I know this video is 8 months old, but can you tell me how to make the AI go up the slope? (the slope, like stair, is parallel the AI). It making me scratch my head for a few day now. Thanks
ahhh sorry, yes this is using Behavior 2, actually in the entire series I'm using all official GC2 modules :) Although I haven't used Quests 2 and Dialogue 2 yet
i bro. thank you for your video tutorials. you help me a lot. thank you from the bottom of my heart! I'm waiting for new videos
Amazing could you also do Videos about combining gc2 with motion matching please?
Yep!
I know this video is 8 months old, but can you tell me how to make the AI go up the slope? (the slope, like stair, is parallel the AI). It making me scratch my head for a few day now. Thanks
Ah so for slopes it's in the names bake settings. You can sort the angle of the nav mesh there
where did you set Player as Enemy's target? without this instruction enemy's skills were not work properly
The target instructions
Why you dont put markers game objects into character's local list variables?
I went with randomising it dynamically. However, we'll also cover a guard patrol with fixed rotation 👍
How can i create a processor? is it coming in GC2 by default? Love your GC2 videos by the way 👌 Very helpful
ahhh sorry, yes this is using Behavior 2, actually in the entire series I'm using all official GC2 modules :) Although I haven't used Quests 2 and Dialogue 2 yet
When's the next video coming? I love this series
Next week during the week, been too busy atm