How to Make Your First Stylized Texture in 5 Minutes using Substance Painter [BEGINNERS TUTORIAL]

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  • Опубликовано: 8 сен 2024

Комментарии • 105

  • @StylizedStation
    @StylizedStation  3 года назад +11

    Hope this was helpful :) I've got a ton of cool tutorials like this planned for the Coloring Book this year, so I'm super excited to get working on them.
    Grab your free smart material & project file download here:
    courses.stylizedstation.com/courses/3dcoloringbook/lectures/26843111

    • @gamedevstanislove
      @gamedevstanislove 3 года назад +1

      Really helpful!

    • @gubkabob8721
      @gubkabob8721 2 года назад

      hello. But if I don't know English, is it possible to translate videos into my language in your courses?

  • @Reyhue
    @Reyhue 3 года назад +78

    One thing i might add is that the Baked Lightning is still dependant to the roughness and metallic value that you have underneath. So even if you are aiming at an unlit render and you care only about the base color, you still might want to set up the roughness and metallic in a layer before the bake, so that it will be more accurate (especially if you are going for a metal)

    • @StylizedStation
      @StylizedStation  3 года назад +30

      You learn something new every day. Thanks for the tip.

    • @NoName-sv6tw
      @NoName-sv6tw 3 года назад +2

      How would you set up the layer before the bake? Don't really understand that part.

    • @Reyhue
      @Reyhue 3 года назад +10

      @@NoName-sv6tw just be sure to have a layer with roughness and metallic values before the Bake layer in the heirarchy, nothing more.
      To test it you can try and view the base color alone changing while you change the roughness value (that wouldn't happen without the bake layer)

    • @NoName-sv6tw
      @NoName-sv6tw 3 года назад +6

      @@Reyhue ​ Tested it out and it worked great. Very simple once you understand. Thank you so much!

    • @devriv8983
      @devriv8983 3 года назад

      @@Reyhue Thank you

  • @shoshaka
    @shoshaka 3 года назад +16

    This is EXACTLY what I needed for the project I'm working on. Thank you so very much for your work and channel and I do hope that it becomes THE central hub for stylized artists. :)

  • @EdRwoth
    @EdRwoth Год назад +3

    I have been manually painting these in substance painter. Thank you so much!!!! Just cut off up to 6 hours of my work. I am definitely subscribing and coming for more courses.

  • @CLASHwithAARON
    @CLASHwithAARON 2 года назад +1

    I'm Working On Stylized Sword, I Didn't Knew How To Create Stylized Materials,
    Thank You Very Much ❤

  • @cloudlove1
    @cloudlove1 2 года назад +1

    This looks amazing. Perfect. Great reminder to create new materials to save time.

  • @fo4mods43
    @fo4mods43 2 года назад +1

    Thank you very much for the quick tutorial. I've been getting into stylized art more while building my Unity Game. This was very easy to follow and enjoyable.

  • @Monkok3D
    @Monkok3D 2 года назад

    Niiice, this updated version is much better in quality in all aspects

  • @user-mo5km9fr2x
    @user-mo5km9fr2x 3 месяца назад

    you are a genius

  • @viciaoalwow95
    @viciaoalwow95 3 года назад +3

    Thanks for your great work!

  • @siham7010
    @siham7010 3 года назад +2

    more please. Thanksss.

  • @KateKolate
    @KateKolate Год назад

    FINALLY a good tutorial! Thanks a lot I really appreciate it!

  • @warrenzechnas
    @warrenzechnas Год назад

    This is like 101% Sooo helpful tutorial. Thank you for this.

  • @Haerinaaaaa
    @Haerinaaaaa 2 года назад

    Exactly what I'm looking for. More of this please

  • @mohammadbagherazarkaman547
    @mohammadbagherazarkaman547 3 года назад

    What an amazing tutorial !!!!!!! I can use it as meditation

  • @javierrumego9651
    @javierrumego9651 2 года назад

    This video is gold. Thanks for sharing!

  • @xb2856
    @xb2856 2 года назад

    just exactly what I was looking for, perfect tutorial

  • @kudretdesarikud8635
    @kudretdesarikud8635 2 года назад

    this was pretty good tutorial, thanks

  • @georgegabrielstamate4519
    @georgegabrielstamate4519 8 месяцев назад

    AWESOME TUTORIAL!

  • @caglayangursugokbulut9664
    @caglayangursugokbulut9664 10 месяцев назад

    Nice tutorial. thanks

  • @renamecard4490
    @renamecard4490 Год назад

    very helpful thanks for this

  • @this-is-gamedev
    @this-is-gamedev 3 года назад

    This is exactly what I needed. Short and Simple! Thanks

  • @Grace111419
    @Grace111419 3 года назад

    unbelievable, thank you so much!

  • @caitsalmon6123
    @caitsalmon6123 3 года назад

    Thank you for this wonderful tutorial!

