Overwatch 2 Tiktoks that burn your steak for dinner
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- Опубликовано: 16 ноя 2024
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With Brig, you swing because you accidentally might hit things, like Sombra, Tracer, Genji, Ball, turrets, traps etc. and those swings would then trigger Inspire. It's like, you don't mind 'cause those are free shots anyway and you can still always shield, whip or heal if you need/want to (those will interrupt the swinging but you'll still be swinging afterwards). I'm only not swinging if I wanna stealth something.
The downside to it that nobody says though is that it adds more sound to you, making it easier for the enemy team to hear you and because it has range, it allows the enemy team to see you coming around a corner sooner. Also, it clips through some objects which allows an enemy to see which direction you moving when in a one versus one situation. It’s gotten me killed four times now, which isn’t a lot, but it’s more than enough to make me change that habit.
Ninja Brig is scary
Wow you’re a regular Albert Epstein
If somebody actually ask me why I do it I would just say "Look at my ammo", the only thing you lose by hitting is your stealth
This is true I can't count the number of times I've gotten an elimination on a wild tracer while engaging zenyatta.
ive had a few ranked games where people on the opther team leave and we just have a dance party til the game ends. good times
once had a game where it was just me a mercy and a symettra, our entire other team left one after another before the penalty had gone, so the other team let me get a 5k with mercy for the play of the game.
It feels bad when your team leaves, it feels great when the other team agrees to draw. Chill or Kill could never be that great
I just started playing overwatch and this happend a ton when i was in bronze/silver Lol
Same!
And also asking if smn needs any achievements they wanna do in the meanwhile. It's always nice when a throw away game can still be turned into smth pleasant n fun :)
My entire team left one game when we had a bad defense, I was playing support so I swapped bap and jumped in the air and the lucio and brig would boop me higher; it was actually more fun(I fixed it) than the entire match.
It's funnier the word you're looking for👍
More fun or funnier fyi
@@diogoferreira7427 Thx
@@kingkrispy5289 Thx
Ty! For me it's communication, it got to the point where I specifically had to change what shot calls I made and how I made them. Saying "we have bob" ashes would just yeet the bob, I started saying "hold bob" or "use bob" "wait till you see mercy use guardian angel" "lets push the high ground" changing how I communicate helped so much
There is one specific quote from Jayne that I always bring up when discussing shot calling: A call should ALWAYS entail action. It should not entail thinking. With notable exceptions being calling out a piece of information that holds high value purely from the point of being acknowledged - such as seeing Reaper tp behind your team, or a Tracer flanking, etc.
But a bad call is saying "Ana no nade" if there is nobody who is actively capable of contesting her without risking their own positioning for example.
A call should always have the goal of actively changing a team mate's play, and there should be as little info as possible up for debate/thinking, rather than acting. If you call "Ana no nade" it should mean that Ana should be focused in that very instant - or pressure should be applied specifically where a Nade would otherwise keep pressure from happening (like a Rein v Rein duel).
Calls need to be specific, and demand an action. If there is no specific demand for action, and your call is just relaying general information, then in 9/10 cases it's only crowding the comms and leading to potential misunderstandings about what you actually want to happen when you made the call in the first place. So always be specific, direct, and don't rely on interpretation to achieve your desired results. At least not until you're high GM and can somewhat expect people to know what's sensible to do on their own.
@@Real_MisterSir yos!
OMG Poptrpica is fire lol I remember playing that shit in the library when I needed a break from my AP Classes in high school because I was stressing out, it’s basically a really cartoony Explorer game where your character travels on a blimp from island to island and each island had really fun themes (time travel, Greek mythology, historical Japan, Transylvania, cryptics Celtic mythos, etc) and sometimes some super hard puzzles and is guess it was technically educational especially lost of random facts about history and some science witch is how I was aloud to play it after finishing writing my ten page essay on Egypts last Dynasty.
Honestly, I just wish Widow was more reactable to. Like, I know in TF2 there is a small dot that gets left by where the Sniper has his curser, this can allow people to see the wall and know "Ok, it's not safe to peak atm." Sure, that means that Widows can simply flick to your head now but that'll at least force a margin of error so they might miss you and it won't feel like you just walked head hitbox first into a Widow.
tf2 gamer yay
@@stupidsniper5216 You make it sound like I'm saying one game is better than the other.
