Thanks for mentioning coaches not being necessary at lower levels. Low/Mid level players have so much room for improvement, and problems can be fixed by asking questions, reviewing matches, and introspection. And if that's not your cup of tea just ask for feedback/advice when you play people. It can be scary, but you got this :D
I don’t think u need to give Leo 100 bucks to tell you that u have a rolling habit. Unless you’re at top level things like Metafy won’t give u a different result then basic vod reviews and communicating with others.
@@ChampionLinkhonestly just clip every single online game you play and after 5-10 matches sit down and inspect those matches. I just started maining Samus (ik ew lol) and me reviewing my clips have exponentially improved my performance. Id never pay someone to cook me when i could do that myself 💀
My notes: HOW TO GET GOOD AT SMASH * What makes you low level? - Dropped combos - Little to no sense of game states (neutral, adv, disadv) - Self-destructs - Very little game knowledge/tech * What to do: - Grind out the game - Focus on specific improvements at a time - Use resources to learn - Stop acting like you know what you're doing - Work on things that are always there - Practice your bread and butters - Ask for advice
I think one important thing that gets overlooked is setting goals for yourself and establishing specific practice routine. So this is example is just input / training based but it could be w/e. Say I’m link, today I’m practicing short hop nair w/ forward drift, fast fall repeat with as little dead time as possible - zig zag nairing across the stage. Then dthrow, pivot uptilt. Then wave bounce boomerang dropping from platform. My goal is to get that throw uptilt consistently and get those wave bounces consistently. Get that down, make a new list of things and also continue practicing those other things you already got down from time to time. This gives your practice structure and it gives you a sense of improvement which is important.
I think one of the main things is to just keep playing! Once you can move your character around like they’re an attachment of yourself, you’re already getting good. A lot of the rest comes from experience, guess work, and reaction speed. Great video btw
Picking one or two things per session to focus on is super helpful, even if it's the small things, because they really do add up. Going from tripping over the ROB gyro to being able to just walk up to it and pick it up (almost) every time was super gratifying to learn.
I always wondered why it doesn't work, I usually try and pick it up with down tilts and sometimes it works, sometimes it does nothing and sometimes I get hit!
I sometimes take for granted how intuitively and naturally smash logic comes to me, how I can tell what people are thinking when I watch them play (not as easily when I'm playing most of the time, don't get that confused), and what helped me reach that point was honestly labbing a lot -- not just niche stuff, but like, figuring out what is best in what situation with my main -- and watching a lot of smash. Oh and playing smash ofc, haha But those first two things combined allow you to play around and find things that work, and compare and contrast with OTHER players and what they do. It's really eye opening for many situations, and made improving a much more streamlined process. Now bare in mind, I'm no goated Kirby playeror anything like that, but it really helps me in my online matches, and makes the game honestly more fun, which at the end of the day is what matters!
I have roughly 2300 hours into Pikachu alone and I still can't beat my roommate. I've gotten rusty after not really playing over a year, but the biggest thing I do wrong is not playing slow. If you are playing a player that is better than you, you should not be playing as fast as them. Every time I play my roommate, I hardly walk away with more knowledge of why I am losing. We talk about things and I try to implement them, but in the heat of the moment I always feel like I don't have time to think. Solution!!! Just stop hitting buttons! Everything I do wrong: - I don't fast fall (I hit down before I reach the apex of my jump) - I release shield before jumping - I release the joystick before hitting shield when dashing in - when I tech I hold the button too long and will auto-roll onto stage - I try to guess get up options and tech options too much when they are reactable - I pick bad options in disadvantage - I jump out too soon to edge guard Almost all of these can be fixed by slowing down my play
Well, good to know you found what you need to improve on! I think for me I just need to know when I can start attacking an opponent, so I don't completely throw an interaction. That's very important for meta knight who I am picking up. With Kirby I could mostly just spam his tilts, because they're safe and combo into a lot of his non specials.
Goblin is such a nice guy I’ve been a Mewtwo main since Covid started playing competitive smash since January of 2020 I didn’t have a main back then until I picked up mewtwo in April of 2020 and I watched videos on how to improve and I did improve I remember back in may I made it to grand finals without losing a set for the first time with solo mewtwo. Most memorable moment of my life😊😊😊
I think for beginners the best thing to learn first is the roll range. Not because of rolls, but because it teaches you everything. The first thing people do when they touch the controller is(instant)dash attack because it’s the fastest way to TOUCH the opponent. So by understanding this distance at its peak, you are learning how to choose a movement options before you press attack or defense option. You are learning all together whether they even have a option to pressure with at this distance. You are learning how to pursue your opponent to get to this distance, if he’s not trying to fight at all. You are learning how to pressure, both roll and shield or roll into attack/shield. When it comes down to it, this can be considered neutral in this game. But I’d say it’s closer or slightly closer. It’s pivotal you learn this first because then from there you start understanding how you can leverage special options like top tier air drift, armor, triple jump, etc.
