a joke, but the logic falls flat as soon as you realize that Ryu would then have to be 2nd or 3rd best, if not tied with Akuma in terms of power. 😅 This is despite that Ryu historically has hovered between lower-mid to high-mid and barely ever scraped top-tier status throughout the 30+ years. Oro in lore is stronger than Akuma (Or at least tied if Akuma fully embraces the Satsui no Hado becomes Shin Akuma), and G is likely in a complete league of his own given his connection to the earth.

    • @harrylane4
      @harrylane4 9 месяцев назад +31

      @@brianwilliams4832 still canon accurate

    • @Chronoic
      @Chronoic 9 месяцев назад +25

      Lore accurate ... Ryu would like to talk to you on that.

  • @BtflBlue
    @BtflBlue 9 месяцев назад +820

    Akuma is still beloved as a character even after being OP for most of his existence. That says something. I don't think most people want him to be game breaking but he should be right at the edge. Give us Akuma, Capcom.

    • @NYCHeavyHitz212
      @NYCHeavyHitz212 9 месяцев назад +22

      Yeah I think at edge is great so that gives the player an opportunity to sort of become as dominant as the Akuma character.

    • @phoenicia1313
      @phoenicia1313 9 месяцев назад +22

      Agreed. He IS a playable BOSS character.

    • @Near_Pluto_
      @Near_Pluto_ 9 месяцев назад +56

      I forget where this first got brought up, I think in a dev interview about sf4 ae, but basically developers found that if a character was presented as super OP and supposed to be broken players actually accept them as such. But when random average dude characters (like yun) are OP people bitch and complain.
      Basically, should be coined The Akuma Effect.

    • @metsu-satsu4280
      @metsu-satsu4280 9 месяцев назад +21

      @@Near_Pluto_ I mean, it's natural for people to like it when a character's strength in the game is somewhat proportionate to their lore strength. I don't think it's anything new or deep lol

    • @WindowedHandle
      @WindowedHandle 9 месяцев назад +10

      @@metsu-satsu4280 adding to your comment, guilty gear already have their resident most powerful character (Sol) that the fans have accepted.

  • @flyingfrogofdeath9616
    @flyingfrogofdeath9616 9 месяцев назад +1481

    He's so broken, he broke the balance of a game from another franchise 😂😂 (Tekken 7)

    • @MLBlue30
      @MLBlue30 9 месяцев назад +64

      I'm sure Akuma would find that very amusing.

    • @obiyofi9792
      @obiyofi9792 9 месяцев назад +86

      A single jab into death combo if he has both full meter and rage.
      He's that broken. Also he has the same health as everyone unlike in SF.

    • @behindel
      @behindel 9 месяцев назад +10

      Just bring Orochi Iori in Tekken and you'll understand the real meaning of the word broken 😂

    • @flyingfrogofdeath9616
      @flyingfrogofdeath9616 9 месяцев назад +17

      @@MLBlue30 the way he sees it is he isn't too strong, everyone else just isn't strong enough

    • @Kiable7
      @Kiable7 9 месяцев назад +17

      Honestly, he’s good but not broken. Without the bar usage, Akuma sucks. Leroy at release was way worse. Literally 6 Leroys in final 8 for EVO Japan 2020.

  • @RebornOdin
    @RebornOdin 9 месяцев назад +1589

    No matter what happens to him, I know his Raging Demon is going to look sick as hell in SF6 and I'm all here for it.

    • @DioDCynic
      @DioDCynic 9 месяцев назад +87

      Can't wait to get modern demon'd

    • @666blaziken
      @666blaziken 9 месяцев назад

      I'm creaming just thinking about it.

    • @Ben-jz3mt
      @Ben-jz3mt 9 месяцев назад +56

      ⁠@@DioDCynicI refuse to believe that the SF5 Demon can be topped. Then again I’m sure it’ll happen

    • @KaitouKaiju
      @KaitouKaiju 9 месяцев назад +14

      ​@@DioDCynicIt will probably be like marvel 3 rather than one button

    • @Ramsey276one
      @Ramsey276one 9 месяцев назад +19

      Critical Art Version
      Severe psychic damage to the player!

  • @Amesang
    @Amesang 9 месяцев назад +254

    Honestly I'm waiting to see Akuma for "World Tour" more than anything else, just to see _why_ he takes on the character's avatar as a student. Does he recognize the Satsui no Hado within them? _"If Ryu won't be a worthy rival, then I'll just train my own!"_
    (Heck, Akuma won't live forever regardless; maybe he wants to pass on his knowledge of "True Ansatsuken" as Goutetsu had to him.)

    • @realchezboi
      @realchezboi 9 месяцев назад +20

      That’s likely it

    • @nowanimportant8887
      @nowanimportant8887 9 месяцев назад +33

      I don't think he'd recognize the Hado in us, but he'll instead see the POTENTIAL in our character to be both a worthy opponent and successor to the Satsui no Hado.

    • @shoukaiser
      @shoukaiser 8 месяцев назад +24

      It'd be hilarious if he denies taking a student, and then some Dan equivalent of a dark hadou user takes you in instead.

    • @ΚρανίΩ
      @ΚρανίΩ 8 месяцев назад +6

      @@shoukaiserdan is still a fireball user that is extremely strong just not serious

    • @streptococo4735
      @streptococo4735 6 месяцев назад +10

      ​@@ΚρανίΩDan is one of the FEW who can do Hadoukens whit a single hand.
      Lorewise characters who can do Hadoukens whit one hand are EXTREMELLY powerful and natural.
      So Dan could unironically become stronger than Ryu if he actually got trained properly.