It should be a full laser like in the greek pantheon event
@@aguyontheinternet8436 That is certainly also an option. I'm just suggesting one that I saw somewhat work elsewhere.
Widow and Sniper are actually really comparable in most discussions about 1 shots in their games. However something FishstickOnAStick made me realize is that map design is equally important as making balance changes for that character.
Widow is much more manageable on maps with multiple routes to an objective, or having things that break LoS, I believe one of the biggest reasons Widow's balance is being called into question is because of our current map pool (shamabli, numbani, havana, junkertown, and circuit royal). These maps really point out the flaws of the map makers in my opinion, as these maps are in desperate need of a rework, OW1 maps deserve a bit of a pass as they were made for a different gameplay experience, however royal and shambali don't get that same sentiment in my opinion.
One of Sniper's biggest issues is actually the exact same thing, such as with maps like Borneo and Wutville. One shots in gaming is a really big issue I don't think can really be perfectly solved, but things like map design is one of the most important things to help us get to that point. However I'd say Widow is a lot more balanced than Sniper from personal experience.
For the leavers in qp, it depends on the situation. If it's just one dude before spawn doors open, or between fights, it's not a massive deal. That being said, if you have the four stack on your team leave after the first fight, and you struggle to get a team due to people leaving because of being put into backfill games, it sucks. Saying this from multiple losses today because I thought it'd be better to take the L and wait for a decent game instead of leaving, and getting stuck with a 3v5 for most of the game because no one was willing to stay.
yeah pretty bad take from flats. I get that comp players take qp as a chill time but some people just play qp, doesn't mean they don't want to win or have a good experience.
Big thing isn't winning as much as the bad experience bit. For example, the start of OW2 where you'd be put in lobbies with masters players despite being in gold was completely awful, and should've have been a regular thing where it's just who's masters player is better. However, if you get curb-stomped because the people on your team are just playing for fun when the other team is sweating, you're just gonna have to deal with it. Big thing is minimizing the amount of things like that, because there's no real prevention for that kind of stuff instead of just shutting down games and increasing queue times, both of which made the game suffer before.
Yea.. Try having a leaver in Push and you most likely lost that game unless you already had a major advantage. And pray to god it wasn't a duo stack that left the game lol. Also those ending fights where one guy just leaves while the 4 others are fighting in overtime - and you lose because you were in a 4v5 and the backfill has zero motivation to give it their all (plus the odd 20 ish seconds it takes for a backfill to get into the fight).
I've lost so many last fights due to a rando leaving at the end and the backfill coming too late and too unmotivated. And I've been that backfil myself more times than I care to cound - always just a case of insta locking Tracer and rushing to point for no reason other than to throw more bodies to contest it cus I have no insight in what comps are used or how dire the situation is etc. It always sucks no matter what side of the team you're on.
And then there's the fights where half your team leaves after 1 lost fight, and now you get 3 fresh players with zero ult economy and the enemy team rolling their snowball for the majority of the game, while you just try to stabilize the fights which is already hard in qp as it is, even without leavers.
4:43 the point was about people sitting in spawn and throwing IN QUICK PLAY, so person said to just leave and give another 5th player IN QUICK PLAY
The reason to sit there, just sometimes is nice seeing the good in the community, usually I leave but sometimes it is a good decompress lol
Widow and Sniper are actually really comparable in most discussions about 1 shots in their games. However something FishstickOnAStick made me realize is that map design is equally important as making balance changes for that character.
Widow is much more manageable on maps with multiple routes to an objective, or having things that break LoS, I believe one of the biggest reasons Widow's balance is being called into question is because of our current map pool (shamabli, numbani, havana, junkertown, and circuit royal). These maps really point out the flaws of the map makers in my opinion, as these maps are in desperate need of a rework, OW1 maps deserve a bit of a pass as they were made for a different gameplay experience, however royal and shambali don't get that same sentiment in my opinion.
One of Sniper's biggest issues is actually the exact same thing, such as with maps like Borneo and Wutville. One shots in gaming is a really big issue I don't think can really be perfectly solved, but things like map design is one of the most important things to help us get to that point. However I'd say Widow is a lot more balanced than Sniper from personal experience.