I think the best thing is to start with movement. Roll moves you but it's definitely a defensive option. You want to learn to move and work from there. This is why most players still don't walk, jog or crawl. Hell, you'd be surprised how many top players haven't even fully mastered piloting their main. That's why you notice many specialist are rising and becoming major problems
This is anecdotal evidence, not every player starts dashing attack and roll is trash in this game. This tip doesn’t even make sense. You don’t know what you’re saying but I understand what you’re trying to say and the answer is “disadvantage”. The first aspect of the game you need to learn is disadvantaged state. Being pressured is disadvantaged and roll is not the best option, but can be. The best option is always the one that your opponent doesn’t expect. That’s why this game is a game of mixing up your options to fight the same thing you’re trying to do, adapting.
@@HaramLobo No one said they are trash because they pick those options. Sounds like projection. Reread the post. In fact, it’s optimal for some characters like Steve since he can use it for movement since his roll has distance and it’s a strong position to be in shield. It’s not that I don’t know what I’m talking about. It’s that you don’t understand it. I am talking clearly on mathematical terms which is what determines a good option(option coverage). To prove where I’m coming from and my intentions, let me reiterate….nothing about what level a player is changed the fact that from a neutral position the quickest way to the opponent is a dash. Get it? It’s a mathematical truth. Is the shortest distance. This is why new players often go for this option…..because all they know is “opponent there, therefore I must go there”, and since they have to attack the opponent since it’s fighting game, they press a attack button. This exists at mid level too with options and why many find safety in shield, because they intuitively learned it covers multiple options. That’s all I’m talking about.
"This is why new players often go for this option" Still anecdotal evidence. And no, it is not mathematical that a dash is the quickest option. Some characters have better air movement than ground movement like Wolf, so, no, it is not a mathematical truth. And your attempt to insert "mathematical truth" in your argument to make it more valid make you sound like a clown.@@sauce8277
thank you so much for this ive been trying to get better, i love playing roy and dont feel the connection with any other character so your deffs a huge inspo
Play elite if you don’t know what to improve on and focus on what to do in the mu. If you notice a bad habit of yours, that’s what you start focusing on.
I don’t usually watch "How to get good" vids,because there are many such vids that made my brain to get confused,if I should or have to start with quick play,with cpus or with the arenas first.And it even came to point after watching so many "how to get good" vids,that I even got fed up of it. I like smash a lot and really need tips please
If you are a player who thinks they're dumb for not picking up something that you should've already, don't. Things can just slip through the cracks or be forgotten, no matter how simple or basic it is. Dust yourself off, get up, and learn it, you'll be fine!
Hey guys I have two questions for u guys. 1. How can you tell if you are a high or a mid level player? ( I have played the game for 1500 h and I really wanna start going to tournaments cuz I believe i can do well in them) 2. How can you strart learning matchups? ( This is the one thing that i have never tried and i know i must learn them but i have no idea where to start from. Can u guys give me some advice?
