Jace reawakened can’t be cast during YOUR first second or third turn. You can flash him in on anyone else’s beginning turns no problem if you’ve got the setup
You actually have a way to make semi-infinite mana in the deck now. If you have Storm-kiln artist out and your commander out, then you cast cerulean mists as your third spell that turn, you can copy that spell basically for each card you have in your deck and create treasure each time. If you have Veyran out, you’ll create 2 treasures each time.
Deck upgrade is missing a lot of cool cheap things you can do as most of the budget was spent on one land, a tutor and 2 mana producers. There are many creature buffs or burn cards you can add for $1 to give the deck some more focus. A lot have already been mentioned in the comments by others but an interesting one I'll be expierementing with is song of totentanz to give haste to all the tokens and Elemental eruption becomes a win condition with enough mana and draw looping. Many fun ways to build if you replace 20% of the deck, this upgrade kinda left it the same only changing 11 cards and not adding the pay offs it desperately needs.
I've got Ojer Axonil, The Locust God, Sorcerer Class, and Thousand Year Storm in it. Ojer Axonil makes all noncombat damage become a minimum of 4. Sorcerer class makes it so your creatures can tap for either red or blue mana, and also deals at least 1 damage to each opponent each time you play an instant of sorcery. The Locust god makes tokens every time you draw a card. With all the card draw, and Niv Mizzet, I feel like it'll be good. Thousand year storm is in it for obvious reasons. I also have twisted fealty and involuntary employment. Twisted fealty will win you the game through infinite combo, and involuntary employment allows you to create infinite treasure tokens through the same way. I also have cards like Rhystic Study, Mana drain, Mana Geyser, Birgi, and Cyclonic Rift. Also, Labratory Maniac so you can win if you deck yourself out. My strategy is to deal a lot of noncombat damage, make a lot of tokens, cast a lot of spells, and if all else fails, I can win by decking myself out. I'm not entirely sure how well it'll work in play, but I feel it's a decent strategy.
@@anthonybalista7421I did. Apparently I'm not allowed to post links in the comments. Search "Stella Lee, Spellslinger" on Archidekt made by Shanderson, and you'll find it. It's probably not perfect, or fully optimized. It's just what I've come up with so far.
Since it might be a bit constrained on the 100 budget maybe you can try 'Stella does CEDH' for the 300 upgrade: its usually not enough to get a lot of fast mana so it won't be a turn 2-3 combo win but it can still be decent control/mid range that still combos a few turns in without having to blow out into the thousands to get all of the fast mana stuff in.
Twisted feality goes infinite, and so does cerulean wisps to dig for feality or any other answer you need, as long as you cast 2 spells before those 2 cards and you can swap what you are copying half way through if you hit
The only note i would make on the cuts is elemental eruption. Youve presented the infinite card draw with cerulean wisps so if you grab storm kiln artist and make infinite treasures you can use the mana from the treasures to swing with flyers. Just another win con thats all it is true its alot of mana but early game its great to pitch it to faithless looting or ledger shredder
There are 96 arcane spells. One of those is Psychic Puppetry. That one card makes any arcane spell go infinite with Stella. Toils of Night And Day makes infinite mana by itself. Splice glacial ray onto it for infinite burn. Splice psychic puppetry onto Lava Spike for infinite burn. Gaze of adamaro? Assuming opponent has cards in hand, infinite burn. Swirling embers? You have psychic puppetry in hand. Infinite burn. Ire of kaminari? Infinite burn. Eye to nowhere? Infinte bounce. Splice puppetry and glacial ray and it's infinite burn too. Splice onto arcane is BUSTED with Stella.
Add Ral, Storm Conduit, Grapeshot, Brain Freeze, Fork, Reverberate, Isochron Scepter, Dramatic Reversal, Thousand Year Storm and Aetherflux Reservoir. Gives you tons of wincons, more flexibility. That’s where I’d start. Then slowly add Jeska’s Will, Cyclonic Rift, Rhystic Study and the rest of the Izzet staples and Counters/Control Magic as budget allows. Not sure what this puts me at for baseline cost upgrade, but I don’t think it’s a ton.
Why are the two people speaking if one of them is just going to affirm literally everything the first guy says? Like can we have some real conversation?
Jace reawakened can’t be cast during YOUR first second or third turn. You can flash him in on anyone else’s beginning turns no problem if you’ve got the setup
You actually have a way to make semi-infinite mana in the deck now. If you have Storm-kiln artist out and your commander out, then you cast cerulean mists as your third spell that turn, you can copy that spell basically for each card you have in your deck and create treasure each time. If you have Veyran out, you’ll create 2 treasures each time.
Deck upgrade is missing a lot of cool cheap things you can do as most of the budget was spent on one land, a tutor and 2 mana producers. There are many creature buffs or burn cards you can add for $1 to give the deck some more focus.
A lot have already been mentioned in the comments by others but an interesting one I'll be expierementing with is song of totentanz to give haste to all the tokens and Elemental eruption becomes a win condition with enough mana and draw looping.