And people say they want 2cp back. People are only understanding now how oppressive a sniper can be and map design definitely matters. This is why I always hated Wutville.
It's been a sec since I've played TF2, but snipers in that game are 100% worse and the ways they balance him (red dot) are only there because there can be more than 1 sniper at a time. There's almost always multiple of them, they don't have to charge their headshots and they can stand in spawn and have insane LOS from there for most maps. Honestly, Widow is nothing compared to Sniper. All the dot tells you is to go a different way, only to run into another corner a different red dot and sniper are holding. One Widow keeps things from really going bad, at least. Like, if you're a Tracer, you don't have to worry about a 2nd Widow watching the Widow you're afters back like Scout does. It's just too different of a set up for it to be comparable, imo. The only thing from TF2 that I'd add is her scope shaking when she gets hit.
For all the Overwatch historians out there, the original list is positioning, game sense, and mechanics. Mastering one makes you GM, 2 makes you TOP 500, 3 makes you Pro. Jayne coached Surefore on Team Canada for world cup, so it makes sense that they would know/respect/repeat each other's view, regardless of who said it first. I can only confirm that Jayne said it, but Flats of probably right in saying the Surefore has said it too. I have also heard KarQ quote it; he said that he was quoting Jayne
Yea a lot of these golden nugget lines have come from- or filtered through Jayne at one point or another. He was such a key to OW's old sense of competitive mindset and the grind for improvement. Wish we could have him back with regular streams
1:02 I do this with Brigitte as well but it's because I'm stimming, lol. If you're between fights as Brig and your barrier is fully recharged then holding barrier can be better (especially playing into snipers), unless you're looking for a flanker (like Somba, which you mentioned).
If widow oneshot were to get nerfed, I'd like to see her ping the enemy she shoots with maybe like a sonic arrow type ping, that way she's more Intel based. Idk just more food for thought
Having widow be kinda like vantage from apex could be a way to change her. I personally haven’t even decided if I like this idea that much or not, but widow can have it so that her first shot places a marker like you said and amplifies the damage of her next shot to make it a one hit kill from full health. Again idek if I like this but it is a way to change her and find some sort of middle ground that adds more counterplay to one shots while still rewarding said skill shots.
The thing is, nerfing her would be like Nerfing Soljourn all over again. What is stopping mercy from Pocketing her, and having a Mercy Pocket makes her immortal with no weakness given that Sombra can’t kill, Mercy is a direct counter to Winston since her healing out heals his damage and Dva is not a viable Tank in High Ranks (as far as I’m aware). Like you are unironically made Widow more broken with 0 counter.
@@chronenojysk5107 simple nerf her to the ground the she's like roadhog the game is better when she's not viable
@@chronenojysk5107 yeah that's actually true, I didn't really think about how a change like that would be crazy strong
Why not make it gradual damage like Ana's? Obviously it's gonna tick down faster but it might be survivable sometimes
0:20, he has a point. Long-running games often add more and more character to the point that balancing, fixing, and giving content such as skins for all of them get exponentially harder. So some just get pretty much abandoned so the devs can focus on adding new characters. Though this isn't done just to do it but because new guys help garner interest.
Yeah flats really dropped the ball on that one, didn’t even hear him out
I think it’s funny that he goes “this sounds like just talking to make content” while making a reaction video…
Ragequitters in QP should get timed out if they're constantly leaving. QP should not be the place where you go be a buffoon just because you will have consequences if you do them in comp.
Also backfillers should inherit the leaver's ult charge, otherwise games are just uphills and comebacks become almost impossible.
Right? The idea that QP is just the place you go to "fuck around" is ridiculous. Ranked or not, you should play the game the way it is intended. Sure you don't need to go all hard out and shit in QP, but just because it's QP doesn't mean you should be able to just dick around and ruin the fun for everybody else.
Craziest part of this video is flats not knowing what poptropica is
The Brig swinging is good when the situation calls for it. Playing against a sombra tracer ball imma be swinging. I’m not worried about getting one shot and I could accidentally find sombra or finish off a low tracer. Against better ranged heroes, I’ll be holding shield more. More of a niche tip.
To be fair I think what he means by Adding hero's for the sake of adding is cause they might push things too fast essentially while not focusing on the gameplay and balance and CONTENT I think I could be wrong
he literally stopped watching when he didnt like what he said without hearing his explanation. you were that's what's the guy said and also push away older heroes in favour of the new ones which is more understandable.