  • @ThirdXavier
    @ThirdXavier 9 месяцев назад +258

    I think it's really important to note that he's never been *the* problem character in any of the games you mentioned other than Super Turbo. Maybe Tekken, but in any version of Street Fighter past Super Turbo that was played competitively for a long period of time there was usually characters better than him. Third strike Chun, AE Yun, Ultra Elena and SF5 Luke especially come to mind.

    • @SPZ-gv2on
      @SPZ-gv2on 9 месяцев назад +27

      Yeah the only really problematic versions of akuma were ST and 2nd impact, and debatebly tekken.

    • @EventHubs
      @EventHubs  9 месяцев назад +77

      I'd push back and say Akuma in SF5 before the final season was pretty damn silly. Not ban-worthy, but he made the game not fun for a lot of other characters.

    • @Rylaine
      @Rylaine 9 месяцев назад +34

      Also some noteworthy fact : whenever Gouki isn't top tier, that's just because every other character in that game (or the game itself) are stupidly broken

    • @tcchip
      @tcchip 9 месяцев назад +13

      @@EventHubs yeah. Akuma pre-season 5 was not fun to fight at all. You had to play very conservatively partly because of the Crush Counter mechanic. It's meant to be a comeback mechanism, but more often than not Crush Counters shut down any counterattack that wasn't a V-Reversal or V-Shift. With Akuma so dominant in the neutral game either with safe nornals or far ranging ones, he's basically designed around baiting you into pressing buttons and eating Crush Counters, or facing a 50/50 mixup.

    • @solitudegaming
      @solitudegaming 9 месяцев назад +3

      @@EventHubs The issues akuma had in SFV were the free safe trigger activation from red fireball at full screen and the free side switch. Aside from that I think he was fine. People whined about him because they didnt take the time to learn the matchup, if he was broken, everyone wouldve had a pocket akuma for competitive play. Not a soul did. But everyone had a pocket Luke. But this was by design, capcom made him busted on purpose to advertise SF6.

  • @happinesstolerant
    @happinesstolerant 9 месяцев назад +45

    His appearance as Oni and in Asuras Wrath deserves honourable mentions...they were awesome.

  • @tcchip
    @tcchip 9 месяцев назад +391

    I think Akuma's identity is about him being broken. Conversely, Dan had been consistently bad by design. Because he's intended to be a joke character, and it's only in SFV where he isn't in the absolute bottom of the tier list.

    • @FridaysJanKenPon
      @FridaysJanKenPon 9 месяцев назад +24

      A lot of the issues, balances, or etc in these games im convinced now that Capcom did it all on purpose. Akuma has never sucked in any game ever.

    • @dark_nightwing_xl2797
      @dark_nightwing_xl2797 9 месяцев назад +12

      Dan is dope!!!!!

    • @tcchip
      @tcchip 9 месяцев назад +10

      @@dark_nightwing_xl2797 Dan is fun to use (especially since I use Ryo a lot in KOF). But he is intentionally worse than other characters. In the original Alpha, he at least made up for it with high damage but in subsequent games his damage output has been gradually nerfed. And he was a downright a handicap character in Puzzle and Pocket Fighter.

    • @dark_nightwing_xl2797
      @dark_nightwing_xl2797 9 месяцев назад +1

      @@tcchip oh isnt he strong in street fighter 5?

    • @tcchip
      @tcchip 9 месяцев назад +6

      @@FridaysJanKenPon Nope, never. SFIV Akuma was already an attempt at balancing him, but even so, he's still largely superior to Ryu, Ken or Gouken. The only things Ryu did better than him in Vanilla SFIV were having a really good punish in his Metsu Hadouken and a better Focus Attack. But otherwise Akuma was just more dominant in every aspect.

  • @aricvinyard
    @aricvinyard 9 месяцев назад +381

    I still miss jump back air fireball.

    • @makadoshez1564
      @makadoshez1564 9 месяцев назад +20

      And neutral jump air fireball

    • @DanmakuMaster
      @DanmakuMaster 9 месяцев назад +2

      I didn't watch much SF5, but isn't he doing a neutral jump air fireball at 7:38? Or is that with V-Trigger active? Again, I'm not super familiar with SF5 mechanics.

    • @makadoshez1564
      @makadoshez1564 9 месяцев назад +14

      @@DanmakuMaster In SFV you only have jump back & neutral jump air fireball when you do ex or V-Trigger so yeah it was a V-trigger jump fireball

    • @Longshot3181
      @Longshot3181 8 месяцев назад

      Tiger Knee Air Fireball

  • @srseki
    @srseki 9 месяцев назад +107

    sfv akuma is fine when Tokido uses him, only Tokido won tourneys with akuma while today luke is everywhere

    • @thebonuslvl
      @thebonuslvl 9 месяцев назад +34

      yep, thats what was great, everyone was going on about how busted akuma was in sfv but with his low health only tokido was solid enough fundamentally to do elite level work with him consistently, then they somewhat inadvertently nerfed tokido near the end of sfv pretty much for nothing lol

    • @dark_nightwing_xl2797
      @dark_nightwing_xl2797 9 месяцев назад +6

      @@thebonuslvlakuma looked slow to me in street fighter 5

    • @SwoleTommyPickles
      @SwoleTommyPickles 9 месяцев назад +16

      @@thebonuslvlIt’s like Xian’s Gen in IV. That character was only top tier in his hands and nowhere else.

    • @duxnihilo
      @duxnihilo 9 месяцев назад

      @@SwoleTommyPickles Also, who else did anything with Ryu apart from Daigo?