when you start going to tournaments you are going to meet a lot of people learning only 1 character or 2. These people you can easily talk to and ask for some practice sets. Once i‘ve been to my first tournament i startet playing against people who are familiar with their char really often and could learn the matchups. in short, befriend people at your locals
Heya! 1. For starters, I'd say just go to tournaments. Your level doesn't matter. As @jonah557 said, participate cause you want to have fun. Go in with the mentality to learn. If you win (a game, a set, or the whole tourney), congratulations. If you lose, then try to take something away from it. What did the other player do better? Play friendlies with that one person who plays a character you struggle with. Ask em questions! 2. About learning matchups . Try to keep (mental) notes on certain things that work well against that one character, and things that your character struggles with in that matchup. Once you have a general idea of what your character's strengths are agains the other character, look out for "niche" situations that keep happening between the two of you. When/where/why/how do they happen? Is there any specific tech that works well against it? Which situations usually make you lose a stock or take a lot of damage? Avoid those! Which situations give you a big reward. Maximise those! For example, I main falcon at around "a mid tier of local tournaments" level. As a papi Falcon player I love throwing in lots of aggressive aerials in my approaches to start combos and try take stocks with edge guards if the opportunity presents itself. However, against Lucina I gotta play very different. Air to air, she will win 90% of the time cause she's got a big ol' sword, meaning she'll anti air me if I jump in most of the time. Also, her recovery goes far, is fast, and is hard to contest (as falcon). If I try to edgeguard, she will more often than not be able to make it back to ledge faster than me, or at worst reversal me. And don't even get me started on her edge guarding me. It's almost free for her. Now I have the choice of either brute forcing my standard game plan and take the L more often than not, OR play around my weaknesses in the matchup and tip the scales in my favor. Lucina wins air to air? Play more grounded and punish her landings instesd! Hard to edge guard? Fine, I'll ledge trap more and only go out there if she's low on recovery options. She eats me for breakfast without any milk off stage? Stay nice and snuggly in center stage to avoid being thrown out to the scary place. All in all, look to minimize your flaws in the matchup and try to mitigate the other character's strengths as much as you can. Thank you for listening to my TED Talk :D
I'm at a saturation point in terms of inputs. The number of times I've dropped a Mario ladder because my up air was inputted as a forward air is laughable. So many of my missed inputs are stick angles and I play on pro controller so there are no notches
I play pro controller too, and though it’s rare I know some top players that play pro controller. The true trick is practicing those micro-movements until the joysticks feel second-nature. Practicing those micro-movements and specific angles is going to be a bit harder on pro controller but MUCH more rewarding when you get it because of how comfortable the pro fits and feels compared to GCC.
To me, it doesn't really matter if you're low or mid level. What is important is the level of the people you play against regularly. If you're a low level and constantly playing against other low levels, you are not going to improve quickly. The fastest way to improve quickly is to play people who are slightly better than you because you can easily see things they are doing that you are not. Then the other thing peope trying to improve need to learn are the basics that are not immediately obvious like short hops, DI, tech, spot dodge. It's always good to watch videos of pros playing too in my opinion. There are many things i wouldn't even have known were possible if not for watching pros play
Hope this helps, as a Competitor since 2019 would like to give insight overall, Usually, it is your habits & what causes issues you've done in neutral, disavantage, etc. For example, if you keep losing, & you save 4 matches (best to save at least 2 matches or 3 for better understanding of what you'll see in a pattern) & notice that you keep jumping often & opponents can kill you for it. That's the type of stuff you want to look for, whether it's your habits or areas needed to work on with movement, a lot of things. Hope it helps :)
It may sound silly, but I like to physically hold my controller in my hands while I review vods. It helps me to see where my brain shuts off and my muscle memory/habits start to take over. Sometimes I’ll watch a video of a top player, and I’ll mentally compare “how does gluttony’s decision here compare to what my hands instinctively wanted to do? If gluto had done the same thing as me, what would have happened to him?” This will help identify bad habits as well as areas where maybe your technical ability isn’t up to snuff. Obviously “analysis” won’t immediately make you a better player, hut having awareness of these things is the first step to having more productive practice sessions.
May not be everything. Play other fighting games and get a feel of how the pros play. Incorporate all of the knowledge learned into smash. Spacing, punish, frame data, matchup, good use of mechanics (parry and way more), reads, reactions, etc. Don't be flow chart to the point they know how you play and can be played around. There is flow chart in character flow chart. Next is tendencies. Don't make it a bad habit. You will tend to just do the same stuff and look for same things to do over and over again. I get it if it works then go for it. It is a weakness they haven't solved. So that is a good thing. But it can be bad if that is how you play and what you do and look for and is easily read. Learn to do things when the time arrives for them. Learn your character and everything about your character which goes into combos, frame data and more. Also, get gud.
Also if anyone is willing to practice because I don’t know if I’m doing it wrong or what I’m doing wrong when learning and outside feed back does help a lot
I swear every single player is like tournament worthy and it’s so frustrating. Been playing for 3 years straight like everyone just dodges every single move & shit like fuck!!!!
I do actually have a question, I'm not sure if you'll see this but I thought I may as well ask, what level SHOULD someone get a coach, I've been wanting to get one for a while and I'm nearly at the level of elite smash and I beat some people/get them to last stock at really high gsp (On my brother's account 13.6m with someone who wasn't my main) its just that low gsp is so bad and I havent adapted to low level players yet and struggle against them
I have 265 hours but still get confused on simple things and get beaten easly i just feel like im getting blocked from learning more and adapting to the game and i dont even have a main because everyone i play beats me and i dont have time to learn
I've watched so many videos. I've battled so many people online. I've had people help me, and I STILL have not gotten even the slightest bit better after 4 years, and I'm still a beginner. Do you think it's time for me to drop it altogether?
