Key Green Screen Footage in Unreal Engine 5 - The Easy Way!

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  • Опубликовано: 8 сен 2024

Комментарии • 90

  • @demonhogo
    @demonhogo 6 месяцев назад +5

    You are on a tear my friend! Thank you!

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      Gotta share the knowledge 🤙🏿💪🏿

  • @CartoonChris1
    @CartoonChris1 6 месяцев назад +3

    don't eyeball scale it. if it's 16x9 just scale it to 1.6x 0.9y and then lock it. then just type in whatever scale you need and it'll keep the 16:9 ratio. If you don't know the ratio but just the actual pixels say, 2450 x 1630, just scale to 2.45x 1.63y and lock it.

  • @lanceevans1689
    @lanceevans1689 2 месяца назад +2

    Wonderful channel!

  • @GTshortStories
    @GTshortStories 6 месяцев назад +1

    Yeah, I use After effects or Resolve for Keying. I use the Ultimatte 12 HD to see my shot in Unreal and then when I'm all done recording take it into Resolve or After Effects. Great tutorial.

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      Yup that's why I started off with def use a different but if you must key in unreal well here you go lol

  • @alirezakangavari5699
    @alirezakangavari5699 6 месяцев назад +3

    You are amazing, thank you for this good tutorial

  • @vidayperfumes7514
    @vidayperfumes7514 6 месяцев назад +2

    Once again great content , thank you

  • @JIVETURKEY600
    @JIVETURKEY600 6 месяцев назад +1

    Thanks for Everything Homie.

  • @LoganPinney
    @LoganPinney 6 месяцев назад +2

    Pro tips daily! 🎉

  • @arnoldsoko
    @arnoldsoko 5 месяцев назад +1

    Watching this today, while I wait for the new project avalanche tutorial 🔥🔥

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад +1

      Thanks fam, been getting over being sick + client work but I think i'll be ready this week 💪🏿

  • @darinmurano
    @darinmurano 6 месяцев назад +1

    looking forward to seeing that Coil Pro in action

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      Will be making a video soon but its pretty solid

  • @micbab-vg2mu
    @micbab-vg2mu 6 месяцев назад +1

    Graet tips as always - thank you for sharing:)

  • @leonv983
    @leonv983 5 месяцев назад +1

    Actually, you can use color picker also on a texture node instead of going to after effects! for rgb values ;) Just open material instance in a separate window, hover the window over the media texture nodes and use color picker on a small preview screen inside texture node. Cheers

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад +1

      Ooo great tip thanks! Ill have to try this next time I have it open 🤙🏾

  • @sihanzhang636
    @sihanzhang636 2 месяца назад +1

    super helpful! thx!

  • @bahadrcolak7692
    @bahadrcolak7692 7 дней назад

    Thank you very much for your efforts. Can 2 separate media players be made within the same level? It would be a great job.

  • @mariorodriguez8627
    @mariorodriguez8627 6 месяцев назад +1

    Thanks for the tutorial!!

  • @bluebearcreativeAU
    @bluebearcreativeAU 5 месяцев назад +1

    Thanks for this.....

  • @thomaswindfeld728
    @thomaswindfeld728 6 месяцев назад +1

    You did it! Yay. Thanx. Hey, how would You go abort getting Sound included in The render?

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      You can add audio to the sequencer for sure

  • @lmeenterprises4278
    @lmeenterprises4278 6 дней назад

    everything is working fine except when i play it back its lagging how do i fix it

  • @vladan.Poison
    @vladan.Poison 6 месяцев назад +1

    dirty but does the job.. thanks

  • @PatrickNanEdits
    @PatrickNanEdits 6 месяцев назад +1

    This is awesome! Do you find any playback lag after applying chroma keying on the img seq at all?

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      I personally didnt no but I have a lot of vram and a threadripper cpu so that might help 🤙🏿

    • @PatrickNanEdits
      @PatrickNanEdits 6 месяцев назад

      @@JonathanWinbush was the footage used HD 1080p? Planning on shooting some 4k greenscreen in the future

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      @@PatrickNanEdits its 1080 I grabbed it off youtube but I dont think 4k will be a problem

  • @mohydra
    @mohydra 6 месяцев назад

    Bro, haven't you figured out yet how to get rid of the ghosting in TSR? specially when having a video playing on a media plate like this case

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      It's still doing that for you? I had the issue in UE4 but havent seen it in 5

  • @user-gz9zt5bh7g
    @user-gz9zt5bh7g 6 месяцев назад

    Can you make a video making this work in a Mixed Reality headset?