    • @TheLostDude7
      @TheLostDude7 8 месяцев назад

      There's a lot of Lukes cheating. Search Luke sf6 cheaters.
      It's suspicious because the input on watching replays.

  • @songopaul5863
    @songopaul5863 9 месяцев назад +52

    I always liked Akuma, but didn't play as him much until 2019 when I won an event with Akuma in a card game (of which he was equally as strong as he is in the video games). The success with Akuma brought a new found appreciation for him, resulting in Akuma becoming one of my mains in 3rd Strike. I look forward to what he has to offer with Street Fighter 6's mechanics.

    • @SourWeezle
      @SourWeezle 9 месяцев назад +2

      which card game?

    • @Onigumo.
      @Onigumo. 9 месяцев назад

      Imagine the card game is Yu Gi Oh and you defeat Exodia with Akuma
      "I summon Exodia! You lost, boy!"
      "Here takes Akuma and leave the card battle for adults"

    • @thirstysquidward3554
      @thirstysquidward3554 7 месяцев назад +1

      Akuma casually Messatsu's exodia

  • @stolensentience
    @stolensentience 9 месяцев назад +105

    Akuma hasn’t been “overly dominant” since like 2008 tbh. Just top tier and only in the right hands

    • @longlostcoder6322
      @longlostcoder6322 9 месяцев назад +11

      This. Sometimes his kit is too much for new players. As I've aged I've started tobsuck at fighting games. Me reaction time and memory are declining

    • @stolensentience
      @stolensentience 9 месяцев назад +15

      @@longlostcoder6322 yeah there’s even a good argument that st and alpha are the only times he was actually dominant. And he’s always been hard to master and fun to play and watch as long as you aren’t the one getting worked. Although I’ll admit his air fb and sometimes his sweep or tatsu have been op/annoying depending on the game. Sf3 his tatsu and sf4 his sweep were very tough to deal with or frustrating

    • @mrsurprise2294
      @mrsurprise2294 9 месяцев назад

      @@stolensentience Yeah mvsf, cvs2, svc, xvsf he wasn't top tier and alpha 3 you had to be real good to do the unblockable set ups, sf4 you either destroy your opponent or get destroyed from poor health shin akuma in cvs2 was way worse

    • @stolensentience
      @stolensentience 9 месяцев назад

      @@mrsurprise2294 yes in a3 he was top tier but didn’t hold the game hostage by any means. a1 and a2 is what I really meant but he was a bit op in a3, but then again a ton of characters were.

  • @ComunidadMetroidvania
    @ComunidadMetroidvania 9 месяцев назад +180

    Zangief player: This is fine (all in fire around)

    • @Egzvorg
      @Egzvorg 9 месяцев назад +7

      During SF4 I played Akuma and my friend played Gief. Many a rages I have witnessed.

    • @retiredsnowbunnyhunterx5106
      @retiredsnowbunnyhunterx5106 8 месяцев назад +4

      ​@@EgzvorgAkuma and zangief are my two top players

    • @connergalles7106
      @connergalles7106 5 месяцев назад

      @@Egzvorg I mean I played Akuma and I think my friend played Zangief and all I did was spam controls and he did his Spinning Move XD

  • @ChaoticSonic400
    @ChaoticSonic400 9 месяцев назад +26

    to me what makes akuma so strong no matter how many times they nerf him is the tools he has access to. Especially if no other character has access to the same stuff. The air fireball, for example, is so good at screen control and mix ups in general that even with good counter play its still hard to predict and therefore still useful.

  • @HectorDomino.
    @HectorDomino. 7 месяцев назад +3

    Akuma was never supposed to be balanced at the first place. It is just him and goes with him flawlessly. Capcom tried to balance him in SFV but gained world wide criticism.

  • @Algolxxxxxx
    @Algolxxxxxx 9 месяцев назад +23

    Akuma is such badass not even Capcom can stop him.

  • @FawwazMuhammad-Yusuf
    @FawwazMuhammad-Yusuf 9 месяцев назад +17

    I think SF 6 has enough defensive tools that he won't be as oppressive as he normally is.... but he just inherently comes with too many offensive tools for me to ever envision a timeline where he isn't at least A tier. I can't wait to see how he's translated, with Ed coming in February I'm hoping for a late March/early April launch for Akuma.

  • @666blaziken
    @666blaziken 9 месяцев назад +154

    Akuma is a great example of how fighting games don't need to be completely balanced. If using the strongest character is either extremely technical or fragile, than it makes the character seem less of an auto win button due to the skill required to play them at their best, and reduces the amount of players who shame those who use top tiers.

    • @z1u512
      @z1u512 9 месяцев назад +12

      Ok to continue your point can we just completely remove luke sullivan from every street fighter game from now on,

    • @whiskizyo2067
      @whiskizyo2067 9 месяцев назад +35

      "Akuma is a great example of how fighting games don't need to be completely balanced. If using the strongest character is either extremely technical or fragile, than it makes the character seem less of an auto win button due to the skill required to play them at their best" that's, what balancing is? lmao

    • @666blaziken
      @666blaziken 9 месяцев назад +8

      @@whiskizyo2067 sort of, a truly balanced akuma game would've had 50-50 mu's across the board, but akuma has a lot more favorable ones. The risk to reward is balanced but the characters themselves aren't... But I consider that a good thing.