Many fun ways to build if you replace 20% of the deck, this upgrade kinda left it the same only changing 11 cards and not adding the pay offs it desperately needs.
Can you share your deck or ideal cards please? and what should you cut from the quick draw precon
I too would like to see your suggestion. Not just what you would put in but maybe what you would take out?
I've got Ojer Axonil, The Locust God, Sorcerer Class, and Thousand Year Storm in it. Ojer Axonil makes all noncombat damage become a minimum of 4. Sorcerer class makes it so your creatures can tap for either red or blue mana, and also deals at least 1 damage to each opponent each time you play an instant of sorcery. The Locust god makes tokens every time you draw a card. With all the card draw, and Niv Mizzet, I feel like it'll be good. Thousand year storm is in it for obvious reasons. I also have twisted fealty and involuntary employment. Twisted fealty will win you the game through infinite combo, and involuntary employment allows you to create infinite treasure tokens through the same way. I also have cards like Rhystic Study, Mana drain, Mana Geyser, Birgi, and Cyclonic Rift. Also, Labratory Maniac so you can win if you deck yourself out.
My strategy is to deal a lot of noncombat damage, make a lot of tokens, cast a lot of spells, and if all else fails, I can win by decking myself out. I'm not entirely sure how well it'll work in play, but I feel it's a decent strategy.
Got a list good sir? That sounds like exactly what i'm looking to do with this.
Also interested to see your build
I may be able to make a deck list. I haven't played with it yet, and I've still got some cards coming in the mail.
@@seananderson2044 if you can awesome, i'd like to use it at as a base at least.
@@anthonybalista7421I did. Apparently I'm not allowed to post links in the comments. Search "Stella Lee, Spellslinger" on Archidekt made by Shanderson, and you'll find it. It's probably not perfect, or fully optimized. It's just what I've come up with so far.
Awesome vid!!! Great ideas. Would you add Ral , Crackling Wit or Stormchaser Talent?
Since it might be a bit constrained on the 100 budget maybe you can try 'Stella does CEDH' for the 300 upgrade: its usually not enough to get a lot of fast mana so it won't be a turn 2-3 combo win but it can still be decent control/mid range that still combos a few turns in without having to blow out into the thousands to get all of the fast mana stuff in.
Twisted feality goes infinite, and so does cerulean wisps to dig for feality or any other answer you need, as long as you cast 2 spells before those 2 cards and you can swap what you are copying half way through if you hit
The only note i would make on the cuts is elemental eruption. Youve presented the infinite card draw with cerulean wisps so if you grab storm kiln artist and make infinite treasures you can use the mana from the treasures to swing with flyers. Just another win con thats all it is true its alot of mana but early game its great to pitch it to faithless looting or ledger shredder
So how does this deck win? Is it a combo deck or is it a what?
There's MULTIPLE 1-2 card win cons and they all cost less then a dollar 😂
@@riznix9237 okay, I don’t run Izzet and never have because every time they feel like they durdle until they hit an infinite lol
What is a libarry?
Can't wait for the $300 decklist!!
There are 96 arcane spells. One of those is Psychic Puppetry. That one card makes any arcane spell go infinite with Stella. Toils of Night And Day makes infinite mana by itself. Splice glacial ray onto it for infinite burn. Splice psychic puppetry onto Lava Spike for infinite burn. Gaze of adamaro? Assuming opponent has cards in hand, infinite burn. Swirling embers? You have psychic puppetry in hand. Infinite burn. Ire of kaminari? Infinite burn. Eye to nowhere? Infinte bounce. Splice puppetry and glacial ray and it's infinite burn too.
Splice onto arcane is BUSTED with Stella.
I threw in melek reforged researcher cause its just a big body even a couple turns into the game. The first spell discount is good too.
Why is Thousand-Year Storm not in this deck? I would assume cost, but the payout of giving Storm to everything you cast would outweigh that?
It’s like a $2 card so it’s definitely not cost based. Maybe in the $300
Like to see a $300 upgrade or a first $500 upgrade
$300 upgrade will be coming!
Add Ral, Storm Conduit, Grapeshot, Brain Freeze, Fork, Reverberate, Isochron Scepter, Dramatic Reversal, Thousand Year Storm and Aetherflux Reservoir. Gives you tons of wincons, more flexibility. That’s where I’d start. Then slowly add Jeska’s Will, Cyclonic Rift, Rhystic Study and the rest of the Izzet staples and Counters/Control Magic as budget allows.
Not sure what this puts me at for baseline cost upgrade, but I don’t think it’s a ton.
As foretold in my opinion is way better than mindsplicer...
Why are the two people speaking if one of them is just going to affirm literally everything the first guy says? Like can we have some real conversation?
The first time I watched them I thought the same thing. Hopefully it will eventually change cs it’s unbearable.
You have arguably made this deck worse
would love to know what your upgrade plan is!
Really don’t see how they did that at all
I'd like to know how it was made worse too, I'm looking at ideas to build this style myself. So I'm a noob to this style
How?
I hope they ban Stella