@@commandogaming7853 yeah and here's the thing i get what he means I play apex and literally hal etc pro players kinda got mad that catalyst released when it was around a tournament was happening and they didn't you know like extend the date whatever like here's the thing I'll listen to them first then if there fully speaking nonsense then I'll roast or go next like
its really similar to what league is doing with champs and what destiny 2 does with its guns
@@ajm0208 yeah idk how the content is going over there but thats what he might be saying where there going to well fast with dropping heroes while also being able to balance the game and give other content maybe
@@ajm0208 destiny 2 is iffy with that, the first time they did it was artificially sunsetting the weapons giving a cap on the power of older weapons. now sure yeah they abandoning older sets but that's only legendaries and even then they change the archetypes of weapons so that old ones get buffed or nerfs.
When I first started playing I placed as bronze in OW2 season 1. I was playing Lucio (still my main, frog till death), and it wasn't my first *game* but my first day playing competitive. I had this one game on Junkertown. We were on defense, and the enemy team fully sent the payload (it got to the end without stopping once). Once we got to attack, we couldn't even get out of spawn.
So my entire team just leaves in the span of about 10-15 seconds. All four of them, gonezo. Didn't wait for timer to dodge penalty, they just fully pissed off.
The enemy team exchanged some words with me and felt really bad that I was experiencing this on my first day in Overwatch 2, and we still had one minute left on the clock, so the tank said, "Let's give him the boop achievement." And I threw their entire enemy team over the cliff to the right of attacker spawn.
So I can legitimately say I got a full-team boop on my first competitive day as a bronze player.
Hopefully they will do something nice for the Anniversary
Confused how flats has turned his brain off entirely for the first tiktok. Dudes saying the characters should have a purpose and identity rather than "brrt hero number go up", which is a completely valid take.
The amount of people who don’t know what Poptropica is genuinely astonished me
I used to play with 64000 edpi on genji, I thought it was relatively normal until I researched a bit.
No I still hate push even if it’s rarer. Feels bad when the enemy team makes more and more irreversible progress and it just becomes harder and harder to to make a comeback. If you are losing on push you may have to win 3-5 team fights in a row just to regain the lead, while the winning team, especially if they have forward spawn, may only have to win 1-2 to continue making progress, which only makes it harder to make a comeback.
first point for ow i think its fine but his point still stands for other games. R6 and League notably have gone down the path he mentioned where its just new champs and operators for the sake of it
Well the reason it is so dumb is because with the new hero coming every other season that won't be a problem. Also I don't think r6 suffers from it as they recognized a bit of realism had to go as they added some sci-fi. I think they can reach it though but hopefully they will then start making more maps.
@@lesliejacoby9137theres a bit of realism then theres fucking hologram bs
@@sm0ky12 well I could see humans reaching that point in technology but what I don't see is a man based off pure strength alone breaking through wooden walls, support beams, and jumping with like a 60 inch vertical then pulling himself up (maybe you could do one but one person can't do all especially with figure needed). At the same time though its not straight up unbelievable (except orxy).
That guy who said it’s extremely toxic rn probably runs into a lot of ball-sombra or ball-tracer comps and those teams can just be rage inducing at times 😅
1:02
I typically only do this if I notice they have a tracer or genii that likes to enter the fight from off angles/unannounced, since you have a chance of accidentally hitting them and activating inspire. It's very niche though and shouldn't become a habit.
Constantly swinging even when no one is around. I do that as Moira. Always have my damage going. Unless I need to heal, of course. It really lowers your weapon accuracy, though.
You never know if someone is going to charge around a corner and you hit them.
10:57 I saw a bronze-GM concept in a fighting game video a while ago where the original poster gave a few things that would get you out of (x rank), and didn't do anything else. I've been looking for a chance to suggest this sort of thing for a while, since Flats has expressed disinterest in doing traditional bronze-gm series before. This seems to be the same concept, though, so I guess I don't need to suggest it anymore.