    • @CrystalMang0
      @CrystalMang0 9 месяцев назад

      Actually they do otherwise the game is less enjoyable

    • @papamilfz1565
      @papamilfz1565 9 месяцев назад +1

      Can’t agree more, Akuma is also a lot of players first knowledge check for newer players- checking DP’s, watching out for his stance throw or mix up, etc. I feel like Akuma is the easiest opponent to do this with as opposed to someone who has a more focused kit and doesn’t dominate every facet of the game like Akuma

  • @Yin_Strider
    @Yin_Strider 9 месяцев назад +58

    Akuma is going to be what next year's rebalancing will be centered around. They will use Akuma as the measuring stick. Unless they somehow bring him out with certain things within his kit that limit his power until a certain condition is met.

    • @BlueLightningSky
      @BlueLightningSky 9 месяцев назад +9

      You mean turn him into a chore character? No thank you. You can save that trash mechanic for Jamie.

    • @Yin_Strider
      @Yin_Strider 9 месяцев назад +10

      @@BlueLightningSky well...the way SF6 mechanics are heading...the majority of the cast will be working with some type of mechanic that is along that path. Wouldn't be surprised if Akuma gets something where he is stronger than everyone else while being exhausted. He will have some type limitation or he will be too insane with the drive system. 🤷🏼‍♂️

    • @BronzeAgePepper
      @BronzeAgePepper 9 месяцев назад +6

      @@Yin_Strider something like how in 3rd Strike he didn't have EX moves but had two additional Super Arts beyond his selected one?

    • @KaitouKaiju
      @KaitouKaiju 9 месяцев назад +1

      Maybe you cam unlock the satsui no hado mid match

    • @Yin_Strider
      @Yin_Strider 9 месяцев назад +2

      @@KaitouKaiju who knows. But, I know he won't come out without some type of passive mechanic or unlocking full power mechanic. The Raging Demon will be CA only, that's for sure.

  • @CQCGRID
    @CQCGRID 9 месяцев назад +17

    Air Fireball with drive rush about to go crazy 😂😂😂

  • @goodybear3970
    @goodybear3970 9 месяцев назад +7

    Bruh, akuma is the true definition of unstoppable, despite being nerf so much by the dev, he's still rise to the top😂

  • @v.i.loudboy
    @v.i.loudboy 9 месяцев назад +59

    Akuma is a glass canon

    • @Ramsey276one
      @Ramsey276one 9 месяцев назад +22

      And what a CANNON!

    • @ddespair
      @ddespair 8 месяцев назад +13

      Glass canon is such a funny term. It’s supposed to mean super high offense with super low defense but you couldn’t even really fire a glass cannon because it would just shatter if you tried.

    • @luismakeup08
      @luismakeup08 8 месяцев назад +5

      ​@@ddespairthats the idea

    • @rawpower117
      @rawpower117 4 месяца назад

      Underrated Comment right here.

    • @symbiote1982pk
      @symbiote1982pk 3 месяца назад

      Shin Akuma is a Glass Cannon, he's the one with less health.

  • @PotofGlue
    @PotofGlue 9 месяцев назад +27

    Unimaginably hyped to see the atrocities people commit with sf6 akuma

  • @LITTLE1994
    @LITTLE1994 4 месяца назад +3

    One thing he forgot to say is this was just Akuma in his NORMAL state. He has a transformation into his full power, as Shin Akuma. Therefore, he was HOLDING BACK.

  • @joecoolmccall
    @joecoolmccall 9 месяцев назад +9

    A short note saying that I appreciate your writing. Your scripts are well thought out, and you aren't afraid to use an expansive vocabulary.

    • @EventHubs
      @EventHubs  9 месяцев назад +1

      Haha, thank you. A personal friend of mine chastised me a little for this same thing after watching the Necalli video. I'll have to show him this.

    • @joecoolmccall
      @joecoolmccall 9 месяцев назад

      @@EventHubs anytime!

  • @xinterstill
    @xinterstill 8 месяцев назад +1

    Let's be real, he's always OP because he's one of if not the most popular and coveted fighting game character there is. People will pay for him, especially if he's OP.

  • @ouranos0101
    @ouranos0101 9 месяцев назад +12

    He's top tier because he is nothing more than a marketing gimmick, a tool to manipulate the lowest common denominator of shoto fans. He's popular because he's badass/strong and he's strong/badass because he's popular. Balance be damned.

    • @ouranos0101
      @ouranos0101 9 месяцев назад +6

      SF5 was the only game to get him right at the end.

    • @wikipediafollower
      @wikipediafollower 9 месяцев назад

      I agree with the circular reasoning, but I also don't think it's necessarily fair to describe him as appealing to the lowest common denominator. Yes, a purposefully broken character will attract scrubs, but all that means is that in a competitive setting the character can be banned. It is far worse to go down the Blizzard route of fearing that any character be a standout so you are constantly--and purposefully--buffing and nerfing the entire roster so every player can have their time to shine regardless of how much effort or attention they put into the game. An Akuma type is fun for people who don't want to practice, awesome for lore enjoyers, and even better for the skilled players who want either a particularly challenging opponent, or a tool to see exactly how broken the game can get

  • @Sizdothyx
    @Sizdothyx 9 месяцев назад +9

    The thing about Akuma is ... that he is a check on if players deserve to play as him at all. He's quickly punished if players make a mistake, his recovery is slow if he gets shotted in open play and his most powerful move, Raging Demon, historically required very specific mechanics to enact. So basically, as Akuma, you as the player have to play as Akuma would: practically perfectly to deploy his arsenal and unload the punishment on your opponents. It's a great choice in game design: he is the absolute pinnacle of mastery in the hands of the best players but in another average joe's, he is just another Shoto.

