I agree, but I think the unpredictability of rain is what makes racing even more exciting. However, I’m planning to do a full dry 100% race in the future.
It seems like the graphics of F1 2020 are better than F1 24. This is weird, since Codemasters was bought by EA. The series is going backwards. The UI is getting weird, the graphics are downgraded. It's like EA doesn't care if this game has a future. EA just wants to sell more money.
@@MalDriftX I noticed the particle distribution problem. Rainy days are a good way to verify it. Before being acquired by EA, the tire water actually dispersed. When driving in the rain in F1 24, the particles gathered on the tires, just like spraying particles on the tires. This actually violates the common sense of physics. Usually the only explanation is that EA doesn't want to spend more time on development. Codemasters was an independent studio before being acquired. They had full authority to adjust the game. After being acquired, they can't do more and can only obey EA.
@@MalDriftX I've spent a lot of time on F1 2020. I'm a controller player. F1 22 F1 23, the controller support is a bit weird. Plus I see every new game is downgraded. I didn't buy F1 24. The physics feedback in F1 24 is really weird.
The rear of the car is getting all LOOSEY GOOSEY ! 😅
the race should be conducted without any wet season. Rain tends to slow down the pace, making it more difficult to catch up.
I agree, but I think the unpredictability of rain is what makes racing even more exciting. However, I’m planning to do a full dry 100% race in the future.
Tremendo Amigo
Thank you my Friend !
It seems like the graphics of F1 2020 are better than F1 24. This is weird, since Codemasters was bought by EA. The series is going backwards. The UI is getting weird, the graphics are downgraded. It's like EA doesn't care if this game has a future. EA just wants to sell more money.
Especially in terms of rain graphics and TAA, F1 2020 has the best TAA implementation I have ever seen. I hope they fix this in the next F1 game.
@@MalDriftX I noticed the particle distribution problem. Rainy days are a good way to verify it. Before being acquired by EA, the tire water actually dispersed. When driving in the rain in F1 24, the particles gathered on the tires, just like spraying particles on the tires. This actually violates the common sense of physics. Usually the only explanation is that EA doesn't want to spend more time on development. Codemasters was an independent studio before being acquired. They had full authority to adjust the game. After being acquired, they can't do more and can only obey EA.
@@MalDriftX I've spent a lot of time on F1 2020. I'm a controller player. F1 22 F1 23, the controller support is a bit weird. Plus I see every new game is downgraded. I didn't buy F1 24. The physics feedback in F1 24 is really weird.