Unity GC2 Create A Game 17: Enemy AI

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  • Опубликовано: 18 дек 2024

Комментарии • 13

  • @izzatibragimov1409
    @izzatibragimov1409 Год назад +5

    i bro. thank you for your video tutorials. you help me a lot. thank you from the bottom of my heart! I'm waiting for new videos

  • @hansfritz6026
    @hansfritz6026 Год назад +1

    Amazing could you also do Videos about combining gc2 with motion matching please?

  • @funnybunny3530
    @funnybunny3530 4 месяца назад

    I know this video is 8 months old, but can you tell me how to make the AI go up the slope? (the slope, like stair, is parallel the AI). It making me scratch my head for a few day now. Thanks

    • @RVRGaming
      @RVRGaming  4 месяца назад

      Ah so for slopes it's in the names bake settings. You can sort the angle of the nav mesh there

  • @vladislavrodin8036
    @vladislavrodin8036 Год назад

    where did you set Player as Enemy's target? without this instruction enemy's skills were not work properly

  • @vladislavrodin8036
    @vladislavrodin8036 Год назад

    Why you dont put markers game objects into character's local list variables?

    • @RVRGaming
      @RVRGaming  Год назад

      I went with randomising it dynamically. However, we'll also cover a guard patrol with fixed rotation 👍

  • @I_SeriouSaM_I
    @I_SeriouSaM_I 11 месяцев назад

    How can i create a processor? is it coming in GC2 by default? Love your GC2 videos by the way 👌 Very helpful

    • @RVRGaming
      @RVRGaming  11 месяцев назад

      ahhh sorry, yes this is using Behavior 2, actually in the entire series I'm using all official GC2 modules :) Although I haven't used Quests 2 and Dialogue 2 yet

  • @mattg1345
    @mattg1345 Год назад

    When's the next video coming? I love this series

    • @RVRGaming
      @RVRGaming  Год назад

      Next week during the week, been too busy atm