  • @ze_kangz932
    @ze_kangz932 9 месяцев назад +8

    Even in tekken, a 3D based fighting game this demon is a menace

  • @Unaliq
    @Unaliq 9 месяцев назад +8

    SF6 Akuma with Modern Controls is going to insane

  • @nrozmx400
    @nrozmx400 9 месяцев назад +8

    He's top tier in Tekken too :D

  • @fabianv4794
    @fabianv4794 7 месяцев назад +1

    AKUMA/Gouki can't be balanced, HE IS the one THAT does balancing. And he's lore accurate!

  • @00NothingLabs
    @00NothingLabs 9 месяцев назад +4

    I saw that title and immediately went, "but... 3rd Strike?"

    • @00NothingLabs
      @00NothingLabs 9 месяцев назад +2

      And then I finished the video and went "Oh, they just glossed over 3rd Strike"

    • @freebando
      @freebando 9 месяцев назад

      Yea they definitely glossed over 3s,but this is events hubs lmao

  • @kunduntroll
    @kunduntroll 9 месяцев назад +6

    Think of him every day. See you soon my boy

  • @sawyersimpkins9428
    @sawyersimpkins9428 9 месяцев назад +10

    At least in SF4, Demon Flip oki is still strike/throw at the end of the day. Same as a grounded strike/throw 50/50

    • @dark_nightwing_xl2797
      @dark_nightwing_xl2797 9 месяцев назад

      He was dope there

    • @Un1234l
      @Un1234l 9 месяцев назад +2

      But he also had left right up down mixups and unblockables. It was too much

    • @dark_nightwing_xl2797
      @dark_nightwing_xl2797 9 месяцев назад

      @@Un1234l he was broken in street fighter 4?

    • @Un1234l
      @Un1234l 9 месяцев назад

      @@dark_nightwing_xl2797
      Yes, he was pretty much broken. Also had the heavy kick loops until they patched those out.

    • @dark_nightwing_xl2797
      @dark_nightwing_xl2797 9 месяцев назад

      @@Un1234l damn was he more broken than evil ryu?

  • @littlemisseevee2309
    @littlemisseevee2309 4 месяца назад +1

    coming back to this, akuma is yet again busted but has an interesting trait where he is a total glass cannon, meaning its like his sf3 ts appearance where he is like mid tier or debatably high tier according to some players I met. He gels super well with the game mechanics but drive rushes and the combo system of 6 means he cant afford too too many mistakes or get deleted, reason being is this game is much more offense focused than previous games. He by design is impossible to balance out of being good, generally the best way to make him balanced is to beef up everyone else to a point he struggles to get stuff done easily.

  • @LuigiG145
    @LuigiG145 9 месяцев назад +3

    This is why I hope Cammy's level 3 doesn't get touched or nerfed because i can see it being very handy to punish a fullscreen Akuma fireball or raging demon.

  • @snowbullet
    @snowbullet 8 месяцев назад +3

    He's like Lu Bu in the dynasty warrior games people just expect it.

  • @TheBlackSeraph
    @TheBlackSeraph 9 месяцев назад +4

    Kinda surprised how you glossed over SF3's super move system, where Akuma would always have three super moves when other characters only had one. Oh, and in SVC Chaos where the 2x2 arcade button layout made it MUCH easier and quicker pull off a Raging Demon following a jump-in attack.

    • @freebando
      @freebando 9 месяцев назад +1

      Even with all of that he was still mid tier in sf3

  • @Retribution8
    @Retribution8 9 месяцев назад +2

    I'm terrified of an Akuma with Demon Flip, DI, DR, and raging demon all at the same time

  • @gutter339
    @gutter339 9 месяцев назад +4

    Aye just subbed. Keep up the good SF content!

    • @EventHubs
      @EventHubs  9 месяцев назад +1

      Many thanks!

  • @akilcharles3473
    @akilcharles3473 9 месяцев назад +2

    I happened to really like Akuma a lot and he's once a main that I use back in SF2 Turbo. My only main issue is that when he does comes out and is seemingly top tier broken, players are gonna be way too co-dependent using him,not because Akuma's gameplay will be amazing but as soon as players drop their mains they're gonna be switching towards Akuma and we have ourselves another Luke & Ken situation all over again where will feature 30 or moreso Akuma players in the next CPT tournament.
    And as much how cool Akuma is that's gonna the same repetitive problem all over again.

  • @seilaoquemvc2
    @seilaoquemvc2 9 месяцев назад +3

    Everyone: akuma has too many tools and can’t be bad
    Mvc2 devs: hold my beer

  • @toomanylies7716
    @toomanylies7716 9 месяцев назад +2

    Loved watching Tokido, and I believe Infiltration before he moved on to a different character play as him in SF4. Akuma is badass.

  • @kash2310
    @kash2310 9 месяцев назад +11

    We need VIOLENT KEN .. after Akuma 💪🏽

    • @DioDCynic
      @DioDCynic 9 месяцев назад +1

      Japanese Capcom chan hinted about violent/satsu inohadou Sean/Dan

    • @DioDCynic
      @DioDCynic 9 месяцев назад +2

      Meaning: Violent Sean, satsu inohadou Dan

  • @edwardwongliupepelutivrusk1262
    @edwardwongliupepelutivrusk1262 9 месяцев назад +2

    I am so looking forward to play Akuma in SF6 man, and also watching Tokido plays him in tournaments.

  • @NEWGREATNESS
    @NEWGREATNESS 9 месяцев назад +3

    He is going to be top 3 and I'm ready.

  • @hamza073073
    @hamza073073 9 месяцев назад +2

    He’s the sukuna of street fighter so you can’t nerf or balance him

  • @justinrodriguez5957
    @justinrodriguez5957 9 месяцев назад +9

    Capcom: Soooo more buffs?

