ATLUX λ | Create Stunning Studio Lighting in Unreal Engine 5

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  • Опубликовано: 1 фев 2025

Комментарии • 91

  • @key.frame_
    @key.frame_ 11 месяцев назад +11

    aayooo, this is reaaaally cool, even cooler than I expected!!!
    Thanks for the shout out bro 🙏🏾🙏🏾

    • @LoganPinney
      @LoganPinney 11 месяцев назад +2

      You made that!?! 😍 so cool Keyframe!

    • @friedpixels
      @friedpixels 11 месяцев назад +2

      more keyframe and winbush collabs plz

    • @key.frame_
      @key.frame_ 11 месяцев назад +2

      @@LoganPinney yea that's me 😅! a friend of mine @cheriebrew did the design

  • @atlux-lambda
    @atlux-lambda 11 месяцев назад +14

    Thanks so much for showcasing Atlux λ!! Amazing video 🙌🏽

  • @lumatrace
    @lumatrace 11 месяцев назад +2

    Just purchased this and it is one of the coolest plugins I have ever seen for Unreal Engine. This is insane and so easy!

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад

      Glad you like it! I've been using it like crazy for setting up lighting it's hella simple to use

    • @lumatrace
      @lumatrace 11 месяцев назад

      @@JonathanWinbush Do you have any tips on how to get the turntable to become active in the sequencer? I created a new photo studio and added a turntable and it works great in PIE, but I can't seem to get it to work after I hit "prepare level sequence" and drag it in there. Thanks!!!

  • @mae2309
    @mae2309 11 месяцев назад +2

    Finallyyyyyy. I got it as soon as it came out. It's fkn amazing. Love it. And it's getting better every time. What is up brotha... Happy you doing well. Cheers

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад +1

      Yea it's solid big update from when it was Meta Shoot.
      I'm good man you hitting NAB this year?

    • @mae2309
      @mae2309 11 месяцев назад +1

      @@JonathanWinbush yes. I think I am. I love this plugin but the name still not clicking, metashoot was way cool.. I wondered what happened? hahaahahahaha..

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад +1

      @@mae2309 dope I'll be at the Maxon booth presenting this year swing through!

    • @mae2309
      @mae2309 11 месяцев назад +1

      @@JonathanWinbush FO SHOOOOO...

  • @CGDive
    @CGDive 11 месяцев назад +3

    I agree with you, the attention to detail is just amazing :)

  • @FUNBBTV
    @FUNBBTV 11 месяцев назад +2

    nerver hear about this plugin...nice discovery :) thanks my friend

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад +1

      Ya it was released last year as Metashoot but they redid the whole thing and rebranded it to Atlux but its pretty solid

  • @3dchick
    @3dchick 11 месяцев назад +3

    Followed the link and played with the web app version. VERY cool!

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад

      Oh snap I forgot to mention the web version lol

  • @WakingUniverseTV
    @WakingUniverseTV 11 месяцев назад +2

    I may get it but would for sure if it had better options for outdoor cinematography, super especially if it was helpful with moving/walk and talk shots like laying dolly track splines to a character path, locking both lighting and camera to the path, things like bounce boards etc attached to a dolly. In that instance I could see it being amazingly useful. However the limitation of being primarily for studio photography, while neat, isn’t practical enough since I’m doing cinematics in a variety of locations. I do a lot of lighting on my stuff and often find a need to augment outdoor stuff. Having something that automatically tracks with the actors and has similar functionality to what I am used to in RW photography would be game changing. I hope the creator reads this and continues to build it, as I do think it’s very cool and has tremendous potential.

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад

      Yup I understand that for sure. You could use all the pieces separately like the cameras and rigs don't have to tie into the lighting studio then the target I'd imagine you could attach that to your character it's always following them or you can hand keyframe it as well

  • @geraldo.goncalves
    @geraldo.goncalves 11 месяцев назад +2

    Thank you Winbush.
    This tool looks amazing indeed. Im Looking forward to put my hands in it .

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад +1

      Awesome man let me know what you think when you do 🤙🏿

  • @framesbykg
    @framesbykg 11 месяцев назад +2

    Looks really promising! Is it compatible with custom startup projects? E.g I have one that has custom variables and a few other settings configured.