6:52 “bro I don’t have a gym membership I can’t exercise” like okay?? Go on a run, do push ups, make the most of the tools you have access to. How tf do you think people got good before training mods came out?
gonna ask a question here cause idk where else and i see mythra gameplay. how do i consistently get nair bair bair upb with her consistently. i find myself going for nair bair upair cause the first bair puts my opponent above me. idk if anyone can even help with this though
My problem is I don’t have a main… my friends I play with hate going against the same character over and over and I also have no idea where my tourneys are even at
Right now, my question is "why get good at smash". No good money, a laughing stock in the fighting community, no support from Nintendo, several cancelled tournaments, and much more.
Because it’s fun! Because you love the game! Because you like the feeling of playing well and winning! That in itself is enough to want to get good. Ya know, people didn’t just start playing this game competitively making money. It took time. At the root of it all, it’s a love for the game. I bet every top player got good because they love the game, not because they wanted to make a lot of money.
I think u had the right idea i think uge should’ve titled beginners somewhere. Also shouldve watched afain and reviewed what it said to make it sound more concise and helpfull
1:50 I genuinely hate watching stevee its sooo boring. All im seeing is down airs, up tilts back airs, and camping as soon as materials run out. Just ew
i agree but i get what hes trying to say tho he shouldve gave examples. it feels like he skims over like everything like he touches the topics and elaborates a little bit but it seems to move onto a new topic wayy too quickly
In general, it's not the first time I hear about some of the things he said on the video. I've talked with the Best smash players of my country (Colombia) and they all agree on points Goblin touched. To be direct: - Lab your character in training mode and get super consistent with the execution of your combos, kill confirms, and setups. Know based on frame data your Best options to approach in neutral. By doing the above, you guarantee yourself a solid advantage state which is lowkey why dominant players are dominant. - Watch videos of the best players of your character so you can identify what they do good and what they do wrong. Additionally try to imitate their moves on training mode so you can understand what they are executing. - lastly, just play the game a lot while trying to execute what you have practiced. Eventually these things will become subcontious and You would have improved your overall level as a player. Sorry if I wrote any word incorrectly.
The advice he is giving is good. It’s just the presentation that needs a little work, it needs more structure and to be less community/player criticism based
Hey yeetthefat7926, i'm sorry you feel this way since I put a lot of time into making this video. I would like you to go into detail on how this is criticism on smash than actually on how to get better. I made this video based off someone who has almost a decade's worth of tournament and competitive experience ever since I was a kid so my goal is to stop players from going in the wrong path during their improvement that leads them to getting stuck in the mud. So how could I have made this video better?
Thanks for mentioning coaches not being necessary at lower levels. Low/Mid level players have so much room for improvement, and problems can be fixed by asking questions, reviewing matches, and introspection. And if that's not your cup of tea just ask for feedback/advice when you play people. It can be scary, but you got this :D
I don’t think u need to give Leo 100 bucks to tell you that u have a rolling habit. Unless you’re at top level things like Metafy won’t give u a different result then basic vod reviews and communicating with others.
@@ChampionLinkI’m not saying your wrong but this sounds personal 😭
@@ChampionLinkhonestly just clip every single online game you play and after 5-10 matches sit down and inspect those matches. I just started maining Samus (ik ew lol) and me reviewing my clips have exponentially improved my performance. Id never pay someone to cook me when i could do that myself 💀
@@ChampionLinkyeah but also nothing wrong with supporting creaters or players and getting better at the same time. Def not necessary
My notes:
HOW TO GET GOOD AT SMASH
* What makes you low level?
- Dropped combos
- Little to no sense of game states (neutral, adv, disadv)
- Self-destructs
- Very little game knowledge/tech
* What to do:
- Grind out the game
- Focus on specific improvements at a time
- Use resources to learn
- Stop acting like you know what you're doing
- Work on things that are always there
- Practice your bread and butters
- Ask for advice
I think one important thing that gets overlooked is setting goals for yourself and establishing specific practice routine. So this is example is just input / training based but it could be w/e. Say I’m link, today I’m practicing short hop nair w/ forward drift, fast fall repeat with as little dead time as possible - zig zag nairing across the stage. Then dthrow, pivot uptilt. Then wave bounce boomerang dropping from platform. My goal is to get that throw uptilt consistently and get those wave bounces consistently. Get that down, make a new list of things and also continue practicing those other things you already got down from time to time. This gives your practice structure and it gives you a sense of improvement which is important.