  • @irvinmalaver
    @irvinmalaver 2 месяца назад

    Friend, what's up, I did as is, but when I rendered it in an environment, there was no Media Player animation, it remained static...
    Can you make a video when rendering?

  • @wayneroyrutherford
    @wayneroyrutherford 16 дней назад

    How can we create green screen footage of a character to export inside UE 5

  • @BrianHuether
    @BrianHuether 6 месяцев назад

    Hi, have you done anything with green screen and a moving camera and moving subject? I am trying to figure out how to shoot a scene with moving camera and bring the footage (with background already removed) into unreal engine. Thanks!

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      I havent done that no but you probably could track the footage in another program then bring that camera info in

    • @BrianHuether
      @BrianHuether 6 месяцев назад

      I am currently using AE, but the tough part is making sure the solved camera actually matches the true geometry of the scene, such that planes at z=0 don't go floating around, and roatating,etc. I think doing 3d tracked, green screened/rotobrushed footage and inserting into Unreal with matching geometries is going to be a hot topic and surpringly there is so little out there on doing this workflow accurately. Maybe you can give it a try!@@JonathanWinbush

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      @BrianHuether I've done one a few years back bringing tracked data into ue here ruclips.net/video/s6dZUDp95gw/видео.htmlsi=RTWjVqTEDCVcb7sA

    • @BrianHuether
      @BrianHuether 6 месяцев назад

      @@JonathanWinbush Great video. Watched that yesterday. Things seem to get tricky when the tracked footage contains a subject. For that case seems people generally attach image plate to the 3d_tracker_camera actor, so that the subject is always in front of camera to prevent its 2D-ness from being obvious. And in those cases becomes especially crucial, as I am finding, to have planes in tracked data precisely matching planes in UE. But tracker data is inherently not completely accurate, so the subject in the UA world can often appear to be moving somewhat horizontally as if floating. Really tricky to get this right. I think that is why most people are obscuring parts of the subject, like feet, so that this problem becomes less problematic. Anyway, I am totally new to all this. Prepping to make some music videos of me on guitar, hence trying to understand most accurate way to place myself in a UE world. Thanks

  • @brigu88
    @brigu88 4 месяца назад

    Hi! First, thank you so much for this video tutorial! I have one question, how do i do when my video in green screen has the actor moving back and forth and left and right? If i follow this will it import movement in space as well? Or is there other steps i need to do?

    • @JonathanWinbush
      @JonathanWinbush  4 месяца назад +1

      so it wont follow the movement think of it like being on a tv screen so the screen is there and the image plays with in it.

    • @brigu88
      @brigu88 4 месяца назад

      @@JonathanWinbush so to get in depth movements i must record the video either live in unreal with trackers or with a depth camera right?

  • @ferlaur113
    @ferlaur113 6 месяцев назад

    Nice but what about shadow disappearing? It looks like in 5.3 we don't have shadow casting from this EXR seq! Glitch or I misunderstood? Thx @winbush

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      The tutorial I did right before this is all about the shadows check that one out! 🤙🏿

  • @Santuus2023
    @Santuus2023 6 месяцев назад

    Hello friend. There is such a problem: when exporting models from Cinema 4 to Unreal, an error occurs that there are no smoothing group . How to fix it?

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      Thats a Cinema thing it doesnt happen if you use Cineware though

    • @Santuus2023
      @Santuus2023 6 месяцев назад

      @@JonathanWinbush Clear. Thank you

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      @@Santuus2023 Absolutely, I'll let you know if I ever figure it out but it always happens for me when I export and FBX out of Cinema

  • @sb4photos
    @sb4photos Месяц назад

    anyone know of vids to include video with audio?

    • @JonathanWinbush
      @JonathanWinbush  Месяц назад

      If your video has audio you'd add the audio layer in the sequencer

  • @yayayavuzseseselim
    @yayayavuzseseselim 5 месяцев назад

    how render not play photo

  • @LatvianALIEN
    @LatvianALIEN 4 месяца назад

    what about audio from footage?