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад +1

      I'd guess so but I dont have any custom setups like that to test the waters that might be a better question for the dev

    • @atlux-lambda
      @atlux-lambda 11 месяцев назад +2

      Yes, totally, you can add the plugin to any previous project and use the assets and interface in any level, not only on Atlux λ photo studios

  • @pascalfurst7864
    @pascalfurst7864 11 месяцев назад +2

    Looking nice. Can you also just use the Sequence(camera) and render settings on their own? So that it can render any scene with passes. I mean you already that is not optimized for outdoor scenes...

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад +1

      Yup you can do that it really simplifies the rendering proceess

    • @pascalfurst7864
      @pascalfurst7864 11 месяцев назад +2

      @@JonathanWinbushThanks. Sounds really helpful. 🤙

  • @binyaminbass
    @binyaminbass 8 месяцев назад +1

    Very cool. Too bad it's not really capable of doing outdoor scenes. What method or workflow do you use for outdoor scenes?

    • @JonathanWinbush
      @JonathanWinbush  8 месяцев назад

      Yea for sure I guess it depends on what the scene focus is on but I mainly use and HDR, Directional Lights, and Exponential Height Fog. That'll usually get me in a good starting point

  • @MrDbryer
    @MrDbryer 9 месяцев назад +1

    Just what I was looking for, thanks Winbush. can you still add your own lights and sequences to the studio.

    • @JonathanWinbush
      @JonathanWinbush  9 месяцев назад +1

      Yup 100% you can customize the lights too

    • @MrDbryer
      @MrDbryer 9 месяцев назад

      @@JonathanWinbush Perfect. I just bought it. Thanks as ever. Always useful to have a tutorial. D

  • @SkylightproductionsCa
    @SkylightproductionsCa 11 месяцев назад +2

    Amazing!!! I was just looking for something like this. Are the light fixtures hidden from the camera or do they render out?

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад +1

      Yea theres an option in the ligthts to where you can hide mesh if you dont want it in the final render

  • @DLVRYDRYVR
    @DLVRYDRYVR 11 месяцев назад +2

    Great vid as always 💡

  • @anthonydidamaso
    @anthonydidamaso 11 месяцев назад

    Hey just bought it! awesome plugin, just a noob question, I need to add a keyframe to the camera to move it and also to some other objects in the scene, how can I do that? where is the level sequence?

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад

      I'd hit up the discord I think Valle has some internal documented videos on getting started there

  • @thundermax8229
    @thundermax8229 11 месяцев назад

    Very nice plug-in and tutorial in the 360 camera it does support pathracing?

  • @SentientAvocado
    @SentientAvocado 11 месяцев назад +1

    That comes onto my wishlit :) reeeeeeaaallly awesome Plugin!

  • @GetPianoLessons
    @GetPianoLessons 11 месяцев назад +1

    How is this different from Lumen? I though Unreal Engine already had this capability built within itself.

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад

      Not sure I understand the question
      It's a plugin for creating lighting setups

  • @raulcardenas58
    @raulcardenas58 11 месяцев назад +2

    Thanks!

  • @TheCinoche
    @TheCinoche 11 месяцев назад

    cool !! is there a trial version ?

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад

      I'm not sure if there is anymore I'd ask the dev in their discord

  • @geroldwaefler9485
    @geroldwaefler9485 11 месяцев назад

    Thank you for this Video !
    Have you a solution for the missing Stereoscopic 3D Camera (Not the VR who is so much distorthed optics) in UE 5 ?
    I want make Stereoscopic Side by Side Renders for Movies like Avatar vor the Big Screen, NOT for VR Occulus.
    In every CG Software is a Stereoscopic Rendering Camera available, in Blender, in Cinema 4d, in Redshift, in Octane...
    ...only in Unreal Engine i can not find this kind of Stereoscopic Rendering Cam.

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад

      I havent no I generally haven't had to do any stereo work at all

    • @geroldwaefler9485
      @geroldwaefler9485 11 месяцев назад

      @@JonathanWinbush Thank you very much for your reply ! 🙂

  • @ZJDesignLab
    @ZJDesignLab 11 месяцев назад

    Would be interesting to see how the light and other model scale in a gigantic scene. Sometimes I use not real-world scale objects, wonder how the light box look in this situation: can I still click on it with ease, or will it stay small and hard to click on?