  • @virtualgirl4345
    @virtualgirl4345 3 года назад

    wow i needed something like this right now cool

  • @hectorvargas790
    @hectorvargas790 3 года назад

    woow, this is usefull AF, thanks a lot!!!!

  • @neinxxl1440
    @neinxxl1440 3 года назад

    Thank you,its Awesome!

  • @gamedevstanislove
    @gamedevstanislove 3 года назад

    Quick tutorial! Thank you! Useful!

  • @weimarfabianmaniosramos7596
    @weimarfabianmaniosramos7596 2 года назад

    Muy bacano. Saludos desde Colombia!!

  • @Rubberglass
    @Rubberglass 3 года назад

    So clean!!!

  • @yeshacroe9354
    @yeshacroe9354 2 года назад

    This a style i like. Seems like my struggling brain can handle this. Thanks.

  • @hinasaifi2958
    @hinasaifi2958 3 года назад +4

    Can you please tell us how to setup before start texture? I mean when I am trying to make stylized textures it doesn't looks like stylized

    • @syedaliaskaririzvi1831
      @syedaliaskaririzvi1831 3 года назад +1

      same also i want to know what kind of shader they will use

    • @Oblivion4eg
      @Oblivion4eg 2 года назад +1

      @@syedaliaskaririzvi1831 he responded in different comment, select 'base color' channel to only see color and not reflections and everything else. Simply press 'c' once, this should do the trick

  • @sergiogonzalez2611
    @sergiogonzalez2611 3 года назад

    wonderfull, thank you

  • @quiskeya
    @quiskeya 3 года назад

    I just recreate this mix in Quixel Mixer and it look awesome. The only problem that I have is with the layer blending mode in mixer, but it look exactly like yours.

    • @StylizedStation
      @StylizedStation  3 года назад

      That's awesome! I'd love to see your final result

    • @quiskeya
      @quiskeya 3 года назад

      @@StylizedStation I put it on Artstation www.artstation.com/artwork/Xn4O2a. Thanks for the tutorial, I use to hand paint everything in Blender, but I think it's time to change my workflow.

  • @mklokilo955
    @mklokilo955 3 года назад

    Thanks

  • @3Defacil
    @3Defacil 11 месяцев назад

    Excelente gracias

  • @AbyssalSoda
    @AbyssalSoda 3 года назад

    U a real one man

  • @monamaldita
    @monamaldita 2 года назад

    THANKS YOU

  • @jod4411
    @jod4411 3 года назад +1

    YEAHHHHHHHHHHHHHHHH

  • @RAZORlukic
    @RAZORlukic 2 года назад

    I need to make an old clay type material for a project I'm working on, so I chose rough plastic as my starting point, but honestly just can't wrap my head around what every generator does really, so I'm having a bit of trouble imagining what I actually need to do to make it, this helped a little, but I'm still stumped, would really appreciate any pointers.

  • @peterrandall6761
    @peterrandall6761 3 года назад +2

    How did you start with a clay look? At the begining you cant see the edges of the object

  • @StreamwaveProduction
    @StreamwaveProduction 5 месяцев назад

    The black mask always turns to a white mask when I apply a generator

  • @lawrencelawine9082
    @lawrencelawine9082 3 года назад +16

    "Pure black don't really exist in real life"
    👀 Me looking in my closet

  • @reallyarobot
    @reallyarobot 3 года назад +1

    What did you set the file up as when you started? (i.e, pbr etc)

  • @yzufardiansyah3156
    @yzufardiansyah3156 2 года назад

    Ty for help 😭

  • @MegMew
    @MegMew Год назад

    Rather than making a baked lighting fill, could I just put them in a folder and add a baked lighting stylized filter to the folder instead?

  • @sigitsatriap6505
    @sigitsatriap6505 3 года назад +1

    Look delicious 😋

  • @Escultronic
    @Escultronic 3 года назад +1

    Thanks man I loved the tips but the UI is too small it hurts my eyes.

  • @yellowfirx0
    @yellowfirx0 3 года назад +1

    How can i get the same thing without baked light? It leaves annoying shadows i dont want. (I need all in basecolor) please tell me if there is a way i am searching for months and couldnt find anything

  • @mel6589
    @mel6589 3 года назад +3

    One question tho, I see that you started with a really really flat color on the preview sphere, but when I start my project, I have all those reflections/shadows that you don't have, how do I do this?

    • @StylizedStation
      @StylizedStation  3 года назад +6

      Press 'c' to change the channel to base color :)

    • @mel6589
      @mel6589 3 года назад +2

      @@StylizedStation ooooooh okay thank you!

    • @inaudiblefuzz
      @inaudiblefuzz 8 месяцев назад +1

      @@StylizedStation Thank you!

  • @MrEvilMilk
    @MrEvilMilk 3 года назад

    thx for tutorial! It is very useful! I want to ask you about what is change if create stylized metal materials? Do materials have features, or we just connect metal's map?

    • @StylizedStation
      @StylizedStation  3 года назад

      It depends on the style of metal, great topic for a future video :)

    • @MrEvilMilk
      @MrEvilMilk 3 года назад

      Stylized Station it will be cool!