    • @JonathanWinbush
      @JonathanWinbush  4 месяца назад

      You should be able to have audio in your sequencer from your file

  • @benblaumentalism6245
    @benblaumentalism6245 5 месяцев назад

    Hey Maestro Winbush! May I ask a question? I’ve been keying in AE, and exporting it as an EXR sequence RGB+Alpha. I can get the IMG media sources, media player, and media texture working. When I apply the media texture to a plane, it always looks far, far worse in Unreal compared to AE. I’ve recently been studying color space theory, and have since tried the OCIO/ACES workflow. The quality has improved a little, but nowhere nearly good enough to actually use. Why is it that in tutorials, I so often see folks just easily bringing in EXR sequences and having them look fairly usable, but mine are always grainy and just plain ugly? Tutorial presenters just seem to have no trouble with quality, but I’ve never gotten anything acceptable. UE renders, OTOH, look fine to me in AE. I’m perplexed! 🤔
    Help? 🤞 🥹

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад +1

      Yea I'm not really sure expect maybe its the lighting. Maybe look at it unlit and see how the footage looks to see

    • @benblaumentalism6245
      @benblaumentalism6245 5 месяцев назад +1

      @@JonathanWinbush
      I will. Thanks!

  • @shekiba.646
    @shekiba.646 5 месяцев назад

    where did you get EXR ?

  • @mrgreen6860
    @mrgreen6860 6 месяцев назад

    And why don't you erase the background, for example, in After Effects before and then render in EXR Alpha?
    Much faster and easier than in Unreal Engine?

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      In the video I've said several times I personal would do it in after effects but this is how to do it in unreal of you don't have after effects

    • @mrgreen6860
      @mrgreen6860 6 месяцев назад +1

      @@JonathanWinbush I'm sorry that I didn't follow everything because I'm not very good with English, that is, I don't know English at all. I follow what I can via translation. I follow pictures more than I listen 😉

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      @@mrgreen6860 No problem at all I understand 🙏🏿
      I did a tutorial right before this using EXRs ruclips.net/video/2r3IORgoZXk/видео.htmlsi=5GxAcCKhLLvlaRq0
      Then also another one on how to get dynamic shadows when using EXRs ruclips.net/video/M3v_KqXlB-0/видео.htmlsi=ZU0Zvo1NMNU_FK-r

    • @mrgreen6860
      @mrgreen6860 6 месяцев назад +1

      @@JonathanWinbush Thank you for answering the questions of those of us who don't really understand each other that much in Unreal engine.
      It is very difficult for us who speak other languages to understand
      Especially when Unreal Engine is only in English. At least if it was also in German it would be much easier to understand.
      And there are hardly any tutorials in German
      In addition to German, I speak three other languages, unfortunately I have not learned English

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      @@mrgreen6860 Oh what part of Germany are you in? I just was doing a workshop in Berlin a few months ago.
      I'll be testing out A.i. translation tools here in the future to hopefully make these tutorials more available in other languages too!

  • @zombiespacebears
    @zombiespacebears Месяц назад

    So basically i just upload to mp4 and then encode it

  • @zombiespacebears
    @zombiespacebears Месяц назад

    How do I convert my mov or mp4 to exr I'm finding anything

    • @JonathanWinbush
      @JonathanWinbush  Месяц назад

      I just use adobe media encoder but you can also use resolve as well

    • @zombiespacebears
      @zombiespacebears Месяц назад

      I have Adobe creative cloud can I find that tool there. But last night I converted the mp4 to jpg than I converted the jpg to exr but the file came back with a Krista front and I had a feeling it was not right

    • @zombiespacebears
      @zombiespacebears Месяц назад

      If you don't mind can you explain how I use the Adobe media encoder. I have it open but I don't know what to do.

    • @zombiespacebears
      @zombiespacebears Месяц назад +1

      ​@@JonathanWinbushI figured out how to convert using adobe. But my file doesn't play and why does it give me so many files is that normal

    • @JonathanWinbush
      @JonathanWinbush  Месяц назад

      yea its an image sequence so each frame will be its own file

  • @zombiespacebears
    @zombiespacebears Месяц назад

    do you have a video showing how to use bigfilm backgrounds in unreal engine

    • @JonathanWinbush
      @JonathanWinbush  Месяц назад

      @@zombiespacebears I don't have anything like that no