A widowmaker fix could be reducing her damage so her full charge body shot does 125 and head does 250(doesn't change much tho)
a one shot fix could be giving characters helmets like apex so basically if u are a character that is under 200 hp you have a 50% headshot dmg reduction, if ur max health is 200-250 the reduction could be 33% and for 300hp characters the reduction could be 25% and no reduction for above 300hp. The reduction values might not be balanced but a similar concept like this might work for example tank has 25% headshot reduction while others have 10% . for example in non role queue junkerqueen gets a 25% head shot reduction even though she is tank but ball(550hp) doesn't get the reduction.
He says the meta is toxic because he hates ball. He said it in another tiktok that he just genuinely despises playing against him, and i think it was intended to be a recurring joke.
Some people still believe in the bug and some people don't realize they can leave without penalty, just nerves not being familiar with the system.
Yes people get mad at people leaving QP. It is a bit unfortunate because experienced rank only players treat QP as something you can throw in and it's fine because there are no consequences (almost none). To people that only play QP this freaking sucks because it screws with the only game type the enjoy with people being intentional dicks with no consequences. There isn't a good solution to this and my take is it just is going to such for those that part QP primarily.
Idk why but "5 guys 1 tuba" is fucking hilarious
As a quick play connoisseur I can confidently say I don't mind leaving. I try my best not to leave on a whim, but sometimes, you get really sweaty enemies, and after the first team fight the enemies will have 10 kills per person and your team will have like 1 or 2 kills total. It's time like these where I fully condone leaving in the middle of the match
4:05 when the leaver sets a timer on their phone to join back before the timer is up just to reset it and leave again.
That can happen?
I think you could fix the one shot problem with widow by taking away the charge up for her shot, set scoped damage to 50% what a fully charged shot would be, and just set the time between shots to how long it would’ve taken to charge a shot to 50%.
It would remove one shot but give the ability to two tap someone almost as quickly as a one shot would’ve been. It will still require some skill, but can leave the slightest bit of reaction time for the target. I think it would be far less infuriating to die to, and not a huge nerf to widow at the same time.
that kind of just sounds like a worse ashe tbh. without widow one shot, there is no reason to choose her over ashe, since ashe has better abilities, fire rate, and survivability.
@@mentarium didn’t think of it like that. I suppose you are right.
@@mentarium ashe has massive dmg fall off and I wouldn't say survivability because grapple takes you further.
@@skullkid9830 grapple is slower, takes more time to activate, and has a much longer cd. grapple is a 12 second cd that takes you as far as a winston leap, which means it doesn't help much for most cases
The only time i get mad about leavers in QP is when im playing New Queen Street for example. the match is going in our favor and suddenly like 4/5 enemy players leave and get replace with absolute chads. it happened a couple times to me already.
I turned on my monitor and now am #1 on every hero, best advice ever
Love this series flats!
Oh shit wait, That comment about the mercy who was left behind couldve been me as the mercy xD
Reason I stuck around was because I wasnt gonna play another after that.. was on a bad streak of leavers (2-3 games of someone leaving or afking) so I decided to hang around and just chat
If someone leaves my QP I am like "really, its QP, what ever."
Bro these titles get better and better every time 😂
Hey! The discords I talked about weren't necessarily an ad, just more so trying to show people 2 pretty big aim communities that actually teach people how to use aim trainers correctly. A lot of the resources I use comes directly from them and I don't want to make it seem like what I'm doing is 100% original, I had help and I want others to know exactly what I did
3:21 holy fuck poptropica was NOT a title i was expecting to hear ever again and oh my god is it true
I've had games in QP where our tank leaves in the first 30 seconds of the game and we dont get another tank until the next round. I had a King's Row game where we did not have a tank the entire game. It's not like people joined and left. They just never put a new person in. This was last week, so it's not an old issue.
I can get where people get angry at leavers in QP when you don't get a replacement. You either try to fight or quit and get stuck in another 5 minute queue only to hope you get to play the game this time. Although i'd prefer leavers over throwers. Even if it's QP, standing in spawn emoting the entire time because supports wont go Mercy to pocket you is an ass move.
1:17 swinging is interruptible by all of her cooldowns, swinging idle doesn't increase your chance of getting one tapped more than not swinging idle does. The real reason to do it is that the only downside is that you're more obvious (though, you're playing Brig, so a neon sign wouldn't make you more obvious) and best case scenario you accidentally hit something in front of you.