  • @zengokigyh
    @zengokigyh 6 месяцев назад +1

    Akuma so strong, he's not out yet, and some already want him nerfed 😂

  • @2Dee4ever
    @2Dee4ever 9 месяцев назад +12

    Balance is just a buzz word & often subjective per individual. Make him fun as hell, make an amazing game & it won't matter.

    • @sediqsmith7233
      @sediqsmith7233 9 месяцев назад

      You say this, and I know you don’t leave your house to play 😅! Nothing wrong with that but tourney players will suffer!

    • @supern0is349
      @supern0is349 9 месяцев назад +3

      balancing is a concept. Its true that no game will ever be 100% balanced, but the basic idea is a trade off. ANY character needs to have tools to do damage, but they cannot be so good as to OFFBALANCE other characters tools to defend against said damage. IT ISNT a subjetctive thing, quite the opposite, its very obvious and measurable for anyone who plays the game and understand it from differnt points of view (aka plays more than one character). A character that isnt balanced will not be fun in the long run, simply because everyone will recognize that is much harder to play against that characeter as well as much easier to play with it. So everyone will do it, making the game a race to the bottom. The game will become stale , predictable and boring, the very opposite of fun, and its no wonder that people have banned akuma at tournaments .

    • @Artec619
      @Artec619 9 месяцев назад

      @@sediqsmith7233 and?

    • @Artec619
      @Artec619 9 месяцев назад

      I don't think you know of a game called SF3 Third Strike...@@supern0is349

    • @jamgUNoh
      @jamgUNoh 9 месяцев назад +2

      Fun for akuma players, awful for pretty much anyone else.

  • @victoroliveira3577
    @victoroliveira3577 9 месяцев назад +2

    That Akuma in your thumbnail looks awesome!
    Reminds me of mad god for some reason

    • @mystr0696
      @mystr0696 7 месяцев назад

      You seen the new trailer? Dude has become Oni

    • @victoroliveira3577
      @victoroliveira3577 7 месяцев назад

      @@mystr0696 i did see it, it looks awesome

    • @Accountfella8267
      @Accountfella8267 7 месяцев назад

      Was not a fan of that movie lol

    • @victoroliveira3577
      @victoroliveira3577 7 месяцев назад

      @@Accountfella8267 that's okay, the movie was disgusting

  • @tiradegrandmarshal
    @tiradegrandmarshal 9 месяцев назад +7

    Uh, Akuma was mid-tier *at best* in the final patch of SF5.

  • @EarselBill-bi4xr
    @EarselBill-bi4xr 4 месяца назад +1

    Ah it would be weird for Akuma to EVER be “mid” or “low” tier….like, he’s one of those fighting games characters, I wouldn’t care if he had to be banned is nearly every single game….i personally think it makes fighting games interesting when there’s those fighters that are just broken lol…..I also like low tier characters too (the little yellow Bot character from Marvel VS Capcom 2 comes to mind lol)

  • @cymandeh
    @cymandeh 9 месяцев назад +9

    akuma does reality breaking stuff

  • @dispater101
    @dispater101 8 месяцев назад +2

    Akuma is a broken character done right imo..he's just so damn cool that i'd actually think him being balanced would kill his character

  • @cartoonjunky9913
    @cartoonjunky9913 9 месяцев назад +3

    It's hard to make a character who lorewise is supposed to be OP as fuck into a balanced fighter. I mean that makes sense

  • @trollshamanpwnage
    @trollshamanpwnage 9 месяцев назад +1

    honestly, despite folks clearly wanting as much for Ryu for obvious reasons, i want to see Akuma's moveset move even closer towards Gouken's. we've already seen this happen in both sf4, considering Oni and the shit there, and sf5 and to see Gouki come full circle to end up more like his brother than he'd clearly ever want would be poetic to say the least.

  • @arqueiroXD
    @arqueiroXD 9 месяцев назад +5

    The fact that Akuma was ALSO top tier in Tekken is funny.

    • @obiyofi9792
      @obiyofi9792 9 месяцев назад +3

      He's more broken than he's in SF.
      Has the same health as everyone. Fkin 2D jumps that harder to deal with since Anti-air isn't a Tekken thing.
      And if he has both full meters and rage? Just a single jab and you're dead.

    • @Ma1n033
      @Ma1n033 8 месяцев назад

      Hahahaha HE WAS

  • @Blawcky
    @Blawcky 4 месяца назад +1

    I don’t think he was top top tier in SF5 but he definitely is in all others

  • @copperdragon2009
    @copperdragon2009 9 месяцев назад +8

    He's not unbalanced, he's lore accurate :D

  • @jayman691
    @jayman691 7 месяцев назад +1

    In my opinion, him & Gouken can almost be allowed to be overpowered in my eyes. Sounds weird but feels right

    • @realchezboi
      @realchezboi 7 месяцев назад

      i get it, just feels right, would feel wrong if the absolute masters were weak

  • @nemasis3134
    @nemasis3134 8 месяцев назад +4

    Bring Paul over from tekken. 1 phoniex smasher will take down Akuma.

