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How to Make Water in Substance Painter

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  • Опубликовано: 12 янв 2021
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    In this video I'll show you How to Make Water in Substance Painter. We'll start by making our base material, which in this case is water. Then we'll apply some filters and smart masks for the final touch.
    Hope you like it and learn something new with it!
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    #SubstancePainter#Water#Tutorial

Комментарии • 33

  • @theblackhell100
    @theblackhell100 2 года назад +1

    Thanks for the tutorial! Very useful!

  • @saunterfilms
    @saunterfilms 2 года назад +3

    Amazing! Thank you!

  • @jirossan
    @jirossan Год назад +1

    oh i love this so much! thank you :)

  • @camilolondono231
    @camilolondono231 3 года назад +1

    Thanks a lot

  • @ConqBladeEnthusiast
    @ConqBladeEnthusiast 4 дня назад

    I tried it following step by step yet in my substance painter nothing really follows what happens here. And i just cant get why

  • @Meteotrance
    @Meteotrance 2 года назад

    There is simple way for animating, the texture need to be seamless and you move it with a shader graph from unity, but some oldschool technic can work better without the need of a hdri, the problem it's to fake the caustic with sprite texture and a bake equirectangular render of the skybox, moving geometry is possible in real time too but some method use a lot of gpu and cpu computing, it's always a manner of prioritizing the trick...

  • @danlee7923
    @danlee7923 3 года назад +6

    Great tutorial! I was wondering if some of this can be applied to a stylised water texture and if so what's the difference in doing things?

    • @ninashaw-gameart
      @ninashaw-gameart  3 года назад

      Thank you! I have a tut for stylized water, hope this helps: ruclips.net/video/U6yW2CCBT-E/видео.html

    • @danlee7923
      @danlee7923 3 года назад +2

      @@ninashaw-gameart Nice! I'll check it out, and I also subscribed too. I had never learned Substance, and texturing is my weakest skill. I'm in a bad position where my lecturer is an animator, he's like a God at it, and worked in Japan and all, but he isn't what you call an Artist, Artist. He only does basic the basic stuff like flat colours and gradients, I had to learn Zbrush and everything art related on my own, and they're easy to pick up but texturing is the hardest I can't grasp. It is sad that I can't learn the proper texturing process from a 22k a year school and I can't afford to go elsewhere. I'm so glad these exist and keep doing what you're doing.
      I also posted my animations to my channel for a laugh.
      Take care.

    • @ninashaw-gameart
      @ninashaw-gameart  3 года назад

      Glad I can help you somehow ;)

  • @sevenseven31
    @sevenseven31 3 года назад +2

    I think of animation, you need to import HDR also because the color is infected by HDR in your scene and displacement equal 0

  • @10subash
    @10subash 3 года назад +1

    Is they a tutorial regarding showreel rendering. Which We show wireframe and textures and etc layers to show details of the model?

    • @ninashaw-gameart
      @ninashaw-gameart  3 года назад +1

      If you want a tutorial about rendering in SP, you can check my substance painter playlist, but i have also some Marmoset toolbag tuts about rendering

    • @10subash
      @10subash 3 года назад

      @@ninashaw-gameart i mean i dont know how we render for showreel which we show the model wireframe,solid object,uvw unwraping and final texturing in brake down.

  • @anficyon
    @anficyon 3 года назад +1

    thanks

  • @greendale5720
    @greendale5720 2 года назад +1

    Great tutorial, is there a way to animate the water texture in substance painter or Maya

    • @ninashaw-gameart
      @ninashaw-gameart  2 года назад

      Great question :) For animation, you need to create a water mesh, just a texture I believe you can't...

    • @greendale5720
      @greendale5720 2 года назад +1

      @@ninashaw-gameart thank you for your answer.

  • @fenixcharodey
    @fenixcharodey Год назад

    Hello Dan. What do you think is the best way to make water spray material (foam wave)? I have tried a lot so far, including in your lesson, so far it leaves much to be desired :-(

  • @shannasportelli
    @shannasportelli 3 года назад +2

    😍😍😍✨

  • @illie6051
    @illie6051 2 года назад

    I keep looking but I can't find the option to start painting with a plane. How do you do that?

    • @ninashaw-gameart
      @ninashaw-gameart  2 года назад

      To grab the plane go to file,open sample and choose the tilling sample

    • @illie6051
      @illie6051 2 года назад +1

      @@ninashaw-gameart Thank you!

    • @ninashaw-gameart
      @ninashaw-gameart  2 года назад

      No problem!

  • @nightfury3733
    @nightfury3733 3 года назад

    can i dowload this :) ?

  • @tonnyespeset
    @tonnyespeset Год назад

    What about refraction, Frensel effect, depth based coloring...? This is nothing like realistic water

    • @ninashaw-gameart
      @ninashaw-gameart  Год назад

      You can add those effects, but not necessarly, bro! And i never said it's a realistic water, just water