5:04 also the guy in the tik tok was literally talking specifically about competitive. No mention of quick play was even there, so that random chatter just wasn't paying attention
3:39 i do quick some quickplay games, because i play them for fun and i dont find fun to get absolutely steamrolled because im not playing as well as i should + having zen +lucio healbots and them insulting me for not playing well
Yeah. I agree on leavers in QP.
But there was one time that made me insane.
Someone left like 4 minutes into the push match. And the game REFUSED to gives us another player for the next *5 MINUTES* !
3:53 THIS I swear this one time happened to me, I was mercy and my teammates left me and so me and the enemy team just kinda waited till the game was over😔
People leaving is so frustrating, especially if you lose 0.35 meters away from winning, knowing that extra person might have made the difference
2:50 He's perfectly correct. Just played a game today in low masters and got completely stomped in the second round. They had 3 and a half minutes to our 1 minute. We didnt even cap first point on third round, but we managed to hold them off first point on their attacking turn for the whole 3 mins. Dont leave your comp games, even if you're getting rolled, you'll never know what'll happen if you do leave. Sure, we drew, but it wasnt an automatic loss.
7:26 I understand. So if other players know their sensitivity they’re good, but if I know my sensitivity, I suck. 😂
about that comment about a entrie team leaving their Mercy, think I was in that game, it was such a weird moment seen four people ragequit even though they still have descent a chance of winning.
I started using a policy of not trying if the tank starts calling dif on all chat. warning them at the start of the game has been working great.
i had an OPEN QUEUE game a while ago when i first played, where a player got pissed off because there weren’t 2 dmg, 2 supps and a tank. it was ridiculous
Lol. A lot of people don't like it bc of that, personally I think it's a game where the best counterpick wins, but if you gonna rage against why play it?
False advertising! This video has some of the best chefs yet!
Poptropica deadass would be stressful bro like no fucking joke. I also love when there’s only 2 ppl left on the other team in comp and they refuse to leave. Like they find joy in sitting there wasting the other teams time. Like bro leave and let’s move onto the next game. I don’t wanna be a victim to that man.
Flats not knowing what poptropica is makes me feel old, and i'm only 24. I played that shit in elementary school and it was my jam
He gonna make we burn doen our house with these titles
Instructions unclear. My steak turned out medium rare.
i find it kinda discouraging whenever peoples "advice" for bronze players is "have you tried playing the game haha", especially since i'm still relatively new to pc gaming. i consistently have low death and high healing and a pretty good winrate, and still ive been stuck bronze 1 for weeks now. i really dont know what more to do. (i was silver 4 end of last season too)
11:51 exactly lmao thats why u have to drop it to get out of that rank
for the first clip I agree with the guy as used I to play LoL
but we will talk about that when OW reaches over 100 heroes if it ever does lol
That brig swinging is actually good. There's this one gay guy that I watched his brig vids cuz he's a top 500 brig main/one trick. One of the first tips he gave is to literally swing it around just like Rein except it's a little more important than Rein's cuz she can heal by doing that. Especially, when it's hard to heal as her when u have a strict condition to heal without the use of health packs (which don't stack on each other properly so don't spam health packs on ur teammates).
Thank you for clarifying he's gay.
It's okay for Brig to swing constantly. She can cancel the animation with shield or whipshot. Also, she may accidentally hit someone and proc inspire.
Rip to the dude that had 7 ads in the middle of the convo 😂
he got so pressed over the first vid
Bros twitch chat is mad positive
#2 - I only do it for Brig if they have a Sombra and no Hanzo/Widow
When my whole team leaves, I always stay to hang out with the enemy team. Partly to just make them do something for the W and thats waiting the timer out. I remember last year my internet was bad so I just never played competitive cause i would randomly just drop cause of the connection. I got better internet and then decided to play comp. Just take it a little bit sewrious y'all but also have fun.
flats brain when I tell him my edpi is 36000 🤯
I think one way to work on mental if you start seeing yourself going for that "one more game" garbage when you already lost 3 is to legit stop playing and go chill. Come back later and try again and see how long your mental stays up, legit forcing yourself to never type something on the chat (or atleast not sending it) can also be a good way to stop yourself from tilting yourself and losing mental.
That is how I personally have been getting better at it when playing these competetive games.