  • @KumaBear45
    @KumaBear45 2 года назад

    Should I bake Position first to apply to other object ?

  • @Thedeathofpeaceofmind
    @Thedeathofpeaceofmind 3 года назад +2

    you forgor to mention to set the roughness of all layers to 1, otherwise it gonna looks weird with the reflection

  • @UltraGrater
    @UltraGrater 3 года назад

    looks cool but what happens if you flip the exported thing upside down

  • @hamzariaz4690
    @hamzariaz4690 3 года назад

    Hello , can you please explain how you achieved the look at 04:59 , im working on a life is strange fan art and i needed that look exactly

  • @Yan0479
    @Yan0479 9 месяцев назад

    Mine somehow ended up with a quite metallic look but the metallic is 0, did anyone know what's going on?

  • @TboneMoviez
    @TboneMoviez Год назад

    can i use them commerical ?

  • @warlord76i
    @warlord76i 2 года назад

    So basically when u export the textures u use only the base color option?

  • @lucianarosa3201
    @lucianarosa3201 5 месяцев назад

    How can I make Chantilly?

  • @syedaliaskaririzvi1831
    @syedaliaskaririzvi1831 3 года назад

    sir please guide me what shader you are using in this course

  • @tale_play
    @tale_play 2 года назад

    Thank you for this! Can I also create a Stylized texture for my landscape using this method? I am using Unreal Engine 5, and I wanna create my own texture when it comes to Dirt and Grass texture, and not use the texture that is available in unreal. Do you have a tutorial on how to create a texture specific for landscape? Thank you once again!

    • @imlostgaming9542
      @imlostgaming9542 Год назад +1

      Hey I don’t know if you still need this but I’ve been doing this by exporting a mesh “plane” the flat square mesh and importing it into substance painter then follow this channels “anime rock tutorial” but instead of using a rock mesh use the plane and make your anime or stylized ground from reference pictures and achieve the look using his anime rock techniques I’ve gotten amazing results!

    • @tale_play
      @tale_play Год назад

      @@imlostgaming9542 thank you for this information! :)

  • @sikfreeze
    @sikfreeze 2 года назад

    Is it possible to create something like this to work with brush?

  • @ebilworld
    @ebilworld 3 года назад

    I need this song in my life is there a link or does anyone know what the background music is?

  • @sharkgamer1687
    @sharkgamer1687 3 года назад

    How were u able to remove the global shadows? like mine has different tones
    Update: I was able to remove the global shadows Now I cant seem to make my Ambient Oclussion to work, the second layer just completely goes over the first layer (base layer)

  • @themadbopper3166
    @themadbopper3166 3 года назад +1

    I dont have 'Ambient Occlision Generator' in my selection. Is this a addon or am i just dumb?

    • @StylizedStation
      @StylizedStation  3 года назад +1

      You might have an older version of SP. You can also mess around with AO masks using the Mask Editor generator as well! Just look for the Ambient Occlusion Slider

  • @user-cx3cy2zx4j
    @user-cx3cy2zx4j 3 года назад

    hi! i wanted to take the free smart material bc it looks great but i have an older version of substance painter (that i need to keep because of the version asked by my school) so it doesn't seem to work... would you have a solution? :( thank you!

  • @TheKenttt
    @TheKenttt 2 года назад

    Anyone know how to get the mesh that he's using?

  • @NorthstriderGaming
    @NorthstriderGaming Год назад

    So apparently this method does not work on low poly meshes. I did a simple crystal mesh to test it out and apparently the gradients are all failing and cover up the entire thing. So the edge highlights are covering the entire thing. So one step that must be taken before is you gotta bake the normal curvature first.

  • @Fxnarji
    @Fxnarji 3 года назад

    Im a bit late to the party, but what Enviroment texture are you using? It looks so "unlit"

    • @itsventuraz
      @itsventuraz 3 года назад

      Use the view basecolor only (right top of the 3d viewer) I think thats what you mean

  • @bluethumbbuttoneek9465
    @bluethumbbuttoneek9465 3 года назад +1

    Mah man I have returned from the grocery store from getting the milk

  • @AndreaFromTokyo
    @AndreaFromTokyo 3 года назад

    Deja vu.

  • @ricardogoncalves7043
    @ricardogoncalves7043 3 года назад

    Show

  • @Cobanf
    @Cobanf 3 года назад

    World of Warcrafttttttt i hope you are horde?? :)

  • @sirenthemanokit9945
    @sirenthemanokit9945 9 месяцев назад

    this is a bad titorial he doent explain how to or where you even go to get to the start where he is would not recommend for new users

  • @realamp07
    @realamp07 Год назад

    This is so helpful, thank you

  • @fernando3061
    @fernando3061 3 года назад

    Love this tutorial thank you so much!

  • @alinazablockaya4538
    @alinazablockaya4538 2 года назад

    thanks