  • @xravia79
    @xravia79 9 месяцев назад +2

    I would love to see Akuma's SFXT super come back. That super looked so sick

  • @ektran4205
    @ektran4205 9 месяцев назад +7

    give AKUMA half the health of the character with THE LOWEST HEALTH

    • @realchezboi
      @realchezboi 9 месяцев назад +1

      he’s gonna die in one cash out combo 😭

    • @MS-ql8ek
      @MS-ql8ek 9 месяцев назад +5

      ​@@realchezboiI'm down with that just make him OP

    • @realchezboi
      @realchezboi 9 месяцев назад

      @@MS-ql8ekthat would be so chaotically fun, if you suck at akuma you die instantly but a master akuma is one of the most terrifying things in the game

    • @MS-ql8ek
      @MS-ql8ek 9 месяцев назад +3

      @realchezboi tokido said in SFV make akumas fireball recovery as fast as guiles and give him 600 health and he will be happy

    • @ektran4205
      @ektran4205 9 месяцев назад +1

      ​@@MS-ql8ek 400 health

  • @saranghaketheeswaran9215
    @saranghaketheeswaran9215 9 месяцев назад +1

    Great and thoughtful video on Akuma.

  • @ethanr3480
    @ethanr3480 9 месяцев назад +4

    Akuma comes out in two months if you use the first two characters as a pattern

    • @z3us_81
      @z3us_81 9 месяцев назад +3

      So around end of march/beginning of april ?

    • @yugimumoto1
      @yugimumoto1 9 месяцев назад +1

      ​@@z3us_81yeah that's the expected projection. That gives 2 months before they will get the next one out for a similar time to rashid

    • @z3us_81
      @z3us_81 9 месяцев назад +2

      @@yugimumoto1 Thanx for the info, hyped for my main's return

    • @Saxandfifths
      @Saxandfifths 9 месяцев назад +2

      It's April. Idk how literally everyone seemed to miss the original Character trailer for Season 1 showing EVERY characters's release month but it said April for Akuma.

    • @ethanr3480
      @ethanr3480 9 месяцев назад

      @@Saxandfifths never had months only seasons, akuma is spring 2024 which starts in march

  • @GinkgoPete
    @GinkgoPete 9 месяцев назад +1

    Yoooo Velociraptor narrated this?
    Your Gouken was sick to watch back in the day!

  • @TheRockemsockm
    @TheRockemsockm 9 месяцев назад +3

    Its impossible for him to be more OP than Luke and Ken right now. Capcoms planned nerfs for them will be Akuma's benchmark. I think they will release him weak like the grapplers and A.K.I. out of fear.

    • @Doktor_dooom
      @Doktor_dooom 9 месяцев назад

      I hope they make him good but not so good that it obsucres the rest of the roster

    • @BronzeAgePepper
      @BronzeAgePepper 9 месяцев назад

      you forgot JP being hugely overpowered and Jamie being made weak on purpose out of fear of him steamrolling every match, like the grapplers

  • @kinoleogeo7998
    @kinoleogeo7998 9 месяцев назад +1

    My concept for balancing is amplifying the risk vs reward. So, lore wise, we know that Satsui no Hado is destroying his body for power, hence the low health. However, what if instead of low health, what if the Satsui no Hado is a mechanic exclusive to him like, Manon’s medals or Jamie’s drinks. What if he was given full access to the V trigger ability that lets Akuma cancel specials into other specials or enhance his OD moves with additional meter, BUT at the cost of taking recoverable health damage. Or, maybe consider Nagoriyuki’s blood mechanic from GGstrive. Basically, Akuma can enter his demon state at the cost of draining health.

  • @lytj4136
    @lytj4136 9 месяцев назад +5

    He doesn't need to be balanced. He is the balance.

  • @tonytran9462
    @tonytran9462 8 месяцев назад

    Does anyone else remember that way old Gamepro gag, where someone managed to put an Akuma sprite into Resident Evil 2, and then the rumor spread that he was an unlockable character?
    Man, the 2000s were a great time.

  • @waterdog737
    @waterdog737 9 месяцев назад +3

    What if Akuma become charge character? What if 90% of his special moves become charge inputs?

    • @KaitouKaiju
      @KaitouKaiju 9 месяцев назад +1

      It would be pretty stupid to do that

    • @realchezboi
      @realchezboi 9 месяцев назад

      raging demon but the forward input is a back charge input

  • @bingobo2551
    @bingobo2551 8 месяцев назад +1

    I honestly wished they made akuma into a guess for mk1.

    • @realchezboi
      @realchezboi 8 месяцев назад

      What kind of Akuma fatalities do you think he would have

  • @SengokuNoMaou
    @SengokuNoMaou 9 месяцев назад +4

    I like him broken.

  • @johnhearn7329
    @johnhearn7329 9 месяцев назад +1

    Street Fighter Alpha Akuma's air fireball was the best! Akuma could throw his air fireball and follow behind it like an assist character from a versus game. This attack could lead to all kinds of combos!😎

  • @elbichote8073
    @elbichote8073 5 месяцев назад +1

    His balance should be on the stamina side. If you make a mistake as Akuma you lose. He is the epitome of a glass cannon character he requires skill and perfection to use him as intended. You can't win with luck with Akuma

  • @vonVile
    @vonVile 9 месяцев назад +1

    If SF incorporated KOF roll mechanics Akuma would be "mid". His dominance is built around players being unable to evade attacks. Players are forced to only block or get hit.

  • @symbiote1982pk
    @symbiote1982pk 3 месяца назад

    It would be interesting to see a pre-Alpha setting in which Akuma hasn't yet reached his demonic form, that gives you an easy way to make him a less oppressive fighter, explore his relationship with Gouken and Goutetsu and have a tangible reason for Ryu being absent, or at least much younger, plus we could get younger versions of some of the older characters, maybe a few that haven't been seen since SF1.