Poptropica was my childhood
If soldier ever goes out of the meta then that guy is screwed
I’m actually eating a stake while watching this
Cedar, redwood, birch, what kind of stake we talking about?
You need a strong mental for poptropica absolutely traumatising
6:00 meta can be toxic despite being balanced due to the meta being toxic, that simple. Things that are not fun to play against being balanced. Just like a character can be bad but annoying or unfun to play against. My guess at least.
Ok so i actually agree with the first take whne they are talking about how games shouldnt rush out characters just to make new characters because as you've stated before that used to happen allot in overwatch 1 and you know what that got you? Brigitte if they are just rushing out characters you are going to get a ton of that so they should rather try pacing themselves and not releasing it asap even without testing it just because "SH*T PVE WAS A DISASTER QUICK I NEED A NEW CHARACTER PRONTO!!!!!!THINK OF THE STOCKS!!" and because of that we are getting characters like Illari as well that are quite strong and need nerfs she isnt the only one that just got immediately nerfed after her release either.
No way he said if you have bad aim just get better, is literally playing a hitscan with built in aimbot
I want to play Devil's Advocate for that first one, about "adding heroes for the sake of adding heroes". To be clear, if he was gonna go on to say that OW *IS* doing that, then hard disagree. But I do think such a thing is possible, e.g. League of Legends having over 150 champions... when not all of them are truly distinct from others and some are just straight up obselete compared to others who fill the same role but better.
Obviously we won't have 100+ OW heroes until 2040, but I would be concerned if Blizzard started pumping out new heroes every month without proper playtesting, belancing, etc.
I love how flats just straight up ignores the first guy when he had a genuine take that makes sense. games like R6 and league have already fell because of this issue but no flats ego just ignores him without hearing him out. bro has listened to the worst takes fully but a dude with a somewhat good take and understanding nope fuck him I guess.
like he was saying if overwatch instead of fixing issues on old heroes and just kept pumping out new ones would cause an issue with the game....which it would most definitely!
QP is for fun and its not fun when people rq on your team and you have to wait to fill them.
Hard to keep mental when I get berated for being a woman if I miss one shot on Widow. Had a lot of those today
my guy thought acc meant account and not actually 😂
the first one that got skipped is completely right in my opinion. of course new heros are cool and we are not at a point were to many heroes are in the game, but some people know what happend with LoL and the 160 champions problem, were it's hard to add new characters or balanced every character
That first one was like what are you doing flats. you made fun of someone's opinion without even listening to what they were talking about. Big L
I had a leaver once in one of my games and we still steamrolled the other team but since we couldnt win we drawed.
The first one was actually a hit
Sure if they were talking about league. Overwatch doesn't even have 40 characters
fr, if they dont have any genuine new ideas they shouldn't be making new heroes. sojourn is the biggest offender though, she's a direct copy of soldier and has wreaked havoc on the game since release
@intorsion and kiriko is the definition of power creep
@@intorsion sojourn wreaking havoc has nothing to do with her soldier similarities, it's a little odd to even make that point
@@ItsJustKoyaMan the point is that it’s clear blizzard finds it hard to make original characters nowadays, and either way they’re busted
Hoestly I don't think I ever leave a ow2 game in general because I want my xp lol
flats saying your eDPI should not be above 10,000 mine being 32,200
There's a difference in balance and fun brother. Expand your mind instead of being the only person who is simultaneously a contrarian while at the same time not being able to think for themselves and parroting consensus opinions.
FLATS thank you
The first guy is talking about something like siege, they’ve added so many characters at this point that most of the Earlier ones are significantly less useful than the newer ones. I haven’t played in a while and that probably assists in this but I couldn’t name a single character that’s been added in the last 3 years without looking
Guy at the beginning had a point. Look at Rainbow six, ruined the game with to many operators.
I kinda understand the concern with adding characters especially when a game becomes bloated with characters
Thing with adding heroes for the sake of adding them is you will end up with a lot of half baked poorly designed characters just to meet that requirement and even if they are well designed they could also run the risk of actively fucking up your story and lore not that the devs care about that part
depending on who the enemy team is and where you are, it’s better for brig to swing than rein
Yeah I get that QP isn't serious, but getting farmed in spawn isn't exactly fun
How tf do you not know what poptropica is you’re inside all day