I think one of the main things is to just keep playing! Once you can move your character around like they’re an attachment of yourself, you’re already getting good. A lot of the rest comes from experience, guess work, and reaction speed. Great video btw
Picking one or two things per session to focus on is super helpful, even if it's the small things, because they really do add up. Going from tripping over the ROB gyro to being able to just walk up to it and pick it up (almost) every time was super gratifying to learn.
Wait how do u do that
@@ThunderKid123 walk up to it (gently tilting the stick) and press A; it's a deceptively large hurtbox, but it isn't too hard to feel out the spacing.
I always wondered why it doesn't work, I usually try and pick it up with down tilts and sometimes it works, sometimes it does nothing and sometimes I get hit!
I just dash attack it and that picks it up, though that's more committal for some characters than others
I sometimes take for granted how intuitively and naturally smash logic comes to me, how I can tell what people are thinking when I watch them play (not as easily when I'm playing most of the time, don't get that confused), and what helped me reach that point was honestly labbing a lot -- not just niche stuff, but like, figuring out what is best in what situation with my main -- and watching a lot of smash.
Oh and playing smash ofc, haha
But those first two things combined allow you to play around and find things that work, and compare and contrast with OTHER players and what they do. It's really eye opening for many situations, and made improving a much more streamlined process.
Now bare in mind, I'm no goated Kirby playeror anything like that, but it really helps me in my online matches, and makes the game honestly more fun, which at the end of the day is what matters!
I have roughly 2300 hours into Pikachu alone and I still can't beat my roommate. I've gotten rusty after not really playing over a year, but the biggest thing I do wrong is not playing slow. If you are playing a player that is better than you, you should not be playing as fast as them.
Every time I play my roommate, I hardly walk away with more knowledge of why I am losing. We talk about things and I try to implement them, but in the heat of the moment I always feel like I don't have time to think. Solution!!! Just stop hitting buttons!
Everything I do wrong:
- I don't fast fall (I hit down before I reach the apex of my jump)
- I release shield before jumping
- I release the joystick before hitting shield when dashing in
- when I tech I hold the button too long and will auto-roll onto stage
- I try to guess get up options and tech options too much when they are reactable
- I pick bad options in disadvantage
- I jump out too soon to edge guard
Almost all of these can be fixed by slowing down my play
Great insight, very helpful. Thank you for taking the time to explain.
Well, good to know you found what you need to improve on! I think for me I just need to know when I can start attacking an opponent, so I don't completely throw an interaction. That's very important for meta knight who I am picking up. With Kirby I could mostly just spam his tilts, because they're safe and combo into a lot of his non specials.
"Look at the core of the earth to know why the ocean is blue" what js bro yapping about
Bringing 1 frame or 2 frame two off for combos a lot matters, because some characters have frame 2 air-dodges, or a frame 1 escape option.
Goblin is such a nice guy I’ve been a Mewtwo main since Covid started playing competitive smash since January of 2020 I didn’t have a main back then until I picked up mewtwo in April of 2020 and I watched videos on how to improve and I did improve I remember back in may I made it to grand finals without losing a set for the first time with solo mewtwo. Most memorable moment of my life😊😊😊
I think for beginners the best thing to learn first is the roll range. Not because of rolls, but because it teaches you everything. The first thing people do when they touch the controller is(instant)dash attack because it’s the fastest way to TOUCH the opponent. So by understanding this distance at its peak, you are learning how to choose a movement options before you press attack or defense option. You are learning all together whether they even have a option to pressure with at this distance. You are learning how to pursue your opponent to get to this distance, if he’s not trying to fight at all. You are learning how to pressure, both roll and shield or roll into attack/shield. When it comes down to it, this can be considered neutral in this game. But I’d say it’s closer or slightly closer. It’s pivotal you learn this first because then from there you start understanding how you can leverage special options like top tier air drift, armor, triple jump, etc.
I think the best thing is to start with movement. Roll moves you but it's definitely a defensive option. You want to learn to move and work from there. This is why most players still don't walk, jog or crawl. Hell, you'd be surprised how many top players haven't even fully mastered piloting their main. That's why you notice many specialist are rising and becoming major problems
@@s3eriousbl9ck26 Reread my comment please. Specifically the first two sentences. I appreciate your input though.
This is anecdotal evidence, not every player starts dashing attack and roll is trash in this game. This tip doesn’t even make sense. You don’t know what you’re saying but I understand what you’re trying to say and the answer is “disadvantage”. The first aspect of the game you need to learn is disadvantaged state. Being pressured is disadvantaged and roll is not the best option, but can be. The best option is always the one that your opponent doesn’t expect. That’s why this game is a game of mixing up your options to fight the same thing you’re trying to do, adapting.