  • @nathanielnizard2163
    @nathanielnizard2163 8 месяцев назад +1

    in sf 4 he had crappy hps and was extremly prone to stuns like seth, imho his strongest tool was his 0hk(the forward 2 fast kicks guard safe). Also most players, let's be honest were unable to fadc combo on tight confirms meaning that if you were playing the fundamentals game without a phd in arcade stick, a vanilla ryu or even a rush down ken(which had decent low intensity bnbs) were probably better overall.

  • @ametozukumazu6073
    @ametozukumazu6073 6 месяцев назад

    3 Fun facts about T7 Akuma:
    1. His broken quatilies are not from his character specifics but from the game(SF) mechanics, so any SF character would've been broken.
    2. One of his worst matchups is against Noctis from Final Fantasy XV
    3. One of his best matchups is against Negan from Walking Dead because he had single reliable option against neutral demon flip that dealt 4-5% dmg and was punishable on block.

  • @jaybeam1466
    @jaybeam1466 9 месяцев назад +1

    He wasn't overpowered in SSF4 or USF4. He was at a pretty good place, but most players would pass him up due to his low health pool (especially post df nerf.)

  • @yfsincere
    @yfsincere 7 месяцев назад

    He was definitely top tier early SFIV until Gouken came along. There was a very small percentage of players that could fw me running Gouken vs Akuma, but the good Akuma’s were crazy. Especially back when Capcom and Madcatz made good fightpads. And we speak about Oni lol. Hopefully this will breathe some life back into SF6. It’s arguably the least liked Vanilla SF next to 5 which I thought wasn’t bad. Dope vid

  • @fernie5686
    @fernie5686 9 месяцев назад +1

    I never used akuma because he was good, I used him because he was cool, but now I hope he is good because sf6 meta characters are absolutely busted

  • @plant3341
    @plant3341 4 месяца назад

    I love the fact that he's so powerful it has IRL consequences, almost as if being banned is now part of his lore

  • @ividboy7616
    @ividboy7616 6 месяцев назад

    Its almost like having a lot of options usually leads to a character being good
    Also capcom, if your low health and stun character doesnt also have low damage, it doesnt matter because now both players are deleting each other off a single hit. I consider Chipp Zanuff to be the fixed version of the Akuma archetype (has every tool, but has low life AND damage)

  • @tood7614
    @tood7614 9 месяцев назад

    Something I’ve always liked with street fighter is their weird fireball power scaling. Usually being able to throw a fireball with one hand means that fighter has immense skill. Akuma throws one handed fireballs, as does Gouken, Nash, and Oro to name a few. I think Dan does as well lmao.

    • @FilipeMiaoumiam
      @FilipeMiaoumiam 9 месяцев назад

      Nash sends a concussion wave, it's not a fireball

  • @JackgarPrime
    @JackgarPrime 7 месяцев назад

    Now that we've seen how he looks in-engine for 6, let's hope all this still applies when the gameplay footage comes along!

  • @stevenanderson5811
    @stevenanderson5811 5 месяцев назад

    this an is truly my favorite sort of character i started to go gym because of his physic back in the day

  • @RogerCollectz
    @RogerCollectz 8 месяцев назад +1

    I haven’t watched this yet 0:08 , but I absolutely cannot wait for Akuma, he’s always been one of my top characters I use. But then Capcom shows us a character who I absolutely hated and sucked in 5, and they actually make this guy looks cool in the gameplay trailer.😅

  • @TrueUnderDawgGaming
    @TrueUnderDawgGaming 9 месяцев назад

    When a character has everything, they will be good no matter what lol

  • @sharkaholic2171
    @sharkaholic2171 9 месяцев назад +1

    Akuma is my top 5 fav fighting game characters I didn't get sf5 until he came out and in doing the same w 6 and every other sf

  • @MJfp6lx
    @MJfp6lx 9 месяцев назад

    Akuma: *shows up conquers tekken and leaves*
    OP: _but this is about street fighter_
    Akuma: *raging demon*
    _leaves_

  • @nugzmedallion8929
    @nugzmedallion8929 9 месяцев назад +1

    What if Tekken 8 surprise dropped an Akuma DLC the same day that he comes out for SF6?

    • @FATEYYYY
      @FATEYYYY 9 месяцев назад

      Bro I'll fucking cry if they bring him back in Tekken 8. I had so much fun playing him in Tekken 7 😭😭

  • @OP10thNakama
    @OP10thNakama 9 месяцев назад +2

    I feel like the devs will give him 4 supers. The regular 1-3 bars like everyone else and in modern mode the one button inputs but his 4th, the raging demon, will always have to be inputted the old fashion way, modern mode or not. His raging demon will also be his critical art as well.
    His 3 regular supers could be the super fire ball lv1, triple shoryuken lv2 and the misogi drop lv3.

  • @bmoney3837
    @bmoney3837 8 месяцев назад +1

    as a casual third strike Akuma is my favorite

  • @mrsuhail1466
    @mrsuhail1466 8 месяцев назад +1

    I want Akuma back in Tekken again

  • @PatriciaCross
    @PatriciaCross 9 месяцев назад

    My fix for Akuma would be to change his Shoryuken into a command grab. It would make him no longer just a better Ryu and Ken while also adding to his mixup options. He would lose a universally good defensive option and be more in flavor of how aggressive he is both in lore and gameplay. As a command grab, you can do a lot more with it. For instance : you could have a weak version do less damage and allow for a juggle, medium give better vortex placement, and fierce do the most damage with no other benefit. As a grapple, you can make it look as strong as you want without also turning it into a much better anti-air in the process.
    They have been making Ken less like Ryu and more his own character with his own moveset with each game, and they made Gouken have a completely unique fighting style altogether.