    • @ZJDesignLab
      @ZJDesignLab 11 месяцев назад

      Somethings that's bugging me is how I have to go to detail attribute panel to change light panel size, compared to just dragging a UI dot in the viewport to change light size in DCCs like C4D

  • @weshootfilms
    @weshootfilms 11 месяцев назад +1

    Can you just use the lighting in any map

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад +1

      Yup you can just use the lights if y ou choose

    • @weshootfilms
      @weshootfilms 11 месяцев назад

      @@JonathanWinbush dope thanks

  • @Fishdonut
    @Fishdonut 9 месяцев назад

    Where can I get that Tee please?

    • @JonathanWinbush
      @JonathanWinbush  9 месяцев назад +1

      They sent it to me about 3 years ago in a package when I did work with them

  • @3TQHAJSHNQ
    @3TQHAJSHNQ 11 месяцев назад +13

    $350 is insane for literally just a "save you a couple minutes" manually setting it up plugin

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад +6

      Usually when i get a plugin I make sure the gig I'm on will cover the cost that way I can use it as a tax write off as well

    • @3TQHAJSHNQ
      @3TQHAJSHNQ 11 месяцев назад +1

      @@JonathanWinbush that's fair. Thanks for the explanation

    • @ReinaldoGonzalezreix2x
      @ReinaldoGonzalezreix2x 11 месяцев назад +5

      it is expensive in some scenarios but for a perpetual license isn't that bad, some developers won't even let you purchase a perpetual license..

    • @armondtanz
      @armondtanz 11 месяцев назад +1

      They should of went from studio environment right up to creating solution for world environment. Horror, swamp, sunset, rain, wind, dusty...
      To compare the 350 price to some of the top sellers in ureal marketplace, you could get 2 or 3 of their assets for that price and that includes models with 100s of parts,8k textures etc.

    • @StevenDiLeo
      @StevenDiLeo 11 месяцев назад

      Agreed, I kept waiting to see something special here, but this seems like a very expensive plugin for what it does.

  • @alinarangi7826
    @alinarangi7826 11 месяцев назад +2

    Special thanks man

  • @rahullp5376
    @rahullp5376 9 месяцев назад

    Sir, how to make a perfume bottle inside fluid shader can you explain please

  • @MADMOVIESINC
    @MADMOVIESINC 11 месяцев назад +1

    Hey, Man! Awesome video as always. How do you think that this plugin holds up in comparison to the DMX packs (by SalvoNostrato) that are found in the marketplace? I'm wondering if it is worth it to spend a monthly fee as apposed to just buying the lights for a set price.

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад +1

      Honestly I've never used that pack I'm not sure

  • @brandhuetv
    @brandhuetv 11 месяцев назад +2

    it is gonna much easier for Product visualization or Mograph

  • @aleksei7479
    @aleksei7479 11 месяцев назад +1

    THE PRICE!!!! the price is insane just for a plugin, if these guys would add 360 stereo camera with lumen, that would be worth

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад

      It has a 360 camera I showed that at the end

    • @aleksei7479
      @aleksei7479 11 месяцев назад

      @@JonathanWinbush its mono, I'm talking about stereo )

  • @theindianserver9784
    @theindianserver9784 11 месяцев назад

    Is it free?

  • @rothauspils123
    @rothauspils123 11 месяцев назад

    Who would buy a subscription for this ffs. Why does every little plug-ing need to be a subscription now.

    • @JonathanWinbush
      @JonathanWinbush  11 месяцев назад +1

      You can sub if you only need it for a month or 2 or you can flat out buy a perpetual license as well. There's options there

  • @davidg3924
    @davidg3924 6 месяцев назад

    would you suggest this for set design images? Im looking to add Unreal to my workflow but I dont know much yet and I dont have a lot of time to get up to speed... I currently use twin motion and then do a lot of paint over in photoshop... The sets are usually quite detailed and often large, Im assuming you can increase the scale of those studio setups?

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      @davidg3924 you can but maybe try the trial version first to see if it's a good fit but yea you can setup the lights anyway you need

    • @davidg3924
      @davidg3924 6 месяцев назад +1

      @@JonathanWinbush thnx man will do, watching your 5 days videos now :)

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      @@davidg3924 oh awesome hope it helps ya get started in UE quickly!