@@HaramLobo No one said they are trash because they pick those options. Sounds like projection. Reread the post. In fact, it’s optimal for some characters like Steve since he can use it for movement since his roll has distance and it’s a strong position to be in shield. It’s not that I don’t know what I’m talking about. It’s that you don’t understand it. I am talking clearly on mathematical terms which is what determines a good option(option coverage). To prove where I’m coming from and my intentions, let me reiterate….nothing about what level a player is changed the fact that from a neutral position the quickest way to the opponent is a dash. Get it? It’s a mathematical truth. Is the shortest distance. This is why new players often go for this option…..because all they know is “opponent there, therefore I must go there”, and since they have to attack the opponent since it’s fighting game, they press a attack button. This exists at mid level too with options and why many find safety in shield, because they intuitively learned it covers multiple options. That’s all I’m talking about.
"This is why new players often go for this option" Still anecdotal evidence. And no, it is not mathematical that a dash is the quickest option. Some characters have better air movement than ground movement like Wolf, so, no, it is not a mathematical truth. And your attempt to insert "mathematical truth" in your argument to make it more valid make you sound like a clown.@@sauce8277
Nice video!
thank you so much for this ive been trying to get better, i love playing roy and dont feel the connection with any other character so your deffs a huge inspo
Fantastic video man changed my whole perspective
Play elite if you don’t know what to improve on and focus on what to do in the mu. If you notice a bad habit of yours, that’s what you start focusing on.
Love this game!
I don’t usually watch "How to get good" vids,because there are many such vids that made my brain to get confused,if I should or have to start with quick play,with cpus or with the arenas first.And it even came to point after watching so many "how to get good" vids,that I even got fed up of it. I like smash a lot and really need tips please
If you are a player who thinks they're dumb for not picking up something that you should've already, don't. Things can just slip through the cracks or be forgotten, no matter how simple or basic it is. Dust yourself off, get up, and learn it, you'll be fine!
Hey guys I have two questions for u guys.
1. How can you tell if you are a high or a mid level player? ( I have played the game for 1500 h and I really wanna start going to tournaments cuz I believe i can do well in them)
2. How can you strart learning matchups? ( This is the one thing that i have never tried and i know i must learn them but i have no idea where to start from. Can u guys give me some advice?
You will lose- but have fun! That is most important.
when you start going to tournaments you are going to meet a lot of people learning only 1 character or 2. These people you can easily talk to and ask for some practice sets. Once i‘ve been to my first tournament i startet playing against people who are familiar with their char really often and could learn the matchups. in short, befriend people at your locals
Heya!
1. For starters, I'd say just go to tournaments. Your level doesn't matter. As @jonah557 said, participate cause you want to have fun. Go in with the mentality to learn. If you win (a game, a set, or the whole tourney), congratulations. If you lose, then try to take something away from it. What did the other player do better? Play friendlies with that one person who plays a character you struggle with. Ask em questions!
2. About learning matchups . Try to keep (mental) notes on certain things that work well against that one character, and things that your character struggles with in that matchup. Once you have a general idea of what your character's strengths are agains the other character, look out for "niche" situations that keep happening between the two of you. When/where/why/how do they happen? Is there any specific tech that works well against it?
Which situations usually make you lose a stock or take a lot of damage? Avoid those!
Which situations give you a big reward. Maximise those!
For example, I main falcon at around "a mid tier of local tournaments" level. As a papi Falcon player I love throwing in lots of aggressive aerials in my approaches to start combos and try take stocks with edge guards if the opportunity presents itself. However, against Lucina I gotta play very different. Air to air, she will win 90% of the time cause she's got a big ol' sword, meaning she'll anti air me if I jump in most of the time. Also, her recovery goes far, is fast, and is hard to contest (as falcon). If I try to edgeguard, she will more often than not be able to make it back to ledge faster than me, or at worst reversal me. And don't even get me started on her edge guarding me. It's almost free for her.
Now I have the choice of either brute forcing my standard game plan and take the L more often than not, OR play around my weaknesses in the matchup and tip the scales in my favor.
Lucina wins air to air? Play more grounded and punish her landings instesd!
Hard to edge guard? Fine, I'll ledge trap more and only go out there if she's low on recovery options.
She eats me for breakfast without any milk off stage? Stay nice and snuggly in center stage to avoid being thrown out to the scary place.
All in all, look to minimize your flaws in the matchup and try to mitigate the other character's strengths as much as you can.
Thank you for listening to my TED Talk :D
@@danyaguirrebroca3844 Dude Thank you so much. What you have done is really aprechiated.
