Hi, I have a problem and I'm starting to despair... When I drag my character from the prefab folder to the player, no animations play when I move the character. I used the CompleteLokomotion as a controller (like you). I did the same as you in video no. 4, the only difference is, that im not using any synty characters. But the Amature is nearly the same. Please help me :(
Hi, there more I watch combat unity videos the more I begin to become skeptical about using unity for 3d combat game as when I watch those on unreal they are far superior.
Always nice to have a companion.
Awesome video as always. Best GC2 videos on the web 😍 Keep it up bro 👌
By the way are you using a addon from GC for some features?
Hey! some features are custom, they'll always be in the description.
Long time no see, RVR! It was worth waiting for it, great stuff!
bro your channel in underrated continue this series i love your work
Another great tutorial! Thank you so much and have a happy new year!!
Thanks, you too!
Wow. We missed you
Holiday break 😁
Hi, I have a problem and I'm starting to despair... When I drag my character from the prefab folder to the player, no animations play when I move the character. I used the CompleteLokomotion as a controller (like you). I did the same as you in video no. 4, the only difference is, that im not using any synty characters. But the Amature is nearly the same. Please help me :(
Ah and its a humanoid Model too
Make sure when checking the character component that everything is properly assigned
Animator, etc
Thanks a lot😎👍🏻
Episode 19 ?
how to collect character + ?
vedio at 26:21
Hi, there more I watch combat unity videos the more I begin to become skeptical about using unity for 3d combat game as when I watch those on unreal they are far superior.
Oh don't be. You can make it tons better if you invest the time. This is just a tutorial showing you the basics, up to you to flesh it out
@@RVRGaming But why does it have to be a lot of work when it seems to be easy in unreal?
@skinnyboy996 it's not easy in Unreal. Not sure where you got that idea