I'm at a saturation point in terms of inputs. The number of times I've dropped a Mario ladder because my up air was inputted as a forward air is laughable. So many of my missed inputs are stick angles and I play on pro controller so there are no notches
I play pro controller too, and though it’s rare I know some top players that play pro controller. The true trick is practicing those micro-movements until the joysticks feel second-nature. Practicing those micro-movements and specific angles is going to be a bit harder on pro controller but MUCH more rewarding when you get it because of how comfortable the pro fits and feels compared to GCC.
Do you think it’s mandatory to get a pro controller? I’ve been curious on that since the size of the switch remote is pretty small
To me, it doesn't really matter if you're low or mid level. What is important is the level of the people you play against regularly. If you're a low level and constantly playing against other low levels, you are not going to improve quickly. The fastest way to improve quickly is to play people who are slightly better than you because you can easily see things they are doing that you are not. Then the other thing peope trying to improve need to learn are the basics that are not immediately obvious like short hops, DI, tech, spot dodge. It's always good to watch videos of pros playing too in my opinion. There are many things i wouldn't even have known were possible if not for watching pros play
Such a good video, love the content!
Yo Goblin, what Twitch/RUclips channels are your local matches streamed? I wanna watch more of your Aegis?
Good video btw
twitch.tv/theorlandogg every thursday 8pm
@@GoblinRoy 🫡
When i'm watching my vods, i never know what i'm supposed to be looking for. What what do i look for specifically when vod reviewing?
Hope this helps, as a Competitor since 2019 would like to give insight overall,
Usually, it is your habits & what causes issues you've done in neutral, disavantage, etc.
For example, if you keep losing, & you save 4 matches (best to save at least 2 matches or 3 for better understanding of what you'll see in a pattern) & notice that you keep jumping often & opponents can kill you for it. That's the type of stuff you want to look for, whether it's your habits or areas needed to work on with movement, a lot of things. Hope it helps :)
It may sound silly, but I like to physically hold my controller in my hands while I review vods. It helps me to see where my brain shuts off and my muscle memory/habits start to take over.
Sometimes I’ll watch a video of a top player, and I’ll mentally compare “how does gluttony’s decision here compare to what my hands instinctively wanted to do? If gluto had done the same thing as me, what would have happened to him?”
This will help identify bad habits as well as areas where maybe your technical ability isn’t up to snuff. Obviously “analysis” won’t immediately make you a better player, hut having awareness of these things is the first step to having more productive practice sessions.
I'll make a video that talks about how to vod review since it's so much to cover, but i think the other comments mentioned here are also helpful
@@ThePrescriber ah, i understand. thank you!
@@scotta7859 thanks, this helps!
Thanks goblin
May not be everything.
Play other fighting games and get a feel of how the pros play. Incorporate all of the knowledge learned into smash. Spacing, punish, frame data, matchup, good use of mechanics (parry and way more), reads, reactions, etc.
Don't be flow chart to the point they know how you play and can be played around. There is flow chart in character flow chart.
Next is tendencies. Don't make it a bad habit. You will tend to just do the same stuff and look for same things to do over and over again. I get it if it works then go for it. It is a weakness they haven't solved. So that is a good thing. But it can be bad if that is how you play and what you do and look for and is easily read. Learn to do things when the time arrives for them.
Learn your character and everything about your character which goes into combos, frame data and more.
Also, get gud.
Great video!
2 weeks ago? This must be legendary
Also if anyone is willing to practice because I don’t know if I’m doing it wrong or what I’m doing wrong when learning and outside feed back does help a lot
What if Spargo is my Locals good player?
I swear every single player is like tournament worthy and it’s so frustrating. Been playing for 3 years straight like everyone just dodges every single move & shit like fuck!!!!
I always got mad when I missed a spike or some good player killed me but know I know to not act like I know what I’m doing
I do actually have a question, I'm not sure if you'll see this but I thought I may as well ask, what level SHOULD someone get a coach, I've been wanting to get one for a while and I'm nearly at the level of elite smash and I beat some people/get them to last stock at really high gsp (On my brother's account 13.6m with someone who wasn't my main) its just that low gsp is so bad and I havent adapted to low level players yet and struggle against them
Thanks Mr. G
I have 265 hours but still get confused on simple things and get beaten easly i just feel like im getting blocked from learning more and adapting to the game and i dont even have a main because everyone i play beats me and i dont have time to learn
Low lvl. Mid Lvl, High Lvl, Eliet then after that it's Legends
I've watched so many videos. I've battled so many people online.
I've had people help me, and I STILL have not gotten even the slightest bit better after 4 years, and I'm still a beginner.
Do you think it's time for me to drop it altogether?
Yo I think I was at that tournament in the video, but maybe not because I thought he was going by almighty during that
I guess not because the tables in the back were more filled and I don’t see the luigikid guy wearing all green
I’m bad so thanks for this
6:52 “bro I don’t have a gym membership I can’t exercise” like okay?? Go on a run, do push ups, make the most of the tools you have access to. How tf do you think people got good before training mods came out?
gonna ask a question here cause idk where else and i see mythra gameplay. how do i consistently get nair bair bair upb with her consistently. i find myself going for nair bair upair cause the first bair puts my opponent above me. idk if anyone can even help with this though
I need a better controller, my switch pro just lags to much and my wireless GCC input delay is just terrible. Anyone got any suggestions?
Does anybody have any recommendations for controllers? I got a power A one and it seems to lag a little with inputs
My problem is I don’t have a main… my friends I play with hate going against the same character over and over and I also have no idea where my tourneys are even at
Find one
Tell your goofy ass friends to stop whining about someone playing the same character
as a 1-2er this was a really helpful ass video man, idk what these comments are on about
I bought the game to play with one of my friends and that mf is so good and I’m trying to catch up with him to have good matches
good vid but brother i can barely understand you
I think the best way to practice is using high level cpus.
Nah cpus will just teach you bad habits
OMG ANOTHER POST BY BIG GOB!!!
Right now, my question is "why get good at smash". No good money, a laughing stock in the fighting community, no support from Nintendo, several cancelled tournaments, and much more.
Because it’s fun! Because you love the game! Because you like the feeling of playing well and winning! That in itself is enough to want to get good. Ya know, people didn’t just start playing this game competitively making money. It took time. At the root of it all, it’s a love for the game. I bet every top player got good because they love the game, not because they wanted to make a lot of money.
@@chessandmusicwithoskiez6241 I too started off thinking that; but I'm going adulthood and reality is kicking in lol
I think u had the right idea i think uge should’ve titled beginners somewhere. Also shouldve watched afain and reviewed what it said to make it sound more concise and helpfull
Game isn’t worth what it takes to get good anyway. Just play DK and have fun
Step 1 to getting good
1. Play Steve 😂
Jk play lucina she’s broken and really easy
Very good video
how to get VERY good at mixing at audio in your videos. lmao jut goofin, watching know dog. thanks.
“Ask the six Ws: Who, What, When, Where, Why, How”
Not a criticism but thought it was funny lol , good tip anyways and point taken
keep making content
1:50 I genuinely hate watching stevee its sooo boring. All im seeing is down airs, up tilts back airs, and camping as soon as materials run out. Just ew
Just get good
🔥
🔥🔥🔥
Yeah play 8 to 10 hours a day lolol
Damn people still play smash in 2023?! 💀
All that yapping just to say things that have already been said
We know 💀
bro him talking sounds like a load of bull. this is more a criticism on smash then how to get better. not a good video imo
i agree but i get what hes trying to say tho he shouldve gave examples. it feels like he skims over like everything like he touches the topics and elaborates a little bit but it seems to move onto a new topic wayy too quickly
In general, it's not the first time I hear about some of the things he said on the video. I've talked with the Best smash players of my country (Colombia) and they all agree on points Goblin touched. To be direct:
- Lab your character in training mode and get super consistent with the execution of your combos, kill confirms, and setups. Know based on frame data your Best options to approach in neutral.
By doing the above, you guarantee yourself a solid advantage state which is lowkey why dominant players are dominant.
- Watch videos of the best players of your character so you can identify what they do good and what they do wrong. Additionally try to imitate their moves on training mode so you can understand what they are executing.
- lastly, just play the game a lot while trying to execute what you have practiced. Eventually these things will become subcontious and You would have improved your overall level as a player.
Sorry if I wrote any word incorrectly.
The advice he is giving is good. It’s just the presentation that needs a little work, it needs more structure and to be less community/player criticism based
I might've just missed it, what'd he say that sounded like a criticism on smash?
Hey yeetthefat7926, i'm sorry you feel this way since I put a lot of time into making this video. I would like you to go into detail on how this is criticism on smash than actually on how to get better. I made this video based off someone who has almost a decade's worth of tournament and competitive experience ever since I was a kid so my goal is to stop players from going in the wrong path during their improvement that leads them to getting stuck in the mud. So how could I have made this video better?
step 1: *don’t pick roy*
Don’t waste your time he basically just said “play the game more”
Who hurt you?
Wrong! What a terrible video!